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imgui/examples/example_glfw_opengl3
ikos3k 6b2cdf29bc Backends: GLFW: improve multi-viewport behavior in tiling WMs (X11) (#8884, #8474, #8289)
- Implement _NET_WM_WINDOW_TYPE_DIALOG for viewports
- Fix override_redirect for proper WM control
- Tested on i3wm and xfce4
5 days ago
..
Makefile Backends: GLFW: improve multi-viewport behavior in tiling WMs (X11) (#8884, #8474, #8289) 5 days ago
Makefile.emscripten Examples: GLFW+OpenGL3, GLFW+WGPU: Emscripten Makefiles uses port contrib.glfw3 (#8742) 2 months ago
build_win32.bat Examples: Updated all Visual Studio project file to use /utf-8 option, so string literals are UTF-8 encoded by default. 2 years ago
example_glfw_opengl3.vcxproj Revert "Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142), Windows SDK 8.1 to 10." 6 months ago
example_glfw_opengl3.vcxproj.filters Examples: Windows: Added 'misc/debuggers/imgui.natstepfilter' file to all Visual Studio projects. (#3038) 3 years ago
main.cpp Merge branch 'master' into docking 3 weeks ago