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@ -57,6 +57,7 @@
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#include "RoadBlocks.h"
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#include "RpAnimBlend.h"
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#include "Rubbish.h"
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#include "SimpleModelInfo.h"
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#include "Shadows.h"
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#include "SpecialFX.h"
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#include "Sprite.h"
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@ -1899,6 +1900,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
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ped->CharCreatedBy = MISSION_CHAR;
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ped->bRespondsToThreats = false;
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ped->bAllowMedicsToReviveMe = false;
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ped->bIsPlayerFriend = false;
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CVector pos = *(CVector*)&ScriptParams[2];
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if (pos.z <= MAP_Z_LOW_LIMIT)
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pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
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@ -1921,24 +1923,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
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{
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CollectParameters(&m_nIp, 1);
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CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
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if (ped) {
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if (ped->InVehicle()) {
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if (ped->m_pMyVehicle->pDriver == ped) {
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ped->m_pMyVehicle->RemoveDriver();
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ped->m_pMyVehicle->SetStatus(STATUS_ABANDONED);
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if (ped->m_pMyVehicle->m_nDoorLock == CARLOCK_LOCKED_INITIALLY)
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ped->m_pMyVehicle->m_nDoorLock = CARLOCK_UNLOCKED;
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if (ped->m_nPedType == PEDTYPE_COP && ped->m_pMyVehicle->IsLawEnforcementVehicle())
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ped->m_pMyVehicle->ChangeLawEnforcerState(0);
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}
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else {
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ped->m_pMyVehicle->RemovePassenger(ped);
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}
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}
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CWorld::RemoveReferencesToDeletedObject(ped);
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delete ped;
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--CPopulation::ms_nTotalMissionPeds;
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}
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CTheScripts::RemoveThisPed(ped);
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if (m_bIsMissionScript)
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CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR);
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return 0;
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@ -1955,19 +1940,26 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
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ped->SetWanderPath(path);
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return 0;
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}
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/* Not implemented.
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case COMMAND_CHAR_WANDER_RANGE:
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*/
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//case COMMAND_CHAR_WANDER_RANGE:
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case COMMAND_CHAR_FOLLOW_PATH:
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{
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CollectParameters(&m_nIp, 4);
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CollectParameters(&m_nIp, 6);
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CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
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assert(ped);
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if (ped->GetPedState() == PED_ATTACK || ped->GetPedState() == PED_FIGHT || !ped->IsPedInControl())
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return 0;
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CVector pos = *(CVector*)&ScriptParams[1];
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if (pos.z <= MAP_Z_LOW_LIMIT)
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pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
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float radius = *(float*)&ScriptParams[4];
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eMoveState state;
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switch (ScriptParams[5]) {
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case 0: state = PEDMOVE_WALK;
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case 1: state = PEDMOVE_SPRINT;
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default: assert(0);
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}
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ped->ClearAll();
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ped->SetFollowPath(pos);
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ped->SetFollowPath(pos, radius, state, nil, nil, 999999);
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return 0;
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}
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case COMMAND_CHAR_SET_IDLE:
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@ -2012,44 +2004,27 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
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CVector pos = *(CVector*)&ScriptParams[1];
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if (pos.z <= MAP_Z_LOW_LIMIT)
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pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
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/* The following block was once again written
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* by someone not familiar with virtual functions.
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* It doesn't require any ifs at all.
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* To keep as close to original as possible, I'll keep it.
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* Maybe there was more commented out/debug
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* stuff, but I doubt it.
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*/
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// removed dumb stuff again
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if (!vehicle) {
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pos.z += ped->GetDistanceFromCentreOfMassToBaseOfModel();
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ped->Teleport(pos);
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CTheScripts::ClearSpaceForMissionEntity(pos, ped);
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for (int i = 0; i < ped->m_numNearPeds; i++) {
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CPed* pNearPed = ped->m_nearPeds[i];
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if (pNearPed->m_leader == ped) {
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pNearPed->Teleport(pos);
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pNearPed->PositionPedOutOfCollision(); // TODO(MIAMI): this is PositionAnyPedOutOfCollision!!!
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}
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}
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else if (vehicle->IsBoat()) {
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pos.z += vehicle->GetDistanceFromCentreOfMassToBaseOfModel();
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vehicle->Teleport(pos);
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CTheScripts::ClearSpaceForMissionEntity(pos, vehicle);
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}
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else {
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pos.z += vehicle->GetDistanceFromCentreOfMassToBaseOfModel();
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vehicle->Teleport(pos);
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CTheScripts::ClearSpaceForMissionEntity(pos, vehicle);
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}
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/* Short version of this command.
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*
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* CollectParameters(&m_nIp, 4);
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* CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
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* assert(ped);
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* CEntity* entityToMove = ped->bInVehicle ? ped->m_pMyVehicle : ped;
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* CVector pos = *(CVector*)&ScriptParams[1];
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* if (pos.z <= MAP_Z_LOW_LIMIT)
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* pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
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* pos.z += entityToMove->GetDistanceFromCentreOfMassToBaseOfModel();
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* entityToMove->Teleport(pos);
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* CTheScripts::ClearSpaceForMissionEntity(pos, entityToMove);
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*
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*/
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return 0;
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}
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/*
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case COMMAND_IS_CHAR_STILL_ALIVE:
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{
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CollectParameters(&m_nIp, 1);
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@ -2057,6 +2032,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
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UpdateCompareFlag(ped && ped->GetPedState() != PED_DEAD && ped->GetPedState() != PED_DIE);
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return 0;
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}
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*/
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case COMMAND_IS_CHAR_IN_AREA_2D:
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{
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CollectParameters(&m_nIp, 6);
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@ -2124,7 +2100,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
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boat->SetStatus(STATUS_ABANDONED);
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boat->bIsLocked = true;
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boat->AutoPilot.m_nCarMission = MISSION_NONE;
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boat->AutoPilot.m_nTempAction = TEMPACT_NONE; /* Animation ID? */
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boat->AutoPilot.m_nTempAction = TEMPACT_NONE;
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boat->AutoPilot.m_nCruiseSpeed = boat->AutoPilot.m_fMaxTrafficSpeed = 20.0f;
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if (m_bIsMissionScript)
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boat->bIsStaticWaitingForCollision = true;
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@ -2147,7 +2123,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
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car->bIsLocked = true;
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CCarCtrl::JoinCarWithRoadSystem(car);
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car->AutoPilot.m_nCarMission = MISSION_NONE;
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car->AutoPilot.m_nTempAction = TEMPACT_NONE; /* Animation ID? */
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car->AutoPilot.m_nTempAction = TEMPACT_NONE;
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car->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_STOP_FOR_CARS;
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car->AutoPilot.m_nCruiseSpeed = car->AutoPilot.m_fMaxTrafficSpeed = 9.0f;
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car->AutoPilot.m_nCurrentLane = car->AutoPilot.m_nNextLane = 0;
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@ -2277,6 +2253,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
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}
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return 0;
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}
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/*
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case COMMAND_IS_CAR_STILL_ALIVE:
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{
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CollectParameters(&m_nIp, 1);
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@ -2284,6 +2261,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
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UpdateCompareFlag(car && car->GetStatus() != STATUS_WRECKED && (car->IsBoat() || !car->bIsInWater));
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return 0;
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}
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*/
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case COMMAND_SET_CAR_CRUISE_SPEED:
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{
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CollectParameters(&m_nIp, 2);
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@ -2358,32 +2336,28 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
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return 0;
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case COMMAND_PRINT_BIG:
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{
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wchar* key = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]);
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m_nIp += KEY_LENGTH_IN_SCRIPT;
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wchar* key = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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CollectParameters(&m_nIp, 2);
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CMessages::AddBigMessage(key, ScriptParams[0], ScriptParams[1] - 1);
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return 0;
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}
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case COMMAND_PRINT:
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{
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wchar* key = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]);
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m_nIp += KEY_LENGTH_IN_SCRIPT;
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wchar* key = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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CollectParameters(&m_nIp, 2);
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CMessages::AddMessage(key, ScriptParams[0], ScriptParams[1]);
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return 0;
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}
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case COMMAND_PRINT_NOW:
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{
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wchar* key = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]);
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m_nIp += KEY_LENGTH_IN_SCRIPT;
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wchar* key = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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CollectParameters(&m_nIp, 2);
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CMessages::AddMessageJumpQ(key, ScriptParams[0], ScriptParams[1]);
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return 0;
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}
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case COMMAND_PRINT_SOON:
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{
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wchar* key = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]);
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m_nIp += KEY_LENGTH_IN_SCRIPT;
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wchar* key = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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CollectParameters(&m_nIp, 2);
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CMessages::AddMessageSoon(key, ScriptParams[0], ScriptParams[1]);
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return 0;
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@ -2420,15 +2394,15 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
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case COMMAND_DEBUG_OFF:
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CTheScripts::DbgFlag = false;
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return 0;
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/*
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case COMMAND_RETURN_TRUE:
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UpdateCompareFlag(true);
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return 0;
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case COMMAND_RETURN_FALSE:
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UpdateCompareFlag(false);
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return 0;
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/* Special command only used by compiler.
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case COMMAND_VAR_INT:
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*/
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//case COMMAND_VAR_INT:
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default:
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assert(0);
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break;
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@ -2481,8 +2455,6 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
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{
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if (!m_bIsMissionScript)
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return 0;
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if (strcmp(m_abScriptName, "love3") == 0) /* A Drop in the Ocean */
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CPickups::RemoveAllFloatingPickups();
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CTheScripts::MissionCleanup.Process();
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return 0;
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}
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@ -2625,29 +2597,23 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
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{
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CollectParameters(&m_nIp, 1);
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CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
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UpdateCompareFlag(pPed->bInVehicle);
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UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle);
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return 0;
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}
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case COMMAND_IS_PLAYER_IN_ANY_CAR:
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{
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CollectParameters(&m_nIp, 1);
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CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
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UpdateCompareFlag(pPed->bInVehicle);
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UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle);
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return 0;
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}
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case COMMAND_IS_BUTTON_PRESSED:
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{
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CollectParameters(&m_nIp, 2);
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bool value = GetPadState(ScriptParams[0], ScriptParams[1]) != 0;
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if (CGame::playingIntro && ScriptParams[0] == 0 && ScriptParams[1] == 12) {
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if (CPad::GetPad(0)->GetLeftMouseJustDown() ||
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CPad::GetPad(0)->GetEnterJustDown() ||
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CPad::GetPad(0)->GetCharJustDown(' '))
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value = true;
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}
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UpdateCompareFlag(value);
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UpdateCompareFlag(GetPadState(ScriptParams[0], ScriptParams[1]) != 0);
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return 0;
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}
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/*
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case COMMAND_GET_PAD_STATE:
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{
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CollectParameters(&m_nIp, 1);
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@ -2655,6 +2621,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
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StoreParameters(&m_nIp, 1);
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return 0;
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}
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*/
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case COMMAND_LOCATE_PLAYER_ANY_MEANS_2D:
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case COMMAND_LOCATE_PLAYER_ON_FOOT_2D:
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case COMMAND_LOCATE_PLAYER_IN_CAR_2D:
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@ -2721,6 +2688,9 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
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pObj->SetOrientation(0.0f, 0.0f, 0.0f);
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pObj->GetMatrix().UpdateRW();
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pObj->UpdateRwFrame();
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CBaseModelInfo* pModelInfo = CModelInfo::GetModelInfo(mi);
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if (pModelInfo->IsBuilding() && ((CSimpleModelInfo*)pModelInfo)->m_isBigBuilding)
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pObj->SetupBigBuilding();
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CTheScripts::ClearSpaceForMissionEntity(pos, pObj);
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CWorld::Add(pObj);
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ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pObj);
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@ -2745,6 +2715,8 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
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case COMMAND_ADD_SCORE:
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|
CollectParameters(&m_nIp, 2);
|
|
|
|
|
CWorld::Players[ScriptParams[0]].m_nMoney += ScriptParams[1];
|
|
|
|
|
if (CWorld::Players[ScriptParams[0]].m_nMoney < 0)
|
|
|
|
|
CWorld::Players[ScriptParams[0]].m_nMoney = 0;
|
|
|
|
|
return 0;
|
|
|
|
|
case COMMAND_IS_SCORE_GREATER:
|
|
|
|
|
CollectParameters(&m_nIp, 2);
|
|
|
|
@ -2787,12 +2759,14 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
|
|
|
|
|
case COMMAND_HAS_DEATHARREST_BEEN_EXECUTED:
|
|
|
|
|
UpdateCompareFlag(m_bDeatharrestExecuted);
|
|
|
|
|
return 0;
|
|
|
|
|
/*
|
|
|
|
|
case COMMAND_ADD_AMMO_TO_PLAYER:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 3);
|
|
|
|
|
CWorld::Players[ScriptParams[0]].m_pPed->GrantAmmo((eWeaponType)ScriptParams[1], ScriptParams[2]);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
*/
|
|
|
|
|
case COMMAND_ADD_AMMO_TO_CHAR:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 3);
|
|
|
|
@ -2801,10 +2775,8 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
|
|
|
|
|
pPed->GrantAmmo((eWeaponType)ScriptParams[1], ScriptParams[2]);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
/* Not implemented
|
|
|
|
|
case COMMAND_ADD_AMMO_TO_CAR:
|
|
|
|
|
case COMMAND_IS_PLAYER_STILL_ALIVE:
|
|
|
|
|
*/
|
|
|
|
|
//case COMMAND_ADD_AMMO_TO_CAR:
|
|
|
|
|
//case COMMAND_IS_PLAYER_STILL_ALIVE:
|
|
|
|
|
case COMMAND_IS_PLAYER_DEAD:
|
|
|
|
|
CollectParameters(&m_nIp, 1);
|
|
|
|
|
UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_WBState == WBSTATE_WASTED);
|
|
|
|
@ -2813,14 +2785,14 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 1);
|
|
|
|
|
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
|
|
|
|
UpdateCompareFlag(!pPed || pPed->GetPedState() == PED_DIE || pPed->GetPedState() == PED_DEAD);
|
|
|
|
|
UpdateCompareFlag(!pPed || pPed->DyingOrDead());
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
case COMMAND_IS_CAR_DEAD:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 1);
|
|
|
|
|
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
|
|
|
|
|
UpdateCompareFlag(!pVehicle || pVehicle->GetStatus() == STATUS_WRECKED || !pVehicle->IsBoat() && pVehicle->bIsInWater);
|
|
|
|
|
UpdateCompareFlag(!pVehicle || pVehicle->GetStatus() == STATUS_WRECKED || pVehicle->bIsDrowning);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
case COMMAND_SET_CHAR_THREAT_SEARCH:
|
|
|
|
@ -2831,9 +2803,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
|
|
|
|
|
pPed->m_fearFlags |= ScriptParams[1];
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
/* Not implemented.
|
|
|
|
|
case COMMAND_SET_CHAR_THREAT_REACTION:
|
|
|
|
|
*/
|
|
|
|
|
//case COMMAND_SET_CHAR_THREAT_REACTION:
|
|
|
|
|
case COMMAND_SET_CHAR_OBJ_NO_OBJ:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 1);
|
|
|
|
@ -2843,12 +2813,10 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
|
|
|
|
|
pPed->ClearObjective();
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
/* Not implemented.
|
|
|
|
|
case COMMAND_ORDER_DRIVER_OUT_OF_CAR:
|
|
|
|
|
case COMMAND_ORDER_CHAR_TO_DRIVE_CAR:
|
|
|
|
|
case COMMAND_ADD_PATROL_POINT:
|
|
|
|
|
case COMMAND_IS_PLAYER_IN_GANGZONE:
|
|
|
|
|
*/
|
|
|
|
|
//case COMMAND_ORDER_DRIVER_OUT_OF_CAR:
|
|
|
|
|
//case COMMAND_ORDER_CHAR_TO_DRIVE_CAR:
|
|
|
|
|
//case COMMAND_ADD_PATROL_POINT:
|
|
|
|
|
//case COMMAND_IS_PLAYER_IN_GANGZONE:
|
|
|
|
|
case COMMAND_IS_PLAYER_IN_ZONE:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 1);
|
|
|
|
@ -2867,8 +2835,6 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
|
|
|
|
|
CollectParameters(&m_nIp, 1);
|
|
|
|
|
UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_pPed->GetPedState() == PED_DRIVING &&
|
|
|
|
|
CPad::GetPad(ScriptParams[0])->GetHorn());
|
|
|
|
|
/* Is it correct that same parameter is used both as index of Players */
|
|
|
|
|
/* and as ID of pad? Pratically this parameter is always 0 anyway of course. */
|
|
|
|
|
return 0;
|
|
|
|
|
case COMMAND_HAS_CHAR_SPOTTED_PLAYER:
|
|
|
|
|
{
|
|
|
|
@ -2878,10 +2844,8 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
|
|
|
|
|
UpdateCompareFlag(pPed->OurPedCanSeeThisOne(CWorld::Players[ScriptParams[1]].m_pPed));
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
/* Not implemented.
|
|
|
|
|
case COMMAND_ORDER_CHAR_TO_BACKDOOR:
|
|
|
|
|
case COMMAND_ADD_CHAR_TO_GANG:
|
|
|
|
|
*/
|
|
|
|
|
//case COMMAND_ORDER_CHAR_TO_BACKDOOR:
|
|
|
|
|
//case COMMAND_ADD_CHAR_TO_GANG:
|
|
|
|
|
case COMMAND_IS_CHAR_OBJECTIVE_PASSED:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 1);
|
|
|
|
@ -2937,6 +2901,9 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
|
|
|
|
|
pPed->CharCreatedBy = MISSION_CHAR;
|
|
|
|
|
pPed->bRespondsToThreats = false;
|
|
|
|
|
pPed->bAllowMedicsToReviveMe = false;
|
|
|
|
|
pPed->bIsPlayerFriend = false;
|
|
|
|
|
if (pVehicle->bIsBus)
|
|
|
|
|
pPed->bRenderPedInCar = false;
|
|
|
|
|
pPed->SetPosition(pVehicle->GetPosition());
|
|
|
|
|
pPed->SetOrientation(0.0f, 0.0f, 0.0f);
|
|
|
|
|
pPed->SetPedState(PED_DRIVING);
|
|
|
|
@ -2986,7 +2953,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
|
|
|
|
|
pPlayer->m_pPed->SetPedState(PED_IDLE);
|
|
|
|
|
pPlayer->m_pPed->bUsesCollision = true;
|
|
|
|
|
pPlayer->m_pPed->SetMoveSpeed(0.0f, 0.0f, 0.0f);
|
|
|
|
|
pPlayer->m_pPed->AddWeaponModel(CWeaponInfo::GetWeaponInfo(pPlayer->m_pPed->GetWeapon()->m_eWeaponType)->m_nModelId);
|
|
|
|
|
pPlayer->m_pPed->ReplaceWeaponWhenExitingVehicle();
|
|
|
|
|
pPlayer->m_pPed->RemoveInCarAnims();
|
|
|
|
|
if (pPlayer->m_pPed->m_pVehicleAnim)
|
|
|
|
|
pPlayer->m_pPed->m_pVehicleAnim->blendDelta = -1000.0f;
|
|
|
|
@ -3000,9 +2967,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
|
|
|
|
|
CTheScripts::ClearSpaceForMissionEntity(pos, pPlayer->m_pPed);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
/* Not implemented.
|
|
|
|
|
case COMMAND_MAKE_CHAR_DO_NOTHING:
|
|
|
|
|
*/
|
|
|
|
|
//case COMMAND_MAKE_CHAR_DO_NOTHING:
|
|
|
|
|
default:
|
|
|
|
|
assert(0);
|
|
|
|
|
break;
|
|
|
|
@ -7035,28 +7000,16 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
|
|
|
|
|
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
|
|
|
|
if (pPed && pPed->CharCreatedBy == MISSION_CHAR){
|
|
|
|
|
CWorld::RemoveReferencesToDeletedObject(pPed);
|
|
|
|
|
if (pPed->bInVehicle){
|
|
|
|
|
if (pPed->m_pMyVehicle){
|
|
|
|
|
if (pPed == pPed->m_pMyVehicle->pDriver){
|
|
|
|
|
pPed->m_pMyVehicle->RemoveDriver();
|
|
|
|
|
pPed->m_pMyVehicle->SetStatus(STATUS_ABANDONED);
|
|
|
|
|
if (pPed->m_pMyVehicle->m_nDoorLock == CARLOCK_LOCKED_INITIALLY)
|
|
|
|
|
pPed->m_pMyVehicle->m_nDoorLock = CARLOCK_UNLOCKED;
|
|
|
|
|
if (pPed->m_nPedType == PEDTYPE_COP && pPed->m_pMyVehicle->IsLawEnforcementVehicle())
|
|
|
|
|
pPed->m_pMyVehicle->ChangeLawEnforcerState(0);
|
|
|
|
|
}else{
|
|
|
|
|
pPed->m_pMyVehicle->RemovePassenger(pPed);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
delete pPed;
|
|
|
|
|
--CPopulation::ms_nTotalMissionPeds;
|
|
|
|
|
}else{
|
|
|
|
|
if (pPed->bInVehicle && pPed->m_pMyVehicle)
|
|
|
|
|
CTheScripts::RemoveThisPed(pPed);
|
|
|
|
|
else{
|
|
|
|
|
pPed->CharCreatedBy = RANDOM_CHAR;
|
|
|
|
|
pPed->bRespondsToThreats = true;
|
|
|
|
|
pPed->bScriptObjectiveCompleted = false;
|
|
|
|
|
pPed->ClearLeader();
|
|
|
|
|
--CPopulation::ms_nTotalMissionPeds;
|
|
|
|
|
pPed->bFadeOut = true;
|
|
|
|
|
CWorld::RemoveReferencesToDeletedObject(pPed);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (m_bIsMissionScript)
|
|
|
|
@ -7252,7 +7205,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
|
|
|
|
|
pPed->m_nLastPedState = PED_NONE;
|
|
|
|
|
pPed->bUsesCollision = true;
|
|
|
|
|
pPed->SetMoveSpeed(0.0f, 0.0f, 0.0f);
|
|
|
|
|
pPed->AddWeaponModel(CWeaponInfo::GetWeaponInfo(pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType)->m_nModelId);
|
|
|
|
|
pPed->ReplaceWeaponWhenExitingVehicle();
|
|
|
|
|
pPed->RemoveInCarAnims();
|
|
|
|
|
if (pPed->m_pVehicleAnim)
|
|
|
|
|
pPed->m_pVehicleAnim->blendDelta = -1000.0f;
|
|
|
|
@ -10555,7 +10508,9 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
|
|
|
|
|
pPed->CharCreatedBy = MISSION_CHAR;
|
|
|
|
|
pPed->bRespondsToThreats = false;
|
|
|
|
|
pPed->bAllowMedicsToReviveMe = false;
|
|
|
|
|
// TODO(MIAMI): two more flags and more stuff
|
|
|
|
|
pPed->bIsPlayerFriend = false;
|
|
|
|
|
if (pVehicle->bIsBus)
|
|
|
|
|
pPed->bRenderPedInCar = false;
|
|
|
|
|
pPed->SetPosition(pVehicle->GetPosition());
|
|
|
|
|
pPed->SetOrientation(0.0f, 0.0f, 0.0f);
|
|
|
|
|
pPed->SetPedState(PED_DRIVING);
|
|
|
|
@ -10584,7 +10539,9 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
|
|
|
|
|
pPed->CharCreatedBy = MISSION_CHAR;
|
|
|
|
|
pPed->bRespondsToThreats = false;
|
|
|
|
|
pPed->bAllowMedicsToReviveMe = false;
|
|
|
|
|
// TODO(MIAMI): two more flags and more stuff (ClearFollowPath)
|
|
|
|
|
pPed->bIsPlayerFriend = false;
|
|
|
|
|
if (pVehicle->bIsBus)
|
|
|
|
|
pPed->bRenderPedInCar = false;
|
|
|
|
|
pPed->SetPosition(pVehicle->GetPosition());
|
|
|
|
|
pPed->SetOrientation(0.0f, 0.0f, 0.0f);
|
|
|
|
|
CPopulation::ms_nTotalMissionPeds++;
|
|
|
|
@ -10597,9 +10554,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
|
|
|
|
|
pPed->m_pMyVehicle = pVehicle;
|
|
|
|
|
pPed->m_pMyVehicle->RegisterReference((CEntity**)&pPed->m_pMyVehicle);
|
|
|
|
|
pPed->bInVehicle = true;
|
|
|
|
|
// TODO
|
|
|
|
|
pPed->SetPedState(PED_DRIVING);
|
|
|
|
|
|
|
|
|
|
ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed);
|
|
|
|
|
StoreParameters(&m_nIp, 1);
|
|
|
|
|
if (m_bIsMissionScript)
|
|
|
|
@ -10811,6 +10766,30 @@ bool CRunningScript::ThisIsAValidRandomCop(int32 mi, bool cop, bool swat, bool f
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void CTheScripts::RemoveThisPed(CPed* pPed)
|
|
|
|
|
{
|
|
|
|
|
if (pPed) {
|
|
|
|
|
bool bWasMissionPed = pPed->CharCreatedBy == MISSION_CHAR;
|
|
|
|
|
if (pPed->InVehicle() && pPed->m_pMyVehicle) {
|
|
|
|
|
if (pPed->m_pMyVehicle->pDriver == pPed) {
|
|
|
|
|
pPed->m_pMyVehicle->RemoveDriver();
|
|
|
|
|
pPed->m_pMyVehicle->SetStatus(STATUS_ABANDONED);
|
|
|
|
|
if (pPed->m_pMyVehicle->m_nDoorLock == CARLOCK_LOCKED_INITIALLY)
|
|
|
|
|
pPed->m_pMyVehicle->m_nDoorLock = CARLOCK_UNLOCKED;
|
|
|
|
|
if (pPed->m_nPedType == PEDTYPE_COP && pPed->m_pMyVehicle->IsLawEnforcementVehicle())
|
|
|
|
|
pPed->m_pMyVehicle->ChangeLawEnforcerState(0);
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
pPed->m_pMyVehicle->RemovePassenger(pPed);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
CWorld::RemoveReferencesToDeletedObject(pPed);
|
|
|
|
|
delete pPed;
|
|
|
|
|
if (bWasMissionPed)
|
|
|
|
|
--CPopulation::ms_nTotalMissionPeds;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int32 CTheScripts::GetNewUniqueScriptSphereIndex(int32 index)
|
|
|
|
|
{
|
|
|
|
|
if (ScriptSphereArray[index].m_Index >= UINT16_MAX - 1)
|
|
|
|
|