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201 lines
5.4 KiB
Markdown
201 lines
5.4 KiB
Markdown
# Introduction #
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A typical example, loading a configuration file, might look like this:
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```cpp
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YAML::Node config = YAML::LoadFile("config.yaml");
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if (config["lastLogin"]) {
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std::cout << "Last logged in: " << config["lastLogin"].as<DateTime>() << "\n";
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}
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const std::string username = config["username"].as<std::string>();
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const std::string password = config["password"].as<std::string>();
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login(username, password);
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config["lastLogin"] = getCurrentDateTime();
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std::ofstream fout("config.yaml");
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fout << config;
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```
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# Basic Parsing and Node Editing #
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All nodes in a YAML document (including the root) are represented by `YAML::Node`. You can check what kind it is:
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```cpp
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YAML::Node node = YAML::Load("[1, 2, 3]");
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assert(node.Type() == YAML::NodeType::Sequence);
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assert(node.IsSequence()); // a shortcut!
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```
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Collection nodes (sequences and maps) act somewhat like STL vectors and maps:
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```cpp
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YAML::Node primes = YAML::Load("[2, 3, 5, 7, 11]");
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for (std::size_t i=0;i<primes.size();i++) {
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std::cout << primes[i].as<int>() << "\n";
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}
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// or:
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for (YAML::const_iterator it=primes.begin();it!=primes.end();++it) {
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std::cout << it->as<int>() << "\n";
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}
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primes.push_back(13);
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assert(primes.size() == 6);
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```
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and
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```cpp
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YAML::Node lineup = YAML::Load("{1B: Prince Fielder, 2B: Rickie Weeks, LF: Ryan Braun}");
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for(YAML::const_iterator it=lineup.begin();it!=lineup.end();++it) {
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std::cout << "Playing at " << it->first.as<std::string>() << " is " << it->second.as<std::string>() << "\n";
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}
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lineup["RF"] = "Corey Hart";
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lineup["C"] = "Jonathan Lucroy";
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assert(lineup.size() == 5);
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```
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Querying for keys does **not** create them automatically (this makes handling optional map entries very easy)
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```cpp
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YAML::Node node = YAML::Load("{name: Brewers, city: Milwaukee}");
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if (node["name"]) {
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std::cout << node["name"].as<std::string>() << "\n";
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}
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if (node["mascot"]) {
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std::cout << node["mascot"].as<std::string>() << "\n";
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}
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assert(node.size() == 2); // the previous call didn't create a node
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```
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If you're not sure what kind of data you're getting, you can query the type of a node:
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```cpp
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switch (node.Type()) {
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case Null: // ...
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case Scalar: // ...
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case Sequence: // ...
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case Map: // ...
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case Undefined: // ...
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}
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```
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or ask directly whether it's a particular type, e.g.:
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```cpp
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if (node.IsSequence()) {
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// ...
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}
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```
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# Building Nodes #
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You can build `YAML::Node` from scratch:
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```cpp
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YAML::Node node; // starts out as null
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node["key"] = "value"; // it now is a map node
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node["seq"].push_back("first element"); // node["seq"] automatically becomes a sequence
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node["seq"].push_back("second element");
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node["mirror"] = node["seq"][0]; // this creates an alias
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node["seq"][0] = "1st element"; // this also changes node["mirror"]
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node["mirror"] = "element #1"; // and this changes node["seq"][0] - they're really the "same" node
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node["self"] = node; // you can even create self-aliases
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node[node["mirror"]] = node["seq"]; // and strange loops :)
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```
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The above node is now:
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```yaml
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&1
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key: value
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&2 seq: [&3 "element #1", second element]
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mirror: *3
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self: *1
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*3 : *2
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```
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# How Sequences Turn Into Maps #
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Sequences can be turned into maps by asking for non-integer keys. For example,
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```cpp
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YAML::Node node = YAML::Load("[1, 2, 3]");
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node[1] = 5; // still a sequence, [1, 5, 3]
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node.push_back(-3) // still a sequence, [1, 5, 3, -3]
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node["key"] = "value"; // now it's a map! {0: 1, 1: 5, 2: 3, 3: -3, key: value}
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```
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Indexing a sequence node by an index that's not in its range will _usually_ turn it into a map, but if the index is one past the end of the sequence, then the sequence will grow by one to accommodate it. (That's the **only** exception to this rule.) For example,
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```cpp
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YAML::Node node = YAML::Load("[1, 2, 3]");
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node[3] = 4; // still a sequence, [1, 2, 3, 4]
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node[10] = 10; // now it's a map! {0: 1, 1: 2, 2: 3, 3: 4, 10: 10}
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```
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# Converting To/From Native Data Types #
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Yaml-cpp has built-in conversion to and from most built-in data types, as well as `std::vector`, `std::list`, and `std::map`. The following examples demonstrate when those conversions are used:
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```cpp
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YAML::Node node = YAML::Load("{pi: 3.14159, [0, 1]: integers}");
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// this needs the conversion from Node to double
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double pi = node["pi"].as<double>();
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// this needs the conversion from double to Node
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node["e"] = 2.71828;
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// this needs the conversion from Node to std::vector<int> (*not* the other way around!)
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std::vector<int> v;
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v.push_back(0);
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v.push_back(1);
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std::string str = node[v].as<std::string>();
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```
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To use yaml-cpp with your own data types, you need to specialize the YAML::convert<> template class. For example, suppose you had a simple `Vec3` class:
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```cpp
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struct Vec3 { double x, y, z; /* etc - make sure you have overloaded operator== */ };
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```
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You could write
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```cpp
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namespace YAML {
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template<>
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struct convert<Vec3> {
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static Node encode(const Vec3& rhs) {
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Node node;
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node.push_back(rhs.x);
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node.push_back(rhs.y);
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node.push_back(rhs.z);
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return node;
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}
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static bool decode(const Node& node, Vec3& rhs) {
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if(!node.IsSequence() || node.size() != 3) {
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return false;
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}
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rhs.x = node[0].as<double>();
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rhs.y = node[1].as<double>();
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rhs.z = node[2].as<double>();
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return true;
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}
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};
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}
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```
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Then you could use `Vec3` wherever you could use any other type:
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```cpp
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YAML::Node node = YAML::Load("start: [1, 3, 0]");
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Vec3 v = node["start"].as<Vec3>();
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node["end"] = Vec3(2, -1, 0);
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``` |