You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
xserver/miext/rootless/rootlessCommon.h

286 lines
10 KiB
C

/*
* Common internal rootless definitions and code
*/
/*
* Copyright (c) 2001 Greg Parker. All Rights Reserved.
* Copyright (c) 2002-2004 Torrey T. Lyons. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Except as contained in this notice, the name(s) of the above copyright
* holders shall not be used in advertising or otherwise to promote the sale,
* use or other dealings in this Software without prior written authorization.
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include <stdint.h>
#ifndef _ROOTLESSCOMMON_H
#define _ROOTLESSCOMMON_H
#include "misc.h"
#include "rootless.h"
#include "fb.h"
#include "scrnintstr.h"
#include "picturestr.h"
// Debug output, or not.
#ifdef ROOTLESSDEBUG
#define RL_DEBUG_MSG ErrorF
#else
#define RL_DEBUG_MSG(a, ...)
#endif
// Global variables
extern DevPrivateKeyRec rootlessGCPrivateKeyRec;
#define rootlessGCPrivateKey (&rootlessGCPrivateKeyRec)
extern DevPrivateKeyRec rootlessScreenPrivateKeyRec;
#define rootlessScreenPrivateKey (&rootlessScreenPrivateKeyRec)
extern DevPrivateKeyRec rootlessWindowPrivateKeyRec;
#define rootlessWindowPrivateKey (&rootlessWindowPrivateKeyRec)
extern DevPrivateKeyRec rootlessWindowOldPixmapPrivateKeyRec;
#define rootlessWindowOldPixmapPrivateKey (&rootlessWindowOldPixmapPrivateKeyRec)
// RootlessGCRec: private per-gc data
typedef struct {
const GCFuncs *originalFuncs;
const GCOps *originalOps;
} RootlessGCRec;
// RootlessScreenRec: per-screen private data
typedef struct _RootlessScreenRec {
// Rootless implementation functions
RootlessFrameProcsPtr imp;
// Wrapped screen functions
CreateScreenResourcesProcPtr CreateScreenResources;
CloseScreenProcPtr CloseScreen;
CreateWindowProcPtr CreateWindow;
DestroyWindowProcPtr DestroyWindow;
RealizeWindowProcPtr RealizeWindow;
UnrealizeWindowProcPtr UnrealizeWindow;
MoveWindowProcPtr MoveWindow;
ResizeWindowProcPtr ResizeWindow;
RestackWindowProcPtr RestackWindow;
ReparentWindowProcPtr ReparentWindow;
ChangeBorderWidthProcPtr ChangeBorderWidth;
PositionWindowProcPtr PositionWindow;
ChangeWindowAttributesProcPtr ChangeWindowAttributes;
PaintWindowProcPtr PaintWindow;
CreateGCProcPtr CreateGC;
CopyWindowProcPtr CopyWindow;
GetImageProcPtr GetImage;
SourceValidateProcPtr SourceValidate;
MarkOverlappedWindowsProcPtr MarkOverlappedWindows;
ValidateTreeProcPtr ValidateTree;
SetShapeProcPtr SetShape;
CompositeProcPtr Composite;
GlyphsProcPtr Glyphs;
InstallColormapProcPtr InstallColormap;
UninstallColormapProcPtr UninstallColormap;
StoreColorsProcPtr StoreColors;
void *pixmap_data;
unsigned int pixmap_data_size;
ColormapPtr colormap;
void *redisplay_timer;
unsigned int redisplay_timer_set:1;
unsigned int redisplay_queued:1;
unsigned int redisplay_expired:1;
unsigned int colormap_changed:1;
} RootlessScreenRec, *RootlessScreenPtr;
// "Definition of the Porting Layer for the X11 Sample Server" says
// unwrap and rewrap of screen functions is unnecessary, but
// screen->CreateGC changes after a call to cfbCreateGC.
#define SCREEN_UNWRAP(screen, fn) \
screen->fn = SCREENREC(screen)->fn;
#define SCREEN_WRAP(screen, fn) \
SCREENREC(screen)->fn = screen->fn; \
screen->fn = Rootless##fn
// Accessors for screen and window privates
#define SCREENREC(pScreen) ((RootlessScreenRec *) \
dixLookupPrivate(&(pScreen)->devPrivates, rootlessScreenPrivateKey))
#define SETSCREENREC(pScreen, v) \
dixSetPrivate(&(pScreen)->devPrivates, rootlessScreenPrivateKey, v)
#define WINREC(pWin) ((RootlessWindowRec *) \
dixLookupPrivate(&(pWin)->devPrivates, rootlessWindowPrivateKey))
#define SETWINREC(pWin, v) \
dixSetPrivate(&(pWin)->devPrivates, rootlessWindowPrivateKey, v)
// Call a rootless implementation function.
// Many rootless implementation functions are allowed to be NULL.
#define CallFrameProc(pScreen, proc, params) \
if (SCREENREC(pScreen)->frameProcs.proc) { \
RL_DEBUG_MSG("calling frame proc " #proc " "); \
SCREENREC(pScreen)->frameProcs.proc params; \
}
// BoxRec manipulators
// Copied from shadowfb
#define TRIM_BOX(box, pGC) { \
BoxPtr extents = &pGC->pCompositeClip->extents;\
if(box.x1 < extents->x1) box.x1 = extents->x1; \
if(box.x2 > extents->x2) box.x2 = extents->x2; \
if(box.y1 < extents->y1) box.y1 = extents->y1; \
if(box.y2 > extents->y2) box.y2 = extents->y2; \
}
#define TRANSLATE_BOX(box, pDraw) { \
box.x1 += pDraw->x; \
box.x2 += pDraw->x; \
box.y1 += pDraw->y; \
box.y2 += pDraw->y; \
}
#define TRIM_AND_TRANSLATE_BOX(box, pDraw, pGC) { \
TRANSLATE_BOX(box, pDraw); \
TRIM_BOX(box, pGC); \
}
#define BOX_NOT_EMPTY(box) \
(((box.x2 - box.x1) > 0) && ((box.y2 - box.y1) > 0))
// HUGE_ROOT and NORMAL_ROOT
// We don't want to clip windows to the edge of the screen.
// HUGE_ROOT temporarily makes the root window really big.
// This is needed as a wrapper around any function that calls
// SetWinSize or SetBorderSize which clip a window against its
// parents, including the root.
extern RegionRec rootlessHugeRoot;
#define HUGE_ROOT(pWin) \
do { \
WindowPtr _w = pWin; \
while (_w->parent) \
_w = _w->parent; \
saveRoot = _w->winSize; \
_w->winSize = rootlessHugeRoot; \
} while (0)
#define NORMAL_ROOT(pWin) \
do { \
WindowPtr _w = pWin; \
while (_w->parent) \
_w = _w->parent; \
_w->winSize = saveRoot; \
} while (0)
// Returns TRUE if this window is a top-level window (i.e. child of the root)
// The root is not a top-level window.
#define IsTopLevel(pWin) \
((pWin) && (pWin)->parent && !(pWin)->parent->parent)
// Returns TRUE if this window is a root window
#define IsRoot(pWin) \
((pWin) == (pWin)->drawable.pScreen->root)
/*
* SetPixmapBaseToScreen
* Move the given pixmap's base address to where pixel (0, 0)
* would be if the pixmap's actual data started at (x, y).
* Can't access the bits before the first word of the drawable's data in
* rootless mode, so make sure our base address is always 32-bit aligned.
*/
#define SetPixmapBaseToScreen(pix, _x, _y) { \
PixmapPtr _pPix = (PixmapPtr) (pix); \
_pPix->devPrivate.ptr = (char *) (_pPix->devPrivate.ptr) - \
((int)(_x) * _pPix->drawable.bitsPerPixel/8 + \
(int)(_y) * _pPix->devKind); \
if (_pPix->drawable.bitsPerPixel != FB_UNIT) { \
size_t _diff = ((size_t) _pPix->devPrivate.ptr) & \
(FB_UNIT / CHAR_BIT - 1); \
_pPix->devPrivate.ptr = (char *) (_pPix->devPrivate.ptr) - \
_diff; \
_pPix->drawable.x = _diff / \
(_pPix->drawable.bitsPerPixel / CHAR_BIT); \
} \
}
// Returns TRUE if this window is visible inside a frame
// (e.g. it is visible and has a top-level or root parent)
Bool IsFramedWindow(WindowPtr pWin);
// Routines that cause regions to get redrawn.
// DamageRegion and DamageRect are in global coordinates.
// DamageBox is in window-local coordinates.
void RootlessDamageRegion(WindowPtr pWindow, RegionPtr pRegion);
void RootlessDamageRect(WindowPtr pWindow, int x, int y, int w, int h);
void RootlessDamageBox(WindowPtr pWindow, BoxPtr pBox);
void RootlessRedisplay(WindowPtr pWindow);
void RootlessRedisplayScreen(ScreenPtr pScreen);
void RootlessQueueRedisplay(ScreenPtr pScreen);
/* Return the colormap currently installed on the given screen. */
ColormapPtr RootlessGetColormap(ScreenPtr pScreen);
/* Convert colormap to ARGB. */
Bool RootlessResolveColormap(ScreenPtr pScreen, int first_color,
int n_colors, uint32_t * colors);
void RootlessFlushWindowColormap(WindowPtr pWin);
void RootlessFlushScreenColormaps(ScreenPtr pScreen);
// Move a window to its proper location on the screen.
void RootlessRepositionWindow(WindowPtr pWin);
// Move the window to its correct place in the physical stacking order.
void RootlessReorderWindow(WindowPtr pWin);
void RootlessScreenExpose(ScreenPtr pScreen);
void RootlessHideAllWindows(void);
void RootlessShowAllWindows(void);
void RootlessUpdateRooted(Bool state);
void RootlessEnableRoot(ScreenPtr pScreen);
void RootlessDisableRoot(ScreenPtr pScreen);
void RootlessSetPixmapOfAncestors(WindowPtr pWin);
#endif /* _ROOTLESSCOMMON_H */