Stenzek
5f7037f347
Feature: Add scripting interface
9 months ago
Stenzek
8c1228a7aa
Qt: Tidy up theme change workaround
9 months ago
Stenzek
db305660c1
Achievements: Implement disc change without state reset
9 months ago
Stenzek
b9ff358ab3
Achievements: Support scratchpad memory
9 months ago
Stenzek
e7e09023e2
Achievements: Avoid malloc on state save/load
9 months ago
Stenzek
17d459511a
dep/rcheevos: Hash functions are not needed
9 months ago
Stenzek
1a2ad89a17
dep/rcheevos: Bump to d54cf8f
9 months ago
Anderson Cardoso
dd4b282ec5
Atualização Português do Brasil ( #3233 )
...
- Feito ajustes de consistência no texto;
- Novas linhas movidas adicionadas;
- Atualizado para versão atual.
9 months ago
Hyllian
9189588554
Shaders: Add new pack of shaders (reshade) ( #3232 )
...
- Add crt-geom, super-xbr, geom, multi-LUT, deblur-luma, bicubic and lanczos3. All .fx shaders;
- Added some LUTs.
9 months ago
Stenzek
6021e435ba
Qt: Work around QList<QPair> marshalling issue
9 months ago
Stenzek
6bfd862cb3
GPUDevice: Fix transpiled interface linking with OpenGL
9 months ago
Stenzek
b8ed013ec3
dep/reshadefx: Fix UBO reference with OpenGL
9 months ago
Stenzek
1797050f97
VulkanDevice: Release swap chain images on resize
9 months ago
Stenzek
6892c3d095
Qt: Work around theme swap bug with Classic Windows
9 months ago
Stenzek
e8541648ce
Deps: Bump versions
9 months ago
Stenzek
966cce1581
Postprocessing: Sort shader list lexiographically
9 months ago
Stenzek
ea3fa7fe3d
Postprocessing/FX: Fix locating shaders in subdirectories
9 months ago
Stenzek
63055f1e7f
FullscreenUI: Add sprite texture filtering option
9 months ago
Stenzek
3d00957248
Resources: Update gamecontrollerdb.txt
9 months ago
Anderson Cardoso
d8b7e25994
Atualização Português do Brasil ( #3227 )
...
Atualizado para a última versão.
9 months ago
Jordan
59c3c33bc8
Deps: Update to SDL 2.30.4 ( #3228 )
9 months ago
Víctor "IlDucci
7491ba656e
Spanish (Spain) Translation update 2024/06/19 ( #3229 )
...
- Translated all new strings.
- Backported a number of strings from PCSX2's Spanish (Spain) translation.
9 months ago
TheUbMunster
4827e548be
BinarySpanReaderWriter: Fix off-by-one error ( #3230 )
...
fix off-by-one error
9 months ago
Stenzek
ccb76d1451
GameList: Add custom title/regions
...
Largely inspired by https://github.com/PCSX2/pcsx2/pull/9330 , but almost
entirely rewritten.
9 months ago
Stenzek
01fc3258a3
CPU/Recompiler: Warning fix for ARM64/Clang
9 months ago
Stenzek
70d7d4ab67
MSBuild: Enable Vulkan on Windows ARM64
...
Apparently there are drivers now/in the works.
9 months ago
PowerDuckSamurai
da51827e47
GameDB: Over Drivin' DX - Rally Edition (Japan) ( #3226 )
...
Co-authored-by: unknown <anrams777@gmail.com>
9 months ago
Stenzek
1ae79c89e3
System: Refactor unsafe settings warning
...
And warn about round upscaled texture coordinates option.
9 months ago
Stenzek
a5f8684bcd
BIOS: Add further detail to missing BIOS message
9 months ago
Stenzek
7b1ec5dab2
GameDB: Force round texcoords on Digimon World 3
9 months ago
Stenzek
34f20798a1
GPU/HW: Add separate 3D/2D (sprite) texture filtering
9 months ago
Stenzek
be4abb016f
GPU/HW: Reduce multiple setting source of truth
9 months ago
Stenzek
6870010351
GPU/HW: Remove log spam
9 months ago
Stenzek
e9a47233f7
GPUDevice: Compile warning fix
9 months ago
Stenzek
3d6b9e18c5
Settings: Include cheats in disable-all-enhancements
9 months ago
Stenzek
0563350d04
GameDB: Set force round texcoords on Crash games
9 months ago
Stenzek
8455c9c3c6
GPU/HW: Add 'Force Round Upscaled Texture Coordinates'
9 months ago
Stenzek
1582b2ae5d
GPU/HW: Make texture filtering a fragment shadergen parameter
9 months ago
Stenzek
5be2e68ab9
Qt: Update glyph ranges
9 months ago
Anderson Cardoso
451d15a812
Atualização Português do Brasil ( #3224 )
...
Atualizado para a última versão.
9 months ago
nishinji
d16470d761
Update Japanese translation ( #3225 )
9 months ago
Stenzek
c1792108f4
GPU/HW: Eliminate raw texture pipeline permutations
9 months ago
Stenzek
51648b0714
CI/AppImage: Explicitly remove libwayland-*
9 months ago
Hyllian
2a90a88055
Add crt-consumer and crt-cyclon. Update others. ( #3223 )
...
- Add crt-consumer.glsl;
- Add crt-cyclon.fx and its bezel.png texture;
- Fix crt-newpixie.fx Frame adjust to game's aspect ratio;
- Update others shaders to the new functions to get uniform values.
9 months ago
Stenzek
54097fc14e
Postprocessing/FX: Expose 'viewportoffset' uniform
9 months ago
Stenzek
eb80a82ce5
GameDB: Disable widescreen on Final Fantasy Tactics
9 months ago
Stenzek
964b94960e
Postprocessing/FX: Ensure RT isn't bound as sampler
...
Prevents possible Vulkan spec violation in some shaders.
9 months ago
Stenzek
ef69c31e9f
GPUDevice: Support transpiling shaders at compile time
...
And use it for GLSL postprocessing shaders.
9 months ago
Stenzek
f0c2832d03
Dep: Update vixl to 662828c
9 months ago
Stenzek
d45e218da7
CI: Re-enable Flathub pushes
...
The job can just take longer.. can't be arsed to write a separate
workflow at the moment.
9 months ago