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mpack/CHANGELOG.md

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MPack v1.1.1
------------
Bug Fixes:
- Fixed a crash that could occur when a builder element was aligned exactly at the end of a page. (See #94)
- Fixed a crash when encountering an I/O error during builder resolution without an error handler callback. (See #98)
- Fixed an error destroying a writer while a builder is open. (See #88)
- Fixed an issue with incorrect NULL checks for 0-length buffers. (See #97)
- Fixed a string formatting issue on platforms where `int` is not 32 bits. (See #103)
- Fixed some documentation errors. (See #93, #102)
- Cleaned up some references to old unit test buildsystem. (See #95)
MPack v1.1
----------
New Features:
- Maps and arrays can now be built dynamically without specifying their size up front. See `mpack_build_map()` and `mpack_build_array()`.
New Platforms:
- Compiling as gnu89 is now supported. (See #68, #69)
- Compiling in the Linux kernel is now possible using a [standalone configuration file](https://github.com/ludocode/mpack-linux-kernel). (See #80)
- Compiling for AVR (e.g. Arduino) and other microcontrollers is now supported. MPack now compiles cleanly on platforms with 16-bit `int` and `size_t`. (See #74, #79)
- `float` and/or `double` can now be disabled individually on platforms with limited floating point support. If `float` is supported but not `double`, MessagePack doubles can be converted to `float`. (See #74, #79)
- MPack now builds cleanly under /W4 with Visual Studio 2015, 2017 and 2019 build tools.
Bug Fixes and Other Changes:
- An `mpack-defaults.h` sample configuration is no longer provided.
- Replaced SCons unit test buildsystem and XCode/VS projects with Python+Ninja.
- Fixed an issue where write overloads could be erroneously defined in C++ without `MPACK_WRITER` (#66).
- Fixed some minor portability issues.
MPack v1.0
----------
A number of breaking API changes have been made for the 1.0 release. Please take note of these changes when upgrading.
Breaking Changes:
- The Node API now separates tree initialization from parsing. After calling one of the `mpack_tree_init()` functions, you must explicitly call `mpack_tree_parse()` before accessing any nodes.
- The configuration file `mpack-config.h` is now optional, and requires `MPACK_HAS_CONFIG` in order to be included. This means you must define `MPACK_HAS_CONFIG` when upgrading or your config file will be ignored!
- Extension types are now disabled by default. You must define `MPACK_EXTENSIONS` to use them.
- `mpack_tag_t` is now considered an opaque type to prevent future breakage when changing its layout. Compatibility is maintained for this release, but this may change in future releases.
New Features:
- The Node API can now parse multiple messages from a data source. `mpack_tree_parse()` can be called repeatedly to parse each message.
- The Node API can now parse messages indefinitely from a continuous stream. A tree can be initialized with `mpack_tree_init_stream()` to receive a callback for more data.
- The Node API can now parse messages incrementally from a non-blocking stream. Call `mpack_tree_try_parse()` with a non-blocking read function to start and resume parsing. It will return true when a complete message has become available.
- The stdio helpers now allow reading from a `FILE*`. `_init_file()` functions have been renamed to `_init_filename()`. (The old names will continue to work for a few more versions.)
- The Node API now returns a node of "missing" type instead of "nil" type for optional map lookups. This allows the caller to tell the difference between a key having value nil and a missing key.
- The writer now supports a v4 compatibility mode. Call `mpack_writer_set_version(writer, mpack_version_v4);` to encode without using the `raw8`, `bin` and `ext` types. (This requires `MPACK_COMPATIBILITY`.)
- The timestamp type has been implemented. A timestamp is a signed number of nanoseconds since the Unix epoch (1970-01-01T00:00:00Z). (This requires `MPACK_EXTENSIONS`.)
Bug Fixes and Other Changes:
- Fixed an allocation bug when closing a growable writer without having written anything (#58).
- The reader's skip function is no longer ignored under `MPACK_OPTIMIZE_FOR_SIZE`.
MPack v0.8.2
------------
Changes:
- Fixed incorrect element tracking in `mpack_write_tag()`
- Added type-generic writer functions `mpack_write()` and `mpack_write_kv()`
- Added `mpack_write_object_bytes()` to insert pre-encoded MessagePack into a larger message
- Enabled strings in all builds by default
- Fixed unit test errors under `-ffast-math`
- Fixed some compiler warnings
MPack v0.8.1
------------
Changes:
- Fixed some compiler warnings
- Added various performance improvements
- Improved documentation
MPack v0.8
----------
Changes:
- Added `mpack_peek_tag()`
- Added reader helper functions to [expect re-ordered map keys](http://ludocode.github.io/mpack/md_docs_expect.html)
- [Improved documentation](http://ludocode.github.io/mpack/) and added [Pages](http://ludocode.github.io/mpack/pages.html)
- Made node key lookups check for duplicate keys
- Added various UTF-8 checking functions for reader and nodes
- Added support for compiling as C in recent versions of Visual Studio
- Removed `mpack_expect_str_alloc()` and `mpack_expect_utf8_alloc()`
- Fixed miscellaneous bugs and improved performance
MPack v0.7.1
------------
Changes:
- Removed `mpack_reader_destroy_cancel()` and `mpack_writer_destroy_cancel()`. You must now flag an error (such as `mpack_error_data`) in order to cancel reading.
- Added many code size optimizations. `MPACK_OPTIMIZE_FOR_SIZE` is no longer experimental.
- Improved and reorganized [Writer documentation](http://ludocode.github.io/mpack/group__writer.html)
- Made writer flag `mpack_error_too_big` instead of `mpack_error_io` if writing too much data without a flush callback
- Added optional `skip` callback and optimized `mpack_discard()`
- Fixed various compiler and code analysis warnings
- Optimized speed and memory usage
MPack v0.7
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Changes:
- Fixed various bugs in UTF-8 checking, error handler callbacks, out-of-memory and I/O errors, debug print functions and more
- Added many missing Tag and Expect functions such as `mpack_tag_ext()`, `mpack_expect_int_range()` and `mpack_expect_utf8()`
- Added extensive unit tests
MPack v0.6
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Changes:
- `setjmp`/`longjmp` support has been replaced by error callbacks. You can safely `longjmp` or throw C++ exceptions out of error callbacks. Be aware of local variable invalidation rules regarding `setjmp` if you use it. See the [documentation for `mpack_reader_error_t`](http://ludocode.github.io/mpack/mpack-reader_8h.html) and issue #19 for more details.
- All `inline` functions in the MPack API are no longer `static`. A single non-`inline` definition of each `inline` function is emitted, so they behave like normal functions with external linkage.
- Configuration options can now be pre-defined before including `mpack-config.h`, so you can customize MPack by defining these in your build system rather than editing the configuration file.
MPack v0.5.1
------------
Changes:
- Fixed compile errors in debug print function
- Fixed C++11 warnings
MPack v0.5
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Changes:
- `mpack_node_t` is now a handle, so it should be passed by value, not by pointer. Porting to the new version should be as simple as replacing `mpack_node_t*` with `mpack_node_t` in your code.
- Various other minor API changes have been made.
- Major performance improvements were made across all aspects of MPack.
MPack v0.4
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Changes
- Added `mpack_writer_init_growable()` to write to a growable buffer
- Converted tree parser to support node pool and pages. The Node API no longer requires an allocator.
- Added Xcode unit test project, included projects in release package
- Fixed various bugs
MPack v0.3
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Changes:
- Changed default config and test suite to use `DEBUG` and `_DEBUG` (instead of `NDEBUG`)
- Added Visual Studio project for running unit tests
- Fixed various bugs
MPack v0.2
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Changes:
- Added teardown callbacks to reader, writer and tree
- Simplified API for working with files (`mpack_file_tree_t` is now internal)
MPack v0.1
----------
Initial release.