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505 lines
17 KiB
C
505 lines
17 KiB
C
/*
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*Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved.
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*
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*Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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*"Software"), to deal in the Software without restriction, including
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*without limitation the rights to use, copy, modify, merge, publish,
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*distribute, sublicense, and/or sell copies of the Software, and to
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*permit persons to whom the Software is furnished to do so, subject to
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*the following conditions:
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*
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*The above copyright notice and this permission notice shall be
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*included in all copies or substantial portions of the Software.
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*
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*THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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*EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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*MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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*NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR
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*ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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*CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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*WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*Except as contained in this notice, the name of the XFree86 Project
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*shall not be used in advertising or otherwise to promote the sale, use
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*or other dealings in this Software without prior written authorization
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*from the XFree86 Project.
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*
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* Authors: Dakshinamurthy Karra
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* Suhaib M Siddiqi
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* Peter Busch
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* Harold L Hunt II
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* Kensuke Matsuzaki
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*/
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#ifdef HAVE_XWIN_CONFIG_H
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#include <xwin-config.h>
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#endif
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#include "win.h"
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#include "winmsg.h"
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/*
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* Determine what type of screen we are initializing
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* and call the appropriate procedure to initialize
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* that type of screen.
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*/
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Bool
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winScreenInit(ScreenPtr pScreen, int argc, char **argv)
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{
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winScreenInfoPtr pScreenInfo = &g_ScreenInfo[pScreen->myNum];
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winPrivScreenPtr pScreenPriv;
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HDC hdc;
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DWORD dwInitialBPP;
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#if CYGDEBUG || YES
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winDebug("winScreenInit - dwWidth: %u dwHeight: %u\n",
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(unsigned int)pScreenInfo->dwWidth, (unsigned int)pScreenInfo->dwHeight);
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#endif
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/* Allocate privates for this screen */
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if (!winAllocatePrivates(pScreen)) {
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ErrorF("winScreenInit - Couldn't allocate screen privates\n");
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return FALSE;
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}
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/* Get a pointer to the privates structure that was allocated */
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pScreenPriv = winGetScreenPriv(pScreen);
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/* Save a pointer to this screen in the screen info structure */
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pScreenInfo->pScreen = pScreen;
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/* Save a pointer to the screen info in the screen privates structure */
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/* This allows us to get back to the screen info from a screen pointer */
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pScreenPriv->pScreenInfo = pScreenInfo;
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/*
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* Determine which engine to use.
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*
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* NOTE: This is done once per screen because each screen possibly has
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* a preferred engine specified on the command line.
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*/
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if (!winSetEngine(pScreen)) {
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ErrorF("winScreenInit - winSetEngine () failed\n");
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return FALSE;
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}
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/* Horribly misnamed function: Allow engine to adjust BPP for screen */
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dwInitialBPP = pScreenInfo->dwBPP;
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if (!(*pScreenPriv->pwinAdjustVideoMode) (pScreen)) {
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ErrorF("winScreenInit - winAdjustVideoMode () failed\n");
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return FALSE;
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}
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if (dwInitialBPP == WIN_DEFAULT_BPP) {
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/* No -depth parameter was passed, let the user know the depth being used */
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ErrorF
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("winScreenInit - Using Windows display depth of %d bits per pixel\n",
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(int) pScreenInfo->dwBPP);
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}
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else if (dwInitialBPP != pScreenInfo->dwBPP) {
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/* Warn user if engine forced a depth different to -depth parameter */
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ErrorF
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("winScreenInit - Command line depth of %d bpp overridden by engine, using %d bpp\n",
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(int) dwInitialBPP, (int) pScreenInfo->dwBPP);
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}
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else {
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ErrorF("winScreenInit - Using command line depth of %d bpp\n",
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(int) pScreenInfo->dwBPP);
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}
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/* Check for supported display depth */
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if (!(WIN_SUPPORTED_BPPS & (1 << (pScreenInfo->dwBPP - 1)))) {
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ErrorF("winScreenInit - Unsupported display depth: %d\n"
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"Change your Windows display depth to 15, 16, 24, or 32 bits "
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"per pixel.\n", (int) pScreenInfo->dwBPP);
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ErrorF("winScreenInit - Supported depths: %08x\n", WIN_SUPPORTED_BPPS);
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#if WIN_CHECK_DEPTH
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return FALSE;
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#endif
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}
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/*
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* Check that all monitors have the same display depth if we are using
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* multiple monitors
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*/
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if (pScreenInfo->fMultipleMonitors
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&& !GetSystemMetrics(SM_SAMEDISPLAYFORMAT)) {
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ErrorF("winScreenInit - Monitors do not all have same pixel format / "
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"display depth.\n");
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if (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI) {
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ErrorF
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("winScreenInit - Performance may suffer off primary display.\n");
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}
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else {
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ErrorF("winScreenInit - Using primary display only.\n");
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pScreenInfo->fMultipleMonitors = FALSE;
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}
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}
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/* Create display window */
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if (!(*pScreenPriv->pwinCreateBoundingWindow) (pScreen)) {
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ErrorF("winScreenInit - pwinCreateBoundingWindow () " "failed\n");
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return FALSE;
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}
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/* Get a device context */
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hdc = GetDC(pScreenPriv->hwndScreen);
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/* Are we using multiple monitors? */
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if (pScreenInfo->fMultipleMonitors) {
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/*
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* In this case, some of the defaults set in
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* winInitializeScreenDefaults() are not correct ...
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*/
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if (!pScreenInfo->fUserGaveHeightAndWidth) {
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pScreenInfo->dwWidth = GetSystemMetrics(SM_CXVIRTUALSCREEN);
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pScreenInfo->dwHeight = GetSystemMetrics(SM_CYVIRTUALSCREEN);
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}
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}
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/* Release the device context */
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ReleaseDC(pScreenPriv->hwndScreen, hdc);
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/* Clear the visuals list */
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miClearVisualTypes();
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/* Call the engine dependent screen initialization procedure */
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if (!((*pScreenPriv->pwinFinishScreenInit) (pScreen->myNum, pScreen, argc, argv))) {
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ErrorF("winScreenInit - winFinishScreenInit () failed\n");
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/* call the engine dependent screen close procedure to clean up from a failure */
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pScreenPriv->pwinCloseScreen(pScreen);
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return FALSE;
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}
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if (!g_fSoftwareCursor)
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winInitCursor(pScreen);
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else
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winErrorFVerb(2, "winScreenInit - Using software cursor\n");
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if (!noPanoramiXExtension) {
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/*
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Note the screen origin in a normalized coordinate space where (0,0) is at the top left
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of the native virtual desktop area
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*/
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pScreen->x =
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pScreenInfo->dwInitialX - GetSystemMetrics(SM_XVIRTUALSCREEN);
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pScreen->y =
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pScreenInfo->dwInitialY - GetSystemMetrics(SM_YVIRTUALSCREEN);
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ErrorF("Screen %d added at virtual desktop coordinate (%d,%d).\n",
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pScreen->myNum, pScreen->x, pScreen->y);
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}
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#if CYGDEBUG || YES
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winDebug("winScreenInit - returning\n");
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#endif
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return TRUE;
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}
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static Bool
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winCreateScreenResources(ScreenPtr pScreen)
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{
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winScreenPriv(pScreen);
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Bool result;
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result = pScreenPriv->pwinCreateScreenResources(pScreen);
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/* Now the screen bitmap has been wrapped in a pixmap,
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add that to the Shadow framebuffer */
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if (!shadowAdd(pScreen, pScreen->devPrivate,
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pScreenPriv->pwinShadowUpdate, NULL, 0, 0)) {
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ErrorF("winCreateScreenResources - shadowAdd () failed\n");
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return FALSE;
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}
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return result;
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}
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/* See Porting Layer Definition - p. 20 */
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Bool
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winFinishScreenInitFB(int i, ScreenPtr pScreen, int argc, char **argv)
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{
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winScreenPriv(pScreen);
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winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
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VisualPtr pVisual = NULL;
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int iReturn;
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/* Create framebuffer */
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if (!(*pScreenPriv->pwinInitScreen) (pScreen)) {
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ErrorF("winFinishScreenInitFB - Could not allocate framebuffer\n");
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return FALSE;
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}
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/*
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* Calculate the number of bits that are used to represent color in each pixel,
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* the color depth for the screen
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*/
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if (pScreenInfo->dwBPP == 8)
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pScreenInfo->dwDepth = 8;
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else
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pScreenInfo->dwDepth = winCountBits(pScreenPriv->dwRedMask)
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+ winCountBits(pScreenPriv->dwGreenMask)
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+ winCountBits(pScreenPriv->dwBlueMask);
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winErrorFVerb(2, "winFinishScreenInitFB - Masks: %08x %08x %08x\n",
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(unsigned int) pScreenPriv->dwRedMask,
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(unsigned int) pScreenPriv->dwGreenMask,
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(unsigned int) pScreenPriv->dwBlueMask);
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/* Init visuals */
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if (!(*pScreenPriv->pwinInitVisuals) (pScreen)) {
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ErrorF("winFinishScreenInitFB - winInitVisuals failed\n");
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return FALSE;
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}
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if ((pScreenInfo->dwBPP == 8) && (pScreenInfo->fCompositeWM)) {
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ErrorF("-compositewm disabled due to 8bpp depth\n");
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pScreenInfo->fCompositeWM = FALSE;
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}
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/* Apparently we need this for the render extension */
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miSetPixmapDepths();
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/* Start fb initialization */
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if (!fbSetupScreen(pScreen,
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pScreenInfo->pfb,
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pScreenInfo->dwWidth, pScreenInfo->dwHeight,
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monitorResolution, monitorResolution,
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pScreenInfo->dwStride, pScreenInfo->dwBPP)) {
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ErrorF("winFinishScreenInitFB - fbSetupScreen failed\n");
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return FALSE;
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}
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/* Override default colormap routines if visual class is dynamic */
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if (pScreenInfo->dwDepth == 8
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&& (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI
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|| (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL
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&& pScreenInfo->fFullScreen))) {
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winSetColormapFunctions(pScreen);
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/*
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* NOTE: Setting whitePixel to 255 causes Magic 7.1 to allocate its
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* own colormap, as it cannot allocate 7 planes in the default
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* colormap. Setting whitePixel to 1 allows Magic to get 7
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* planes in the default colormap, so it doesn't create its
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* own colormap. This latter situation is highly desirable,
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* as it keeps the Magic window viewable when switching to
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* other X clients that use the default colormap.
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*/
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pScreen->blackPixel = 0;
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pScreen->whitePixel = 1;
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}
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/* Finish fb initialization */
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if (!fbFinishScreenInit(pScreen,
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pScreenInfo->pfb,
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pScreenInfo->dwWidth, pScreenInfo->dwHeight,
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monitorResolution, monitorResolution,
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pScreenInfo->dwStride, pScreenInfo->dwBPP)) {
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ErrorF("winFinishScreenInitFB - fbFinishScreenInit failed\n");
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return FALSE;
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}
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/* Save a pointer to the root visual */
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for (pVisual = pScreen->visuals;
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pVisual->vid != pScreen->rootVisual; pVisual++);
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pScreenPriv->pRootVisual = pVisual;
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/*
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* Setup points to the block and wakeup handlers. Pass a pointer
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* to the current screen as pWakeupdata.
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*/
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pScreen->BlockHandler = winBlockHandler;
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pScreen->WakeupHandler = winWakeupHandler;
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/* Render extension initialization, calls miPictureInit */
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if (!fbPictureInit(pScreen, NULL, 0)) {
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ErrorF("winFinishScreenInitFB - fbPictureInit () failed\n");
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return FALSE;
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}
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#ifdef RANDR
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/* Initialize resize and rotate support */
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if (!winRandRInit(pScreen)) {
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ErrorF("winFinishScreenInitFB - winRandRInit () failed\n");
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return FALSE;
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}
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#endif
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/* Setup the cursor routines */
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#if CYGDEBUG
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winDebug("winFinishScreenInitFB - Calling miDCInitialize ()\n");
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#endif
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miDCInitialize(pScreen, &g_winPointerCursorFuncs);
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/* KDrive does winCreateDefColormap right after miDCInitialize */
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/* Create a default colormap */
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#if CYGDEBUG
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winDebug("winFinishScreenInitFB - Calling winCreateDefColormap ()\n");
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#endif
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if (!winCreateDefColormap(pScreen)) {
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ErrorF("winFinishScreenInitFB - Could not create colormap\n");
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return FALSE;
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}
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/* Initialize the shadow framebuffer layer */
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if ((pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI
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|| pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL)) {
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#if CYGDEBUG
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winDebug("winFinishScreenInitFB - Calling shadowSetup ()\n");
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#endif
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if (!shadowSetup(pScreen)) {
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ErrorF("winFinishScreenInitFB - shadowSetup () failed\n");
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return FALSE;
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}
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/* Wrap CreateScreenResources so we can add the screen pixmap
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to the Shadow framebuffer after it's been created */
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pScreenPriv->pwinCreateScreenResources = pScreen->CreateScreenResources;
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pScreen->CreateScreenResources = winCreateScreenResources;
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}
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/* Handle rootless mode */
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if (pScreenInfo->fRootless) {
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/* Define the WRAP macro temporarily for local use */
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#define WRAP(a) \
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if (pScreen->a) { \
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pScreenPriv->a = pScreen->a; \
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} else { \
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winDebug("winScreenInit - null screen fn " #a "\n"); \
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pScreenPriv->a = NULL; \
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}
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/* Save a pointer to each lower-level window procedure */
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WRAP(CreateWindow);
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WRAP(DestroyWindow);
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WRAP(RealizeWindow);
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WRAP(UnrealizeWindow);
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WRAP(PositionWindow);
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WRAP(ChangeWindowAttributes);
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WRAP(SetShape);
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/* Assign rootless window procedures to be top level procedures */
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pScreen->CreateWindow = winCreateWindowRootless;
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pScreen->DestroyWindow = winDestroyWindowRootless;
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pScreen->PositionWindow = winPositionWindowRootless;
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/*pScreen->ChangeWindowAttributes = winChangeWindowAttributesRootless; */
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pScreen->RealizeWindow = winMapWindowRootless;
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pScreen->UnrealizeWindow = winUnmapWindowRootless;
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pScreen->SetShape = winSetShapeRootless;
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/* Undefine the WRAP macro, as it is not needed elsewhere */
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#undef WRAP
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}
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/* Handle multi window mode */
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else if (pScreenInfo->fMultiWindow) {
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/* Define the WRAP macro temporarily for local use */
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#define WRAP(a) \
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if (pScreen->a) { \
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pScreenPriv->a = pScreen->a; \
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} else { \
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winDebug("null screen fn " #a "\n"); \
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pScreenPriv->a = NULL; \
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}
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/* Save a pointer to each lower-level window procedure */
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WRAP(CreateWindow);
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WRAP(DestroyWindow);
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WRAP(RealizeWindow);
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WRAP(UnrealizeWindow);
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WRAP(PositionWindow);
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WRAP(ChangeWindowAttributes);
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WRAP(ReparentWindow);
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WRAP(RestackWindow);
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WRAP(ResizeWindow);
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WRAP(MoveWindow);
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WRAP(CopyWindow);
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WRAP(SetShape);
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WRAP(ModifyPixmapHeader);
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/* Assign multi-window window procedures to be top level procedures */
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pScreen->CreateWindow = winCreateWindowMultiWindow;
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pScreen->DestroyWindow = winDestroyWindowMultiWindow;
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pScreen->PositionWindow = winPositionWindowMultiWindow;
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/*pScreen->ChangeWindowAttributes = winChangeWindowAttributesMultiWindow; */
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pScreen->RealizeWindow = winMapWindowMultiWindow;
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pScreen->UnrealizeWindow = winUnmapWindowMultiWindow;
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pScreen->ReparentWindow = winReparentWindowMultiWindow;
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pScreen->RestackWindow = winRestackWindowMultiWindow;
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pScreen->ResizeWindow = winResizeWindowMultiWindow;
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pScreen->MoveWindow = winMoveWindowMultiWindow;
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pScreen->CopyWindow = winCopyWindowMultiWindow;
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pScreen->SetShape = winSetShapeMultiWindow;
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if (pScreenInfo->fCompositeWM) {
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pScreen->CreatePixmap = winCreatePixmapMultiwindow;
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pScreen->DestroyPixmap = winDestroyPixmapMultiwindow;
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pScreen->ModifyPixmapHeader = winModifyPixmapHeaderMultiwindow;
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}
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/* Undefine the WRAP macro, as it is not needed elsewhere */
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#undef WRAP
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}
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/* Wrap either fb's or shadow's CloseScreen with our CloseScreen */
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pScreenPriv->CloseScreen = pScreen->CloseScreen;
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pScreen->CloseScreen = pScreenPriv->pwinCloseScreen;
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/* Create a mutex for modules in separate threads to wait for */
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iReturn = pthread_mutex_init(&pScreenPriv->pmServerStarted, NULL);
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if (iReturn != 0) {
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ErrorF("winFinishScreenInitFB - pthread_mutex_init () failed: %d\n",
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iReturn);
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return FALSE;
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}
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/* Own the mutex for modules in separate threads */
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iReturn = pthread_mutex_lock(&pScreenPriv->pmServerStarted);
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if (iReturn != 0) {
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ErrorF("winFinishScreenInitFB - pthread_mutex_lock () failed: %d\n",
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iReturn);
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return FALSE;
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}
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/* Set the ServerStarted flag to false */
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pScreenPriv->fServerStarted = FALSE;
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if (pScreenInfo->fMultiWindow) {
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#if CYGDEBUG || YES
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winDebug("winFinishScreenInitFB - Calling winInitWM.\n");
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#endif
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/* Initialize multi window mode */
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if (!winInitWM(&pScreenPriv->pWMInfo,
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&pScreenPriv->ptWMProc,
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&pScreenPriv->ptXMsgProc,
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&pScreenPriv->pmServerStarted,
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pScreenInfo->dwScreen,
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(HWND) &pScreenPriv->hwndScreen,
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pScreenInfo->fCompositeWM)) {
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ErrorF("winFinishScreenInitFB - winInitWM () failed.\n");
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return FALSE;
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}
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}
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/* Tell the server that we are enabled */
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pScreenPriv->fEnabled = TRUE;
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/* Tell the server that we have a valid depth */
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pScreenPriv->fBadDepth = FALSE;
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#if CYGDEBUG || YES
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winDebug("winFinishScreenInitFB - returning\n");
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#endif
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return TRUE;
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}
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