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			109 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C
		
	
			
		
		
	
	
			109 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C
		
	
| /***************************************************************************
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|  *                                                                         *
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|  * Module  : D3D9lights.h                                                    *
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|  *                                                                         *
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|  * Purpose : See D3D9lights.c                                                *
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|  *                                                                         *
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|  **************************************************************************/
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| 
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| #ifndef D3D9LIGHTS_H
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| #define D3D9LIGHTS_H
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| 
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| /****************************************************************************
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|  Includes
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|  */
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| 
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| #include <d3d9.h>
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| 
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| #include "rwcore.h"
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| 
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| #include "balight.h"
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| 
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| /****************************************************************************
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|  Global Defines
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|  */
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| 
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| /****************************************************************************
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|  Global Types
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|  */
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| 
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| /* RWPUBLIC */
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| /*
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|  * typedef for struct RpD3D9AttenuationParams
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|  */
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| typedef struct RpD3D9AttenuationParams RpD3D9AttenuationParams;
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| /**
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|  * \ingroup rplightd3d9
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|  * \struct RpD3D9AttenuationParams
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|  *  This type represents the attenuation model of a spot or point light.
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|  */
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| struct RpD3D9AttenuationParams
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| {
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|     RwReal constant;    /**< Constant attenuation coefficient */
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|     RwReal linear;      /**< Linear attenuation coefficient */
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|     RwReal quadratic;   /**< Quadratic attenuation coefficient */
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| };
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| /* RWPUBLICEND */
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| 
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| /****************************************************************************
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|  Function prototypes
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|  */
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| 
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| /* RWPUBLIC */
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| 
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| #ifdef    __cplusplus
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| extern "C"
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| {
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| #endif /* __cplusplus */
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| 
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| /* RWPUBLICEND */
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| 
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| /* 
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|  * We don't expose the plugin attach.  It's called internally by the world 
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|  * module.
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|  */
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| RWEXPORT RwBool RWAPI
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| _rpD3D9LightPluginAttach(void);
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| 
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| /* RWPUBLIC */
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| RWEXPORT void RWAPI
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| RpD3D9LightSetAttenuationParams(RpLight *light,
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|                                 const RpD3D9AttenuationParams *params);
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| 
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| RWEXPORT void RWAPI
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| RpD3D9LightGetAttenuationParams(const RpLight *light,
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|                                 RpD3D9AttenuationParams *params);
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| 
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| RWEXPORT RwBool RWAPI
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| _rwD3D9LightsOpen(void);
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| 
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| RWEXPORT RwBool RWAPI
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| _rwD3D9LightsGlobalEnable(RpLightFlag flags);
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| 
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| RWEXPORT RwBool RWAPI
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| _rwD3D9LightDirectionalEnable(RpLight *light);
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| 
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| RWEXPORT RwBool RWAPI
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| _rwD3D9LightLocalEnable(RpLight *light);
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| 
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| RWEXPORT void RWAPI
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| _rwD3D9LightsEnable(RwBool enable, RwUInt32 type);
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| 
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| RWEXPORT void RWAPI
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| _rwD3D9LightsClose(void);
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| 
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| /* RWPUBLICEND */
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| 
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| RWEXPORT RwRGBAReal   AmbientSaturated;
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| 
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| 
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| /* RWPUBLIC */
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| 
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| #ifdef    __cplusplus
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| }
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| #endif /* __cplusplus */
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| 
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| /* RWPUBLICEND */
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| 
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| #endif /* D3D9LIGHTS_H */
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