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xserver/hw/xwin/winkeynames.h

207 lines
11 KiB
C

#ifndef _WINKEYNAMES_H
#define _WINKEYNAMES_H
/*
* Copyright 1990,91 by Thomas Roell, Dinkelscherben, Germany.
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Thomas Roell not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Thomas Roell makes no representations
* about the suitability of this software for any purpose. It is provided
* "as is" without express or implied warranty.
*
* THOMAS ROELL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THOMAS ROELL BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*
*/
#define GLYPHS_PER_KEY 4
#define NUM_KEYCODES 248
#define MIN_KEYCODE 8
#define MAX_KEYCODE (NUM_KEYCODES + MIN_KEYCODE - 1)
#define AltMask Mod1Mask
#define NumLockMask Mod2Mask
#define AltLangMask Mod3Mask
#define KanaMask Mod4Mask
#define ScrollLockMask Mod5Mask
#define ModifierDown(k) ((keyc->state & (k)) == (k))
/*
* NOTE: The AT/MF keyboards can generate (via the 8042) two (MF: three)
* sets of scancodes. Set3 can only be generated by a MF keyboard.
* Set2 sends a makecode for keypress, and the same code prefixed by a
* F0 for keyrelease. This is a little bit ugly to handle. Thus we use
* here for X386 the PC/XT compatible Set1. This set uses 8bit scancodes.
* Bit 7 is set if the key is released. The code E0 switches to a
* different meaning to add the new MF cursorkeys, while not breaking old
* applications. E1 is another special prefix. Since I assume that there
* will be further versions of PC/XT scancode compatible keyboards, we
* may be in trouble one day.
*
* IDEA: 1) Use Set2 on AT84 keyboards and translate it to MF Set3.
* 2) Use the keyboards native set and translate it to common keysyms.
*/
/*
* definition of the AT84/MF101/MF102 Keyboard:
* ============================================================
* Defined Key Cap Glyphs Pressed value
* Key Name Main Also (hex) (dec)
* ---------------- ---------- ------- ------ ------
*/
#define KEY_Escape /* Escape 0x01 */ 1
#define KEY_1 /* 1 ! 0x02 */ 2
#define KEY_2 /* 2 @ 0x03 */ 3
#define KEY_3 /* 3 # 0x04 */ 4
#define KEY_4 /* 4 $ 0x05 */ 5
#define KEY_5 /* 5 % 0x06 */ 6
#define KEY_6 /* 6 ^ 0x07 */ 7
#define KEY_7 /* 7 & 0x08 */ 8
#define KEY_8 /* 8 * 0x09 */ 9
#define KEY_9 /* 9 ( 0x0a */ 10
#define KEY_0 /* 0 ) 0x0b */ 11
#define KEY_Minus /* - (Minus) _ (Under) 0x0c */ 12
#define KEY_Equal /* = (Equal) + 0x0d */ 13
#define KEY_BackSpace /* Back Space 0x0e */ 14
#define KEY_Tab /* Tab 0x0f */ 15
#define KEY_Q /* Q 0x10 */ 16
#define KEY_W /* W 0x11 */ 17
#define KEY_E /* E 0x12 */ 18
#define KEY_R /* R 0x13 */ 19
#define KEY_T /* T 0x14 */ 20
#define KEY_Y /* Y 0x15 */ 21
#define KEY_U /* U 0x16 */ 22
#define KEY_I /* I 0x17 */ 23
#define KEY_O /* O 0x18 */ 24
#define KEY_P /* P 0x19 */ 25
#define KEY_LBrace /* [ { 0x1a */ 26
#define KEY_RBrace /* ] } 0x1b */ 27
#define KEY_Enter /* Enter 0x1c */ 28
#define KEY_LCtrl /* Ctrl(left) 0x1d */ 29
#define KEY_A /* A 0x1e */ 30
#define KEY_S /* S 0x1f */ 31
#define KEY_D /* D 0x20 */ 32
#define KEY_F /* F 0x21 */ 33
#define KEY_G /* G 0x22 */ 34
#define KEY_H /* H 0x23 */ 35
#define KEY_J /* J 0x24 */ 36
#define KEY_K /* K 0x25 */ 37
#define KEY_L /* L 0x26 */ 38
#define KEY_SemiColon /* ;(SemiColon) :(Colon) 0x27 */ 39
#define KEY_Quote /* ' (Apostr) " (Quote) 0x28 */ 40
#define KEY_Tilde /* ` (Accent) ~ (Tilde) 0x29 */ 41
#define KEY_ShiftL /* Shift(left) 0x2a */ 42
#define KEY_BSlash /* \(BckSlash) |(VertBar)0x2b */ 43
#define KEY_Z /* Z 0x2c */ 44
#define KEY_X /* X 0x2d */ 45
#define KEY_C /* C 0x2e */ 46
#define KEY_V /* V 0x2f */ 47
#define KEY_B /* B 0x30 */ 48
#define KEY_N /* N 0x31 */ 49
#define KEY_M /* M 0x32 */ 50
#define KEY_Comma /* , (Comma) < (Less) 0x33 */ 51
#define KEY_Period /* . (Period) >(Greater)0x34 */ 52
#define KEY_Slash /* / (Slash) ? 0x35 */ 53
#define KEY_ShiftR /* Shift(right) 0x36 */ 54
#define KEY_KP_Multiply /* * 0x37 */ 55
#define KEY_Alt /* Alt(left) 0x38 */ 56
#define KEY_Space /* (SpaceBar) 0x39 */ 57
#define KEY_CapsLock /* CapsLock 0x3a */ 58
#define KEY_F1 /* F1 0x3b */ 59
#define KEY_F2 /* F2 0x3c */ 60
#define KEY_F3 /* F3 0x3d */ 61
#define KEY_F4 /* F4 0x3e */ 62
#define KEY_F5 /* F5 0x3f */ 63
#define KEY_F6 /* F6 0x40 */ 64
#define KEY_F7 /* F7 0x41 */ 65
#define KEY_F8 /* F8 0x42 */ 66
#define KEY_F9 /* F9 0x43 */ 67
#define KEY_F10 /* F10 0x44 */ 68
#define KEY_NumLock /* NumLock 0x45 */ 69
#define KEY_ScrollLock /* ScrollLock 0x46 */ 70
#define KEY_KP_7 /* 7 Home 0x47 */ 71
#define KEY_KP_8 /* 8 Up 0x48 */ 72
#define KEY_KP_9 /* 9 PgUp 0x49 */ 73
#define KEY_KP_Minus /* - (Minus) 0x4a */ 74
#define KEY_KP_4 /* 4 Left 0x4b */ 75
#define KEY_KP_5 /* 5 0x4c */ 76
#define KEY_KP_6 /* 6 Right 0x4d */ 77
#define KEY_KP_Plus /* + (Plus) 0x4e */ 78
#define KEY_KP_1 /* 1 End 0x4f */ 79
#define KEY_KP_2 /* 2 Down 0x50 */ 80
#define KEY_KP_3 /* 3 PgDown 0x51 */ 81
#define KEY_KP_0 /* 0 Insert 0x52 */ 82
#define KEY_KP_Decimal /* . (Decimal) Delete 0x53 */ 83
#define KEY_SysReqest /* SysReqest 0x54 */ 84
#define KEY_Fn /* Fn 0x55 */ 85
#define KEY_Less /* < (Less) >(Greater) 0x56 */ 86
#define KEY_F11 /* F11 0x57 */ 87
#define KEY_F12 /* F12 0x58 */ 88
#define KEY_Prefix0 /* special 0x60 */ 96
#define KEY_Prefix1 /* special 0x61 */ 97
/*
* The 'scancodes' below are generated by the server, because the MF101/102
* keyboard sends them as sequence of other scancodes
*/
#define KEY_Home /* Home 0x59 */ 89
#define KEY_Up /* Up 0x5a */ 90
#define KEY_PgUp /* PgUp 0x5b */ 91
#define KEY_Left /* Left 0x5c */ 92
#define KEY_Begin /* Begin 0x5d */ 93
#define KEY_Right /* Right 0x5e */ 94
#define KEY_End /* End 0x5f */ 95
#define KEY_Down /* Down 0x60 */ 96
#define KEY_PgDown /* PgDown 0x61 */ 97
#define KEY_Insert /* Insert 0x62 */ 98
#define KEY_Delete /* Delete 0x63 */ 99
#define KEY_KP_Enter /* Enter 0x64 */ 100
#define KEY_RCtrl /* Ctrl(right) 0x65 */ 101
#define KEY_Pause /* Pause 0x66 */ 102
#define KEY_Print /* Print 0x67 */ 103
#define KEY_KP_Divide /* Divide 0x68 */ 104
#define KEY_AltLang /* AtlLang(right) 0x69 */ 105
#define KEY_Break /* Break 0x6a */ 106
#define KEY_LMeta /* Left Meta 0x6b */ 107
#define KEY_RMeta /* Right Meta 0x6c */ 108
#define KEY_Menu /* Menu 0x6d */ 109
#define KEY_F13 /* F13 0x6e */ 110
#define KEY_F14 /* F14 0x6f */ 111
#define KEY_F15 /* F15 0x70 */ 112
#define KEY_F16 /* F16 0x71 */ 113
#define KEY_F17 /* F17 0x72 */ 114
#define KEY_KP_DEC /* KP_DEC 0x73 */ 115
#define KEY_KP_Equal /* Equal (Keypad) 0x76 */ 118
#define KEY_XFER /* Kanji Transfer 0x79 */ 121
#define KEY_NFER /* No Kanji Transfer 0x7b */ 123
#define KEY_Yen /* Yen 0x7d */ 125
#define KEY_HKTG /* Hirugana/Katakana tog 0xc8 */ 200
#define KEY_BSlash2 /* \ _ 0xcb */ 203
#define KEY_Mute /* Audio Mute */ 152
#define KEY_AudioLower /* Audio Lower */ 166
#define KEY_AudioRaise /* Audio Raise */ 168
#define KEY_NEXTSONG /* Media next */ 145
#define KEY_PLAYPAUSE /* Media play/pause toggle */ 154
#define KEY_PREVIOUSSONG /* Media previous */ 136
#define KEY_STOPCD /* Media stop */ 156
/* These are for "notused" and "unknown" entries in translation maps. */
#define KEY_NOTUSED 0
#define KEY_UNKNOWN 255
#endif /* _WINKEYNAMES_H */