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49 lines
1.6 KiB
C

/***************************************************************************
* *
* Module : D3D9texdic.h *
* *
* Purpose : D3D9 texture dictionary *
* *
**************************************************************************/
#ifndef D3D9TEXDIC_H
#define D3D9TEXDIC_H
/****************************************************************************
Includes
*/
#include <d3d9.h>
#include "batypes.h"
/****************************************************************************
Defines
*/
/****************************************************************************
Global Types
*/
/****************************************************************************
Global variables (across program)
*/
/****************************************************************************
Function prototypes
*/
#ifdef __cplusplus
extern "C"
{
#endif /* __cplusplus */
RWEXPORT RwBool RWAPI _rwD3D9NativeTextureGetSize(void *sizeIn, void *textureIn, RwInt32 unused3);
RWEXPORT RwBool RWAPI _rwD3D9NativeTextureWrite(void *streamIn, void *textureIn, RwInt32 unused3);
RWEXPORT RwBool RWAPI _rwD3D9NativeTextureRead(void *streamIn, void *textureIn, RwInt32 unused3);
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif /* D3D9TEXDIC_H */