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imgui/examples
ocornut b23a216ecd Examples: added SDL2+Vulkan, SDL3+Vulkan, GLFW+Vulkan makefiles. Amend ignore list. (#2480) 2 weeks ago
..
example_allegro5 Revert "Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142), Windows SDK 8.1 to 10." 2 months ago
example_android_opengl3 Examples: Android: Update kotlin version (#8409) 2 months ago
example_apple_metal Fixed tabs and spaces (#8377) 3 months ago
example_apple_opengl2 Docs: add more links to the top of every examples and backends files. 2 years ago
example_glfw_metal Examples: GLFW+Metal: Add -I and -L paths for MacPorts. 1 year ago
example_glfw_opengl2 Revert "Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142), Windows SDK 8.1 to 10." 2 months ago
example_glfw_opengl3 Revert "Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142), Windows SDK 8.1 to 10." 2 months ago
example_glfw_vulkan Examples: added SDL2+Vulkan, SDL3+Vulkan, GLFW+Vulkan makefiles. Amend ignore list. (#2480) 2 weeks ago
example_glfw_wgpu Comments on ImageButton(). (#8165) + comments on Emscripten -sSINGLE_FILE option. (#8153) 5 months ago
example_glut_opengl2 Revert "Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142), Windows SDK 8.1 to 10." 2 months ago
example_null CI: upgrade Ubuntu version to get newer Clang. Add C++26 build test. (#7954) 8 months ago
example_sdl2_directx11 Revert "Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142), Windows SDK 8.1 to 10." 2 months ago
example_sdl2_metal Docs: add more links to the top of every examples and backends files. 2 years ago
example_sdl2_opengl2 Revert "Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142), Windows SDK 8.1 to 10." 2 months ago
example_sdl2_opengl3 Revert "Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142), Windows SDK 8.1 to 10." 2 months ago
example_sdl2_sdlrenderer2 Revert "Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142), Windows SDK 8.1 to 10." 2 months ago
example_sdl2_vulkan Examples: added SDL2+Vulkan, SDL3+Vulkan, GLFW+Vulkan makefiles. Amend ignore list. (#2480) 2 weeks ago
example_sdl3_opengl3 Examples: added SDL2+Vulkan, SDL3+Vulkan, GLFW+Vulkan makefiles. Amend ignore list. (#2480) 2 weeks ago
example_sdl3_sdlgpu3 Backends: SDLGPU: Fixed typo in function name Imgui_ImplSDLGPU3_PrepareDrawData() -> ImGui_ImplSDLGPU3_PrepareDrawData(). (#8509, 8163, #7998, #7988) 1 month ago
example_sdl3_sdlrenderer3 Examples: added SDL2+Vulkan, SDL3+Vulkan, GLFW+Vulkan makefiles. Amend ignore list. (#2480) 2 weeks ago
example_sdl3_vulkan Examples: added SDL2+Vulkan, SDL3+Vulkan, GLFW+Vulkan makefiles. Amend ignore list. (#2480) 2 weeks ago
example_win32_directx9 Revert "Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142), Windows SDK 8.1 to 10." 2 months ago
example_win32_directx10 Revert "Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142), Windows SDK 8.1 to 10." 2 months ago
example_win32_directx11 Revert "Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142), Windows SDK 8.1 to 10." 2 months ago
example_win32_directx12 Backends: DX12: comment about using SrvDescriptorAllocFn/SrvDescriptorFreeFn. 2 months ago
example_win32_opengl3 Revert "Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142), Windows SDK 8.1 to 10." 2 months ago
example_win32_vulkan Revert "Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142), Windows SDK 8.1 to 10." 2 months ago
libs Docs: Fix some typos (#8505) 1 month ago
README.txt Examples: update all VS project files to VS2015. Update DX12 project Windows SDK to latest. 4 years ago
imgui_examples.sln Backends: SDLGPU3: Added sdl_gpu backend. (#8163, #7998, #7988) 4 months ago

README.txt

See BACKENDS and EXAMPLES files in the docs/ folder, or on the web at: https://github.com/ocornut/imgui/tree/master/docs

Backends = Helper code to facilitate integration with platforms/graphics api (used by Examples + should be used by your app).
Examples = Standalone applications showcasing integration with platforms/graphics api.

Some Examples have extra README files in their respective directory, please check them too!

Once Dear ImGui is running (in either examples or your own application/game/engine),
run and refer to ImGui::ShowDemoWindow() in imgui_demo.cpp for the end-user API.