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49 lines
1.6 KiB
C
49 lines
1.6 KiB
C
/***************************************************************************
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* *
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* Module : D3D8texdic.h *
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* *
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* Purpose : D3D8 texture dictionary *
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* *
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**************************************************************************/
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#ifndef D3D8TEXDIC_H
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#define D3D8TEXDIC_H
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/****************************************************************************
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Includes
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*/
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#include <d3d8.h>
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#include "batypes.h"
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/****************************************************************************
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Defines
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*/
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/****************************************************************************
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Global Types
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*/
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/****************************************************************************
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Global variables (across program)
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*/
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/****************************************************************************
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Function prototypes
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*/
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#ifdef __cplusplus
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extern "C"
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{
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#endif /* __cplusplus */
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extern RwBool _rwD3D8NativeTextureGetSize(void *sizeIn, void *textureIn, RwInt32 unused3);
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extern RwBool _rwD3D8NativeTextureWrite(void *streamIn, void *textureIn, RwInt32 unused3);
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extern RwBool _rwD3D8NativeTextureRead(void *streamIn, void *textureIn, RwInt32 unused3);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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#endif /* D3D8TEXDIC_H */
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