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495 lines
16 KiB
C
495 lines
16 KiB
C
/*
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* Copyright (c) 2016, NVIDIA CORPORATION.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and/or associated documentation files (the
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* "Materials"), to deal in the Materials without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Materials, and to
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* permit persons to whom the Materials are furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* unaltered in all copies or substantial portions of the Materials.
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* Any additions, deletions, or changes to the original source files
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* must be clearly indicated in accompanying documentation.
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*
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* If only executable code is distributed, then the accompanying
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* documentation must state that "this software is based in part on the
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* work of the Khronos Group."
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*
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* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
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*/
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#include <dix-config.h>
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#include "hashtable.h"
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#include "vndserver.h"
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#include "vndservervendor.h"
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/**
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* The length of the dispatchFuncs array. Every opcode above this is a
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* X_GLsop_* code, which all can use the same handler.
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*/
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#define OPCODE_ARRAY_LEN 100
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// This hashtable is used to keep track of the dispatch stubs for
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// GLXVendorPrivate and GLXVendorPrivateWithReply.
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typedef struct GlxVendorPrivDispatchRec {
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CARD32 vendorCode;
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GlxServerDispatchProc proc;
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HashTable hh;
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} GlxVendorPrivDispatch;
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static GlxServerDispatchProc dispatchFuncs[OPCODE_ARRAY_LEN] = {};
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static HashTable vendorPrivHash = NULL;
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static HtGenericHashSetupRec vendorPrivSetup = {
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.keySize = sizeof(CARD32)
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};
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static int DispatchBadRequest(ClientPtr client)
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{
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return BadRequest;
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}
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static GlxVendorPrivDispatch *LookupVendorPrivDispatch(CARD32 vendorCode, Bool create)
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{
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GlxVendorPrivDispatch *disp = NULL;
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disp = ht_find(vendorPrivHash, &vendorCode);
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if (disp == NULL && create) {
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if ((disp = ht_add(vendorPrivHash, &vendorCode))) {
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disp->vendorCode = vendorCode;
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disp->proc = NULL;
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}
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}
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return disp;
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}
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static GlxServerDispatchProc GetVendorDispatchFunc(CARD8 opcode, CARD32 vendorCode)
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{
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GlxServerVendor *vendor;
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xorg_list_for_each_entry(vendor, &GlxVendorList, entry) {
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GlxServerDispatchProc proc = vendor->glxvc.getDispatchAddress(opcode, vendorCode);
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if (proc != NULL) {
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return proc;
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}
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}
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return DispatchBadRequest;
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}
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static void SetReplyHeader(ClientPtr client, void *replyPtr)
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{
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xGenericReply *rep = (xGenericReply *) replyPtr;
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rep->type = X_Reply;
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rep->sequenceNumber = client->sequence;
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if (client->swapped) {
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swaps(&rep->sequenceNumber);
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}
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rep->length = 0;
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}
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/* Include the trivial dispatch handlers */
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#include "vnd_dispatch_stubs.c"
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static int dispatch_GLXQueryVersion(ClientPtr client)
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{
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xGLXQueryVersionReply reply;
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REQUEST_SIZE_MATCH(xGLXQueryVersionReq);
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SetReplyHeader(client, &reply);
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reply.majorVersion = GlxCheckSwap(client, 1);
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reply.minorVersion = GlxCheckSwap(client, 4);
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WriteToClient(client, sz_xGLXQueryVersionReply, &reply);
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return Success;
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}
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/* broken header workaround */
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#ifndef X_GLXSetClientInfo2ARB
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#define X_GLXSetClientInfo2ARB X_GLXSetConfigInfo2ARB
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#endif
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/**
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* This function is used for X_GLXClientInfo, X_GLXSetClientInfoARB, and
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* X_GLXSetClientInfo2ARB.
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*/
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static int dispatch_GLXClientInfo(ClientPtr client)
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{
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GlxServerVendor *vendor;
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void *requestCopy = NULL;
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size_t requestSize = client->req_len * 4;
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if (client->minorOp == X_GLXClientInfo) {
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REQUEST_AT_LEAST_SIZE(xGLXClientInfoReq);
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} else if (client->minorOp == X_GLXSetClientInfoARB) {
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REQUEST_AT_LEAST_SIZE(xGLXSetClientInfoARBReq);
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} else if (client->minorOp == X_GLXSetClientInfo2ARB) {
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REQUEST_AT_LEAST_SIZE(xGLXSetClientInfo2ARBReq);
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} else {
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return BadImplementation;
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}
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// We'll forward this request to each vendor library. Since a vendor might
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// modify the request data in place (e.g., for byte swapping), make a copy
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// of the request first.
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requestCopy = malloc(requestSize);
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if (requestCopy == NULL) {
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return BadAlloc;
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}
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memcpy(requestCopy, client->requestBuffer, requestSize);
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xorg_list_for_each_entry(vendor, &GlxVendorList, entry) {
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vendor->glxvc.handleRequest(client);
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// Revert the request buffer back to our copy.
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memcpy(client->requestBuffer, requestCopy, requestSize);
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}
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free(requestCopy);
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return Success;
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}
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static int CommonLoseCurrent(ClientPtr client, GlxContextTagInfo *tagInfo)
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{
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int ret;
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ret = tagInfo->vendor->glxvc.makeCurrent(client,
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tagInfo->tag, // No old context tag,
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None, None, None, 0);
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if (ret == Success) {
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GlxFreeContextTag(tagInfo);
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}
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return ret;
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}
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static int CommonMakeNewCurrent(ClientPtr client,
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GlxServerVendor *vendor,
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GLXDrawable drawable,
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GLXDrawable readdrawable,
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GLXContextID context,
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GLXContextTag *newContextTag)
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{
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int ret = BadAlloc;
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GlxContextTagInfo *tagInfo;
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tagInfo = GlxAllocContextTag(client, vendor);
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if (tagInfo) {
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ret = vendor->glxvc.makeCurrent(client,
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0, // No old context tag,
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drawable, readdrawable, context,
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tagInfo->tag);
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if (ret == Success) {
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tagInfo->drawable = drawable;
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tagInfo->readdrawable = readdrawable;
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tagInfo->context = context;
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*newContextTag = tagInfo->tag;
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} else {
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GlxFreeContextTag(tagInfo);
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}
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}
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return ret;
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}
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static int CommonMakeCurrent(ClientPtr client,
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GLXContextTag oldContextTag,
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GLXDrawable drawable,
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GLXDrawable readdrawable,
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GLXContextID context)
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{
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xGLXMakeCurrentReply reply = {};
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GlxContextTagInfo *oldTag = NULL;
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GlxServerVendor *newVendor = NULL;
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oldContextTag = GlxCheckSwap(client, oldContextTag);
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drawable = GlxCheckSwap(client, drawable);
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readdrawable = GlxCheckSwap(client, readdrawable);
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context = GlxCheckSwap(client, context);
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SetReplyHeader(client, &reply);
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if (oldContextTag != 0) {
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oldTag = GlxLookupContextTag(client, oldContextTag);
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if (oldTag == NULL) {
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return GlxErrorBase + GLXBadContextTag;
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}
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}
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if (context != 0) {
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newVendor = GlxGetXIDMap(context);
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if (newVendor == NULL) {
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return GlxErrorBase + GLXBadContext;
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}
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}
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if (oldTag == NULL && newVendor == NULL) {
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// Nothing to do here. Just send a successful reply.
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reply.contextTag = 0;
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} else if (oldTag != NULL && newVendor != NULL
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&& oldTag->context == context
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&& oldTag->drawable == drawable
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&& oldTag->readdrawable == readdrawable)
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{
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// The old and new values are all the same, so send a successful reply.
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reply.contextTag = oldTag->tag;
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} else {
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// TODO: For switching contexts in a single vendor, just make one
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// makeCurrent call?
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// TODO: When changing vendors, would it be better to do the
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// MakeCurrent(new) first, then the LoseCurrent(old)?
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// If the MakeCurrent(new) fails, then the old context will still be current.
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// If the LoseCurrent(old) fails, then we can (probably) undo the MakeCurrent(new) with
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// a LoseCurrent(old).
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// But, if the recovery LoseCurrent(old) fails, then we're really in a bad state.
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// Clear the old context first.
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if (oldTag != NULL) {
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int ret = CommonLoseCurrent(client, oldTag);
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if (ret != Success) {
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return ret;
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}
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oldTag = NULL;
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}
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if (newVendor != NULL) {
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int ret = CommonMakeNewCurrent(client, newVendor, drawable, readdrawable, context, &reply.contextTag);
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if (ret != Success) {
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return ret;
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}
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} else {
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reply.contextTag = 0;
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}
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}
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reply.contextTag = GlxCheckSwap(client, reply.contextTag);
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WriteToClient(client, sz_xGLXMakeCurrentReply, &reply);
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return Success;
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}
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static int dispatch_GLXMakeCurrent(ClientPtr client)
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{
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REQUEST(xGLXMakeCurrentReq);
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REQUEST_SIZE_MATCH(*stuff);
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return CommonMakeCurrent(client, stuff->oldContextTag,
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stuff->drawable, stuff->drawable, stuff->context);
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}
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static int dispatch_GLXMakeContextCurrent(ClientPtr client)
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{
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REQUEST(xGLXMakeContextCurrentReq);
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REQUEST_SIZE_MATCH(*stuff);
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return CommonMakeCurrent(client, stuff->oldContextTag,
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stuff->drawable, stuff->readdrawable, stuff->context);
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}
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static int dispatch_GLXMakeCurrentReadSGI(ClientPtr client)
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{
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REQUEST(xGLXMakeCurrentReadSGIReq);
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REQUEST_SIZE_MATCH(*stuff);
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return CommonMakeCurrent(client, stuff->oldContextTag,
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stuff->drawable, stuff->readable, stuff->context);
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}
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static int dispatch_GLXCopyContext(ClientPtr client)
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{
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REQUEST(xGLXCopyContextReq);
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GlxServerVendor *vendor;
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REQUEST_SIZE_MATCH(*stuff);
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// If we've got a context tag, then we'll use it to select a vendor. If we
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// don't have a tag, then we'll look up one of the contexts. In either
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// case, it's up to the vendor library to make sure that the context ID's
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// are valid.
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if (stuff->contextTag != 0) {
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GlxContextTagInfo *tagInfo = GlxLookupContextTag(client, GlxCheckSwap(client, stuff->contextTag));
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if (tagInfo == NULL) {
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return GlxErrorBase + GLXBadContextTag;
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}
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vendor = tagInfo->vendor;
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} else {
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vendor = GlxGetXIDMap(GlxCheckSwap(client, stuff->source));
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if (vendor == NULL) {
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return GlxErrorBase + GLXBadContext;
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}
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}
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return vendor->glxvc.handleRequest(client);
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}
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static int dispatch_GLXSwapBuffers(ClientPtr client)
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{
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GlxServerVendor *vendor = NULL;
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REQUEST(xGLXSwapBuffersReq);
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REQUEST_SIZE_MATCH(*stuff);
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if (stuff->contextTag != 0) {
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// If the request has a context tag, then look up a vendor from that.
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// The vendor library is then responsible for validating the drawable.
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GlxContextTagInfo *tagInfo = GlxLookupContextTag(client, GlxCheckSwap(client, stuff->contextTag));
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if (tagInfo == NULL) {
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return GlxErrorBase + GLXBadContextTag;
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}
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vendor = tagInfo->vendor;
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} else {
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// We don't have a context tag, so look up the vendor from the
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// drawable.
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vendor = GlxGetXIDMap(GlxCheckSwap(client, stuff->drawable));
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if (vendor == NULL) {
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return GlxErrorBase + GLXBadDrawable;
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}
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}
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return vendor->glxvc.handleRequest(client);
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}
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/**
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* This is a generic handler for all of the X_GLXsop* requests.
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*/
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static int dispatch_GLXSingle(ClientPtr client)
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{
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REQUEST(xGLXSingleReq);
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GlxContextTagInfo *tagInfo;
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REQUEST_AT_LEAST_SIZE(*stuff);
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tagInfo = GlxLookupContextTag(client, GlxCheckSwap(client, stuff->contextTag));
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if (tagInfo != NULL) {
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return tagInfo->vendor->glxvc.handleRequest(client);
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} else {
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return GlxErrorBase + GLXBadContextTag;
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}
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}
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static int dispatch_GLXVendorPriv(ClientPtr client)
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{
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GlxVendorPrivDispatch *disp;
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REQUEST(xGLXVendorPrivateReq);
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REQUEST_AT_LEAST_SIZE(*stuff);
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disp = LookupVendorPrivDispatch(GlxCheckSwap(client, stuff->vendorCode), TRUE);
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if (disp == NULL) {
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return BadAlloc;
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}
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if (disp->proc == NULL) {
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// We don't have a dispatch function for this request yet. Check with
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// each vendor library to find one.
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// Note that even if none of the vendors provides a dispatch stub,
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// we'll still add an entry to the dispatch table, so that we don't
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// have to look it up again later.
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disp->proc = GetVendorDispatchFunc(stuff->glxCode,
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GlxCheckSwap(client,
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stuff->vendorCode));
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}
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return disp->proc(client);
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}
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Bool GlxDispatchInit(void)
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{
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GlxVendorPrivDispatch *disp;
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vendorPrivHash = ht_create(sizeof(CARD32), sizeof(GlxVendorPrivDispatch),
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ht_generic_hash, ht_generic_compare,
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(void *) &vendorPrivSetup);
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if (!vendorPrivHash) {
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return FALSE;
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}
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// Assign a custom dispatch stub GLXMakeCurrentReadSGI. This is the only
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// vendor private request that we need to deal with in libglvnd itself.
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disp = LookupVendorPrivDispatch(X_GLXvop_MakeCurrentReadSGI, TRUE);
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if (disp == NULL) {
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return FALSE;
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}
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disp->proc = dispatch_GLXMakeCurrentReadSGI;
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// Assign the dispatch stubs for requests that need special handling.
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dispatchFuncs[X_GLXQueryVersion] = dispatch_GLXQueryVersion;
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dispatchFuncs[X_GLXMakeCurrent] = dispatch_GLXMakeCurrent;
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dispatchFuncs[X_GLXMakeContextCurrent] = dispatch_GLXMakeContextCurrent;
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dispatchFuncs[X_GLXCopyContext] = dispatch_GLXCopyContext;
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dispatchFuncs[X_GLXSwapBuffers] = dispatch_GLXSwapBuffers;
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dispatchFuncs[X_GLXClientInfo] = dispatch_GLXClientInfo;
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dispatchFuncs[X_GLXSetClientInfoARB] = dispatch_GLXClientInfo;
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dispatchFuncs[X_GLXSetClientInfo2ARB] = dispatch_GLXClientInfo;
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dispatchFuncs[X_GLXVendorPrivate] = dispatch_GLXVendorPriv;
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dispatchFuncs[X_GLXVendorPrivateWithReply] = dispatch_GLXVendorPriv;
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// Assign the trivial stubs
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dispatchFuncs[X_GLXRender] = dispatch_Render;
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dispatchFuncs[X_GLXRenderLarge] = dispatch_RenderLarge;
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dispatchFuncs[X_GLXCreateContext] = dispatch_CreateContext;
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dispatchFuncs[X_GLXDestroyContext] = dispatch_DestroyContext;
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dispatchFuncs[X_GLXWaitGL] = dispatch_WaitGL;
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dispatchFuncs[X_GLXWaitX] = dispatch_WaitX;
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dispatchFuncs[X_GLXUseXFont] = dispatch_UseXFont;
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dispatchFuncs[X_GLXCreateGLXPixmap] = dispatch_CreateGLXPixmap;
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dispatchFuncs[X_GLXGetVisualConfigs] = dispatch_GetVisualConfigs;
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dispatchFuncs[X_GLXDestroyGLXPixmap] = dispatch_DestroyGLXPixmap;
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dispatchFuncs[X_GLXQueryExtensionsString] = dispatch_QueryExtensionsString;
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dispatchFuncs[X_GLXQueryServerString] = dispatch_QueryServerString;
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dispatchFuncs[X_GLXChangeDrawableAttributes] = dispatch_ChangeDrawableAttributes;
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dispatchFuncs[X_GLXCreateNewContext] = dispatch_CreateNewContext;
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dispatchFuncs[X_GLXCreatePbuffer] = dispatch_CreatePbuffer;
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dispatchFuncs[X_GLXCreatePixmap] = dispatch_CreatePixmap;
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dispatchFuncs[X_GLXCreateWindow] = dispatch_CreateWindow;
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dispatchFuncs[X_GLXCreateContextAttribsARB] = dispatch_CreateContextAttribsARB;
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dispatchFuncs[X_GLXDestroyPbuffer] = dispatch_DestroyPbuffer;
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dispatchFuncs[X_GLXDestroyPixmap] = dispatch_DestroyPixmap;
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dispatchFuncs[X_GLXDestroyWindow] = dispatch_DestroyWindow;
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dispatchFuncs[X_GLXGetDrawableAttributes] = dispatch_GetDrawableAttributes;
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dispatchFuncs[X_GLXGetFBConfigs] = dispatch_GetFBConfigs;
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dispatchFuncs[X_GLXQueryContext] = dispatch_QueryContext;
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dispatchFuncs[X_GLXIsDirect] = dispatch_IsDirect;
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return TRUE;
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}
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void GlxDispatchReset(void)
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{
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memset(dispatchFuncs, 0, sizeof(dispatchFuncs));
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ht_destroy(vendorPrivHash);
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vendorPrivHash = NULL;
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}
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int GlxDispatchRequest(ClientPtr client)
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{
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REQUEST(xReq);
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int result;
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if (GlxExtensionEntry->base == 0)
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return BadRequest;
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GlxSetRequestClient(client);
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if (stuff->data < OPCODE_ARRAY_LEN) {
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if (dispatchFuncs[stuff->data] == NULL) {
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// Try to find a dispatch stub.
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dispatchFuncs[stuff->data] = GetVendorDispatchFunc(stuff->data, 0);
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}
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result = dispatchFuncs[stuff->data](client);
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} else {
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result = dispatch_GLXSingle(client);
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}
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GlxSetRequestClient(NULL);
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return result;
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}
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