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![]() idIndex / tileCountY should be idIndex / tileCountX. This should fix tilesets that don't have the same rows as columns. |
1 month ago | |
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assets | 1 year ago | |
cmake/modules | 1 year ago | |
src | 1 month ago | |
CMakeLists.txt | 1 year ago | |
SDL2Example.vcxproj | 1 year ago | |
SDL2Example.vcxproj.filters | 1 year ago | |
readme.md | 1 year ago |
readme.md
SDL2 Example
Test program demonstrating how one may possibly implement an orthogonal map renderer using SDL2.
Note that this example provides very basic rendering, and does not support all the features supported by tmxlite, such as tile flipping/rotation or tilesets which are created as a collection of images.
It also uses C++ rather than plain C.