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imgui/examples
Dario Mylonopoulos 84a9d532b6 Backends: GLFW: Load X11 functions dynamically to avoid x11 linking requirement. (#9116, #9109)
Amend 6b2cdf2 (#8884, #8474, #8289)
16 hours ago
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example_allegro5 Merge branch 'master' into docking 2 weeks ago
example_android_opengl3 Examples: Android: update for consistency (untested). 2 weeks ago
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example_glfw_metal Merge branch 'master' into docking 2 weeks ago
example_glfw_opengl2 Backends: GLFW: Load X11 functions dynamically to avoid x11 linking requirement. (#9116, #9109) 16 hours ago
example_glfw_opengl3 Backends: GLFW: Load X11 functions dynamically to avoid x11 linking requirement. (#9116, #9109) 16 hours ago
example_glfw_vulkan Backends: GLFW: Load X11 functions dynamically to avoid x11 linking requirement. (#9116, #9109) 16 hours ago
example_glfw_wgpu Merge branch 'master' into docking 2 weeks ago
example_glut_opengl2 Merge branch 'master' into docking 2 weeks ago
example_null Examples: NULL: fixed msvc project. 2 months ago
example_sdl2_directx11 Merge branch 'master' into docking 2 weeks ago
example_sdl2_metal Merge branch 'master' into docking 2 weeks ago
example_sdl2_opengl2 Merge branch 'master' into docking 2 weeks ago
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example_sdl2_sdlrenderer2 Merge branch 'master' into docking 2 weeks ago
example_sdl2_vulkan Merge branch 'master' into docking 2 weeks ago
example_sdl2_wgpu AddFontDefault() now automatically selects an embedded font between AddFontDefaultVector() and AddFontDefaultBitmap). 2 weeks ago
example_sdl3_directx11 Merge branch 'master' into docking 2 weeks ago
example_sdl3_metal AddFontDefault() now automatically selects an embedded font between AddFontDefaultVector() and AddFontDefaultBitmap). 2 weeks ago
example_sdl3_opengl3 Merge branch 'master' into docking 2 weeks ago
example_sdl3_sdlgpu3 Merge branch 'master' into docking 2 weeks ago
example_sdl3_sdlrenderer3 Merge branch 'master' into docking 2 weeks ago
example_sdl3_vulkan Merge branch 'master' into docking 2 weeks ago
example_sdl3_wgpu AddFontDefault() now automatically selects an embedded font between AddFontDefaultVector() and AddFontDefaultBitmap). 2 weeks ago
example_win32_directx9 Merge branch 'master' into docking 2 weeks ago
example_win32_directx10 Merge branch 'master' into docking 2 weeks ago
example_win32_directx11 Merge branch 'master' into docking 2 weeks ago
example_win32_directx12 Merge branch 'master' into docking 2 weeks ago
example_win32_opengl3 Merge branch 'master' into docking 2 weeks ago
example_win32_vulkan Merge branch 'master' into docking 2 weeks ago
libs Docs: Fix some typos (#8505) 10 months ago
README.txt Backends: Null: added imgui_impl_null platform/renderer backend. 2 months ago
imgui_examples.sln Backends: Null: added imgui_impl_null platform/renderer backend. 2 months ago

README.txt

New to Dear ImGui?
- Check out the Getting Started guide: https://github.com/ocornut/imgui/wiki/Getting-Started
- About Backends: docs/BACKENDS.md file, or on the web: https://github.com/ocornut/imgui/blob/master/docs/BACKENDS.md
- About Examples: docs/EXAMPLES.md file, or on the web: https://github.com/ocornut/imgui/blob/master/docs/EXAMPLES.md

Backends = Helper code to facilitate integration with platforms/graphics api (used by Examples + should be used by your app).
Examples = Standalone applications showcasing integration with platforms/graphics api.

A few Examples have extra README files in their respective directory, please check them too!

Once Dear ImGui is running (in either examples or your own application/game/engine),
run and refer to ImGui::ShowDemoWindow() in imgui_demo.cpp for the end-user API.