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48 lines
1.3 KiB
C

/****************************************************************************
* *
* module : nodeD3D9AtomicAllInOne.h *
* *
* purpose: see nodeD3D9AtomicAllInOne.c *
* *
****************************************************************************/
#ifndef NODED3D9ATOMICALLINONE_H
#define NODED3D9ATOMICALLINONE_H
#include "rwcore.h"
/****************************************************************************
global prototypes
*/
/* RWPUBLIC */
#ifdef __cplusplus
extern "C"
{
#endif /* __cplusplus */
RWEXPORT RxNodeDefinition* RWAPI
RxNodeDefinitionGetD3D9AtomicAllInOne(void);
#ifdef RWD3D9_USE_VERTEXSHADER_PIPELINE
RWEXPORT RxNodeDefinition* RWAPI
RxNodeDefinitionGetD3D9VertexShaderAtomicAllInOne(void);
#endif
/* RWPUBLICEND */
RWEXPORT D3DCAPS9 _RwD3D9DeviceCaps;
RWEXPORT void RWAPI
_rwD3D9AtomicDefaultLightingCallback(void *object);
/* RWPUBLIC */
#ifdef __cplusplus
}
#endif /* __cplusplus */
/* RWPUBLICEND */
#endif /* NODED3D9ATOMICALLINONE_H */