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1370 lines
57 KiB
C
1370 lines
57 KiB
C
/*
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely.
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*/
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/* Test for availability of ALL SDL3 symbols */
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#define SDL_DISABLE_ANALYZE_MACROS
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_vulkan.h>
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#if !defined(SDL_PLATFORM_ANDROID)
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extern SDL_DECLSPEC void SDLCALL SDL_GetAndroidActivity(void);
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extern SDL_DECLSPEC void SDLCALL SDL_GetAndroidCachePath(void);
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extern SDL_DECLSPEC void SDLCALL SDL_GetAndroidExternalStoragePath(void);
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extern SDL_DECLSPEC void SDLCALL SDL_GetAndroidExternalStorageState(void);
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extern SDL_DECLSPEC void SDLCALL SDL_GetAndroidInternalStoragePath(void);
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extern SDL_DECLSPEC void SDLCALL SDL_GetAndroidJNIEnv(void);
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extern SDL_DECLSPEC void SDLCALL SDL_GetAndroidSDKVersion(void);
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extern SDL_DECLSPEC void SDLCALL SDL_IsChromebook(void);
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extern SDL_DECLSPEC void SDLCALL SDL_IsDeXMode(void);
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extern SDL_DECLSPEC void SDLCALL SDL_RequestAndroidPermission(void);
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extern SDL_DECLSPEC void SDLCALL SDL_SendAndroidBackButton(void);
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extern SDL_DECLSPEC void SDLCALL SDL_SendAndroidMessage(void);
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extern SDL_DECLSPEC void SDLCALL SDL_ShowAndroidToast(void);
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#endif
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#if !defined(SDL_PLATFORM_GDK)
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extern SDL_DECLSPEC void SDLCALL SDL_GDKResumeGPU(void);
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extern SDL_DECLSPEC void SDLCALL SDL_GDKSuspendGPU(void);
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extern SDL_DECLSPEC void SDLCALL SDL_GDKSuspendComplete(void);
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extern SDL_DECLSPEC void SDLCALL SDL_GetGDKDefaultUser(void);
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extern SDL_DECLSPEC void SDLCALL SDL_GetGDKTaskQueue(void);
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#endif
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#if !defined(SDL_PLATFORM_IOS)
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extern SDL_DECLSPEC void SDLCALL SDL_OnApplicationDidChangeStatusBarOrientation(void);
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extern SDL_DECLSPEC void SDLCALL SDL_SetiOSAnimationCallback(void);
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extern SDL_DECLSPEC void SDLCALL SDL_SetiOSEventPump(void);
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#endif
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#if !defined(SDL_PLATFORM_LINUX)
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extern SDL_DECLSPEC void SDLCALL SDL_SetLinuxThreadPriority(void);
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extern SDL_DECLSPEC void SDLCALL SDL_SetLinuxThreadPriorityAndPolicy(void);
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#endif
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#if !(defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK))
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extern SDL_DECLSPEC void SDLCALL SDL_GetDXGIOutputInfo(void);
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extern SDL_DECLSPEC void SDLCALL SDL_GetDirect3D9AdapterIndex(void);
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#endif
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#if !defined(SDL_PLATFORM_WINDOWS)
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extern SDL_DECLSPEC void SDLCALL SDL_SetWindowsMessageHook(void);
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#endif
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extern SDL_DECLSPEC void SDLCALL SDL_RegisterApp(void);
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extern SDL_DECLSPEC void SDLCALL SDL_UnregisterApp(void);
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extern SDL_DECLSPEC void SDLCALL SDL_EnterAppMainCallbacks(void);
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extern SDL_DECLSPEC void SDLCALL SDL_RunApp(void);
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extern SDL_DECLSPEC void SDLCALL SDL_SetMainReady(void);
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extern SDL_DECLSPEC void SDLCALL JNI_OnLoad(void);
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#define SDL_SYMBOL_ITEM(S) { #S, (SDL_FunctionPointer)S }
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const static struct {
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const char *name;
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SDL_FunctionPointer address;
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} sdl_symbols[] = {
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SDL_SYMBOL_ITEM(JNI_OnLoad),
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SDL_SYMBOL_ITEM(SDL_SetX11EventHook),
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SDL_SYMBOL_ITEM(SDL_AcquireCameraFrame),
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SDL_SYMBOL_ITEM(SDL_AcquireGPUCommandBuffer),
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SDL_SYMBOL_ITEM(SDL_AcquireGPUSwapchainTexture),
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SDL_SYMBOL_ITEM(SDL_AddAtomicInt),
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SDL_SYMBOL_ITEM(SDL_AddEventWatch),
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SDL_SYMBOL_ITEM(SDL_AddGamepadMapping),
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SDL_SYMBOL_ITEM(SDL_AddGamepadMappingsFromFile),
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SDL_SYMBOL_ITEM(SDL_AddGamepadMappingsFromIO),
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SDL_SYMBOL_ITEM(SDL_AddHintCallback),
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SDL_SYMBOL_ITEM(SDL_AddSurfaceAlternateImage),
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SDL_SYMBOL_ITEM(SDL_AddTimer),
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SDL_SYMBOL_ITEM(SDL_AddTimerNS),
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SDL_SYMBOL_ITEM(SDL_AddVulkanRenderSemaphores),
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SDL_SYMBOL_ITEM(SDL_AttachVirtualJoystick),
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SDL_SYMBOL_ITEM(SDL_AudioDevicePaused),
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SDL_SYMBOL_ITEM(SDL_BeginGPUComputePass),
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SDL_SYMBOL_ITEM(SDL_BeginGPUCopyPass),
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SDL_SYMBOL_ITEM(SDL_BeginGPURenderPass),
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SDL_SYMBOL_ITEM(SDL_BindAudioStream),
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SDL_SYMBOL_ITEM(SDL_BindAudioStreams),
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SDL_SYMBOL_ITEM(SDL_BindGPUComputePipeline),
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SDL_SYMBOL_ITEM(SDL_BindGPUComputeSamplers),
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SDL_SYMBOL_ITEM(SDL_BindGPUComputeStorageBuffers),
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SDL_SYMBOL_ITEM(SDL_BindGPUComputeStorageTextures),
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SDL_SYMBOL_ITEM(SDL_BindGPUFragmentSamplers),
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SDL_SYMBOL_ITEM(SDL_BindGPUFragmentStorageBuffers),
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SDL_SYMBOL_ITEM(SDL_BindGPUFragmentStorageTextures),
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SDL_SYMBOL_ITEM(SDL_BindGPUGraphicsPipeline),
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SDL_SYMBOL_ITEM(SDL_BindGPUIndexBuffer),
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SDL_SYMBOL_ITEM(SDL_BindGPUVertexBuffers),
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SDL_SYMBOL_ITEM(SDL_BindGPUVertexSamplers),
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SDL_SYMBOL_ITEM(SDL_BindGPUVertexStorageBuffers),
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SDL_SYMBOL_ITEM(SDL_BindGPUVertexStorageTextures),
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SDL_SYMBOL_ITEM(SDL_BlitGPUTexture),
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SDL_SYMBOL_ITEM(SDL_BlitSurface9Grid),
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SDL_SYMBOL_ITEM(SDL_BlitSurface),
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SDL_SYMBOL_ITEM(SDL_BlitSurfaceScaled),
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SDL_SYMBOL_ITEM(SDL_BlitSurfaceTiled),
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SDL_SYMBOL_ITEM(SDL_BlitSurfaceTiledWithScale),
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SDL_SYMBOL_ITEM(SDL_BlitSurfaceUnchecked),
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SDL_SYMBOL_ITEM(SDL_BlitSurfaceUncheckedScaled),
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SDL_SYMBOL_ITEM(SDL_BroadcastCondition),
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SDL_SYMBOL_ITEM(SDL_CaptureMouse),
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SDL_SYMBOL_ITEM(SDL_ClaimWindowForGPUDevice),
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SDL_SYMBOL_ITEM(SDL_CleanupTLS),
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SDL_SYMBOL_ITEM(SDL_ClearAudioStream),
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SDL_SYMBOL_ITEM(SDL_ClearClipboardData),
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SDL_SYMBOL_ITEM(SDL_ClearComposition),
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SDL_SYMBOL_ITEM(SDL_ClearError),
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SDL_SYMBOL_ITEM(SDL_ClearProperty),
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SDL_SYMBOL_ITEM(SDL_ClearSurface),
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SDL_SYMBOL_ITEM(SDL_CloseAudioDevice),
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SDL_SYMBOL_ITEM(SDL_CloseCamera),
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SDL_SYMBOL_ITEM(SDL_CloseGamepad),
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SDL_SYMBOL_ITEM(SDL_CloseHaptic),
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SDL_SYMBOL_ITEM(SDL_CloseIO),
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SDL_SYMBOL_ITEM(SDL_CloseJoystick),
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SDL_SYMBOL_ITEM(SDL_CloseSensor),
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SDL_SYMBOL_ITEM(SDL_CloseStorage),
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SDL_SYMBOL_ITEM(SDL_CompareAndSwapAtomicInt),
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SDL_SYMBOL_ITEM(SDL_CompareAndSwapAtomicPointer),
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SDL_SYMBOL_ITEM(SDL_CompareAndSwapAtomicU32),
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SDL_SYMBOL_ITEM(SDL_ComposeCustomBlendMode),
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SDL_SYMBOL_ITEM(SDL_ConvertAudioSamples),
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SDL_SYMBOL_ITEM(SDL_ConvertEventToRenderCoordinates),
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SDL_SYMBOL_ITEM(SDL_ConvertPixels),
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SDL_SYMBOL_ITEM(SDL_ConvertPixelsAndColorspace),
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SDL_SYMBOL_ITEM(SDL_ConvertSurface),
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SDL_SYMBOL_ITEM(SDL_ConvertSurfaceAndColorspace),
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SDL_SYMBOL_ITEM(SDL_CopyFile),
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SDL_SYMBOL_ITEM(SDL_CopyGPUBufferToBuffer),
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SDL_SYMBOL_ITEM(SDL_CopyGPUTextureToTexture),
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SDL_SYMBOL_ITEM(SDL_CopyProperties),
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SDL_SYMBOL_ITEM(SDL_CopyStorageFile),
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SDL_SYMBOL_ITEM(SDL_CreateAudioStream),
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SDL_SYMBOL_ITEM(SDL_CreateColorCursor),
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SDL_SYMBOL_ITEM(SDL_CreateCondition),
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SDL_SYMBOL_ITEM(SDL_CreateCursor),
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SDL_SYMBOL_ITEM(SDL_CreateDirectory),
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SDL_SYMBOL_ITEM(SDL_CreateEnvironment),
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SDL_SYMBOL_ITEM(SDL_CreateGPUBuffer),
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SDL_SYMBOL_ITEM(SDL_CreateGPUComputePipeline),
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SDL_SYMBOL_ITEM(SDL_CreateGPUDevice),
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SDL_SYMBOL_ITEM(SDL_CreateGPUDeviceWithProperties),
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SDL_SYMBOL_ITEM(SDL_CreateGPUGraphicsPipeline),
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SDL_SYMBOL_ITEM(SDL_CreateGPUSampler),
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SDL_SYMBOL_ITEM(SDL_CreateGPUShader),
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SDL_SYMBOL_ITEM(SDL_CreateGPUTexture),
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SDL_SYMBOL_ITEM(SDL_CreateGPUTransferBuffer),
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SDL_SYMBOL_ITEM(SDL_CreateHapticEffect),
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SDL_SYMBOL_ITEM(SDL_CreateMutex),
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SDL_SYMBOL_ITEM(SDL_CreatePalette),
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SDL_SYMBOL_ITEM(SDL_CreatePopupWindow),
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SDL_SYMBOL_ITEM(SDL_CreateProcess),
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SDL_SYMBOL_ITEM(SDL_CreateProcessWithProperties),
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SDL_SYMBOL_ITEM(SDL_CreateProperties),
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SDL_SYMBOL_ITEM(SDL_CreateRWLock),
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SDL_SYMBOL_ITEM(SDL_CreateRenderer),
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SDL_SYMBOL_ITEM(SDL_CreateRendererWithProperties),
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SDL_SYMBOL_ITEM(SDL_CreateSemaphore),
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SDL_SYMBOL_ITEM(SDL_CreateSoftwareRenderer),
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SDL_SYMBOL_ITEM(SDL_CreateStorageDirectory),
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SDL_SYMBOL_ITEM(SDL_CreateSurface),
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SDL_SYMBOL_ITEM(SDL_CreateSurfaceFrom),
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SDL_SYMBOL_ITEM(SDL_CreateSurfacePalette),
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SDL_SYMBOL_ITEM(SDL_CreateSystemCursor),
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SDL_SYMBOL_ITEM(SDL_CreateTexture),
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SDL_SYMBOL_ITEM(SDL_CreateTextureFromSurface),
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SDL_SYMBOL_ITEM(SDL_CreateTextureWithProperties),
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SDL_SYMBOL_ITEM(SDL_CreateThreadRuntime),
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SDL_SYMBOL_ITEM(SDL_CreateThreadWithPropertiesRuntime),
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SDL_SYMBOL_ITEM(SDL_CreateWindow),
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SDL_SYMBOL_ITEM(SDL_CreateWindowAndRenderer),
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SDL_SYMBOL_ITEM(SDL_CreateWindowWithProperties),
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SDL_SYMBOL_ITEM(SDL_CursorVisible),
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SDL_SYMBOL_ITEM(SDL_DateTimeToTime),
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SDL_SYMBOL_ITEM(SDL_Delay),
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SDL_SYMBOL_ITEM(SDL_DelayNS),
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SDL_SYMBOL_ITEM(SDL_DestroyAudioStream),
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SDL_SYMBOL_ITEM(SDL_DestroyCondition),
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SDL_SYMBOL_ITEM(SDL_DestroyCursor),
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SDL_SYMBOL_ITEM(SDL_DestroyEnvironment),
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SDL_SYMBOL_ITEM(SDL_DestroyGPUDevice),
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SDL_SYMBOL_ITEM(SDL_DestroyHapticEffect),
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SDL_SYMBOL_ITEM(SDL_DestroyMutex),
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SDL_SYMBOL_ITEM(SDL_DestroyPalette),
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SDL_SYMBOL_ITEM(SDL_DestroyProcess),
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SDL_SYMBOL_ITEM(SDL_DestroyProperties),
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SDL_SYMBOL_ITEM(SDL_DestroyRWLock),
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SDL_SYMBOL_ITEM(SDL_DestroyRenderer),
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SDL_SYMBOL_ITEM(SDL_DestroySemaphore),
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SDL_SYMBOL_ITEM(SDL_DestroySurface),
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SDL_SYMBOL_ITEM(SDL_DestroyTexture),
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SDL_SYMBOL_ITEM(SDL_DestroyWindow),
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SDL_SYMBOL_ITEM(SDL_DestroyWindowSurface),
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SDL_SYMBOL_ITEM(SDL_DetachThread),
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SDL_SYMBOL_ITEM(SDL_DetachVirtualJoystick),
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SDL_SYMBOL_ITEM(SDL_DisableScreenSaver),
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SDL_SYMBOL_ITEM(SDL_DispatchGPUCompute),
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SDL_SYMBOL_ITEM(SDL_DispatchGPUComputeIndirect),
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SDL_SYMBOL_ITEM(SDL_DownloadFromGPUBuffer),
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SDL_SYMBOL_ITEM(SDL_DownloadFromGPUTexture),
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SDL_SYMBOL_ITEM(SDL_DrawGPUIndexedPrimitives),
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SDL_SYMBOL_ITEM(SDL_DrawGPUIndexedPrimitivesIndirect),
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SDL_SYMBOL_ITEM(SDL_DrawGPUPrimitives),
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SDL_SYMBOL_ITEM(SDL_DrawGPUPrimitivesIndirect),
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SDL_SYMBOL_ITEM(SDL_DuplicateSurface),
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SDL_SYMBOL_ITEM(SDL_EGL_GetCurrentConfig),
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SDL_SYMBOL_ITEM(SDL_EGL_GetCurrentDisplay),
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SDL_SYMBOL_ITEM(SDL_EGL_GetProcAddress),
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SDL_SYMBOL_ITEM(SDL_EGL_GetWindowSurface),
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SDL_SYMBOL_ITEM(SDL_EGL_SetAttributeCallbacks),
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SDL_SYMBOL_ITEM(SDL_EnableScreenSaver),
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SDL_SYMBOL_ITEM(SDL_EndGPUComputePass),
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SDL_SYMBOL_ITEM(SDL_EndGPUCopyPass),
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SDL_SYMBOL_ITEM(SDL_EndGPURenderPass),
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SDL_SYMBOL_ITEM(SDL_EnterAppMainCallbacks),
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SDL_SYMBOL_ITEM(SDL_EnumerateDirectory),
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SDL_SYMBOL_ITEM(SDL_EnumerateProperties),
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SDL_SYMBOL_ITEM(SDL_EnumerateStorageDirectory),
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SDL_SYMBOL_ITEM(SDL_EventEnabled),
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SDL_SYMBOL_ITEM(SDL_FillSurfaceRect),
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SDL_SYMBOL_ITEM(SDL_FillSurfaceRects),
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SDL_SYMBOL_ITEM(SDL_FilterEvents),
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SDL_SYMBOL_ITEM(SDL_FlashWindow),
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SDL_SYMBOL_ITEM(SDL_FlipSurface),
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SDL_SYMBOL_ITEM(SDL_FlushAudioStream),
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SDL_SYMBOL_ITEM(SDL_FlushEvent),
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SDL_SYMBOL_ITEM(SDL_FlushEvents),
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SDL_SYMBOL_ITEM(SDL_FlushIO),
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SDL_SYMBOL_ITEM(SDL_FlushRenderer),
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SDL_SYMBOL_ITEM(SDL_GDKResumeGPU),
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SDL_SYMBOL_ITEM(SDL_GDKSuspendComplete),
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SDL_SYMBOL_ITEM(SDL_GDKSuspendGPU),
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SDL_SYMBOL_ITEM(SDL_GL_CreateContext),
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SDL_SYMBOL_ITEM(SDL_GL_DestroyContext),
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SDL_SYMBOL_ITEM(SDL_GL_ExtensionSupported),
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SDL_SYMBOL_ITEM(SDL_GL_GetAttribute),
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SDL_SYMBOL_ITEM(SDL_GL_GetCurrentContext),
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SDL_SYMBOL_ITEM(SDL_GL_GetCurrentWindow),
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SDL_SYMBOL_ITEM(SDL_GL_GetProcAddress),
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SDL_SYMBOL_ITEM(SDL_GL_GetSwapInterval),
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SDL_SYMBOL_ITEM(SDL_GL_LoadLibrary),
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SDL_SYMBOL_ITEM(SDL_GL_MakeCurrent),
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SDL_SYMBOL_ITEM(SDL_GL_ResetAttributes),
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SDL_SYMBOL_ITEM(SDL_GL_SetAttribute),
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SDL_SYMBOL_ITEM(SDL_GL_SetSwapInterval),
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SDL_SYMBOL_ITEM(SDL_GL_SwapWindow),
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SDL_SYMBOL_ITEM(SDL_GL_UnloadLibrary),
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SDL_SYMBOL_ITEM(SDL_GPUSupportsProperties),
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SDL_SYMBOL_ITEM(SDL_GPUSupportsShaderFormats),
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SDL_SYMBOL_ITEM(SDL_GPUTextureFormatTexelBlockSize),
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SDL_SYMBOL_ITEM(SDL_GPUTextureSupportsFormat),
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SDL_SYMBOL_ITEM(SDL_GPUTextureSupportsSampleCount),
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SDL_SYMBOL_ITEM(SDL_GUIDToString),
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SDL_SYMBOL_ITEM(SDL_GamepadConnected),
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SDL_SYMBOL_ITEM(SDL_GamepadEventsEnabled),
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SDL_SYMBOL_ITEM(SDL_GamepadHasAxis),
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SDL_SYMBOL_ITEM(SDL_GamepadHasButton),
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SDL_SYMBOL_ITEM(SDL_GamepadHasSensor),
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SDL_SYMBOL_ITEM(SDL_GamepadSensorEnabled),
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SDL_SYMBOL_ITEM(SDL_GenerateMipmapsForGPUTexture),
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SDL_SYMBOL_ITEM(SDL_GetAndroidActivity),
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SDL_SYMBOL_ITEM(SDL_GetAndroidCachePath),
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SDL_SYMBOL_ITEM(SDL_GetAndroidExternalStoragePath),
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SDL_SYMBOL_ITEM(SDL_GetAndroidExternalStorageState),
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SDL_SYMBOL_ITEM(SDL_GetAndroidInternalStoragePath),
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SDL_SYMBOL_ITEM(SDL_GetAndroidJNIEnv),
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SDL_SYMBOL_ITEM(SDL_GetAndroidSDKVersion),
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SDL_SYMBOL_ITEM(SDL_GetAppMetadataProperty),
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SDL_SYMBOL_ITEM(SDL_GetAssertionHandler),
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SDL_SYMBOL_ITEM(SDL_GetAssertionReport),
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SDL_SYMBOL_ITEM(SDL_GetAtomicInt),
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SDL_SYMBOL_ITEM(SDL_GetAtomicPointer),
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SDL_SYMBOL_ITEM(SDL_GetAtomicU32),
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SDL_SYMBOL_ITEM(SDL_GetAudioDeviceChannelMap),
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SDL_SYMBOL_ITEM(SDL_GetAudioDeviceFormat),
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SDL_SYMBOL_ITEM(SDL_GetAudioDeviceGain),
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SDL_SYMBOL_ITEM(SDL_GetAudioDeviceName),
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SDL_SYMBOL_ITEM(SDL_GetAudioDriver),
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SDL_SYMBOL_ITEM(SDL_GetAudioFormatName),
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SDL_SYMBOL_ITEM(SDL_GetAudioPlaybackDevices),
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SDL_SYMBOL_ITEM(SDL_GetAudioRecordingDevices),
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SDL_SYMBOL_ITEM(SDL_GetAudioStreamAvailable),
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SDL_SYMBOL_ITEM(SDL_GetAudioStreamData),
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SDL_SYMBOL_ITEM(SDL_GetAudioStreamDevice),
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SDL_SYMBOL_ITEM(SDL_GetAudioStreamFormat),
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SDL_SYMBOL_ITEM(SDL_GetAudioStreamFrequencyRatio),
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SDL_SYMBOL_ITEM(SDL_GetAudioStreamGain),
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SDL_SYMBOL_ITEM(SDL_GetAudioStreamInputChannelMap),
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SDL_SYMBOL_ITEM(SDL_GetAudioStreamOutputChannelMap),
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SDL_SYMBOL_ITEM(SDL_GetAudioStreamProperties),
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SDL_SYMBOL_ITEM(SDL_GetAudioStreamQueued),
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SDL_SYMBOL_ITEM(SDL_GetBasePath),
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SDL_SYMBOL_ITEM(SDL_GetBooleanProperty),
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SDL_SYMBOL_ITEM(SDL_GetCPUCacheLineSize),
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SDL_SYMBOL_ITEM(SDL_GetCameraDriver),
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SDL_SYMBOL_ITEM(SDL_GetCameraFormat),
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SDL_SYMBOL_ITEM(SDL_GetCameraID),
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SDL_SYMBOL_ITEM(SDL_GetCameraName),
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SDL_SYMBOL_ITEM(SDL_GetCameraPermissionState),
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SDL_SYMBOL_ITEM(SDL_GetCameraPosition),
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SDL_SYMBOL_ITEM(SDL_GetCameraProperties),
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SDL_SYMBOL_ITEM(SDL_GetCameraSupportedFormats),
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SDL_SYMBOL_ITEM(SDL_GetCameras),
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SDL_SYMBOL_ITEM(SDL_GetClipboardData),
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SDL_SYMBOL_ITEM(SDL_GetClipboardMimeTypes),
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SDL_SYMBOL_ITEM(SDL_GetClipboardText),
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SDL_SYMBOL_ITEM(SDL_GetClosestFullscreenDisplayMode),
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SDL_SYMBOL_ITEM(SDL_GetCurrentAudioDriver),
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SDL_SYMBOL_ITEM(SDL_GetCurrentCameraDriver),
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SDL_SYMBOL_ITEM(SDL_GetCurrentDisplayMode),
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SDL_SYMBOL_ITEM(SDL_GetCurrentDisplayOrientation),
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SDL_SYMBOL_ITEM(SDL_GetCurrentRenderOutputSize),
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SDL_SYMBOL_ITEM(SDL_GetCurrentThreadID),
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SDL_SYMBOL_ITEM(SDL_GetCurrentTime),
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SDL_SYMBOL_ITEM(SDL_GetCurrentVideoDriver),
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SDL_SYMBOL_ITEM(SDL_GetCursor),
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SDL_SYMBOL_ITEM(SDL_GetDXGIOutputInfo),
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SDL_SYMBOL_ITEM(SDL_GetDateTimeLocalePreferences),
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SDL_SYMBOL_ITEM(SDL_GetDayOfWeek),
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SDL_SYMBOL_ITEM(SDL_GetDayOfYear),
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SDL_SYMBOL_ITEM(SDL_GetDaysInMonth),
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SDL_SYMBOL_ITEM(SDL_GetDefaultAssertionHandler),
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SDL_SYMBOL_ITEM(SDL_GetDefaultCursor),
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SDL_SYMBOL_ITEM(SDL_GetDesktopDisplayMode),
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SDL_SYMBOL_ITEM(SDL_GetDirect3D9AdapterIndex),
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SDL_SYMBOL_ITEM(SDL_GetDisplayBounds),
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SDL_SYMBOL_ITEM(SDL_GetDisplayContentScale),
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SDL_SYMBOL_ITEM(SDL_GetDisplayForPoint),
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SDL_SYMBOL_ITEM(SDL_GetDisplayForRect),
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SDL_SYMBOL_ITEM(SDL_GetDisplayForWindow),
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SDL_SYMBOL_ITEM(SDL_GetDisplayName),
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SDL_SYMBOL_ITEM(SDL_GetDisplayProperties),
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SDL_SYMBOL_ITEM(SDL_GetDisplayUsableBounds),
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SDL_SYMBOL_ITEM(SDL_GetDisplays),
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SDL_SYMBOL_ITEM(SDL_GetEnvironment),
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SDL_SYMBOL_ITEM(SDL_GetEnvironmentVariable),
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SDL_SYMBOL_ITEM(SDL_GetEnvironmentVariables),
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SDL_SYMBOL_ITEM(SDL_GetError),
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SDL_SYMBOL_ITEM(SDL_GetEventFilter),
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SDL_SYMBOL_ITEM(SDL_GetFloatProperty),
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SDL_SYMBOL_ITEM(SDL_GetFullscreenDisplayModes),
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SDL_SYMBOL_ITEM(SDL_GetGDKDefaultUser),
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SDL_SYMBOL_ITEM(SDL_GetGDKTaskQueue),
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SDL_SYMBOL_ITEM(SDL_GetGPUDeviceDriver),
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SDL_SYMBOL_ITEM(SDL_GetGPUDriver),
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SDL_SYMBOL_ITEM(SDL_GetGPUShaderFormats),
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SDL_SYMBOL_ITEM(SDL_GetGPUSwapchainTextureFormat),
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SDL_SYMBOL_ITEM(SDL_GetGamepadAppleSFSymbolsNameForAxis),
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SDL_SYMBOL_ITEM(SDL_GetGamepadAppleSFSymbolsNameForButton),
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SDL_SYMBOL_ITEM(SDL_GetGamepadAxis),
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SDL_SYMBOL_ITEM(SDL_GetGamepadAxisFromString),
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SDL_SYMBOL_ITEM(SDL_GetGamepadBindings),
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SDL_SYMBOL_ITEM(SDL_GetGamepadButton),
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SDL_SYMBOL_ITEM(SDL_GetGamepadButtonFromString),
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SDL_SYMBOL_ITEM(SDL_GetGamepadButtonLabel),
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SDL_SYMBOL_ITEM(SDL_GetGamepadButtonLabelForType),
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SDL_SYMBOL_ITEM(SDL_GetGamepadConnectionState),
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SDL_SYMBOL_ITEM(SDL_GetGamepadFirmwareVersion),
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SDL_SYMBOL_ITEM(SDL_GetGamepadFromID),
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SDL_SYMBOL_ITEM(SDL_GetGamepadFromPlayerIndex),
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SDL_SYMBOL_ITEM(SDL_GetGamepadGUIDForID),
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SDL_SYMBOL_ITEM(SDL_GetGamepadID),
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SDL_SYMBOL_ITEM(SDL_GetGamepadJoystick),
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SDL_SYMBOL_ITEM(SDL_GetGamepadMapping),
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SDL_SYMBOL_ITEM(SDL_GetGamepadMappingForGUID),
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SDL_SYMBOL_ITEM(SDL_GetGamepadMappingForID),
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SDL_SYMBOL_ITEM(SDL_GetGamepadMappings),
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SDL_SYMBOL_ITEM(SDL_GetGamepadName),
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SDL_SYMBOL_ITEM(SDL_GetGamepadNameForID),
|
|
SDL_SYMBOL_ITEM(SDL_GetGamepadPath),
|
|
SDL_SYMBOL_ITEM(SDL_GetGamepadPathForID),
|
|
SDL_SYMBOL_ITEM(SDL_GetGamepadPlayerIndex),
|
|
SDL_SYMBOL_ITEM(SDL_GetGamepadPlayerIndexForID),
|
|
SDL_SYMBOL_ITEM(SDL_GetGamepadPowerInfo),
|
|
SDL_SYMBOL_ITEM(SDL_GetGamepadProduct),
|
|
SDL_SYMBOL_ITEM(SDL_GetGamepadProductForID),
|
|
SDL_SYMBOL_ITEM(SDL_GetGamepadProductVersion),
|
|
SDL_SYMBOL_ITEM(SDL_GetGamepadProductVersionForID),
|
|
SDL_SYMBOL_ITEM(SDL_GetGamepadProperties),
|
|
SDL_SYMBOL_ITEM(SDL_GetGamepadSensorData),
|
|
SDL_SYMBOL_ITEM(SDL_GetGamepadSensorDataRate),
|
|
SDL_SYMBOL_ITEM(SDL_GetGamepadSerial),
|
|
SDL_SYMBOL_ITEM(SDL_GetGamepadSteamHandle),
|
|
SDL_SYMBOL_ITEM(SDL_GetGamepadStringForAxis),
|
|
SDL_SYMBOL_ITEM(SDL_GetGamepadStringForButton),
|
|
SDL_SYMBOL_ITEM(SDL_GetGamepadStringForType),
|
|
SDL_SYMBOL_ITEM(SDL_GetGamepadTouchpadFinger),
|
|
SDL_SYMBOL_ITEM(SDL_GetGamepadType),
|
|
SDL_SYMBOL_ITEM(SDL_GetGamepadTypeForID),
|
|
SDL_SYMBOL_ITEM(SDL_GetGamepadTypeFromString),
|
|
SDL_SYMBOL_ITEM(SDL_GetGamepadVendor),
|
|
SDL_SYMBOL_ITEM(SDL_GetGamepadVendorForID),
|
|
SDL_SYMBOL_ITEM(SDL_GetGamepads),
|
|
SDL_SYMBOL_ITEM(SDL_GetGlobalMouseState),
|
|
SDL_SYMBOL_ITEM(SDL_GetGlobalProperties),
|
|
SDL_SYMBOL_ITEM(SDL_GetGrabbedWindow),
|
|
SDL_SYMBOL_ITEM(SDL_GetHapticEffectStatus),
|
|
SDL_SYMBOL_ITEM(SDL_GetHapticFeatures),
|
|
SDL_SYMBOL_ITEM(SDL_GetHapticFromID),
|
|
SDL_SYMBOL_ITEM(SDL_GetHapticID),
|
|
SDL_SYMBOL_ITEM(SDL_GetHapticName),
|
|
SDL_SYMBOL_ITEM(SDL_GetHapticNameForID),
|
|
SDL_SYMBOL_ITEM(SDL_GetHaptics),
|
|
SDL_SYMBOL_ITEM(SDL_GetHint),
|
|
SDL_SYMBOL_ITEM(SDL_GetHintBoolean),
|
|
SDL_SYMBOL_ITEM(SDL_GetIOProperties),
|
|
SDL_SYMBOL_ITEM(SDL_GetIOSize),
|
|
SDL_SYMBOL_ITEM(SDL_GetIOStatus),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickAxis),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickAxisInitialState),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickBall),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickButton),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickConnectionState),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickFirmwareVersion),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickFromID),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickFromPlayerIndex),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickGUID),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickGUIDForID),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickGUIDInfo),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickHat),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickID),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickName),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickNameForID),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickPath),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickPathForID),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickPlayerIndex),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickPlayerIndexForID),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickPowerInfo),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickProduct),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickProductForID),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickProductVersion),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickProductVersionForID),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickProperties),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickSerial),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickType),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickTypeForID),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickVendor),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoystickVendorForID),
|
|
SDL_SYMBOL_ITEM(SDL_GetJoysticks),
|
|
SDL_SYMBOL_ITEM(SDL_GetKeyFromName),
|
|
SDL_SYMBOL_ITEM(SDL_GetKeyFromScancode),
|
|
SDL_SYMBOL_ITEM(SDL_GetKeyName),
|
|
SDL_SYMBOL_ITEM(SDL_GetKeyboardFocus),
|
|
SDL_SYMBOL_ITEM(SDL_GetKeyboardNameForID),
|
|
SDL_SYMBOL_ITEM(SDL_GetKeyboardState),
|
|
SDL_SYMBOL_ITEM(SDL_GetKeyboards),
|
|
SDL_SYMBOL_ITEM(SDL_GetLogOutputFunction),
|
|
SDL_SYMBOL_ITEM(SDL_GetLogPriority),
|
|
SDL_SYMBOL_ITEM(SDL_GetMasksForPixelFormat),
|
|
SDL_SYMBOL_ITEM(SDL_GetMaxHapticEffects),
|
|
SDL_SYMBOL_ITEM(SDL_GetMaxHapticEffectsPlaying),
|
|
SDL_SYMBOL_ITEM(SDL_GetMemoryFunctions),
|
|
SDL_SYMBOL_ITEM(SDL_GetMice),
|
|
SDL_SYMBOL_ITEM(SDL_GetModState),
|
|
SDL_SYMBOL_ITEM(SDL_GetMouseFocus),
|
|
SDL_SYMBOL_ITEM(SDL_GetMouseNameForID),
|
|
SDL_SYMBOL_ITEM(SDL_GetMouseState),
|
|
SDL_SYMBOL_ITEM(SDL_GetNaturalDisplayOrientation),
|
|
SDL_SYMBOL_ITEM(SDL_GetNumAllocations),
|
|
SDL_SYMBOL_ITEM(SDL_GetNumAudioDrivers),
|
|
SDL_SYMBOL_ITEM(SDL_GetNumCameraDrivers),
|
|
SDL_SYMBOL_ITEM(SDL_GetNumGPUDrivers),
|
|
SDL_SYMBOL_ITEM(SDL_GetNumGamepadTouchpadFingers),
|
|
SDL_SYMBOL_ITEM(SDL_GetNumGamepadTouchpads),
|
|
SDL_SYMBOL_ITEM(SDL_GetNumHapticAxes),
|
|
SDL_SYMBOL_ITEM(SDL_GetNumJoystickAxes),
|
|
SDL_SYMBOL_ITEM(SDL_GetNumJoystickBalls),
|
|
SDL_SYMBOL_ITEM(SDL_GetNumJoystickButtons),
|
|
SDL_SYMBOL_ITEM(SDL_GetNumJoystickHats),
|
|
SDL_SYMBOL_ITEM(SDL_GetNumLogicalCPUCores),
|
|
SDL_SYMBOL_ITEM(SDL_GetNumRenderDrivers),
|
|
SDL_SYMBOL_ITEM(SDL_GetNumVideoDrivers),
|
|
SDL_SYMBOL_ITEM(SDL_GetNumberProperty),
|
|
SDL_SYMBOL_ITEM(SDL_GetOriginalMemoryFunctions),
|
|
SDL_SYMBOL_ITEM(SDL_GetPathInfo),
|
|
SDL_SYMBOL_ITEM(SDL_GetPerformanceCounter),
|
|
SDL_SYMBOL_ITEM(SDL_GetPerformanceFrequency),
|
|
SDL_SYMBOL_ITEM(SDL_GetPixelFormatDetails),
|
|
SDL_SYMBOL_ITEM(SDL_GetPixelFormatForMasks),
|
|
SDL_SYMBOL_ITEM(SDL_GetPixelFormatName),
|
|
SDL_SYMBOL_ITEM(SDL_GetPlatform),
|
|
SDL_SYMBOL_ITEM(SDL_GetPointerProperty),
|
|
SDL_SYMBOL_ITEM(SDL_GetPowerInfo),
|
|
SDL_SYMBOL_ITEM(SDL_GetPrefPath),
|
|
SDL_SYMBOL_ITEM(SDL_GetPreferredLocales),
|
|
SDL_SYMBOL_ITEM(SDL_GetPrimaryDisplay),
|
|
SDL_SYMBOL_ITEM(SDL_GetPrimarySelectionText),
|
|
SDL_SYMBOL_ITEM(SDL_GetProcessInput),
|
|
SDL_SYMBOL_ITEM(SDL_GetProcessOutput),
|
|
SDL_SYMBOL_ITEM(SDL_GetProcessProperties),
|
|
SDL_SYMBOL_ITEM(SDL_GetPropertyType),
|
|
SDL_SYMBOL_ITEM(SDL_GetRGB),
|
|
SDL_SYMBOL_ITEM(SDL_GetRGBA),
|
|
SDL_SYMBOL_ITEM(SDL_GetRealGamepadType),
|
|
SDL_SYMBOL_ITEM(SDL_GetRealGamepadTypeForID),
|
|
SDL_SYMBOL_ITEM(SDL_GetRectAndLineIntersection),
|
|
SDL_SYMBOL_ITEM(SDL_GetRectAndLineIntersectionFloat),
|
|
SDL_SYMBOL_ITEM(SDL_GetRectEnclosingPoints),
|
|
SDL_SYMBOL_ITEM(SDL_GetRectEnclosingPointsFloat),
|
|
SDL_SYMBOL_ITEM(SDL_GetRectIntersection),
|
|
SDL_SYMBOL_ITEM(SDL_GetRectIntersectionFloat),
|
|
SDL_SYMBOL_ITEM(SDL_GetRectUnion),
|
|
SDL_SYMBOL_ITEM(SDL_GetRectUnionFloat),
|
|
SDL_SYMBOL_ITEM(SDL_GetRelativeMouseState),
|
|
SDL_SYMBOL_ITEM(SDL_GetRenderClipRect),
|
|
SDL_SYMBOL_ITEM(SDL_GetRenderColorScale),
|
|
SDL_SYMBOL_ITEM(SDL_GetRenderDrawBlendMode),
|
|
SDL_SYMBOL_ITEM(SDL_GetRenderDrawColor),
|
|
SDL_SYMBOL_ITEM(SDL_GetRenderDrawColorFloat),
|
|
SDL_SYMBOL_ITEM(SDL_GetRenderDriver),
|
|
SDL_SYMBOL_ITEM(SDL_GetRenderLogicalPresentation),
|
|
SDL_SYMBOL_ITEM(SDL_GetRenderLogicalPresentationRect),
|
|
SDL_SYMBOL_ITEM(SDL_GetRenderMetalCommandEncoder),
|
|
SDL_SYMBOL_ITEM(SDL_GetRenderMetalLayer),
|
|
SDL_SYMBOL_ITEM(SDL_GetRenderOutputSize),
|
|
SDL_SYMBOL_ITEM(SDL_GetRenderSafeArea),
|
|
SDL_SYMBOL_ITEM(SDL_GetRenderScale),
|
|
SDL_SYMBOL_ITEM(SDL_GetRenderTarget),
|
|
SDL_SYMBOL_ITEM(SDL_GetRenderVSync),
|
|
SDL_SYMBOL_ITEM(SDL_GetRenderViewport),
|
|
SDL_SYMBOL_ITEM(SDL_GetRenderWindow),
|
|
SDL_SYMBOL_ITEM(SDL_GetRenderer),
|
|
SDL_SYMBOL_ITEM(SDL_GetRendererFromTexture),
|
|
SDL_SYMBOL_ITEM(SDL_GetRendererName),
|
|
SDL_SYMBOL_ITEM(SDL_GetRendererProperties),
|
|
SDL_SYMBOL_ITEM(SDL_GetRevision),
|
|
SDL_SYMBOL_ITEM(SDL_GetSIMDAlignment),
|
|
SDL_SYMBOL_ITEM(SDL_GetScancodeFromKey),
|
|
SDL_SYMBOL_ITEM(SDL_GetScancodeFromName),
|
|
SDL_SYMBOL_ITEM(SDL_GetScancodeName),
|
|
SDL_SYMBOL_ITEM(SDL_GetSemaphoreValue),
|
|
SDL_SYMBOL_ITEM(SDL_GetSensorData),
|
|
SDL_SYMBOL_ITEM(SDL_GetSensorFromID),
|
|
SDL_SYMBOL_ITEM(SDL_GetSensorID),
|
|
SDL_SYMBOL_ITEM(SDL_GetSensorName),
|
|
SDL_SYMBOL_ITEM(SDL_GetSensorNameForID),
|
|
SDL_SYMBOL_ITEM(SDL_GetSensorNonPortableType),
|
|
SDL_SYMBOL_ITEM(SDL_GetSensorNonPortableTypeForID),
|
|
SDL_SYMBOL_ITEM(SDL_GetSensorProperties),
|
|
SDL_SYMBOL_ITEM(SDL_GetSensorType),
|
|
SDL_SYMBOL_ITEM(SDL_GetSensorTypeForID),
|
|
SDL_SYMBOL_ITEM(SDL_GetSensors),
|
|
SDL_SYMBOL_ITEM(SDL_GetSilenceValueForFormat),
|
|
SDL_SYMBOL_ITEM(SDL_GetStorageFileSize),
|
|
SDL_SYMBOL_ITEM(SDL_GetStoragePathInfo),
|
|
SDL_SYMBOL_ITEM(SDL_GetStorageSpaceRemaining),
|
|
SDL_SYMBOL_ITEM(SDL_GetStringProperty),
|
|
SDL_SYMBOL_ITEM(SDL_GetSurfaceAlphaMod),
|
|
SDL_SYMBOL_ITEM(SDL_GetSurfaceBlendMode),
|
|
SDL_SYMBOL_ITEM(SDL_GetSurfaceClipRect),
|
|
SDL_SYMBOL_ITEM(SDL_GetSurfaceColorKey),
|
|
SDL_SYMBOL_ITEM(SDL_GetSurfaceColorMod),
|
|
SDL_SYMBOL_ITEM(SDL_GetSurfaceColorspace),
|
|
SDL_SYMBOL_ITEM(SDL_GetSurfaceImages),
|
|
SDL_SYMBOL_ITEM(SDL_GetSurfacePalette),
|
|
SDL_SYMBOL_ITEM(SDL_GetSurfaceProperties),
|
|
SDL_SYMBOL_ITEM(SDL_GetSystemRAM),
|
|
SDL_SYMBOL_ITEM(SDL_GetSystemTheme),
|
|
SDL_SYMBOL_ITEM(SDL_GetTLS),
|
|
SDL_SYMBOL_ITEM(SDL_GetTextInputArea),
|
|
SDL_SYMBOL_ITEM(SDL_GetTextureAlphaMod),
|
|
SDL_SYMBOL_ITEM(SDL_GetTextureAlphaModFloat),
|
|
SDL_SYMBOL_ITEM(SDL_GetTextureBlendMode),
|
|
SDL_SYMBOL_ITEM(SDL_GetTextureColorMod),
|
|
SDL_SYMBOL_ITEM(SDL_GetTextureColorModFloat),
|
|
SDL_SYMBOL_ITEM(SDL_GetTextureProperties),
|
|
SDL_SYMBOL_ITEM(SDL_GetTextureScaleMode),
|
|
SDL_SYMBOL_ITEM(SDL_GetTextureSize),
|
|
SDL_SYMBOL_ITEM(SDL_GetThreadID),
|
|
SDL_SYMBOL_ITEM(SDL_GetThreadName),
|
|
SDL_SYMBOL_ITEM(SDL_GetTicks),
|
|
SDL_SYMBOL_ITEM(SDL_GetTicksNS),
|
|
SDL_SYMBOL_ITEM(SDL_GetTouchDeviceName),
|
|
SDL_SYMBOL_ITEM(SDL_GetTouchDeviceType),
|
|
SDL_SYMBOL_ITEM(SDL_GetTouchDevices),
|
|
SDL_SYMBOL_ITEM(SDL_GetTouchFingers),
|
|
SDL_SYMBOL_ITEM(SDL_GetUserFolder),
|
|
SDL_SYMBOL_ITEM(SDL_GetVersion),
|
|
SDL_SYMBOL_ITEM(SDL_GetVideoDriver),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowAspectRatio),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowBordersSize),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowDisplayScale),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowFlags),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowFromEvent),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowFromID),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowFullscreenMode),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowICCProfile),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowID),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowKeyboardGrab),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowMaximumSize),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowMinimumSize),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowMouseGrab),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowMouseRect),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowOpacity),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowParent),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowPixelDensity),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowPixelFormat),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowPosition),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowProperties),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowRelativeMouseMode),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowSafeArea),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowSize),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowSizeInPixels),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowSurface),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowSurfaceVSync),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowTitle),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindows),
|
|
SDL_SYMBOL_ITEM(SDL_GlobDirectory),
|
|
SDL_SYMBOL_ITEM(SDL_GlobStorageDirectory),
|
|
SDL_SYMBOL_ITEM(SDL_HapticEffectSupported),
|
|
SDL_SYMBOL_ITEM(SDL_HapticRumbleSupported),
|
|
SDL_SYMBOL_ITEM(SDL_HasARMSIMD),
|
|
SDL_SYMBOL_ITEM(SDL_HasAVX2),
|
|
SDL_SYMBOL_ITEM(SDL_HasAVX512F),
|
|
SDL_SYMBOL_ITEM(SDL_HasAVX),
|
|
SDL_SYMBOL_ITEM(SDL_HasAltiVec),
|
|
SDL_SYMBOL_ITEM(SDL_HasClipboardData),
|
|
SDL_SYMBOL_ITEM(SDL_HasClipboardText),
|
|
SDL_SYMBOL_ITEM(SDL_HasEvent),
|
|
SDL_SYMBOL_ITEM(SDL_HasEvents),
|
|
SDL_SYMBOL_ITEM(SDL_HasGamepad),
|
|
SDL_SYMBOL_ITEM(SDL_HasJoystick),
|
|
SDL_SYMBOL_ITEM(SDL_HasKeyboard),
|
|
SDL_SYMBOL_ITEM(SDL_HasLASX),
|
|
SDL_SYMBOL_ITEM(SDL_HasLSX),
|
|
SDL_SYMBOL_ITEM(SDL_HasMMX),
|
|
SDL_SYMBOL_ITEM(SDL_HasMouse),
|
|
SDL_SYMBOL_ITEM(SDL_HasNEON),
|
|
SDL_SYMBOL_ITEM(SDL_HasPrimarySelectionText),
|
|
SDL_SYMBOL_ITEM(SDL_HasProperty),
|
|
SDL_SYMBOL_ITEM(SDL_HasRectIntersection),
|
|
SDL_SYMBOL_ITEM(SDL_HasRectIntersectionFloat),
|
|
SDL_SYMBOL_ITEM(SDL_HasSSE2),
|
|
SDL_SYMBOL_ITEM(SDL_HasSSE3),
|
|
SDL_SYMBOL_ITEM(SDL_HasSSE41),
|
|
SDL_SYMBOL_ITEM(SDL_HasSSE42),
|
|
SDL_SYMBOL_ITEM(SDL_HasSSE),
|
|
SDL_SYMBOL_ITEM(SDL_HasScreenKeyboardSupport),
|
|
SDL_SYMBOL_ITEM(SDL_HideCursor),
|
|
SDL_SYMBOL_ITEM(SDL_HideWindow),
|
|
SDL_SYMBOL_ITEM(SDL_IOFromConstMem),
|
|
SDL_SYMBOL_ITEM(SDL_IOFromDynamicMem),
|
|
SDL_SYMBOL_ITEM(SDL_IOFromFile),
|
|
SDL_SYMBOL_ITEM(SDL_IOFromMem),
|
|
SDL_SYMBOL_ITEM(SDL_IOprintf),
|
|
SDL_SYMBOL_ITEM(SDL_IOvprintf),
|
|
SDL_SYMBOL_ITEM(SDL_Init),
|
|
SDL_SYMBOL_ITEM(SDL_InitHapticRumble),
|
|
SDL_SYMBOL_ITEM(SDL_InitSubSystem),
|
|
SDL_SYMBOL_ITEM(SDL_InsertGPUDebugLabel),
|
|
SDL_SYMBOL_ITEM(SDL_IsChromebook),
|
|
SDL_SYMBOL_ITEM(SDL_IsDeXMode),
|
|
SDL_SYMBOL_ITEM(SDL_IsGamepad),
|
|
SDL_SYMBOL_ITEM(SDL_IsJoystickHaptic),
|
|
SDL_SYMBOL_ITEM(SDL_IsJoystickVirtual),
|
|
SDL_SYMBOL_ITEM(SDL_IsMouseHaptic),
|
|
SDL_SYMBOL_ITEM(SDL_IsTV),
|
|
SDL_SYMBOL_ITEM(SDL_IsTablet),
|
|
SDL_SYMBOL_ITEM(SDL_JoystickConnected),
|
|
SDL_SYMBOL_ITEM(SDL_JoystickEventsEnabled),
|
|
SDL_SYMBOL_ITEM(SDL_KillProcess),
|
|
SDL_SYMBOL_ITEM(SDL_LoadBMP),
|
|
SDL_SYMBOL_ITEM(SDL_LoadBMP_IO),
|
|
SDL_SYMBOL_ITEM(SDL_LoadFile),
|
|
SDL_SYMBOL_ITEM(SDL_LoadFile_IO),
|
|
SDL_SYMBOL_ITEM(SDL_LoadFunction),
|
|
SDL_SYMBOL_ITEM(SDL_LoadObject),
|
|
SDL_SYMBOL_ITEM(SDL_LoadWAV),
|
|
SDL_SYMBOL_ITEM(SDL_LoadWAV_IO),
|
|
SDL_SYMBOL_ITEM(SDL_LockAudioStream),
|
|
SDL_SYMBOL_ITEM(SDL_LockJoysticks),
|
|
SDL_SYMBOL_ITEM(SDL_LockMutex),
|
|
SDL_SYMBOL_ITEM(SDL_LockProperties),
|
|
SDL_SYMBOL_ITEM(SDL_LockRWLockForReading),
|
|
SDL_SYMBOL_ITEM(SDL_LockRWLockForWriting),
|
|
SDL_SYMBOL_ITEM(SDL_LockSpinlock),
|
|
SDL_SYMBOL_ITEM(SDL_LockSurface),
|
|
SDL_SYMBOL_ITEM(SDL_LockTexture),
|
|
SDL_SYMBOL_ITEM(SDL_LockTextureToSurface),
|
|
SDL_SYMBOL_ITEM(SDL_Log),
|
|
SDL_SYMBOL_ITEM(SDL_LogCritical),
|
|
SDL_SYMBOL_ITEM(SDL_LogDebug),
|
|
SDL_SYMBOL_ITEM(SDL_LogError),
|
|
SDL_SYMBOL_ITEM(SDL_LogInfo),
|
|
SDL_SYMBOL_ITEM(SDL_LogMessage),
|
|
SDL_SYMBOL_ITEM(SDL_LogMessageV),
|
|
SDL_SYMBOL_ITEM(SDL_LogTrace),
|
|
SDL_SYMBOL_ITEM(SDL_LogVerbose),
|
|
SDL_SYMBOL_ITEM(SDL_LogWarn),
|
|
SDL_SYMBOL_ITEM(SDL_MapGPUTransferBuffer),
|
|
SDL_SYMBOL_ITEM(SDL_MapRGB),
|
|
SDL_SYMBOL_ITEM(SDL_MapRGBA),
|
|
SDL_SYMBOL_ITEM(SDL_MapSurfaceRGB),
|
|
SDL_SYMBOL_ITEM(SDL_MapSurfaceRGBA),
|
|
SDL_SYMBOL_ITEM(SDL_MaximizeWindow),
|
|
SDL_SYMBOL_ITEM(SDL_MemoryBarrierAcquireFunction),
|
|
SDL_SYMBOL_ITEM(SDL_MemoryBarrierReleaseFunction),
|
|
SDL_SYMBOL_ITEM(SDL_Metal_CreateView),
|
|
SDL_SYMBOL_ITEM(SDL_Metal_DestroyView),
|
|
SDL_SYMBOL_ITEM(SDL_Metal_GetLayer),
|
|
SDL_SYMBOL_ITEM(SDL_MinimizeWindow),
|
|
SDL_SYMBOL_ITEM(SDL_MixAudio),
|
|
SDL_SYMBOL_ITEM(SDL_OnApplicationDidChangeStatusBarOrientation),
|
|
SDL_SYMBOL_ITEM(SDL_OnApplicationDidEnterBackground),
|
|
SDL_SYMBOL_ITEM(SDL_OnApplicationDidEnterForeground),
|
|
SDL_SYMBOL_ITEM(SDL_OnApplicationDidReceiveMemoryWarning),
|
|
SDL_SYMBOL_ITEM(SDL_OnApplicationWillEnterBackground),
|
|
SDL_SYMBOL_ITEM(SDL_OnApplicationWillEnterForeground),
|
|
SDL_SYMBOL_ITEM(SDL_OnApplicationWillTerminate),
|
|
SDL_SYMBOL_ITEM(SDL_OpenAudioDevice),
|
|
SDL_SYMBOL_ITEM(SDL_OpenAudioDeviceStream),
|
|
SDL_SYMBOL_ITEM(SDL_OpenCamera),
|
|
SDL_SYMBOL_ITEM(SDL_OpenFileStorage),
|
|
SDL_SYMBOL_ITEM(SDL_OpenGamepad),
|
|
SDL_SYMBOL_ITEM(SDL_OpenHaptic),
|
|
SDL_SYMBOL_ITEM(SDL_OpenHapticFromJoystick),
|
|
SDL_SYMBOL_ITEM(SDL_OpenHapticFromMouse),
|
|
SDL_SYMBOL_ITEM(SDL_OpenIO),
|
|
SDL_SYMBOL_ITEM(SDL_OpenJoystick),
|
|
SDL_SYMBOL_ITEM(SDL_OpenSensor),
|
|
SDL_SYMBOL_ITEM(SDL_OpenStorage),
|
|
SDL_SYMBOL_ITEM(SDL_OpenTitleStorage),
|
|
SDL_SYMBOL_ITEM(SDL_OpenURL),
|
|
SDL_SYMBOL_ITEM(SDL_OpenUserStorage),
|
|
SDL_SYMBOL_ITEM(SDL_OutOfMemory),
|
|
SDL_SYMBOL_ITEM(SDL_PauseAudioDevice),
|
|
SDL_SYMBOL_ITEM(SDL_PauseAudioStreamDevice),
|
|
SDL_SYMBOL_ITEM(SDL_PauseHaptic),
|
|
SDL_SYMBOL_ITEM(SDL_PeepEvents),
|
|
SDL_SYMBOL_ITEM(SDL_PlayHapticRumble),
|
|
SDL_SYMBOL_ITEM(SDL_PollEvent),
|
|
SDL_SYMBOL_ITEM(SDL_PopGPUDebugGroup),
|
|
SDL_SYMBOL_ITEM(SDL_PremultiplyAlpha),
|
|
SDL_SYMBOL_ITEM(SDL_PremultiplySurfaceAlpha),
|
|
SDL_SYMBOL_ITEM(SDL_PumpEvents),
|
|
SDL_SYMBOL_ITEM(SDL_PushEvent),
|
|
SDL_SYMBOL_ITEM(SDL_PushGPUComputeUniformData),
|
|
SDL_SYMBOL_ITEM(SDL_PushGPUDebugGroup),
|
|
SDL_SYMBOL_ITEM(SDL_PushGPUFragmentUniformData),
|
|
SDL_SYMBOL_ITEM(SDL_PushGPUVertexUniformData),
|
|
SDL_SYMBOL_ITEM(SDL_PutAudioStreamData),
|
|
SDL_SYMBOL_ITEM(SDL_QueryGPUFence),
|
|
SDL_SYMBOL_ITEM(SDL_Quit),
|
|
SDL_SYMBOL_ITEM(SDL_QuitSubSystem),
|
|
SDL_SYMBOL_ITEM(SDL_RaiseWindow),
|
|
SDL_SYMBOL_ITEM(SDL_ReadIO),
|
|
SDL_SYMBOL_ITEM(SDL_ReadProcess),
|
|
SDL_SYMBOL_ITEM(SDL_ReadS16BE),
|
|
SDL_SYMBOL_ITEM(SDL_ReadS16LE),
|
|
SDL_SYMBOL_ITEM(SDL_ReadS32BE),
|
|
SDL_SYMBOL_ITEM(SDL_ReadS32LE),
|
|
SDL_SYMBOL_ITEM(SDL_ReadS64BE),
|
|
SDL_SYMBOL_ITEM(SDL_ReadS64LE),
|
|
SDL_SYMBOL_ITEM(SDL_ReadS8),
|
|
SDL_SYMBOL_ITEM(SDL_ReadStorageFile),
|
|
SDL_SYMBOL_ITEM(SDL_ReadSurfacePixel),
|
|
SDL_SYMBOL_ITEM(SDL_ReadSurfacePixelFloat),
|
|
SDL_SYMBOL_ITEM(SDL_ReadU16BE),
|
|
SDL_SYMBOL_ITEM(SDL_ReadU16LE),
|
|
SDL_SYMBOL_ITEM(SDL_ReadU32BE),
|
|
SDL_SYMBOL_ITEM(SDL_ReadU32LE),
|
|
SDL_SYMBOL_ITEM(SDL_ReadU64BE),
|
|
SDL_SYMBOL_ITEM(SDL_ReadU64LE),
|
|
SDL_SYMBOL_ITEM(SDL_ReadU8),
|
|
SDL_SYMBOL_ITEM(SDL_RegisterApp),
|
|
SDL_SYMBOL_ITEM(SDL_RegisterEvents),
|
|
SDL_SYMBOL_ITEM(SDL_ReleaseCameraFrame),
|
|
SDL_SYMBOL_ITEM(SDL_ReleaseGPUBuffer),
|
|
SDL_SYMBOL_ITEM(SDL_ReleaseGPUComputePipeline),
|
|
SDL_SYMBOL_ITEM(SDL_ReleaseGPUFence),
|
|
SDL_SYMBOL_ITEM(SDL_ReleaseGPUGraphicsPipeline),
|
|
SDL_SYMBOL_ITEM(SDL_ReleaseGPUSampler),
|
|
SDL_SYMBOL_ITEM(SDL_ReleaseGPUShader),
|
|
SDL_SYMBOL_ITEM(SDL_ReleaseGPUTexture),
|
|
SDL_SYMBOL_ITEM(SDL_ReleaseGPUTransferBuffer),
|
|
SDL_SYMBOL_ITEM(SDL_ReleaseWindowFromGPUDevice),
|
|
SDL_SYMBOL_ITEM(SDL_ReloadGamepadMappings),
|
|
SDL_SYMBOL_ITEM(SDL_RemoveEventWatch),
|
|
SDL_SYMBOL_ITEM(SDL_RemoveHintCallback),
|
|
SDL_SYMBOL_ITEM(SDL_RemovePath),
|
|
SDL_SYMBOL_ITEM(SDL_RemoveStoragePath),
|
|
SDL_SYMBOL_ITEM(SDL_RemoveSurfaceAlternateImages),
|
|
SDL_SYMBOL_ITEM(SDL_RemoveTimer),
|
|
SDL_SYMBOL_ITEM(SDL_RenamePath),
|
|
SDL_SYMBOL_ITEM(SDL_RenameStoragePath),
|
|
SDL_SYMBOL_ITEM(SDL_RenderClear),
|
|
SDL_SYMBOL_ITEM(SDL_RenderClipEnabled),
|
|
SDL_SYMBOL_ITEM(SDL_RenderCoordinatesFromWindow),
|
|
SDL_SYMBOL_ITEM(SDL_RenderCoordinatesToWindow),
|
|
SDL_SYMBOL_ITEM(SDL_RenderFillRect),
|
|
SDL_SYMBOL_ITEM(SDL_RenderFillRects),
|
|
SDL_SYMBOL_ITEM(SDL_RenderGeometry),
|
|
SDL_SYMBOL_ITEM(SDL_RenderGeometryRaw),
|
|
SDL_SYMBOL_ITEM(SDL_RenderLine),
|
|
SDL_SYMBOL_ITEM(SDL_RenderLines),
|
|
SDL_SYMBOL_ITEM(SDL_RenderPoint),
|
|
SDL_SYMBOL_ITEM(SDL_RenderPoints),
|
|
SDL_SYMBOL_ITEM(SDL_RenderPresent),
|
|
SDL_SYMBOL_ITEM(SDL_RenderReadPixels),
|
|
SDL_SYMBOL_ITEM(SDL_RenderRect),
|
|
SDL_SYMBOL_ITEM(SDL_RenderRects),
|
|
SDL_SYMBOL_ITEM(SDL_RenderTexture9Grid),
|
|
SDL_SYMBOL_ITEM(SDL_RenderTexture),
|
|
SDL_SYMBOL_ITEM(SDL_RenderTextureRotated),
|
|
SDL_SYMBOL_ITEM(SDL_RenderTextureTiled),
|
|
SDL_SYMBOL_ITEM(SDL_RenderViewportSet),
|
|
SDL_SYMBOL_ITEM(SDL_ReportAssertion),
|
|
SDL_SYMBOL_ITEM(SDL_RequestAndroidPermission),
|
|
SDL_SYMBOL_ITEM(SDL_ResetAssertionReport),
|
|
SDL_SYMBOL_ITEM(SDL_ResetHint),
|
|
SDL_SYMBOL_ITEM(SDL_ResetHints),
|
|
SDL_SYMBOL_ITEM(SDL_ResetKeyboard),
|
|
SDL_SYMBOL_ITEM(SDL_ResetLogPriorities),
|
|
SDL_SYMBOL_ITEM(SDL_RestoreWindow),
|
|
SDL_SYMBOL_ITEM(SDL_ResumeAudioDevice),
|
|
SDL_SYMBOL_ITEM(SDL_ResumeAudioStreamDevice),
|
|
SDL_SYMBOL_ITEM(SDL_ResumeHaptic),
|
|
SDL_SYMBOL_ITEM(SDL_RumbleGamepad),
|
|
SDL_SYMBOL_ITEM(SDL_RumbleGamepadTriggers),
|
|
SDL_SYMBOL_ITEM(SDL_RumbleJoystick),
|
|
SDL_SYMBOL_ITEM(SDL_RumbleJoystickTriggers),
|
|
SDL_SYMBOL_ITEM(SDL_RunApp),
|
|
SDL_SYMBOL_ITEM(SDL_RunHapticEffect),
|
|
SDL_SYMBOL_ITEM(SDL_SaveBMP),
|
|
SDL_SYMBOL_ITEM(SDL_SaveBMP_IO),
|
|
SDL_SYMBOL_ITEM(SDL_ScaleSurface),
|
|
SDL_SYMBOL_ITEM(SDL_ScreenKeyboardShown),
|
|
SDL_SYMBOL_ITEM(SDL_ScreenSaverEnabled),
|
|
SDL_SYMBOL_ITEM(SDL_SeekIO),
|
|
SDL_SYMBOL_ITEM(SDL_SendAndroidBackButton),
|
|
SDL_SYMBOL_ITEM(SDL_SendAndroidMessage),
|
|
SDL_SYMBOL_ITEM(SDL_SendGamepadEffect),
|
|
SDL_SYMBOL_ITEM(SDL_SendJoystickEffect),
|
|
SDL_SYMBOL_ITEM(SDL_SendJoystickVirtualSensorData),
|
|
SDL_SYMBOL_ITEM(SDL_SetAppMetadata),
|
|
SDL_SYMBOL_ITEM(SDL_SetAppMetadataProperty),
|
|
SDL_SYMBOL_ITEM(SDL_SetAssertionHandler),
|
|
SDL_SYMBOL_ITEM(SDL_SetAtomicInt),
|
|
SDL_SYMBOL_ITEM(SDL_SetAtomicPointer),
|
|
SDL_SYMBOL_ITEM(SDL_SetAtomicU32),
|
|
SDL_SYMBOL_ITEM(SDL_SetAudioDeviceGain),
|
|
SDL_SYMBOL_ITEM(SDL_SetAudioPostmixCallback),
|
|
SDL_SYMBOL_ITEM(SDL_SetAudioStreamFormat),
|
|
SDL_SYMBOL_ITEM(SDL_SetAudioStreamFrequencyRatio),
|
|
SDL_SYMBOL_ITEM(SDL_SetAudioStreamGain),
|
|
SDL_SYMBOL_ITEM(SDL_SetAudioStreamGetCallback),
|
|
SDL_SYMBOL_ITEM(SDL_SetAudioStreamInputChannelMap),
|
|
SDL_SYMBOL_ITEM(SDL_SetAudioStreamOutputChannelMap),
|
|
SDL_SYMBOL_ITEM(SDL_SetAudioStreamPutCallback),
|
|
SDL_SYMBOL_ITEM(SDL_SetBooleanProperty),
|
|
SDL_SYMBOL_ITEM(SDL_SetClipboardData),
|
|
SDL_SYMBOL_ITEM(SDL_SetClipboardText),
|
|
SDL_SYMBOL_ITEM(SDL_SetCurrentThreadPriority),
|
|
SDL_SYMBOL_ITEM(SDL_SetCursor),
|
|
SDL_SYMBOL_ITEM(SDL_SetEnvironmentVariable),
|
|
SDL_SYMBOL_ITEM(SDL_SetError),
|
|
SDL_SYMBOL_ITEM(SDL_SetEventEnabled),
|
|
SDL_SYMBOL_ITEM(SDL_SetEventFilter),
|
|
SDL_SYMBOL_ITEM(SDL_SetFloatProperty),
|
|
SDL_SYMBOL_ITEM(SDL_SetGPUBlendConstants),
|
|
SDL_SYMBOL_ITEM(SDL_SetGPUBufferName),
|
|
SDL_SYMBOL_ITEM(SDL_SetGPUScissor),
|
|
SDL_SYMBOL_ITEM(SDL_SetGPUStencilReference),
|
|
SDL_SYMBOL_ITEM(SDL_SetGPUSwapchainParameters),
|
|
SDL_SYMBOL_ITEM(SDL_SetGPUTextureName),
|
|
SDL_SYMBOL_ITEM(SDL_SetGPUViewport),
|
|
SDL_SYMBOL_ITEM(SDL_SetGamepadEventsEnabled),
|
|
SDL_SYMBOL_ITEM(SDL_SetGamepadLED),
|
|
SDL_SYMBOL_ITEM(SDL_SetGamepadMapping),
|
|
SDL_SYMBOL_ITEM(SDL_SetGamepadPlayerIndex),
|
|
SDL_SYMBOL_ITEM(SDL_SetGamepadSensorEnabled),
|
|
SDL_SYMBOL_ITEM(SDL_SetHapticAutocenter),
|
|
SDL_SYMBOL_ITEM(SDL_SetHapticGain),
|
|
SDL_SYMBOL_ITEM(SDL_SetHint),
|
|
SDL_SYMBOL_ITEM(SDL_SetHintWithPriority),
|
|
SDL_SYMBOL_ITEM(SDL_SetInitialized),
|
|
SDL_SYMBOL_ITEM(SDL_SetJoystickEventsEnabled),
|
|
SDL_SYMBOL_ITEM(SDL_SetJoystickLED),
|
|
SDL_SYMBOL_ITEM(SDL_SetJoystickPlayerIndex),
|
|
SDL_SYMBOL_ITEM(SDL_SetJoystickVirtualAxis),
|
|
SDL_SYMBOL_ITEM(SDL_SetJoystickVirtualBall),
|
|
SDL_SYMBOL_ITEM(SDL_SetJoystickVirtualButton),
|
|
SDL_SYMBOL_ITEM(SDL_SetJoystickVirtualHat),
|
|
SDL_SYMBOL_ITEM(SDL_SetJoystickVirtualTouchpad),
|
|
SDL_SYMBOL_ITEM(SDL_SetLinuxThreadPriority),
|
|
SDL_SYMBOL_ITEM(SDL_SetLinuxThreadPriorityAndPolicy),
|
|
SDL_SYMBOL_ITEM(SDL_SetLogOutputFunction),
|
|
SDL_SYMBOL_ITEM(SDL_SetLogPriorities),
|
|
SDL_SYMBOL_ITEM(SDL_SetLogPriority),
|
|
SDL_SYMBOL_ITEM(SDL_SetLogPriorityPrefix),
|
|
SDL_SYMBOL_ITEM(SDL_SetMainReady),
|
|
SDL_SYMBOL_ITEM(SDL_SetMemoryFunctions),
|
|
SDL_SYMBOL_ITEM(SDL_SetModState),
|
|
SDL_SYMBOL_ITEM(SDL_SetNumberProperty),
|
|
SDL_SYMBOL_ITEM(SDL_SetPaletteColors),
|
|
SDL_SYMBOL_ITEM(SDL_SetPointerProperty),
|
|
SDL_SYMBOL_ITEM(SDL_SetPointerPropertyWithCleanup),
|
|
SDL_SYMBOL_ITEM(SDL_SetPrimarySelectionText),
|
|
SDL_SYMBOL_ITEM(SDL_SetRenderClipRect),
|
|
SDL_SYMBOL_ITEM(SDL_SetRenderColorScale),
|
|
SDL_SYMBOL_ITEM(SDL_SetRenderDrawBlendMode),
|
|
SDL_SYMBOL_ITEM(SDL_SetRenderDrawColor),
|
|
SDL_SYMBOL_ITEM(SDL_SetRenderDrawColorFloat),
|
|
SDL_SYMBOL_ITEM(SDL_SetRenderLogicalPresentation),
|
|
SDL_SYMBOL_ITEM(SDL_SetRenderScale),
|
|
SDL_SYMBOL_ITEM(SDL_SetRenderTarget),
|
|
SDL_SYMBOL_ITEM(SDL_SetRenderVSync),
|
|
SDL_SYMBOL_ITEM(SDL_SetRenderViewport),
|
|
SDL_SYMBOL_ITEM(SDL_SetScancodeName),
|
|
SDL_SYMBOL_ITEM(SDL_SetStringProperty),
|
|
SDL_SYMBOL_ITEM(SDL_SetSurfaceAlphaMod),
|
|
SDL_SYMBOL_ITEM(SDL_SetSurfaceBlendMode),
|
|
SDL_SYMBOL_ITEM(SDL_SetSurfaceClipRect),
|
|
SDL_SYMBOL_ITEM(SDL_SetSurfaceColorKey),
|
|
SDL_SYMBOL_ITEM(SDL_SetSurfaceColorMod),
|
|
SDL_SYMBOL_ITEM(SDL_SetSurfaceColorspace),
|
|
SDL_SYMBOL_ITEM(SDL_SetSurfacePalette),
|
|
SDL_SYMBOL_ITEM(SDL_SetSurfaceRLE),
|
|
SDL_SYMBOL_ITEM(SDL_SetTLS),
|
|
SDL_SYMBOL_ITEM(SDL_SetTextInputArea),
|
|
SDL_SYMBOL_ITEM(SDL_SetTextureAlphaMod),
|
|
SDL_SYMBOL_ITEM(SDL_SetTextureAlphaModFloat),
|
|
SDL_SYMBOL_ITEM(SDL_SetTextureBlendMode),
|
|
SDL_SYMBOL_ITEM(SDL_SetTextureColorMod),
|
|
SDL_SYMBOL_ITEM(SDL_SetTextureColorModFloat),
|
|
SDL_SYMBOL_ITEM(SDL_SetTextureScaleMode),
|
|
SDL_SYMBOL_ITEM(SDL_SetWindowAlwaysOnTop),
|
|
SDL_SYMBOL_ITEM(SDL_SetWindowAspectRatio),
|
|
SDL_SYMBOL_ITEM(SDL_SetWindowBordered),
|
|
SDL_SYMBOL_ITEM(SDL_SetWindowFocusable),
|
|
SDL_SYMBOL_ITEM(SDL_SetWindowFullscreen),
|
|
SDL_SYMBOL_ITEM(SDL_SetWindowFullscreenMode),
|
|
SDL_SYMBOL_ITEM(SDL_SetWindowHitTest),
|
|
SDL_SYMBOL_ITEM(SDL_SetWindowIcon),
|
|
SDL_SYMBOL_ITEM(SDL_SetWindowKeyboardGrab),
|
|
SDL_SYMBOL_ITEM(SDL_SetWindowMaximumSize),
|
|
SDL_SYMBOL_ITEM(SDL_SetWindowMinimumSize),
|
|
SDL_SYMBOL_ITEM(SDL_SetWindowModal),
|
|
SDL_SYMBOL_ITEM(SDL_SetWindowMouseGrab),
|
|
SDL_SYMBOL_ITEM(SDL_SetWindowMouseRect),
|
|
SDL_SYMBOL_ITEM(SDL_SetWindowOpacity),
|
|
SDL_SYMBOL_ITEM(SDL_SetWindowParent),
|
|
SDL_SYMBOL_ITEM(SDL_SetWindowPosition),
|
|
SDL_SYMBOL_ITEM(SDL_SetWindowRelativeMouseMode),
|
|
SDL_SYMBOL_ITEM(SDL_SetWindowResizable),
|
|
SDL_SYMBOL_ITEM(SDL_SetWindowShape),
|
|
SDL_SYMBOL_ITEM(SDL_SetWindowSize),
|
|
SDL_SYMBOL_ITEM(SDL_SetWindowSurfaceVSync),
|
|
SDL_SYMBOL_ITEM(SDL_SetWindowTitle),
|
|
SDL_SYMBOL_ITEM(SDL_SetWindowsMessageHook),
|
|
SDL_SYMBOL_ITEM(SDL_SetX11EventHook),
|
|
SDL_SYMBOL_ITEM(SDL_SetiOSAnimationCallback),
|
|
SDL_SYMBOL_ITEM(SDL_SetiOSEventPump),
|
|
SDL_SYMBOL_ITEM(SDL_ShouldInit),
|
|
SDL_SYMBOL_ITEM(SDL_ShouldQuit),
|
|
SDL_SYMBOL_ITEM(SDL_ShowAndroidToast),
|
|
SDL_SYMBOL_ITEM(SDL_ShowCursor),
|
|
SDL_SYMBOL_ITEM(SDL_ShowMessageBox),
|
|
SDL_SYMBOL_ITEM(SDL_ShowOpenFileDialog),
|
|
SDL_SYMBOL_ITEM(SDL_ShowOpenFolderDialog),
|
|
SDL_SYMBOL_ITEM(SDL_ShowSaveFileDialog),
|
|
SDL_SYMBOL_ITEM(SDL_ShowSimpleMessageBox),
|
|
SDL_SYMBOL_ITEM(SDL_ShowWindow),
|
|
SDL_SYMBOL_ITEM(SDL_ShowWindowSystemMenu),
|
|
SDL_SYMBOL_ITEM(SDL_SignalCondition),
|
|
SDL_SYMBOL_ITEM(SDL_SignalSemaphore),
|
|
SDL_SYMBOL_ITEM(SDL_StartTextInput),
|
|
SDL_SYMBOL_ITEM(SDL_StartTextInputWithProperties),
|
|
SDL_SYMBOL_ITEM(SDL_StepUTF8),
|
|
SDL_SYMBOL_ITEM(SDL_StopHapticEffect),
|
|
SDL_SYMBOL_ITEM(SDL_StopHapticEffects),
|
|
SDL_SYMBOL_ITEM(SDL_StopHapticRumble),
|
|
SDL_SYMBOL_ITEM(SDL_StopTextInput),
|
|
SDL_SYMBOL_ITEM(SDL_StorageReady),
|
|
SDL_SYMBOL_ITEM(SDL_StringToGUID),
|
|
SDL_SYMBOL_ITEM(SDL_SubmitGPUCommandBuffer),
|
|
SDL_SYMBOL_ITEM(SDL_SubmitGPUCommandBufferAndAcquireFence),
|
|
SDL_SYMBOL_ITEM(SDL_SurfaceHasAlternateImages),
|
|
SDL_SYMBOL_ITEM(SDL_SurfaceHasColorKey),
|
|
SDL_SYMBOL_ITEM(SDL_SurfaceHasRLE),
|
|
SDL_SYMBOL_ITEM(SDL_SyncWindow),
|
|
SDL_SYMBOL_ITEM(SDL_TellIO),
|
|
SDL_SYMBOL_ITEM(SDL_TextInputActive),
|
|
SDL_SYMBOL_ITEM(SDL_TimeFromWindows),
|
|
SDL_SYMBOL_ITEM(SDL_TimeToDateTime),
|
|
SDL_SYMBOL_ITEM(SDL_TimeToWindows),
|
|
SDL_SYMBOL_ITEM(SDL_TryLockMutex),
|
|
SDL_SYMBOL_ITEM(SDL_TryLockRWLockForReading),
|
|
SDL_SYMBOL_ITEM(SDL_TryLockRWLockForWriting),
|
|
SDL_SYMBOL_ITEM(SDL_TryLockSpinlock),
|
|
SDL_SYMBOL_ITEM(SDL_TryWaitSemaphore),
|
|
SDL_SYMBOL_ITEM(SDL_UCS4ToUTF8),
|
|
SDL_SYMBOL_ITEM(SDL_UnbindAudioStream),
|
|
SDL_SYMBOL_ITEM(SDL_UnbindAudioStreams),
|
|
SDL_SYMBOL_ITEM(SDL_UnloadObject),
|
|
SDL_SYMBOL_ITEM(SDL_UnlockAudioStream),
|
|
SDL_SYMBOL_ITEM(SDL_UnlockJoysticks),
|
|
SDL_SYMBOL_ITEM(SDL_UnlockMutex),
|
|
SDL_SYMBOL_ITEM(SDL_UnlockProperties),
|
|
SDL_SYMBOL_ITEM(SDL_UnlockRWLock),
|
|
SDL_SYMBOL_ITEM(SDL_UnlockSpinlock),
|
|
SDL_SYMBOL_ITEM(SDL_UnlockSurface),
|
|
SDL_SYMBOL_ITEM(SDL_UnlockTexture),
|
|
SDL_SYMBOL_ITEM(SDL_UnmapGPUTransferBuffer),
|
|
SDL_SYMBOL_ITEM(SDL_UnregisterApp),
|
|
SDL_SYMBOL_ITEM(SDL_UnsetEnvironmentVariable),
|
|
SDL_SYMBOL_ITEM(SDL_UpdateGamepads),
|
|
SDL_SYMBOL_ITEM(SDL_UpdateHapticEffect),
|
|
SDL_SYMBOL_ITEM(SDL_UpdateJoysticks),
|
|
SDL_SYMBOL_ITEM(SDL_UpdateNVTexture),
|
|
SDL_SYMBOL_ITEM(SDL_UpdateSensors),
|
|
SDL_SYMBOL_ITEM(SDL_UpdateTexture),
|
|
SDL_SYMBOL_ITEM(SDL_UpdateWindowSurface),
|
|
SDL_SYMBOL_ITEM(SDL_UpdateWindowSurfaceRects),
|
|
SDL_SYMBOL_ITEM(SDL_UpdateYUVTexture),
|
|
SDL_SYMBOL_ITEM(SDL_UploadToGPUBuffer),
|
|
SDL_SYMBOL_ITEM(SDL_UploadToGPUTexture),
|
|
SDL_SYMBOL_ITEM(SDL_Vulkan_CreateSurface),
|
|
SDL_SYMBOL_ITEM(SDL_Vulkan_DestroySurface),
|
|
SDL_SYMBOL_ITEM(SDL_Vulkan_GetInstanceExtensions),
|
|
SDL_SYMBOL_ITEM(SDL_Vulkan_GetPresentationSupport),
|
|
SDL_SYMBOL_ITEM(SDL_Vulkan_GetVkGetInstanceProcAddr),
|
|
SDL_SYMBOL_ITEM(SDL_Vulkan_LoadLibrary),
|
|
SDL_SYMBOL_ITEM(SDL_Vulkan_UnloadLibrary),
|
|
SDL_SYMBOL_ITEM(SDL_WaitCondition),
|
|
SDL_SYMBOL_ITEM(SDL_WaitConditionTimeout),
|
|
SDL_SYMBOL_ITEM(SDL_WaitEvent),
|
|
SDL_SYMBOL_ITEM(SDL_WaitEventTimeout),
|
|
SDL_SYMBOL_ITEM(SDL_WaitForGPUFences),
|
|
SDL_SYMBOL_ITEM(SDL_WaitForGPUIdle),
|
|
SDL_SYMBOL_ITEM(SDL_WaitProcess),
|
|
SDL_SYMBOL_ITEM(SDL_WaitSemaphore),
|
|
SDL_SYMBOL_ITEM(SDL_WaitSemaphoreTimeout),
|
|
SDL_SYMBOL_ITEM(SDL_WaitThread),
|
|
SDL_SYMBOL_ITEM(SDL_WarpMouseGlobal),
|
|
SDL_SYMBOL_ITEM(SDL_WarpMouseInWindow),
|
|
SDL_SYMBOL_ITEM(SDL_WasInit),
|
|
SDL_SYMBOL_ITEM(SDL_WindowHasSurface),
|
|
SDL_SYMBOL_ITEM(SDL_WindowSupportsGPUPresentMode),
|
|
SDL_SYMBOL_ITEM(SDL_WindowSupportsGPUSwapchainComposition),
|
|
SDL_SYMBOL_ITEM(SDL_WriteIO),
|
|
SDL_SYMBOL_ITEM(SDL_WriteS16BE),
|
|
SDL_SYMBOL_ITEM(SDL_WriteS16LE),
|
|
SDL_SYMBOL_ITEM(SDL_WriteS32BE),
|
|
SDL_SYMBOL_ITEM(SDL_WriteS32LE),
|
|
SDL_SYMBOL_ITEM(SDL_WriteS64BE),
|
|
SDL_SYMBOL_ITEM(SDL_WriteS64LE),
|
|
SDL_SYMBOL_ITEM(SDL_WriteS8),
|
|
SDL_SYMBOL_ITEM(SDL_WriteStorageFile),
|
|
SDL_SYMBOL_ITEM(SDL_WriteSurfacePixel),
|
|
SDL_SYMBOL_ITEM(SDL_WriteSurfacePixelFloat),
|
|
SDL_SYMBOL_ITEM(SDL_WriteU16BE),
|
|
SDL_SYMBOL_ITEM(SDL_WriteU16LE),
|
|
SDL_SYMBOL_ITEM(SDL_WriteU32BE),
|
|
SDL_SYMBOL_ITEM(SDL_WriteU32LE),
|
|
SDL_SYMBOL_ITEM(SDL_WriteU64BE),
|
|
SDL_SYMBOL_ITEM(SDL_WriteU64LE),
|
|
SDL_SYMBOL_ITEM(SDL_WriteU8),
|
|
SDL_SYMBOL_ITEM(SDL_abs),
|
|
SDL_SYMBOL_ITEM(SDL_acos),
|
|
SDL_SYMBOL_ITEM(SDL_acosf),
|
|
SDL_SYMBOL_ITEM(SDL_aligned_alloc),
|
|
SDL_SYMBOL_ITEM(SDL_aligned_free),
|
|
SDL_SYMBOL_ITEM(SDL_asin),
|
|
SDL_SYMBOL_ITEM(SDL_asinf),
|
|
SDL_SYMBOL_ITEM(SDL_asprintf),
|
|
SDL_SYMBOL_ITEM(SDL_atan2),
|
|
SDL_SYMBOL_ITEM(SDL_atan2f),
|
|
SDL_SYMBOL_ITEM(SDL_atan),
|
|
SDL_SYMBOL_ITEM(SDL_atanf),
|
|
SDL_SYMBOL_ITEM(SDL_atof),
|
|
SDL_SYMBOL_ITEM(SDL_atoi),
|
|
SDL_SYMBOL_ITEM(SDL_bsearch),
|
|
SDL_SYMBOL_ITEM(SDL_bsearch_r),
|
|
SDL_SYMBOL_ITEM(SDL_calloc),
|
|
SDL_SYMBOL_ITEM(SDL_ceil),
|
|
SDL_SYMBOL_ITEM(SDL_ceilf),
|
|
SDL_SYMBOL_ITEM(SDL_copysign),
|
|
SDL_SYMBOL_ITEM(SDL_copysignf),
|
|
SDL_SYMBOL_ITEM(SDL_cos),
|
|
SDL_SYMBOL_ITEM(SDL_cosf),
|
|
SDL_SYMBOL_ITEM(SDL_crc16),
|
|
SDL_SYMBOL_ITEM(SDL_crc32),
|
|
SDL_SYMBOL_ITEM(SDL_exp),
|
|
SDL_SYMBOL_ITEM(SDL_expf),
|
|
SDL_SYMBOL_ITEM(SDL_fabs),
|
|
SDL_SYMBOL_ITEM(SDL_fabsf),
|
|
SDL_SYMBOL_ITEM(SDL_floor),
|
|
SDL_SYMBOL_ITEM(SDL_floorf),
|
|
SDL_SYMBOL_ITEM(SDL_fmod),
|
|
SDL_SYMBOL_ITEM(SDL_fmodf),
|
|
SDL_SYMBOL_ITEM(SDL_free),
|
|
SDL_SYMBOL_ITEM(SDL_getenv),
|
|
SDL_SYMBOL_ITEM(SDL_getenv_unsafe),
|
|
SDL_SYMBOL_ITEM(SDL_hid_ble_scan),
|
|
SDL_SYMBOL_ITEM(SDL_hid_close),
|
|
SDL_SYMBOL_ITEM(SDL_hid_device_change_count),
|
|
SDL_SYMBOL_ITEM(SDL_hid_enumerate),
|
|
SDL_SYMBOL_ITEM(SDL_hid_exit),
|
|
SDL_SYMBOL_ITEM(SDL_hid_free_enumeration),
|
|
SDL_SYMBOL_ITEM(SDL_hid_get_device_info),
|
|
SDL_SYMBOL_ITEM(SDL_hid_get_feature_report),
|
|
SDL_SYMBOL_ITEM(SDL_hid_get_indexed_string),
|
|
SDL_SYMBOL_ITEM(SDL_hid_get_input_report),
|
|
SDL_SYMBOL_ITEM(SDL_hid_get_manufacturer_string),
|
|
SDL_SYMBOL_ITEM(SDL_hid_get_product_string),
|
|
SDL_SYMBOL_ITEM(SDL_hid_get_report_descriptor),
|
|
SDL_SYMBOL_ITEM(SDL_hid_get_serial_number_string),
|
|
SDL_SYMBOL_ITEM(SDL_hid_init),
|
|
SDL_SYMBOL_ITEM(SDL_hid_open),
|
|
SDL_SYMBOL_ITEM(SDL_hid_open_path),
|
|
SDL_SYMBOL_ITEM(SDL_hid_read),
|
|
SDL_SYMBOL_ITEM(SDL_hid_read_timeout),
|
|
SDL_SYMBOL_ITEM(SDL_hid_send_feature_report),
|
|
SDL_SYMBOL_ITEM(SDL_hid_set_nonblocking),
|
|
SDL_SYMBOL_ITEM(SDL_hid_write),
|
|
SDL_SYMBOL_ITEM(SDL_iconv),
|
|
SDL_SYMBOL_ITEM(SDL_iconv_close),
|
|
SDL_SYMBOL_ITEM(SDL_iconv_open),
|
|
SDL_SYMBOL_ITEM(SDL_iconv_string),
|
|
SDL_SYMBOL_ITEM(SDL_isalnum),
|
|
SDL_SYMBOL_ITEM(SDL_isalpha),
|
|
SDL_SYMBOL_ITEM(SDL_isblank),
|
|
SDL_SYMBOL_ITEM(SDL_iscntrl),
|
|
SDL_SYMBOL_ITEM(SDL_isdigit),
|
|
SDL_SYMBOL_ITEM(SDL_isgraph),
|
|
SDL_SYMBOL_ITEM(SDL_isinf),
|
|
SDL_SYMBOL_ITEM(SDL_isinff),
|
|
SDL_SYMBOL_ITEM(SDL_islower),
|
|
SDL_SYMBOL_ITEM(SDL_isnan),
|
|
SDL_SYMBOL_ITEM(SDL_isnanf),
|
|
SDL_SYMBOL_ITEM(SDL_isprint),
|
|
SDL_SYMBOL_ITEM(SDL_ispunct),
|
|
SDL_SYMBOL_ITEM(SDL_isspace),
|
|
SDL_SYMBOL_ITEM(SDL_isupper),
|
|
SDL_SYMBOL_ITEM(SDL_isxdigit),
|
|
SDL_SYMBOL_ITEM(SDL_itoa),
|
|
SDL_SYMBOL_ITEM(SDL_lltoa),
|
|
SDL_SYMBOL_ITEM(SDL_log10),
|
|
SDL_SYMBOL_ITEM(SDL_log10f),
|
|
SDL_SYMBOL_ITEM(SDL_log),
|
|
SDL_SYMBOL_ITEM(SDL_logf),
|
|
SDL_SYMBOL_ITEM(SDL_lround),
|
|
SDL_SYMBOL_ITEM(SDL_lroundf),
|
|
SDL_SYMBOL_ITEM(SDL_ltoa),
|
|
SDL_SYMBOL_ITEM(SDL_malloc),
|
|
SDL_SYMBOL_ITEM(SDL_memcmp),
|
|
SDL_SYMBOL_ITEM(SDL_memcpy),
|
|
SDL_SYMBOL_ITEM(SDL_memmove),
|
|
SDL_SYMBOL_ITEM(SDL_memset4),
|
|
SDL_SYMBOL_ITEM(SDL_memset),
|
|
SDL_SYMBOL_ITEM(SDL_modf),
|
|
SDL_SYMBOL_ITEM(SDL_modff),
|
|
SDL_SYMBOL_ITEM(SDL_murmur3_32),
|
|
SDL_SYMBOL_ITEM(SDL_pow),
|
|
SDL_SYMBOL_ITEM(SDL_powf),
|
|
SDL_SYMBOL_ITEM(SDL_qsort),
|
|
SDL_SYMBOL_ITEM(SDL_qsort_r),
|
|
SDL_SYMBOL_ITEM(SDL_rand),
|
|
SDL_SYMBOL_ITEM(SDL_rand_bits),
|
|
SDL_SYMBOL_ITEM(SDL_rand_bits_r),
|
|
SDL_SYMBOL_ITEM(SDL_rand_r),
|
|
SDL_SYMBOL_ITEM(SDL_randf),
|
|
SDL_SYMBOL_ITEM(SDL_randf_r),
|
|
SDL_SYMBOL_ITEM(SDL_realloc),
|
|
SDL_SYMBOL_ITEM(SDL_round),
|
|
SDL_SYMBOL_ITEM(SDL_roundf),
|
|
SDL_SYMBOL_ITEM(SDL_scalbn),
|
|
SDL_SYMBOL_ITEM(SDL_scalbnf),
|
|
SDL_SYMBOL_ITEM(SDL_setenv_unsafe),
|
|
SDL_SYMBOL_ITEM(SDL_sin),
|
|
SDL_SYMBOL_ITEM(SDL_sinf),
|
|
SDL_SYMBOL_ITEM(SDL_snprintf),
|
|
SDL_SYMBOL_ITEM(SDL_sqrt),
|
|
SDL_SYMBOL_ITEM(SDL_sqrtf),
|
|
SDL_SYMBOL_ITEM(SDL_srand),
|
|
SDL_SYMBOL_ITEM(SDL_sscanf),
|
|
SDL_SYMBOL_ITEM(SDL_strcasecmp),
|
|
SDL_SYMBOL_ITEM(SDL_strcasestr),
|
|
SDL_SYMBOL_ITEM(SDL_strchr),
|
|
SDL_SYMBOL_ITEM(SDL_strcmp),
|
|
SDL_SYMBOL_ITEM(SDL_strdup),
|
|
SDL_SYMBOL_ITEM(SDL_strlcat),
|
|
SDL_SYMBOL_ITEM(SDL_strlcpy),
|
|
SDL_SYMBOL_ITEM(SDL_strlen),
|
|
SDL_SYMBOL_ITEM(SDL_strlwr),
|
|
SDL_SYMBOL_ITEM(SDL_strncasecmp),
|
|
SDL_SYMBOL_ITEM(SDL_strncmp),
|
|
SDL_SYMBOL_ITEM(SDL_strndup),
|
|
SDL_SYMBOL_ITEM(SDL_strnlen),
|
|
SDL_SYMBOL_ITEM(SDL_strnstr),
|
|
SDL_SYMBOL_ITEM(SDL_strpbrk),
|
|
SDL_SYMBOL_ITEM(SDL_strrchr),
|
|
SDL_SYMBOL_ITEM(SDL_strrev),
|
|
SDL_SYMBOL_ITEM(SDL_strstr),
|
|
SDL_SYMBOL_ITEM(SDL_strtod),
|
|
SDL_SYMBOL_ITEM(SDL_strtok_r),
|
|
SDL_SYMBOL_ITEM(SDL_strtol),
|
|
SDL_SYMBOL_ITEM(SDL_strtoll),
|
|
SDL_SYMBOL_ITEM(SDL_strtoul),
|
|
SDL_SYMBOL_ITEM(SDL_strtoull),
|
|
SDL_SYMBOL_ITEM(SDL_strupr),
|
|
SDL_SYMBOL_ITEM(SDL_swprintf),
|
|
SDL_SYMBOL_ITEM(SDL_tan),
|
|
SDL_SYMBOL_ITEM(SDL_tanf),
|
|
SDL_SYMBOL_ITEM(SDL_tolower),
|
|
SDL_SYMBOL_ITEM(SDL_toupper),
|
|
SDL_SYMBOL_ITEM(SDL_trunc),
|
|
SDL_SYMBOL_ITEM(SDL_truncf),
|
|
SDL_SYMBOL_ITEM(SDL_uitoa),
|
|
SDL_SYMBOL_ITEM(SDL_ulltoa),
|
|
SDL_SYMBOL_ITEM(SDL_ultoa),
|
|
SDL_SYMBOL_ITEM(SDL_unsetenv_unsafe),
|
|
SDL_SYMBOL_ITEM(SDL_utf8strlcpy),
|
|
SDL_SYMBOL_ITEM(SDL_utf8strlen),
|
|
SDL_SYMBOL_ITEM(SDL_utf8strnlen),
|
|
SDL_SYMBOL_ITEM(SDL_vasprintf),
|
|
SDL_SYMBOL_ITEM(SDL_vsnprintf),
|
|
SDL_SYMBOL_ITEM(SDL_vsscanf),
|
|
SDL_SYMBOL_ITEM(SDL_vswprintf),
|
|
SDL_SYMBOL_ITEM(SDL_wcscasecmp),
|
|
SDL_SYMBOL_ITEM(SDL_wcscmp),
|
|
SDL_SYMBOL_ITEM(SDL_wcsdup),
|
|
SDL_SYMBOL_ITEM(SDL_wcslcat),
|
|
SDL_SYMBOL_ITEM(SDL_wcslcpy),
|
|
SDL_SYMBOL_ITEM(SDL_wcslen),
|
|
SDL_SYMBOL_ITEM(SDL_wcsncasecmp),
|
|
SDL_SYMBOL_ITEM(SDL_wcsncmp),
|
|
SDL_SYMBOL_ITEM(SDL_wcsnlen),
|
|
SDL_SYMBOL_ITEM(SDL_wcsnstr),
|
|
SDL_SYMBOL_ITEM(SDL_wcsstr),
|
|
SDL_SYMBOL_ITEM(SDL_wcstol),
|
|
SDL_SYMBOL_ITEM(SDL_StepBackUTF8),
|
|
SDL_SYMBOL_ITEM(SDL_DelayPrecise),
|
|
SDL_SYMBOL_ITEM(SDL_CalculateGPUTextureFormatSize),
|
|
SDL_SYMBOL_ITEM(SDL_SetErrorV),
|
|
SDL_SYMBOL_ITEM(SDL_GetDefaultLogOutputFunction),
|
|
SDL_SYMBOL_ITEM(SDL_RenderDebugText),
|
|
SDL_SYMBOL_ITEM(SDL_GetSandbox),
|
|
SDL_SYMBOL_ITEM(SDL_CancelGPUCommandBuffer),
|
|
SDL_SYMBOL_ITEM(SDL_SaveFile_IO),
|
|
SDL_SYMBOL_ITEM(SDL_SaveFile),
|
|
SDL_SYMBOL_ITEM(SDL_GetCurrentDirectory),
|
|
SDL_SYMBOL_ITEM(SDL_IsAudioDevicePhysical),
|
|
SDL_SYMBOL_ITEM(SDL_IsAudioDevicePlayback),
|
|
SDL_SYMBOL_ITEM(SDL_AsyncIOFromFile),
|
|
SDL_SYMBOL_ITEM(SDL_GetAsyncIOSize),
|
|
SDL_SYMBOL_ITEM(SDL_ReadAsyncIO),
|
|
SDL_SYMBOL_ITEM(SDL_WriteAsyncIO),
|
|
SDL_SYMBOL_ITEM(SDL_CloseAsyncIO),
|
|
SDL_SYMBOL_ITEM(SDL_CreateAsyncIOQueue),
|
|
SDL_SYMBOL_ITEM(SDL_DestroyAsyncIOQueue),
|
|
SDL_SYMBOL_ITEM(SDL_GetAsyncIOResult),
|
|
SDL_SYMBOL_ITEM(SDL_WaitAsyncIOResult),
|
|
SDL_SYMBOL_ITEM(SDL_SignalAsyncIOQueue),
|
|
SDL_SYMBOL_ITEM(SDL_LoadFileAsync),
|
|
SDL_SYMBOL_ITEM(SDL_ShowFileDialogWithProperties),
|
|
SDL_SYMBOL_ITEM(SDL_IsMainThread),
|
|
SDL_SYMBOL_ITEM(SDL_RunOnMainThread),
|
|
SDL_SYMBOL_ITEM(SDL_SetGPUAllowedFramesInFlight),
|
|
SDL_SYMBOL_ITEM(SDL_RenderTextureAffine),
|
|
SDL_SYMBOL_ITEM(SDL_WaitForGPUSwapchain),
|
|
SDL_SYMBOL_ITEM(SDL_WaitAndAcquireGPUSwapchainTexture),
|
|
SDL_SYMBOL_ITEM(SDL_RenderDebugTextFormat),
|
|
SDL_SYMBOL_ITEM(SDL_CreateTray),
|
|
SDL_SYMBOL_ITEM(SDL_SetTrayIcon),
|
|
SDL_SYMBOL_ITEM(SDL_SetTrayTooltip),
|
|
SDL_SYMBOL_ITEM(SDL_CreateTrayMenu),
|
|
SDL_SYMBOL_ITEM(SDL_CreateTraySubmenu),
|
|
SDL_SYMBOL_ITEM(SDL_GetTrayMenu),
|
|
SDL_SYMBOL_ITEM(SDL_GetTraySubmenu),
|
|
SDL_SYMBOL_ITEM(SDL_GetTrayEntries),
|
|
SDL_SYMBOL_ITEM(SDL_RemoveTrayEntry),
|
|
SDL_SYMBOL_ITEM(SDL_InsertTrayEntryAt),
|
|
SDL_SYMBOL_ITEM(SDL_SetTrayEntryLabel),
|
|
SDL_SYMBOL_ITEM(SDL_GetTrayEntryLabel),
|
|
SDL_SYMBOL_ITEM(SDL_SetTrayEntryChecked),
|
|
SDL_SYMBOL_ITEM(SDL_GetTrayEntryChecked),
|
|
SDL_SYMBOL_ITEM(SDL_SetTrayEntryEnabled),
|
|
SDL_SYMBOL_ITEM(SDL_GetTrayEntryEnabled),
|
|
SDL_SYMBOL_ITEM(SDL_SetTrayEntryCallback),
|
|
SDL_SYMBOL_ITEM(SDL_DestroyTray),
|
|
SDL_SYMBOL_ITEM(SDL_GetTrayEntryParent),
|
|
SDL_SYMBOL_ITEM(SDL_GetTrayMenuParentEntry),
|
|
SDL_SYMBOL_ITEM(SDL_GetTrayMenuParentTray),
|
|
SDL_SYMBOL_ITEM(SDL_GetThreadState),
|
|
SDL_SYMBOL_ITEM(SDL_AudioStreamDevicePaused),
|
|
SDL_SYMBOL_ITEM(SDL_ClickTrayEntry),
|
|
SDL_SYMBOL_ITEM(SDL_UpdateTrays),
|
|
SDL_SYMBOL_ITEM(SDL_StretchSurface),
|
|
SDL_SYMBOL_ITEM(SDL_SetRelativeMouseTransform),
|
|
SDL_SYMBOL_ITEM(SDL_RenderTexture9GridTiled),
|
|
SDL_SYMBOL_ITEM(SDL_SetDefaultTextureScaleMode),
|
|
SDL_SYMBOL_ITEM(SDL_GetDefaultTextureScaleMode),
|
|
SDL_SYMBOL_ITEM(SDL_CreateGPURenderState),
|
|
SDL_SYMBOL_ITEM(SDL_SetGPURenderStateFragmentUniforms),
|
|
SDL_SYMBOL_ITEM(SDL_SetGPURenderState),
|
|
SDL_SYMBOL_ITEM(SDL_DestroyGPURenderState),
|
|
SDL_SYMBOL_ITEM(SDL_SetWindowProgressState),
|
|
SDL_SYMBOL_ITEM(SDL_SetWindowProgressValue),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowProgressState),
|
|
SDL_SYMBOL_ITEM(SDL_GetWindowProgressValue),
|
|
SDL_SYMBOL_ITEM(SDL_SetRenderTextureAddressMode),
|
|
SDL_SYMBOL_ITEM(SDL_GetRenderTextureAddressMode),
|
|
SDL_SYMBOL_ITEM(SDL_GetGPUDeviceProperties),
|
|
SDL_SYMBOL_ITEM(SDL_CreateGPURenderer),
|
|
SDL_SYMBOL_ITEM(SDL_PutAudioStreamPlanarData),
|
|
SDL_SYMBOL_ITEM(SDL_GetEventDescription),
|
|
SDL_SYMBOL_ITEM(SDL_PutAudioStreamDataNoCopy),
|
|
SDL_SYMBOL_ITEM(SDL_AddAtomicU32),
|
|
SDL_SYMBOL_ITEM(SDL_hid_get_properties),
|
|
SDL_SYMBOL_ITEM(SDL_GetPixelFormatFromGPUTextureFormat),
|
|
SDL_SYMBOL_ITEM(SDL_GetGPUTextureFormatFromPixelFormat),
|
|
SDL_SYMBOL_ITEM(SDL_SetTexturePalette),
|
|
SDL_SYMBOL_ITEM(SDL_GetTexturePalette),
|
|
SDL_SYMBOL_ITEM(SDL_GetGPURendererDevice),
|
|
/* extra symbols go here (don't modify this line) */
|
|
{ NULL, NULL }
|
|
};
|
|
|
|
static void print_usage(const char *argv0)
|
|
{
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Usage: %s [number [number] ...]\n", argv0);
|
|
}
|
|
|
|
int main(int argc, char *argv[])
|
|
{
|
|
static const int count_sdl_symbols = (int)SDL_arraysize(sdl_symbols) - 1;
|
|
int i;
|
|
int result = 0;
|
|
SDL_Log("There are %d SDL3 symbols", count_sdl_symbols);
|
|
for (i = 1; i < argc; i++) {
|
|
Sint64 symbol_index = -1;
|
|
char *endp = NULL;
|
|
symbol_index = (Sint64)SDL_strtol(argv[i], &endp, 10);
|
|
if (*endp != '\0') {
|
|
print_usage(argv[0]);
|
|
return 1;
|
|
}
|
|
if (symbol_index < 0 || symbol_index >= count_sdl_symbols) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Index %" SDL_PRIs64 " is out of range", symbol_index);
|
|
result = 1;
|
|
continue;
|
|
}
|
|
SDL_Log("Address of %s is %p", sdl_symbols[symbol_index].name, sdl_symbols[symbol_index].address);
|
|
}
|
|
return result;
|
|
}
|