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118 lines
4.1 KiB
CMake
118 lines
4.1 KiB
CMake
# Building for desktop (WebGPU-native) with Dawn:
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# 1. git clone https://github.com/google/dawn dawn
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# 2. cmake -B build -DIMGUI_DAWN_DIR=dawn
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# 3. cmake --build build
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# The resulting binary will be found at one of the following locations:
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# * build/Debug/example_glfw_wgpu[.exe]
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# * build/example_glfw_wgpu[.exe]
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# Building for Emscripten:
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# 1. Install Emscripten SDK following the instructions: https://emscripten.org/docs/getting_started/downloads.html
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# 2. Install Ninja build system
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# 3. emcmake cmake -G Ninja -B build
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# 3. cmake --build build
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# 4. emrun build/index.html
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cmake_minimum_required(VERSION 3.10.2)
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project(imgui_example_glfw_wgpu C CXX)
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if(NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE Debug CACHE STRING "" FORCE)
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endif()
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set(CMAKE_CXX_STANDARD 17) # Dawn requires C++17
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# Dear ImGui
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set(IMGUI_DIR ../../)
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# Libraries
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if(EMSCRIPTEN)
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if(EMSCRIPTEN_VERSION VERSION_GREATER_EQUAL "3.1.57")
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set(IMGUI_EMSCRIPTEN_GLFW3 "--use-port=contrib.glfw3" CACHE STRING "Choose between --use-port=contrib.glfw3 and -sUSE_GLFW=3 for GLFW implementation (default to --use-port=contrib.glfw3)")
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else()
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# cannot use contrib.glfw3 prior to 3.1.57
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set(IMGUI_EMSCRIPTEN_GLFW3 "-sUSE_GLFW=3" CACHE STRING "Use -sUSE_GLFW=3 for GLFW implementation" FORCE)
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endif()
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set(LIBRARIES glfw)
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add_compile_options(-sDISABLE_EXCEPTION_CATCHING=1 -DIMGUI_DISABLE_FILE_FUNCTIONS=1)
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else()
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# Dawn wgpu desktop
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set(DAWN_FETCH_DEPENDENCIES ON)
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set(IMGUI_DAWN_DIR CACHE PATH "Path to Dawn repository")
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if (NOT IMGUI_DAWN_DIR)
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message(FATAL_ERROR "Please specify the Dawn repository by setting IMGUI_DAWN_DIR")
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endif()
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option(DAWN_FETCH_DEPENDENCIES "Use fetch_dawn_dependencies.py as an alternative to using depot_tools" ON)
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# Dawn builds many things by default - disable things we don't need
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option(DAWN_BUILD_SAMPLES "Enables building Dawn's samples" OFF)
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option(TINT_BUILD_CMD_TOOLS "Build the Tint command line tools" OFF)
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option(TINT_BUILD_DOCS "Build documentation" OFF)
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option(TINT_BUILD_TESTS "Build tests" OFF)
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if (NOT APPLE)
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option(TINT_BUILD_MSL_WRITER "Build the MSL output writer" OFF)
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endif()
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if(WIN32)
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option(TINT_BUILD_SPV_READER "Build the SPIR-V input reader" OFF)
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option(TINT_BUILD_WGSL_READER "Build the WGSL input reader" ON)
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option(TINT_BUILD_GLSL_WRITER "Build the GLSL output writer" OFF)
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option(TINT_BUILD_GLSL_VALIDATOR "Build the GLSL output validator" OFF)
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option(TINT_BUILD_SPV_WRITER "Build the SPIR-V output writer" OFF)
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option(TINT_BUILD_WGSL_WRITER "Build the WGSL output writer" ON)
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endif()
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add_subdirectory("${IMGUI_DAWN_DIR}" "${CMAKE_CURRENT_BINARY_DIR}/dawn" EXCLUDE_FROM_ALL)
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set(LIBRARIES webgpu_dawn webgpu_cpp webgpu_glfw glfw)
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endif()
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add_executable(example_glfw_wgpu
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main.cpp
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# backend files
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${IMGUI_DIR}/backends/imgui_impl_glfw.cpp
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${IMGUI_DIR}/backends/imgui_impl_wgpu.cpp
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# Dear ImGui files
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${IMGUI_DIR}/imgui.cpp
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${IMGUI_DIR}/imgui_draw.cpp
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${IMGUI_DIR}/imgui_demo.cpp
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${IMGUI_DIR}/imgui_tables.cpp
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${IMGUI_DIR}/imgui_widgets.cpp
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)
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IF(NOT EMSCRIPTEN)
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target_compile_definitions(example_glfw_wgpu PUBLIC
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"IMGUI_IMPL_WEBGPU_BACKEND_DAWN"
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)
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endif()
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target_include_directories(example_glfw_wgpu PUBLIC
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${IMGUI_DIR}
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${IMGUI_DIR}/backends
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)
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target_link_libraries(example_glfw_wgpu PUBLIC ${LIBRARIES})
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# Emscripten settings
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if(EMSCRIPTEN)
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if("${IMGUI_EMSCRIPTEN_GLFW3}" STREQUAL "--use-port=contrib.glfw3")
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target_compile_options(example_glfw_wgpu PUBLIC
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"${IMGUI_EMSCRIPTEN_GLFW3}"
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)
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endif()
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message(STATUS "Using ${IMGUI_EMSCRIPTEN_GLFW3} GLFW implementation")
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target_link_options(example_glfw_wgpu PRIVATE
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"-sUSE_WEBGPU=1"
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"${IMGUI_EMSCRIPTEN_GLFW3}"
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"-sWASM=1"
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"-sALLOW_MEMORY_GROWTH=1"
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"-sNO_EXIT_RUNTIME=0"
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"-sASSERTIONS=1"
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"-sDISABLE_EXCEPTION_CATCHING=1"
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"-sNO_FILESYSTEM=1"
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)
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set_target_properties(example_glfw_wgpu PROPERTIES OUTPUT_NAME "index")
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# copy our custom index.html to build directory
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add_custom_command(TARGET example_glfw_wgpu POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_LIST_DIR}/web/index.html" $<TARGET_FILE_DIR:example_glfw_wgpu>
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)
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endif()
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