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227 lines
4.7 KiB
Markdown
227 lines
4.7 KiB
Markdown
## Contents ##
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# Basic Emitting #
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The model for emitting YAML is `std::ostream` manipulators. A `YAML::Emitter` objects acts as an output stream, and its output can be retrieved through the `c_str()` function (as in `std::string`). For a simple example:
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```cpp
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#include "yaml-cpp/yaml.h"
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int main()
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{
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YAML::Emitter out;
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out << "Hello, World!";
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std::cout << "Here's the output YAML:\n" << out.c_str(); // prints "Hello, World!"
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return 0;
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}
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```
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# Simple Lists and Maps #
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A `YAML::Emitter` object acts as a state machine, and we use manipulators to move it between states. Here's a simple sequence:
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```cpp
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YAML::Emitter out;
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out << YAML::BeginSeq;
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out << "eggs";
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out << "bread";
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out << "milk";
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out << YAML::EndSeq;
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```
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produces
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```yaml
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- eggs
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- bread
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- milk
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```
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A simple map:
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```cpp
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YAML::Emitter out;
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out << YAML::BeginMap;
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out << YAML::Key << "name";
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out << YAML::Value << "Ryan Braun";
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out << YAML::Key << "position";
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out << YAML::Value << "LF";
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out << YAML::EndMap;
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```
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produces
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```yaml
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name: Ryan Braun
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position: LF
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```
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These elements can, of course, be nested:
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```cpp
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YAML::Emitter out;
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out << YAML::BeginMap;
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out << YAML::Key << "name";
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out << YAML::Value << "Barack Obama";
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out << YAML::Key << "children";
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out << YAML::Value << YAML::BeginSeq << "Sasha" << "Malia" << YAML::EndSeq;
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out << YAML::EndMap;
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```
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produces
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```yaml
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name: Barack Obama
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children:
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- Sasha
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- Malia
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```
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# Using Manipulators #
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To deviate from standard formatting, you can use manipulators to modify the output format. For example,
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```cpp
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YAML::Emitter out;
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out << YAML::Literal << "A\n B\n C";
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```
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produces
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```yaml
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A
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B
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C
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```
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and
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```cpp
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YAML::Emitter out;
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out << YAML::Flow;
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out << YAML::BeginSeq << 2 << 3 << 5 << 7 << 11 << YAML::EndSeq;
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```
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produces
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```yaml
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[2, 3, 5, 7, 11]
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```
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Comments act like manipulators:
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```cpp
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YAML::Emitter out;
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out << YAML::BeginMap;
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out << YAML::Key << "method";
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out << YAML::Value << "least squares";
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out << YAML::Comment("should we change this method?");
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out << YAML::EndMap;
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```
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produces
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```yaml
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method: least squares # should we change this method?
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```
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And so do aliases/anchors:
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```cpp
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YAML::Emitter out;
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out << YAML::BeginSeq;
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out << YAML::Anchor("fred");
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out << YAML::BeginMap;
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out << YAML::Key << "name" << YAML::Value << "Fred";
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out << YAML::Key << "age" << YAML::Value << "42";
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out << YAML::EndMap;
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out << YAML::Alias("fred");
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out << YAML::EndSeq;
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```
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produces
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```yaml
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- &fred
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name: Fred
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age: 42
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- *fred
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```
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# STL Containers, and Other Overloads #
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We overload `operator <<` for `std::vector`, `std::list`, and `std::map`, so you can write stuff like:
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{% raw %}
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```cpp
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std::vector <int> squares = {1, 4, 9, 16};
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std::map <std::string, int> ages = {{"Daniel", 26}, {"Jesse", 24}};
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YAML::Emitter out;
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out << YAML::BeginSeq;
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out << YAML::Flow << squares;
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out << ages;
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out << YAML::EndSeq;
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```
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{% endraw %}
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produces
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```yaml
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- [1, 4, 9, 16]
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-
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Daniel: 26
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Jesse: 24
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```
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Of course, you can overload `operator <<` for your own types:
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```cpp
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struct Vec3 { int x; int y; int z; };
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YAML::Emitter& operator << (YAML::Emitter& out, const Vec3& v) {
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out << YAML::Flow;
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out << YAML::BeginSeq << v.x << v.y << v.z << YAML::EndSeq;
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return out;
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}
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```
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and it'll play nicely with everything else.
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# Using Existing Nodes #
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We also overload `operator << ` for `YAML::Node`s in both APIs, so you can output existing Nodes. Of course, Nodes in the old API are read-only, so it's tricky to emit them if you want to modify them. So use the new API!
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# Output Encoding #
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The output is always UTF-8. By default, yaml-cpp will output as much as it can without escaping any characters. If you want to restrict the output to ASCII, use the manipulator `YAML::EscapeNonAscii`:
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```cpp
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emitter.SetOutputCharset(YAML::EscapeNonAscii);
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```
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# Lifetime of Manipulators #
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Manipulators affect the **next** output item in the stream. If that item is a `BeginSeq` or `BeginMap`, the manipulator lasts until the corresponding `EndSeq` or `EndMap`. (However, within that sequence or map, you can override the manipulator locally, etc.; in effect, there's a "manipulator stack" behind the scenes.)
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If you want to permanently change a setting, there are global setters corresponding to each manipulator, e.g.:
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```cpp
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YAML::Emitter out;
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out.SetIndent(4);
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out.SetMapStyle(YAML::Flow);
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```
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# When Something Goes Wrong #
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If something goes wrong when you're emitting a document, it must be something like forgetting a `YAML::EndSeq`, or a misplaced `YAML::Key`. In this case, emitting silently fails (no more output is emitted) and an error flag is set. For example:
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```cpp
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YAML::Emitter out;
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assert(out.good());
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out << YAML::Key;
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assert(!out.good());
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std::cout << "Emitter error: " << out.GetLastError() << "\n";
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```
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