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28 lines
741 B
GLSL
28 lines
741 B
GLSL
//------------------------------------------------------------------------------
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// Copyright (c) 2018-2019 Michele Morrone
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// All rights reserved.
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//
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// https://michelemorrone.eu - https://BrutPitt.com
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//
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// twitter: https://twitter.com/BrutPitt - github: https://github.com/BrutPitt
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//
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// mailto:brutpitt@gmail.com - mailto:me@michelemorrone.eu
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//
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// This software is distributed under the terms of the BSD 2-Clause license
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//------------------------------------------------------------------------------
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#line 12
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//#version 430 core
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layout (location = 0) in vec2 vPos;
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#ifdef QJSET_USE_PIPELINE
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out gl_PerVertex
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{
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vec4 gl_Position;
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};
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#endif
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void main(void)
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{
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gl_Position = vec4(vPos.xy,.0f,1.f);
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} |