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xserver/hw/xwin/winengine.c

264 lines
8.2 KiB
C

/*
*Copyright (C) 2001-2004 Harold L Hunt II All Rights Reserved.
*
*Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
*"Software"), to deal in the Software without restriction, including
*without limitation the rights to use, copy, modify, merge, publish,
*distribute, sublicense, and/or sell copies of the Software, and to
*permit persons to whom the Software is furnished to do so, subject to
*the following conditions:
*
*The above copyright notice and this permission notice shall be
*included in all copies or substantial portions of the Software.
*
*THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
*EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
*MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
*NONINFRINGEMENT. IN NO EVENT SHALL HAROLD L HUNT II BE LIABLE FOR
*ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
*CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
*WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*Except as contained in this notice, the name of Harold L Hunt II
*shall not be used in advertising or otherwise to promote the sale, use
*or other dealings in this Software without prior written authorization
*from Harold L Hunt II.
*
* Authors: Harold L Hunt II
*/
#ifdef HAVE_XWIN_CONFIG_H
#include <xwin-config.h>
#endif
#include "win.h"
#include "winmsg.h"
/*
* Global variables for function pointers into
* dynamically loaded libraries
*/
FARPROC g_fpDirectDrawCreate = NULL;
FARPROC g_fpDirectDrawCreateClipper = NULL;
/*
module handle for dynamically loaded directdraw library
*/
static HMODULE g_hmodDirectDraw = NULL;
/*
* Detect engines supported by current Windows version
* DirectDraw version and hardware
*/
void
winDetectSupportedEngines(void)
{
/* Initialize the engine support flags */
g_dwEnginesSupported = WIN_SERVER_SHADOW_GDI;
/* Do we have DirectDraw? */
if (g_hmodDirectDraw != NULL) {
LPDIRECTDRAW lpdd = NULL;
LPDIRECTDRAW4 lpdd4 = NULL;
HRESULT ddrval;
/* Was the DirectDrawCreate function found? */
if (g_fpDirectDrawCreate == NULL) {
/* No DirectDraw support */
return;
}
/* DirectDrawCreate exists, try to call it */
/* Create a DirectDraw object, store the address at lpdd */
ddrval = (*g_fpDirectDrawCreate) (NULL, (void **) &lpdd, NULL);
if (FAILED(ddrval)) {
/* No DirectDraw support */
winErrorFVerb(2,
"winDetectSupportedEngines - DirectDraw not installed\n");
return;
}
/* Try to query for DirectDraw4 interface */
ddrval = IDirectDraw_QueryInterface(lpdd,
&IID_IDirectDraw4,
(LPVOID *) &lpdd4);
if (SUCCEEDED(ddrval)) {
/* We have DirectDraw4 */
winErrorFVerb(2,
"winDetectSupportedEngines - DirectDraw4 installed, allowing ShadowDDNL\n");
g_dwEnginesSupported |= WIN_SERVER_SHADOW_DDNL;
}
/* Cleanup DirectDraw interfaces */
if (lpdd4 != NULL)
IDirectDraw_Release(lpdd4);
if (lpdd != NULL)
IDirectDraw_Release(lpdd);
}
winErrorFVerb(2,
"winDetectSupportedEngines - Returning, supported engines %08x\n",
(unsigned int) g_dwEnginesSupported);
}
/*
* Set the engine type, depending on the engines
* supported for this screen, and whether the user
* suggested an engine type
*/
Bool
winSetEngine(ScreenPtr pScreen)
{
winScreenPriv(pScreen);
winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
HDC hdc;
DWORD dwBPP;
/* Get a DC */
hdc = GetDC(NULL);
if (hdc == NULL) {
ErrorF("winSetEngine - Couldn't get an HDC\n");
return FALSE;
}
/*
* pScreenInfo->dwBPP may be 0 to indicate that the current screen
* depth is to be used. Thus, we must query for the current display
* depth here.
*/
dwBPP = GetDeviceCaps(hdc, BITSPIXEL);
/* Release the DC */
ReleaseDC(NULL, hdc);
hdc = NULL;
/* ShadowGDI is the only engine that supports windowed PseudoColor */
if (dwBPP == 8 && !pScreenInfo->fFullScreen) {
winErrorFVerb(2,
"winSetEngine - Windowed && PseudoColor => ShadowGDI\n");
pScreenInfo->dwEngine = WIN_SERVER_SHADOW_GDI;
/* Set engine function pointers */
winSetEngineFunctionsShadowGDI(pScreen);
return TRUE;
}
/* ShadowGDI is the only engine that supports Multi Window Mode */
if (FALSE
|| pScreenInfo->fMultiWindow
) {
winErrorFVerb(2,
"winSetEngine - Multi Window or Rootless => ShadowGDI\n");
pScreenInfo->dwEngine = WIN_SERVER_SHADOW_GDI;
/* Set engine function pointers */
winSetEngineFunctionsShadowGDI(pScreen);
return TRUE;
}
/* If the user's choice is supported, we'll use that */
if (g_dwEnginesSupported & pScreenInfo->dwEnginePreferred) {
winErrorFVerb(2, "winSetEngine - Using user's preference: %d\n",
(int) pScreenInfo->dwEnginePreferred);
pScreenInfo->dwEngine = pScreenInfo->dwEnginePreferred;
/* Setup engine function pointers */
switch (pScreenInfo->dwEngine) {
case WIN_SERVER_SHADOW_GDI:
winSetEngineFunctionsShadowGDI(pScreen);
break;
case WIN_SERVER_SHADOW_DDNL:
winSetEngineFunctionsShadowDDNL(pScreen);
break;
default:
FatalError("winSetEngine - Invalid engine type\n");
}
return TRUE;
}
/* ShadowDDNL has good performance, so why not */
if (g_dwEnginesSupported & WIN_SERVER_SHADOW_DDNL) {
winErrorFVerb(2, "winSetEngine - Using Shadow DirectDraw NonLocking\n");
pScreenInfo->dwEngine = WIN_SERVER_SHADOW_DDNL;
/* Set engine function pointers */
winSetEngineFunctionsShadowDDNL(pScreen);
return TRUE;
}
/* ShadowGDI is next in line */
if (g_dwEnginesSupported & WIN_SERVER_SHADOW_GDI) {
winErrorFVerb(2, "winSetEngine - Using Shadow GDI DIB\n");
pScreenInfo->dwEngine = WIN_SERVER_SHADOW_GDI;
/* Set engine function pointers */
winSetEngineFunctionsShadowGDI(pScreen);
return TRUE;
}
return FALSE;
}
/*
* Get procedure addresses for DirectDrawCreate and DirectDrawCreateClipper
*/
Bool
winGetDDProcAddresses(void)
{
Bool fReturn = TRUE;
/* Load the DirectDraw library */
g_hmodDirectDraw = LoadLibraryEx("ddraw.dll", NULL, 0);
if (g_hmodDirectDraw == NULL) {
ErrorF("winGetDDProcAddresses - Could not load ddraw.dll\n");
fReturn = TRUE;
goto winGetDDProcAddresses_Exit;
}
/* Try to get the DirectDrawCreate address */
g_fpDirectDrawCreate = GetProcAddress(g_hmodDirectDraw, "DirectDrawCreate");
if (g_fpDirectDrawCreate == NULL) {
ErrorF("winGetDDProcAddresses - Could not get DirectDrawCreate "
"address\n");
fReturn = TRUE;
goto winGetDDProcAddresses_Exit;
}
/* Try to get the DirectDrawCreateClipper address */
g_fpDirectDrawCreateClipper = GetProcAddress(g_hmodDirectDraw,
"DirectDrawCreateClipper");
if (g_fpDirectDrawCreateClipper == NULL) {
ErrorF("winGetDDProcAddresses - Could not get "
"DirectDrawCreateClipper address\n");
fReturn = FALSE;
goto winGetDDProcAddresses_Exit;
}
/*
* Note: Do not unload ddraw.dll here. Do it in GiveUp
*/
winGetDDProcAddresses_Exit:
/* Unload the DirectDraw library if we failed to initialize */
if (!fReturn && g_hmodDirectDraw != NULL) {
FreeLibrary(g_hmodDirectDraw);
g_hmodDirectDraw = NULL;
}
return fReturn;
}
void
winReleaseDDProcAddresses(void)
{
if (g_hmodDirectDraw != NULL) {
FreeLibrary(g_hmodDirectDraw);
g_hmodDirectDraw = NULL;
g_fpDirectDrawCreate = NULL;
g_fpDirectDrawCreateClipper = NULL;
}
}