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36 lines
1.0 KiB
C
36 lines
1.0 KiB
C
// Manually crafted main world include file.
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#ifndef _RENDERWARE_WORLD_COMPONENT_
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#define _RENDERWARE_WORLD_COMPONENT_
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#include "babinwor.h"
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#include "baclump.h"
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#include "bageomet.h"
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#include "balight.h"
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#include "bamateri.h"
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#include "bamatlst.h"
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#include "bamesh.h"
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#include "bameshop.h"
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#include "basector.h"
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#include "baworld.h"
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#include "baworobj.h"
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// Pipe includes.
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#include "pipe/p2/bapipew.h"
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#ifdef RWDRIVER_D3D9
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#include "pipe/p2/d3d9/D3D9pipe.h"
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#include "pipe/p2/d3d9/D3D9lights.h"
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#include "pipe/p2/d3d9/d3d9vertexshader.h"
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#include "pipe/p2/d3d9/nodeD3D9AtomicAllInOne.h"
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#include "pipe/p2/d3d9/nodeD3D9SubmitNoLight.h"
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#include "pipe/p2/d3d9/nodeD3D9WorldSectorAllInOne.h"
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#elif defined(RWDRIVER_D3D8)
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#include "pipe/p2/d3d8/D3D8pipe.h"
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#include "pipe/p2/d3d8/D3D8lights.h"
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//#include "pipe/p2/d3d8/d3d8vertexshader.h"
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#include "pipe/p2/d3d8/nodeD3D8AtomicAllInOne.h"
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#include "pipe/p2/d3d8/nodeD3D8SubmitNoLight.h"
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#include "pipe/p2/d3d8/nodeD3D8WorldSectorAllInOne.h"
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#endif //DRIVER SELECTOR
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#endif //_RENDERWARE_WORLD_COMPONENT_
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