|
|
/*
|
|
|
|
|
|
Copyright 1987, 1998 The Open Group
|
|
|
|
|
|
Permission to use, copy, modify, distribute, and sell this software and its
|
|
|
documentation for any purpose is hereby granted without fee, provided that
|
|
|
the above copyright notice appear in all copies and that both that
|
|
|
copyright notice and this permission notice appear in supporting
|
|
|
documentation.
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included
|
|
|
in all copies or substantial portions of the Software.
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
|
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
|
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
|
|
IN NO EVENT SHALL THE OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR
|
|
|
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
|
|
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
|
|
OTHER DEALINGS IN THE SOFTWARE.
|
|
|
|
|
|
Except as contained in this notice, the name of The Open Group shall
|
|
|
not be used in advertising or otherwise to promote the sale, use or
|
|
|
other dealings in this Software without prior written authorization
|
|
|
from The Open Group.
|
|
|
|
|
|
*/
|
|
|
|
|
|
/*
|
|
|
* fill.h
|
|
|
*
|
|
|
* Created by Brian Kelleher; Oct 1985
|
|
|
*
|
|
|
* Include file for filled polygon routines.
|
|
|
*
|
|
|
* These are the data structures needed to scan
|
|
|
* convert regions. Two different scan conversion
|
|
|
* methods are available -- the even-odd method, and
|
|
|
* the winding number method.
|
|
|
* The even-odd rule states that a point is inside
|
|
|
* the polygon if a ray drawn from that point in any
|
|
|
* direction will pass through an odd number of
|
|
|
* path segments.
|
|
|
* By the winding number rule, a point is decided
|
|
|
* to be inside the polygon if a ray drawn from that
|
|
|
* point in any direction passes through a different
|
|
|
* number of clockwise and counter-clockwise path
|
|
|
* segments.
|
|
|
*
|
|
|
* These data structures are adapted somewhat from
|
|
|
* the algorithm in (Foley/Van Dam) for scan converting
|
|
|
* polygons.
|
|
|
* The basic algorithm is to start at the top (smallest y)
|
|
|
* of the polygon, stepping down to the bottom of
|
|
|
* the polygon by incrementing the y coordinate. We
|
|
|
* keep a list of edges which the current scanline crosses,
|
|
|
* sorted by x. This list is called the Active Edge Table (AET)
|
|
|
* As we change the y-coordinate, we update each entry in
|
|
|
* in the active edge table to reflect the edges new xcoord.
|
|
|
* This list must be sorted at each scanline in case
|
|
|
* two edges intersect.
|
|
|
* We also keep a data structure known as the Edge Table (ET),
|
|
|
* which keeps track of all the edges which the current
|
|
|
* scanline has not yet reached. The ET is basically a
|
|
|
* list of ScanLineList structures containing a list of
|
|
|
* edges which are entered at a given scanline. There is one
|
|
|
* ScanLineList per scanline at which an edge is entered.
|
|
|
* When we enter a new edge, we move it from the ET to the AET.
|
|
|
*
|
|
|
* From the AET, we can implement the even-odd rule as in
|
|
|
* (Foley/Van Dam).
|
|
|
* The winding number rule is a little trickier. We also
|
|
|
* keep the EdgeTableEntries in the AET linked by the
|
|
|
* nextWETE (winding EdgeTableEntry) link. This allows
|
|
|
* the edges to be linked just as before for updating
|
|
|
* purposes, but only uses the edges linked by the nextWETE
|
|
|
* link as edges representing spans of the polygon to
|
|
|
* drawn (as with the even-odd rule).
|
|
|
*/
|
|
|
|
|
|
/*
|
|
|
* for the winding number rule
|
|
|
*/
|
|
|
#define CLOCKWISE 1
|
|
|
#define COUNTERCLOCKWISE -1
|
|
|
|
|
|
typedef struct _EdgeTableEntry {
|
|
|
int ymax; /* ycoord at which we exit this edge. */
|
|
|
BRESINFO bres; /* Bresenham info to run the edge */
|
|
|
struct _EdgeTableEntry *next; /* next in the list */
|
|
|
struct _EdgeTableEntry *back; /* for insertion sort */
|
|
|
struct _EdgeTableEntry *nextWETE; /* for winding num rule */
|
|
|
int ClockWise; /* flag for winding number rule */
|
|
|
} EdgeTableEntry;
|
|
|
|
|
|
typedef struct _ScanLineList {
|
|
|
int scanline; /* the scanline represented */
|
|
|
EdgeTableEntry *edgelist; /* header node */
|
|
|
struct _ScanLineList *next; /* next in the list */
|
|
|
} ScanLineList;
|
|
|
|
|
|
typedef struct {
|
|
|
int ymax; /* ymax for the polygon */
|
|
|
int ymin; /* ymin for the polygon */
|
|
|
ScanLineList scanlines; /* header node */
|
|
|
} EdgeTable;
|
|
|
|
|
|
/*
|
|
|
* Here is a struct to help with storage allocation
|
|
|
* so we can allocate a big chunk at a time, and then take
|
|
|
* pieces from this heap when we need to.
|
|
|
*/
|
|
|
#define SLLSPERBLOCK 25
|
|
|
|
|
|
typedef struct _ScanLineListBlock {
|
|
|
ScanLineList SLLs[SLLSPERBLOCK];
|
|
|
struct _ScanLineListBlock *next;
|
|
|
} ScanLineListBlock;
|
|
|
|
|
|
/*
|
|
|
* number of points to buffer before sending them off
|
|
|
* to scanlines() : Must be an even number
|
|
|
*/
|
|
|
#define NUMPTSTOBUFFER 200
|
|
|
|
|
|
/*
|
|
|
*
|
|
|
* a few macros for the inner loops of the fill code where
|
|
|
* performance considerations don't allow a procedure call.
|
|
|
*
|
|
|
* Evaluate the given edge at the given scanline.
|
|
|
* If the edge has expired, then we leave it and fix up
|
|
|
* the active edge table; otherwise, we increment the
|
|
|
* x value to be ready for the next scanline.
|
|
|
* The winding number rule is in effect, so we must notify
|
|
|
* the caller when the edge has been removed so he
|
|
|
* can reorder the Winding Active Edge Table.
|
|
|
*/
|
|
|
#define EVALUATEEDGEWINDING(pAET, pPrevAET, y, fixWAET) { \
|
|
|
if (pAET->ymax == y) { /* leaving this edge */ \
|
|
|
pPrevAET->next = pAET->next; \
|
|
|
pAET = pPrevAET->next; \
|
|
|
fixWAET = 1; \
|
|
|
if (pAET) \
|
|
|
pAET->back = pPrevAET; \
|
|
|
} \
|
|
|
else { \
|
|
|
BRESINCRPGONSTRUCT(pAET->bres); \
|
|
|
pPrevAET = pAET; \
|
|
|
pAET = pAET->next; \
|
|
|
} \
|
|
|
}
|
|
|
|
|
|
/*
|
|
|
* Evaluate the given edge at the given scanline.
|
|
|
* If the edge has expired, then we leave it and fix up
|
|
|
* the active edge table; otherwise, we increment the
|
|
|
* x value to be ready for the next scanline.
|
|
|
* The even-odd rule is in effect.
|
|
|
*/
|
|
|
#define EVALUATEEDGEEVENODD(pAET, pPrevAET, y) { \
|
|
|
if (pAET->ymax == y) { /* leaving this edge */ \
|
|
|
pPrevAET->next = pAET->next; \
|
|
|
pAET = pPrevAET->next; \
|
|
|
if (pAET) \
|
|
|
pAET->back = pPrevAET; \
|
|
|
} \
|
|
|
else { \
|
|
|
BRESINCRPGONSTRUCT(pAET->bres); \
|
|
|
pPrevAET = pAET; \
|
|
|
pAET = pAET->next; \
|
|
|
} \
|
|
|
}
|