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106 lines
4.4 KiB
XML
106 lines
4.4 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<ProjectSchemaDefinitions xmlns="http://schemas.microsoft.com/build/2009/properties"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:sys="clr-namespace:System;assembly=mscorlib">
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<!-- https://docs.microsoft.com/en-us/dotnet/api/microsoft.build.framework.xamltypes.projectschemadefinitions?view=msbuild-16 !-->
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<!-- Adjust Name and DisplayName to your liking !-->
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<Rule Name="customtool_config" PageTemplate="generic" DisplayName="RenderWare Config">
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<Rule.Categories>
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<!-- Put your own categories here !-->
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<Category Name="rw_general" DisplayName="General" />
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</Rule.Categories>
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<Rule.DataSource>
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<DataSource Persistence="UserFile" ItemType="" />
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</Rule.DataSource>
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<!-- Put your own properties here. !-->
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<BoolProperty Name="RWVERBOSE" Category="rw_general"
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DisplayName="Verbose"
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Description="Enables verbose debug and output settings in RenderWare"
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/>
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<BoolProperty Name="RWSTACKDEPTHCHECKING" Category="rw_general"
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DisplayName="Debug Stack Depth"
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Description=""
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/>
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<BoolProperty Name="RWTRACE" Category="rw_general"
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DisplayName="Enable Tracing"
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Description=""
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/>
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<BoolProperty Name="RWMEMDEBUG" Category="rw_general"
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DisplayName="Enable memory debug"
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Description=""
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/>
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<BoolProperty Name="RWSUPPRESSINLINE" Category="rw_general"
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DisplayName="Suppress inline definitions"
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Description=""
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/>
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<BoolProperty Name="RW_USE_SPF" Category="rw_general"
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DisplayName="Use SPF"
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Description=""
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/>
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<BoolProperty Name="RWMATRIXMONITOR" Category="rw_general"
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DisplayName="Enable matrix monitor"
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Description=""
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/>
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<BoolProperty Name="RWFREELISTDBG" Category="rw_general"
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DisplayName="Enable freelist debug"
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Description=""
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/>
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<BoolProperty Name="RWNOFREELISTS" Category="rw_general"
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DisplayName="Disable freelists"
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Description=""
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/>
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<BoolProperty Name="RWSEATIDENTIFIER" Category="rw_general"
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DisplayName="Enable seat identifier"
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Description=""
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/>
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<BoolProperty Name="RWD3D9_USE_VERTEXSHADER_PIPELINE" Category="rw_general"
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DisplayName="D3D9 VertexShader pipeline"
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Description=""
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/>
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<BoolProperty Name="DEBUGGINGPOWERPIPE" Category="rw_general"
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DisplayName="Debug powerpipe"
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Description=""
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/>
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<BoolProperty Name="DISABLERWHEAP" Category="rw_general"
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DisplayName="Disable RW heap"
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Description=""
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/>
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<IntProperty Name="RWBUILDNUMBER" Category="rw_general"
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DisplayName="Build number"
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Description=""
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/>
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<EnumProperty Name="RWDRIVER" Category="rw_general"
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DisplayName="Select driver"
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Description="" >
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<EnumValue Name="D3D8" DisplayName="Direct3D 8" />
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<EnumValue Name="D3D9" DisplayName="Direct3D 9" />
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</EnumProperty>
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<StringProperty Name="RWD3D8SDKDIR" Category="rw_general"
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DisplayName="Direct3D 8 SDK Dir"
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Description=""
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Subtype="Folder"
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/>
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<BoolProperty Name="NOASM" Category="rw_general"
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DisplayName="Disable Assembler Sources"
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Description=""
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/>
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<BoolProperty Name="NOSSEASM" Category="rw_general"
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DisplayName="Disable SSE Assembler Sources"
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Description=""
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/>
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<BoolProperty Name="RW_STATIC" Category="rw_general"
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DisplayName="Toggle static build"
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Description=""
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/>
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<EnumProperty Name="RW_BRANCH" Category="rw_general"
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DisplayName="Branch Selection"
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Description="Selects the vendor branch. Activates vendor specific code paths.">
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<EnumValue Name="DEFAULT" DisplayName="Default" />
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<EnumValue Name="ROCKSTAR" DisplayName="RockstarGames" />
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<EnumValue Name="COMMDBG" DisplayName="CommunityDebug" />
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</EnumProperty>
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</Rule>
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</ProjectSchemaDefinitions> |