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xserver/glx/indirect_table.c

1811 lines
74 KiB
C

/* DO NOT EDIT - This file generated automatically by glX_server_table.py (from Mesa) script */
/*
* (C) Copyright IBM Corporation 2005, 2006
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* IBM,
* AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <inttypes.h>
#include "glxserver.h"
#include "glxext.h"
#include "indirect_dispatch.h"
#include "indirect_reqsize.h"
#include "indirect_table.h"
/*****************************************************************/
/* tree depth = 3 */
static const int_fast16_t Single_dispatch_tree[24] = {
/* [0] -> opcode range [0, 256], node depth 1 */
2,
5,
13,
16,
EMPTY_LEAF,
/* [5] -> opcode range [0, 64], node depth 2 */
2,
LEAF(0),
LEAF(16),
10,
EMPTY_LEAF,
/* [10] -> opcode range [32, 48], node depth 3 */
1,
LEAF(32),
EMPTY_LEAF,
/* [13] -> opcode range [64, 128], node depth 2 */
1,
EMPTY_LEAF,
LEAF(40),
/* [16] -> opcode range [128, 192], node depth 2 */
2,
LEAF(72),
LEAF(88),
21,
EMPTY_LEAF,
/* [21] -> opcode range [160, 176], node depth 3 */
1,
LEAF(104),
EMPTY_LEAF,
};
static const void *Single_function_table[112][2] = {
/* [ 0] = 0 */ {NULL, NULL},
/* [ 1] = 1 */ {__glXDisp_Render, __glXDispSwap_Render},
/* [ 2] = 2 */ {__glXDisp_RenderLarge, __glXDispSwap_RenderLarge},
/* [ 3] = 3 */ {__glXDisp_CreateContext, __glXDispSwap_CreateContext},
/* [ 4] = 4 */ {__glXDisp_DestroyContext,
__glXDispSwap_DestroyContext},
/* [ 5] = 5 */ {__glXDisp_MakeCurrent, __glXDispSwap_MakeCurrent},
/* [ 6] = 6 */ {__glXDisp_IsDirect, __glXDispSwap_IsDirect},
/* [ 7] = 7 */ {__glXDisp_QueryVersion, __glXDispSwap_QueryVersion},
/* [ 8] = 8 */ {__glXDisp_WaitGL, __glXDispSwap_WaitGL},
/* [ 9] = 9 */ {__glXDisp_WaitX, __glXDispSwap_WaitX},
/* [ 10] = 10 */ {__glXDisp_CopyContext, __glXDispSwap_CopyContext},
/* [ 11] = 11 */ {__glXDisp_SwapBuffers, __glXDispSwap_SwapBuffers},
/* [ 12] = 12 */ {__glXDisp_UseXFont, __glXDispSwap_UseXFont},
/* [ 13] = 13 */ {__glXDisp_CreateGLXPixmap,
__glXDispSwap_CreateGLXPixmap},
/* [ 14] = 14 */ {__glXDisp_GetVisualConfigs,
__glXDispSwap_GetVisualConfigs},
/* [ 15] = 15 */ {__glXDisp_DestroyGLXPixmap,
__glXDispSwap_DestroyGLXPixmap},
/* [ 16] = 16 */ {__glXDisp_VendorPrivate, __glXDispSwap_VendorPrivate},
/* [ 17] = 17 */ {__glXDisp_VendorPrivateWithReply,
__glXDispSwap_VendorPrivateWithReply},
/* [ 18] = 18 */ {__glXDisp_QueryExtensionsString,
__glXDispSwap_QueryExtensionsString},
/* [ 19] = 19 */ {__glXDisp_QueryServerString,
__glXDispSwap_QueryServerString},
/* [ 20] = 20 */ {__glXDisp_ClientInfo, __glXDispSwap_ClientInfo},
/* [ 21] = 21 */ {__glXDisp_GetFBConfigs, __glXDispSwap_GetFBConfigs},
/* [ 22] = 22 */ {__glXDisp_CreatePixmap, __glXDispSwap_CreatePixmap},
/* [ 23] = 23 */ {__glXDisp_DestroyPixmap, __glXDispSwap_DestroyPixmap},
/* [ 24] = 24 */ {__glXDisp_CreateNewContext,
__glXDispSwap_CreateNewContext},
/* [ 25] = 25 */ {__glXDisp_QueryContext, __glXDispSwap_QueryContext},
/* [ 26] = 26 */ {__glXDisp_MakeContextCurrent,
__glXDispSwap_MakeContextCurrent},
/* [ 27] = 27 */ {__glXDisp_CreatePbuffer, __glXDispSwap_CreatePbuffer},
/* [ 28] = 28 */ {__glXDisp_DestroyPbuffer,
__glXDispSwap_DestroyPbuffer},
/* [ 29] = 29 */ {__glXDisp_GetDrawableAttributes,
__glXDispSwap_GetDrawableAttributes},
/* [ 30] = 30 */ {__glXDisp_ChangeDrawableAttributes,
__glXDispSwap_ChangeDrawableAttributes},
/* [ 31] = 31 */ {__glXDisp_CreateWindow, __glXDispSwap_CreateWindow},
/* [ 32] = 32 */ {__glXDisp_DestroyWindow, __glXDispSwap_DestroyWindow},
/* [ 33] = 33 */ {__glXDisp_SetClientInfoARB,
__glXDispSwap_SetClientInfoARB},
/* [ 34] = 34 */ {__glXDisp_CreateContextAttribsARB,
__glXDispSwap_CreateContextAttribsARB},
/* [ 35] = 35 */ {__glXDisp_SetClientInfo2ARB,
__glXDispSwap_SetClientInfo2ARB},
/* [ 36] = 36 */ {NULL, NULL},
/* [ 37] = 37 */ {NULL, NULL},
/* [ 38] = 38 */ {NULL, NULL},
/* [ 39] = 39 */ {NULL, NULL},
/* [ 40] = 96 */ {NULL, NULL},
/* [ 41] = 97 */ {NULL, NULL},
/* [ 42] = 98 */ {NULL, NULL},
/* [ 43] = 99 */ {NULL, NULL},
/* [ 44] = 100 */ {NULL, NULL},
/* [ 45] = 101 */ {__glXDisp_NewList, __glXDispSwap_NewList},
/* [ 46] = 102 */ {__glXDisp_EndList, __glXDispSwap_EndList},
/* [ 47] = 103 */ {__glXDisp_DeleteLists, __glXDispSwap_DeleteLists},
/* [ 48] = 104 */ {__glXDisp_GenLists, __glXDispSwap_GenLists},
/* [ 49] = 105 */ {__glXDisp_FeedbackBuffer,
__glXDispSwap_FeedbackBuffer},
/* [ 50] = 106 */ {__glXDisp_SelectBuffer, __glXDispSwap_SelectBuffer},
/* [ 51] = 107 */ {__glXDisp_RenderMode, __glXDispSwap_RenderMode},
/* [ 52] = 108 */ {__glXDisp_Finish, __glXDispSwap_Finish},
/* [ 53] = 109 */ {__glXDisp_PixelStoref, __glXDispSwap_PixelStoref},
/* [ 54] = 110 */ {__glXDisp_PixelStorei, __glXDispSwap_PixelStorei},
/* [ 55] = 111 */ {__glXDisp_ReadPixels, __glXDispSwap_ReadPixels},
/* [ 56] = 112 */ {__glXDisp_GetBooleanv, __glXDispSwap_GetBooleanv},
/* [ 57] = 113 */ {__glXDisp_GetClipPlane, __glXDispSwap_GetClipPlane},
/* [ 58] = 114 */ {__glXDisp_GetDoublev, __glXDispSwap_GetDoublev},
/* [ 59] = 115 */ {__glXDisp_GetError, __glXDispSwap_GetError},
/* [ 60] = 116 */ {__glXDisp_GetFloatv, __glXDispSwap_GetFloatv},
/* [ 61] = 117 */ {__glXDisp_GetIntegerv, __glXDispSwap_GetIntegerv},
/* [ 62] = 118 */ {__glXDisp_GetLightfv, __glXDispSwap_GetLightfv},
/* [ 63] = 119 */ {__glXDisp_GetLightiv, __glXDispSwap_GetLightiv},
/* [ 64] = 120 */ {__glXDisp_GetMapdv, __glXDispSwap_GetMapdv},
/* [ 65] = 121 */ {__glXDisp_GetMapfv, __glXDispSwap_GetMapfv},
/* [ 66] = 122 */ {__glXDisp_GetMapiv, __glXDispSwap_GetMapiv},
/* [ 67] = 123 */ {__glXDisp_GetMaterialfv, __glXDispSwap_GetMaterialfv},
/* [ 68] = 124 */ {__glXDisp_GetMaterialiv, __glXDispSwap_GetMaterialiv},
/* [ 69] = 125 */ {__glXDisp_GetPixelMapfv, __glXDispSwap_GetPixelMapfv},
/* [ 70] = 126 */ {__glXDisp_GetPixelMapuiv,
__glXDispSwap_GetPixelMapuiv},
/* [ 71] = 127 */ {__glXDisp_GetPixelMapusv,
__glXDispSwap_GetPixelMapusv},
/* [ 72] = 128 */ {__glXDisp_GetPolygonStipple,
__glXDispSwap_GetPolygonStipple},
/* [ 73] = 129 */ {__glXDisp_GetString, __glXDispSwap_GetString},
/* [ 74] = 130 */ {__glXDisp_GetTexEnvfv, __glXDispSwap_GetTexEnvfv},
/* [ 75] = 131 */ {__glXDisp_GetTexEnviv, __glXDispSwap_GetTexEnviv},
/* [ 76] = 132 */ {__glXDisp_GetTexGendv, __glXDispSwap_GetTexGendv},
/* [ 77] = 133 */ {__glXDisp_GetTexGenfv, __glXDispSwap_GetTexGenfv},
/* [ 78] = 134 */ {__glXDisp_GetTexGeniv, __glXDispSwap_GetTexGeniv},
/* [ 79] = 135 */ {__glXDisp_GetTexImage, __glXDispSwap_GetTexImage},
/* [ 80] = 136 */ {__glXDisp_GetTexParameterfv,
__glXDispSwap_GetTexParameterfv},
/* [ 81] = 137 */ {__glXDisp_GetTexParameteriv,
__glXDispSwap_GetTexParameteriv},
/* [ 82] = 138 */ {__glXDisp_GetTexLevelParameterfv,
__glXDispSwap_GetTexLevelParameterfv},
/* [ 83] = 139 */ {__glXDisp_GetTexLevelParameteriv,
__glXDispSwap_GetTexLevelParameteriv},
/* [ 84] = 140 */ {__glXDisp_IsEnabled, __glXDispSwap_IsEnabled},
/* [ 85] = 141 */ {__glXDisp_IsList, __glXDispSwap_IsList},
/* [ 86] = 142 */ {__glXDisp_Flush, __glXDispSwap_Flush},
/* [ 87] = 143 */ {__glXDisp_AreTexturesResident,
__glXDispSwap_AreTexturesResident},
/* [ 88] = 144 */ {__glXDisp_DeleteTextures,
__glXDispSwap_DeleteTextures},
/* [ 89] = 145 */ {__glXDisp_GenTextures, __glXDispSwap_GenTextures},
/* [ 90] = 146 */ {__glXDisp_IsTexture, __glXDispSwap_IsTexture},
/* [ 91] = 147 */ {__glXDisp_GetColorTable, __glXDispSwap_GetColorTable},
/* [ 92] = 148 */ {__glXDisp_GetColorTableParameterfv,
__glXDispSwap_GetColorTableParameterfv},
/* [ 93] = 149 */ {__glXDisp_GetColorTableParameteriv,
__glXDispSwap_GetColorTableParameteriv},
/* [ 94] = 150 */ {__glXDisp_GetConvolutionFilter,
__glXDispSwap_GetConvolutionFilter},
/* [ 95] = 151 */ {__glXDisp_GetConvolutionParameterfv,
__glXDispSwap_GetConvolutionParameterfv},
/* [ 96] = 152 */ {__glXDisp_GetConvolutionParameteriv,
__glXDispSwap_GetConvolutionParameteriv},
/* [ 97] = 153 */ {__glXDisp_GetSeparableFilter,
__glXDispSwap_GetSeparableFilter},
/* [ 98] = 154 */ {__glXDisp_GetHistogram, __glXDispSwap_GetHistogram},
/* [ 99] = 155 */ {__glXDisp_GetHistogramParameterfv,
__glXDispSwap_GetHistogramParameterfv},
/* [ 100] = 156 */ {__glXDisp_GetHistogramParameteriv,
__glXDispSwap_GetHistogramParameteriv},
/* [ 101] = 157 */ {__glXDisp_GetMinmax, __glXDispSwap_GetMinmax},
/* [ 102] = 158 */ {__glXDisp_GetMinmaxParameterfv,
__glXDispSwap_GetMinmaxParameterfv},
/* [ 103] = 159 */ {__glXDisp_GetMinmaxParameteriv,
__glXDispSwap_GetMinmaxParameteriv},
/* [ 104] = 160 */ {__glXDisp_GetCompressedTexImage,
__glXDispSwap_GetCompressedTexImage},
/* [ 105] = 161 */ {__glXDisp_DeleteQueries, __glXDispSwap_DeleteQueries},
/* [ 106] = 162 */ {__glXDisp_GenQueries, __glXDispSwap_GenQueries},
/* [ 107] = 163 */ {__glXDisp_IsQuery, __glXDispSwap_IsQuery},
/* [ 108] = 164 */ {__glXDisp_GetQueryiv, __glXDispSwap_GetQueryiv},
/* [ 109] = 165 */ {__glXDisp_GetQueryObjectiv,
__glXDispSwap_GetQueryObjectiv},
/* [ 110] = 166 */ {__glXDisp_GetQueryObjectuiv,
__glXDispSwap_GetQueryObjectuiv},
/* [ 111] = 167 */ {NULL, NULL},
};
const struct __glXDispatchInfo Single_dispatch_info = {
8,
Single_dispatch_tree,
Single_function_table,
NULL,
NULL
};
/*****************************************************************/
/* tree depth = 8 */
static const int_fast16_t Render_dispatch_tree[92] = {
/* [0] -> opcode range [0, 8192], node depth 1 */
2,
5,
31,
54,
EMPTY_LEAF,
/* [5] -> opcode range [0, 2048], node depth 2 */
1,
8,
EMPTY_LEAF,
/* [8] -> opcode range [0, 1024], node depth 3 */
1,
11,
EMPTY_LEAF,
/* [11] -> opcode range [0, 512], node depth 4 */
1,
14,
EMPTY_LEAF,
/* [14] -> opcode range [0, 256], node depth 5 */
4,
LEAF(0),
LEAF(16),
LEAF(32),
LEAF(48),
LEAF(64),
LEAF(80),
LEAF(96),
LEAF(112),
LEAF(128),
LEAF(144),
LEAF(160),
LEAF(176),
LEAF(192),
LEAF(208),
LEAF(224),
EMPTY_LEAF,
/* [31] -> opcode range [2048, 4096], node depth 2 */
1,
34,
EMPTY_LEAF,
/* [34] -> opcode range [2048, 3072], node depth 3 */
1,
37,
EMPTY_LEAF,
/* [37] -> opcode range [2048, 2560], node depth 4 */
1,
40,
EMPTY_LEAF,
/* [40] -> opcode range [2048, 2304], node depth 5 */
1,
43,
EMPTY_LEAF,
/* [43] -> opcode range [2048, 2176], node depth 6 */
1,
46,
EMPTY_LEAF,
/* [46] -> opcode range [2048, 2112], node depth 7 */
1,
49,
EMPTY_LEAF,
/* [49] -> opcode range [2048, 2080], node depth 8 */
2,
LEAF(240),
LEAF(248),
LEAF(256),
EMPTY_LEAF,
/* [54] -> opcode range [4096, 6144], node depth 2 */
1,
57,
EMPTY_LEAF,
/* [57] -> opcode range [4096, 5120], node depth 3 */
1,
60,
EMPTY_LEAF,
/* [60] -> opcode range [4096, 4608], node depth 4 */
1,
63,
EMPTY_LEAF,
/* [63] -> opcode range [4096, 4352], node depth 5 */
4,
LEAF(264),
LEAF(280),
80,
EMPTY_LEAF,
EMPTY_LEAF,
LEAF(296),
LEAF(312),
LEAF(328),
LEAF(344),
EMPTY_LEAF,
83,
86,
EMPTY_LEAF,
89,
LEAF(360),
EMPTY_LEAF,
/* [80] -> opcode range [4128, 4144], node depth 6 */
1,
LEAF(376),
EMPTY_LEAF,
/* [83] -> opcode range [4256, 4272], node depth 6 */
1,
EMPTY_LEAF,
LEAF(384),
/* [86] -> opcode range [4272, 4288], node depth 6 */
1,
LEAF(392),
EMPTY_LEAF,
/* [89] -> opcode range [4304, 4320], node depth 6 */
1,
EMPTY_LEAF,
LEAF(400),
};
static const void *Render_function_table[408][2] = {
/* [ 0] = 0 */ {NULL, NULL},
/* [ 1] = 1 */ {__glXDisp_CallList, __glXDispSwap_CallList},
/* [ 2] = 2 */ {__glXDisp_CallLists, __glXDispSwap_CallLists},
/* [ 3] = 3 */ {__glXDisp_ListBase, __glXDispSwap_ListBase},
/* [ 4] = 4 */ {__glXDisp_Begin, __glXDispSwap_Begin},
/* [ 5] = 5 */ {__glXDisp_Bitmap, __glXDispSwap_Bitmap},
/* [ 6] = 6 */ {__glXDisp_Color3bv, __glXDispSwap_Color3bv},
/* [ 7] = 7 */ {__glXDisp_Color3dv, __glXDispSwap_Color3dv},
/* [ 8] = 8 */ {__glXDisp_Color3fv, __glXDispSwap_Color3fv},
/* [ 9] = 9 */ {__glXDisp_Color3iv, __glXDispSwap_Color3iv},
/* [ 10] = 10 */ {__glXDisp_Color3sv, __glXDispSwap_Color3sv},
/* [ 11] = 11 */ {__glXDisp_Color3ubv, __glXDispSwap_Color3ubv},
/* [ 12] = 12 */ {__glXDisp_Color3uiv, __glXDispSwap_Color3uiv},
/* [ 13] = 13 */ {__glXDisp_Color3usv, __glXDispSwap_Color3usv},
/* [ 14] = 14 */ {__glXDisp_Color4bv, __glXDispSwap_Color4bv},
/* [ 15] = 15 */ {__glXDisp_Color4dv, __glXDispSwap_Color4dv},
/* [ 16] = 16 */ {__glXDisp_Color4fv, __glXDispSwap_Color4fv},
/* [ 17] = 17 */ {__glXDisp_Color4iv, __glXDispSwap_Color4iv},
/* [ 18] = 18 */ {__glXDisp_Color4sv, __glXDispSwap_Color4sv},
/* [ 19] = 19 */ {__glXDisp_Color4ubv, __glXDispSwap_Color4ubv},
/* [ 20] = 20 */ {__glXDisp_Color4uiv, __glXDispSwap_Color4uiv},
/* [ 21] = 21 */ {__glXDisp_Color4usv, __glXDispSwap_Color4usv},
/* [ 22] = 22 */ {__glXDisp_EdgeFlagv, __glXDispSwap_EdgeFlagv},
/* [ 23] = 23 */ {__glXDisp_End, __glXDispSwap_End},
/* [ 24] = 24 */ {__glXDisp_Indexdv, __glXDispSwap_Indexdv},
/* [ 25] = 25 */ {__glXDisp_Indexfv, __glXDispSwap_Indexfv},
/* [ 26] = 26 */ {__glXDisp_Indexiv, __glXDispSwap_Indexiv},
/* [ 27] = 27 */ {__glXDisp_Indexsv, __glXDispSwap_Indexsv},
/* [ 28] = 28 */ {__glXDisp_Normal3bv, __glXDispSwap_Normal3bv},
/* [ 29] = 29 */ {__glXDisp_Normal3dv, __glXDispSwap_Normal3dv},
/* [ 30] = 30 */ {__glXDisp_Normal3fv, __glXDispSwap_Normal3fv},
/* [ 31] = 31 */ {__glXDisp_Normal3iv, __glXDispSwap_Normal3iv},
/* [ 32] = 32 */ {__glXDisp_Normal3sv, __glXDispSwap_Normal3sv},
/* [ 33] = 33 */ {__glXDisp_RasterPos2dv, __glXDispSwap_RasterPos2dv},
/* [ 34] = 34 */ {__glXDisp_RasterPos2fv, __glXDispSwap_RasterPos2fv},
/* [ 35] = 35 */ {__glXDisp_RasterPos2iv, __glXDispSwap_RasterPos2iv},
/* [ 36] = 36 */ {__glXDisp_RasterPos2sv, __glXDispSwap_RasterPos2sv},
/* [ 37] = 37 */ {__glXDisp_RasterPos3dv, __glXDispSwap_RasterPos3dv},
/* [ 38] = 38 */ {__glXDisp_RasterPos3fv, __glXDispSwap_RasterPos3fv},
/* [ 39] = 39 */ {__glXDisp_RasterPos3iv, __glXDispSwap_RasterPos3iv},
/* [ 40] = 40 */ {__glXDisp_RasterPos3sv, __glXDispSwap_RasterPos3sv},
/* [ 41] = 41 */ {__glXDisp_RasterPos4dv, __glXDispSwap_RasterPos4dv},
/* [ 42] = 42 */ {__glXDisp_RasterPos4fv, __glXDispSwap_RasterPos4fv},
/* [ 43] = 43 */ {__glXDisp_RasterPos4iv, __glXDispSwap_RasterPos4iv},
/* [ 44] = 44 */ {__glXDisp_RasterPos4sv, __glXDispSwap_RasterPos4sv},
/* [ 45] = 45 */ {__glXDisp_Rectdv, __glXDispSwap_Rectdv},
/* [ 46] = 46 */ {__glXDisp_Rectfv, __glXDispSwap_Rectfv},
/* [ 47] = 47 */ {__glXDisp_Rectiv, __glXDispSwap_Rectiv},
/* [ 48] = 48 */ {__glXDisp_Rectsv, __glXDispSwap_Rectsv},
/* [ 49] = 49 */ {__glXDisp_TexCoord1dv, __glXDispSwap_TexCoord1dv},
/* [ 50] = 50 */ {__glXDisp_TexCoord1fv, __glXDispSwap_TexCoord1fv},
/* [ 51] = 51 */ {__glXDisp_TexCoord1iv, __glXDispSwap_TexCoord1iv},
/* [ 52] = 52 */ {__glXDisp_TexCoord1sv, __glXDispSwap_TexCoord1sv},
/* [ 53] = 53 */ {__glXDisp_TexCoord2dv, __glXDispSwap_TexCoord2dv},
/* [ 54] = 54 */ {__glXDisp_TexCoord2fv, __glXDispSwap_TexCoord2fv},
/* [ 55] = 55 */ {__glXDisp_TexCoord2iv, __glXDispSwap_TexCoord2iv},
/* [ 56] = 56 */ {__glXDisp_TexCoord2sv, __glXDispSwap_TexCoord2sv},
/* [ 57] = 57 */ {__glXDisp_TexCoord3dv, __glXDispSwap_TexCoord3dv},
/* [ 58] = 58 */ {__glXDisp_TexCoord3fv, __glXDispSwap_TexCoord3fv},
/* [ 59] = 59 */ {__glXDisp_TexCoord3iv, __glXDispSwap_TexCoord3iv},
/* [ 60] = 60 */ {__glXDisp_TexCoord3sv, __glXDispSwap_TexCoord3sv},
/* [ 61] = 61 */ {__glXDisp_TexCoord4dv, __glXDispSwap_TexCoord4dv},
/* [ 62] = 62 */ {__glXDisp_TexCoord4fv, __glXDispSwap_TexCoord4fv},
/* [ 63] = 63 */ {__glXDisp_TexCoord4iv, __glXDispSwap_TexCoord4iv},
/* [ 64] = 64 */ {__glXDisp_TexCoord4sv, __glXDispSwap_TexCoord4sv},
/* [ 65] = 65 */ {__glXDisp_Vertex2dv, __glXDispSwap_Vertex2dv},
/* [ 66] = 66 */ {__glXDisp_Vertex2fv, __glXDispSwap_Vertex2fv},
/* [ 67] = 67 */ {__glXDisp_Vertex2iv, __glXDispSwap_Vertex2iv},
/* [ 68] = 68 */ {__glXDisp_Vertex2sv, __glXDispSwap_Vertex2sv},
/* [ 69] = 69 */ {__glXDisp_Vertex3dv, __glXDispSwap_Vertex3dv},
/* [ 70] = 70 */ {__glXDisp_Vertex3fv, __glXDispSwap_Vertex3fv},
/* [ 71] = 71 */ {__glXDisp_Vertex3iv, __glXDispSwap_Vertex3iv},
/* [ 72] = 72 */ {__glXDisp_Vertex3sv, __glXDispSwap_Vertex3sv},
/* [ 73] = 73 */ {__glXDisp_Vertex4dv, __glXDispSwap_Vertex4dv},
/* [ 74] = 74 */ {__glXDisp_Vertex4fv, __glXDispSwap_Vertex4fv},
/* [ 75] = 75 */ {__glXDisp_Vertex4iv, __glXDispSwap_Vertex4iv},
/* [ 76] = 76 */ {__glXDisp_Vertex4sv, __glXDispSwap_Vertex4sv},
/* [ 77] = 77 */ {__glXDisp_ClipPlane, __glXDispSwap_ClipPlane},
/* [ 78] = 78 */ {__glXDisp_ColorMaterial, __glXDispSwap_ColorMaterial},
/* [ 79] = 79 */ {__glXDisp_CullFace, __glXDispSwap_CullFace},
/* [ 80] = 80 */ {__glXDisp_Fogf, __glXDispSwap_Fogf},
/* [ 81] = 81 */ {__glXDisp_Fogfv, __glXDispSwap_Fogfv},
/* [ 82] = 82 */ {__glXDisp_Fogi, __glXDispSwap_Fogi},
/* [ 83] = 83 */ {__glXDisp_Fogiv, __glXDispSwap_Fogiv},
/* [ 84] = 84 */ {__glXDisp_FrontFace, __glXDispSwap_FrontFace},
/* [ 85] = 85 */ {__glXDisp_Hint, __glXDispSwap_Hint},
/* [ 86] = 86 */ {__glXDisp_Lightf, __glXDispSwap_Lightf},
/* [ 87] = 87 */ {__glXDisp_Lightfv, __glXDispSwap_Lightfv},
/* [ 88] = 88 */ {__glXDisp_Lighti, __glXDispSwap_Lighti},
/* [ 89] = 89 */ {__glXDisp_Lightiv, __glXDispSwap_Lightiv},
/* [ 90] = 90 */ {__glXDisp_LightModelf, __glXDispSwap_LightModelf},
/* [ 91] = 91 */ {__glXDisp_LightModelfv, __glXDispSwap_LightModelfv},
/* [ 92] = 92 */ {__glXDisp_LightModeli, __glXDispSwap_LightModeli},
/* [ 93] = 93 */ {__glXDisp_LightModeliv, __glXDispSwap_LightModeliv},
/* [ 94] = 94 */ {__glXDisp_LineStipple, __glXDispSwap_LineStipple},
/* [ 95] = 95 */ {__glXDisp_LineWidth, __glXDispSwap_LineWidth},
/* [ 96] = 96 */ {__glXDisp_Materialf, __glXDispSwap_Materialf},
/* [ 97] = 97 */ {__glXDisp_Materialfv, __glXDispSwap_Materialfv},
/* [ 98] = 98 */ {__glXDisp_Materiali, __glXDispSwap_Materiali},
/* [ 99] = 99 */ {__glXDisp_Materialiv, __glXDispSwap_Materialiv},
/* [ 100] = 100 */ {__glXDisp_PointSize, __glXDispSwap_PointSize},
/* [ 101] = 101 */ {__glXDisp_PolygonMode, __glXDispSwap_PolygonMode},
/* [ 102] = 102 */ {__glXDisp_PolygonStipple,
__glXDispSwap_PolygonStipple},
/* [ 103] = 103 */ {__glXDisp_Scissor, __glXDispSwap_Scissor},
/* [ 104] = 104 */ {__glXDisp_ShadeModel, __glXDispSwap_ShadeModel},
/* [ 105] = 105 */ {__glXDisp_TexParameterf, __glXDispSwap_TexParameterf},
/* [ 106] = 106 */ {__glXDisp_TexParameterfv,
__glXDispSwap_TexParameterfv},
/* [ 107] = 107 */ {__glXDisp_TexParameteri, __glXDispSwap_TexParameteri},
/* [ 108] = 108 */ {__glXDisp_TexParameteriv,
__glXDispSwap_TexParameteriv},
/* [ 109] = 109 */ {__glXDisp_TexImage1D, __glXDispSwap_TexImage1D},
/* [ 110] = 110 */ {__glXDisp_TexImage2D, __glXDispSwap_TexImage2D},
/* [ 111] = 111 */ {__glXDisp_TexEnvf, __glXDispSwap_TexEnvf},
/* [ 112] = 112 */ {__glXDisp_TexEnvfv, __glXDispSwap_TexEnvfv},
/* [ 113] = 113 */ {__glXDisp_TexEnvi, __glXDispSwap_TexEnvi},
/* [ 114] = 114 */ {__glXDisp_TexEnviv, __glXDispSwap_TexEnviv},
/* [ 115] = 115 */ {__glXDisp_TexGend, __glXDispSwap_TexGend},
/* [ 116] = 116 */ {__glXDisp_TexGendv, __glXDispSwap_TexGendv},
/* [ 117] = 117 */ {__glXDisp_TexGenf, __glXDispSwap_TexGenf},
/* [ 118] = 118 */ {__glXDisp_TexGenfv, __glXDispSwap_TexGenfv},
/* [ 119] = 119 */ {__glXDisp_TexGeni, __glXDispSwap_TexGeni},
/* [ 120] = 120 */ {__glXDisp_TexGeniv, __glXDispSwap_TexGeniv},
/* [ 121] = 121 */ {__glXDisp_InitNames, __glXDispSwap_InitNames},
/* [ 122] = 122 */ {__glXDisp_LoadName, __glXDispSwap_LoadName},
/* [ 123] = 123 */ {__glXDisp_PassThrough, __glXDispSwap_PassThrough},
/* [ 124] = 124 */ {__glXDisp_PopName, __glXDispSwap_PopName},
/* [ 125] = 125 */ {__glXDisp_PushName, __glXDispSwap_PushName},
/* [ 126] = 126 */ {__glXDisp_DrawBuffer, __glXDispSwap_DrawBuffer},
/* [ 127] = 127 */ {__glXDisp_Clear, __glXDispSwap_Clear},
/* [ 128] = 128 */ {__glXDisp_ClearAccum, __glXDispSwap_ClearAccum},
/* [ 129] = 129 */ {__glXDisp_ClearIndex, __glXDispSwap_ClearIndex},
/* [ 130] = 130 */ {__glXDisp_ClearColor, __glXDispSwap_ClearColor},
/* [ 131] = 131 */ {__glXDisp_ClearStencil, __glXDispSwap_ClearStencil},
/* [ 132] = 132 */ {__glXDisp_ClearDepth, __glXDispSwap_ClearDepth},
/* [ 133] = 133 */ {__glXDisp_StencilMask, __glXDispSwap_StencilMask},
/* [ 134] = 134 */ {__glXDisp_ColorMask, __glXDispSwap_ColorMask},
/* [ 135] = 135 */ {__glXDisp_DepthMask, __glXDispSwap_DepthMask},
/* [ 136] = 136 */ {__glXDisp_IndexMask, __glXDispSwap_IndexMask},
/* [ 137] = 137 */ {__glXDisp_Accum, __glXDispSwap_Accum},
/* [ 138] = 138 */ {__glXDisp_Disable, __glXDispSwap_Disable},
/* [ 139] = 139 */ {__glXDisp_Enable, __glXDispSwap_Enable},
/* [ 140] = 140 */ {NULL, NULL},
/* [ 141] = 141 */ {__glXDisp_PopAttrib, __glXDispSwap_PopAttrib},
/* [ 142] = 142 */ {__glXDisp_PushAttrib, __glXDispSwap_PushAttrib},
/* [ 143] = 143 */ {__glXDisp_Map1d, __glXDispSwap_Map1d},
/* [ 144] = 144 */ {__glXDisp_Map1f, __glXDispSwap_Map1f},
/* [ 145] = 145 */ {__glXDisp_Map2d, __glXDispSwap_Map2d},
/* [ 146] = 146 */ {__glXDisp_Map2f, __glXDispSwap_Map2f},
/* [ 147] = 147 */ {__glXDisp_MapGrid1d, __glXDispSwap_MapGrid1d},
/* [ 148] = 148 */ {__glXDisp_MapGrid1f, __glXDispSwap_MapGrid1f},
/* [ 149] = 149 */ {__glXDisp_MapGrid2d, __glXDispSwap_MapGrid2d},
/* [ 150] = 150 */ {__glXDisp_MapGrid2f, __glXDispSwap_MapGrid2f},
/* [ 151] = 151 */ {__glXDisp_EvalCoord1dv, __glXDispSwap_EvalCoord1dv},
/* [ 152] = 152 */ {__glXDisp_EvalCoord1fv, __glXDispSwap_EvalCoord1fv},
/* [ 153] = 153 */ {__glXDisp_EvalCoord2dv, __glXDispSwap_EvalCoord2dv},
/* [ 154] = 154 */ {__glXDisp_EvalCoord2fv, __glXDispSwap_EvalCoord2fv},
/* [ 155] = 155 */ {__glXDisp_EvalMesh1, __glXDispSwap_EvalMesh1},
/* [ 156] = 156 */ {__glXDisp_EvalPoint1, __glXDispSwap_EvalPoint1},
/* [ 157] = 157 */ {__glXDisp_EvalMesh2, __glXDispSwap_EvalMesh2},
/* [ 158] = 158 */ {__glXDisp_EvalPoint2, __glXDispSwap_EvalPoint2},
/* [ 159] = 159 */ {__glXDisp_AlphaFunc, __glXDispSwap_AlphaFunc},
/* [ 160] = 160 */ {__glXDisp_BlendFunc, __glXDispSwap_BlendFunc},
/* [ 161] = 161 */ {__glXDisp_LogicOp, __glXDispSwap_LogicOp},
/* [ 162] = 162 */ {__glXDisp_StencilFunc, __glXDispSwap_StencilFunc},
/* [ 163] = 163 */ {__glXDisp_StencilOp, __glXDispSwap_StencilOp},
/* [ 164] = 164 */ {__glXDisp_DepthFunc, __glXDispSwap_DepthFunc},
/* [ 165] = 165 */ {__glXDisp_PixelZoom, __glXDispSwap_PixelZoom},
/* [ 166] = 166 */ {__glXDisp_PixelTransferf,
__glXDispSwap_PixelTransferf},
/* [ 167] = 167 */ {__glXDisp_PixelTransferi,
__glXDispSwap_PixelTransferi},
/* [ 168] = 168 */ {__glXDisp_PixelMapfv, __glXDispSwap_PixelMapfv},
/* [ 169] = 169 */ {__glXDisp_PixelMapuiv, __glXDispSwap_PixelMapuiv},
/* [ 170] = 170 */ {__glXDisp_PixelMapusv, __glXDispSwap_PixelMapusv},
/* [ 171] = 171 */ {__glXDisp_ReadBuffer, __glXDispSwap_ReadBuffer},
/* [ 172] = 172 */ {__glXDisp_CopyPixels, __glXDispSwap_CopyPixels},
/* [ 173] = 173 */ {__glXDisp_DrawPixels, __glXDispSwap_DrawPixels},
/* [ 174] = 174 */ {__glXDisp_DepthRange, __glXDispSwap_DepthRange},
/* [ 175] = 175 */ {__glXDisp_Frustum, __glXDispSwap_Frustum},
/* [ 176] = 176 */ {__glXDisp_LoadIdentity, __glXDispSwap_LoadIdentity},
/* [ 177] = 177 */ {__glXDisp_LoadMatrixf, __glXDispSwap_LoadMatrixf},
/* [ 178] = 178 */ {__glXDisp_LoadMatrixd, __glXDispSwap_LoadMatrixd},
/* [ 179] = 179 */ {__glXDisp_MatrixMode, __glXDispSwap_MatrixMode},
/* [ 180] = 180 */ {__glXDisp_MultMatrixf, __glXDispSwap_MultMatrixf},
/* [ 181] = 181 */ {__glXDisp_MultMatrixd, __glXDispSwap_MultMatrixd},
/* [ 182] = 182 */ {__glXDisp_Ortho, __glXDispSwap_Ortho},
/* [ 183] = 183 */ {__glXDisp_PopMatrix, __glXDispSwap_PopMatrix},
/* [ 184] = 184 */ {__glXDisp_PushMatrix, __glXDispSwap_PushMatrix},
/* [ 185] = 185 */ {__glXDisp_Rotated, __glXDispSwap_Rotated},
/* [ 186] = 186 */ {__glXDisp_Rotatef, __glXDispSwap_Rotatef},
/* [ 187] = 187 */ {__glXDisp_Scaled, __glXDispSwap_Scaled},
/* [ 188] = 188 */ {__glXDisp_Scalef, __glXDispSwap_Scalef},
/* [ 189] = 189 */ {__glXDisp_Translated, __glXDispSwap_Translated},
/* [ 190] = 190 */ {__glXDisp_Translatef, __glXDispSwap_Translatef},
/* [ 191] = 191 */ {__glXDisp_Viewport, __glXDispSwap_Viewport},
/* [ 192] = 192 */ {__glXDisp_PolygonOffset, __glXDispSwap_PolygonOffset},
/* [ 193] = 193 */ {__glXDisp_DrawArrays, __glXDispSwap_DrawArrays},
/* [ 194] = 194 */ {__glXDisp_Indexubv, __glXDispSwap_Indexubv},
/* [ 195] = 195 */ {__glXDisp_ColorSubTable, __glXDispSwap_ColorSubTable},
/* [ 196] = 196 */ {__glXDisp_CopyColorSubTable,
__glXDispSwap_CopyColorSubTable},
/* [ 197] = 197 */ {__glXDisp_ActiveTexture, __glXDispSwap_ActiveTexture},
/* [ 198] = 198 */ {__glXDisp_MultiTexCoord1dv,
__glXDispSwap_MultiTexCoord1dv},
/* [ 199] = 199 */ {__glXDisp_MultiTexCoord1fvARB,
__glXDispSwap_MultiTexCoord1fvARB},
/* [ 200] = 200 */ {__glXDisp_MultiTexCoord1iv,
__glXDispSwap_MultiTexCoord1iv},
/* [ 201] = 201 */ {__glXDisp_MultiTexCoord1sv,
__glXDispSwap_MultiTexCoord1sv},
/* [ 202] = 202 */ {__glXDisp_MultiTexCoord2dv,
__glXDispSwap_MultiTexCoord2dv},
/* [ 203] = 203 */ {__glXDisp_MultiTexCoord2fvARB,
__glXDispSwap_MultiTexCoord2fvARB},
/* [ 204] = 204 */ {__glXDisp_MultiTexCoord2iv,
__glXDispSwap_MultiTexCoord2iv},
/* [ 205] = 205 */ {__glXDisp_MultiTexCoord2sv,
__glXDispSwap_MultiTexCoord2sv},
/* [ 206] = 206 */ {__glXDisp_MultiTexCoord3dv,
__glXDispSwap_MultiTexCoord3dv},
/* [ 207] = 207 */ {__glXDisp_MultiTexCoord3fvARB,
__glXDispSwap_MultiTexCoord3fvARB},
/* [ 208] = 208 */ {__glXDisp_MultiTexCoord3iv,
__glXDispSwap_MultiTexCoord3iv},
/* [ 209] = 209 */ {__glXDisp_MultiTexCoord3sv,
__glXDispSwap_MultiTexCoord3sv},
/* [ 210] = 210 */ {__glXDisp_MultiTexCoord4dv,
__glXDispSwap_MultiTexCoord4dv},
/* [ 211] = 211 */ {__glXDisp_MultiTexCoord4fvARB,
__glXDispSwap_MultiTexCoord4fvARB},
/* [ 212] = 212 */ {__glXDisp_MultiTexCoord4iv,
__glXDispSwap_MultiTexCoord4iv},
/* [ 213] = 213 */ {__glXDisp_MultiTexCoord4sv,
__glXDispSwap_MultiTexCoord4sv},
/* [ 214] = 214 */ {__glXDisp_CompressedTexImage1D,
__glXDispSwap_CompressedTexImage1D},
/* [ 215] = 215 */ {__glXDisp_CompressedTexImage2D,
__glXDispSwap_CompressedTexImage2D},
/* [ 216] = 216 */ {__glXDisp_CompressedTexImage3D,
__glXDispSwap_CompressedTexImage3D},
/* [ 217] = 217 */ {__glXDisp_CompressedTexSubImage1D,
__glXDispSwap_CompressedTexSubImage1D},
/* [ 218] = 218 */ {__glXDisp_CompressedTexSubImage2D,
__glXDispSwap_CompressedTexSubImage2D},
/* [ 219] = 219 */ {__glXDisp_CompressedTexSubImage3D,
__glXDispSwap_CompressedTexSubImage3D},
/* [ 220] = 220 */ {NULL, NULL},
/* [ 221] = 221 */ {NULL, NULL},
/* [ 222] = 222 */ {NULL, NULL},
/* [ 223] = 223 */ {NULL, NULL},
/* [ 224] = 224 */ {NULL, NULL},
/* [ 225] = 225 */ {NULL, NULL},
/* [ 226] = 226 */ {NULL, NULL},
/* [ 227] = 227 */ {NULL, NULL},
/* [ 228] = 228 */ {NULL, NULL},
/* [ 229] = 229 */ {__glXDisp_SampleCoverage,
__glXDispSwap_SampleCoverage},
/* [ 230] = 230 */ {__glXDisp_WindowPos3fv, __glXDispSwap_WindowPos3fv},
/* [ 231] = 231 */ {__glXDisp_BeginQuery, __glXDispSwap_BeginQuery},
/* [ 232] = 232 */ {__glXDisp_EndQuery, __glXDispSwap_EndQuery},
/* [ 233] = 233 */ {__glXDisp_DrawBuffers, __glXDispSwap_DrawBuffers},
/* [ 234] = 234 */ {__glXDisp_ClampColor, __glXDispSwap_ClampColor},
/* [ 235] = 235 */ {NULL, NULL},
/* [ 236] = 236 */ {NULL, NULL},
/* [ 237] = 237 */ {__glXDisp_FramebufferTextureLayer,
__glXDispSwap_FramebufferTextureLayer},
/* [ 238] = 238 */ {NULL, NULL},
/* [ 239] = 239 */ {NULL, NULL},
/* [ 240] = 2048 */ {NULL, NULL},
/* [ 241] = 2049 */ {NULL, NULL},
/* [ 242] = 2050 */ {NULL, NULL},
/* [ 243] = 2051 */ {NULL, NULL},
/* [ 244] = 2052 */ {NULL, NULL},
/* [ 245] = 2053 */ {__glXDisp_ColorTable, __glXDispSwap_ColorTable},
/* [ 246] = 2054 */ {__glXDisp_ColorTableParameterfv,
__glXDispSwap_ColorTableParameterfv},
/* [ 247] = 2055 */ {__glXDisp_ColorTableParameteriv,
__glXDispSwap_ColorTableParameteriv},
/* [ 248] = 2056 */ {__glXDisp_CopyColorTable,
__glXDispSwap_CopyColorTable},
/* [ 249] = 2057 */ {NULL, NULL},
/* [ 250] = 2058 */ {NULL, NULL},
/* [ 251] = 2059 */ {NULL, NULL},
/* [ 252] = 2060 */ {NULL, NULL},
/* [ 253] = 2061 */ {NULL, NULL},
/* [ 254] = 2062 */ {NULL, NULL},
/* [ 255] = 2063 */ {NULL, NULL},
/* [ 256] = 2064 */ {NULL, NULL},
/* [ 257] = 2065 */ {__glXDisp_PointParameterf,
__glXDispSwap_PointParameterf},
/* [ 258] = 2066 */ {__glXDisp_PointParameterfv,
__glXDispSwap_PointParameterfv},
/* [ 259] = 2067 */ {NULL, NULL},
/* [ 260] = 2068 */ {NULL, NULL},
/* [ 261] = 2069 */ {NULL, NULL},
/* [ 262] = 2070 */ {NULL, NULL},
/* [ 263] = 2071 */ {NULL, NULL},
/* [ 264] = 4096 */ {__glXDisp_BlendColor, __glXDispSwap_BlendColor},
/* [ 265] = 4097 */ {__glXDisp_BlendEquation, __glXDispSwap_BlendEquation},
/* [ 266] = 4098 */ {NULL, NULL},
/* [ 267] = 4099 */ {__glXDisp_TexSubImage1D, __glXDispSwap_TexSubImage1D},
/* [ 268] = 4100 */ {__glXDisp_TexSubImage2D, __glXDispSwap_TexSubImage2D},
/* [ 269] = 4101 */ {__glXDisp_ConvolutionFilter1D,
__glXDispSwap_ConvolutionFilter1D},
/* [ 270] = 4102 */ {__glXDisp_ConvolutionFilter2D,
__glXDispSwap_ConvolutionFilter2D},
/* [ 271] = 4103 */ {__glXDisp_ConvolutionParameterf,
__glXDispSwap_ConvolutionParameterf},
/* [ 272] = 4104 */ {__glXDisp_ConvolutionParameterfv,
__glXDispSwap_ConvolutionParameterfv},
/* [ 273] = 4105 */ {__glXDisp_ConvolutionParameteri,
__glXDispSwap_ConvolutionParameteri},
/* [ 274] = 4106 */ {__glXDisp_ConvolutionParameteriv,
__glXDispSwap_ConvolutionParameteriv},
/* [ 275] = 4107 */ {__glXDisp_CopyConvolutionFilter1D,
__glXDispSwap_CopyConvolutionFilter1D},
/* [ 276] = 4108 */ {__glXDisp_CopyConvolutionFilter2D,
__glXDispSwap_CopyConvolutionFilter2D},
/* [ 277] = 4109 */ {__glXDisp_SeparableFilter2D,
__glXDispSwap_SeparableFilter2D},
/* [ 278] = 4110 */ {__glXDisp_Histogram, __glXDispSwap_Histogram},
/* [ 279] = 4111 */ {__glXDisp_Minmax, __glXDispSwap_Minmax},
/* [ 280] = 4112 */ {__glXDisp_ResetHistogram,
__glXDispSwap_ResetHistogram},
/* [ 281] = 4113 */ {__glXDisp_ResetMinmax, __glXDispSwap_ResetMinmax},
/* [ 282] = 4114 */ {__glXDisp_TexImage3D, __glXDispSwap_TexImage3D},
/* [ 283] = 4115 */ {__glXDisp_TexSubImage3D, __glXDispSwap_TexSubImage3D},
/* [ 284] = 4116 */ {NULL, NULL},
/* [ 285] = 4117 */ {__glXDisp_BindTexture, __glXDispSwap_BindTexture},
/* [ 286] = 4118 */ {__glXDisp_PrioritizeTextures,
__glXDispSwap_PrioritizeTextures},
/* [ 287] = 4119 */ {__glXDisp_CopyTexImage1D,
__glXDispSwap_CopyTexImage1D},
/* [ 288] = 4120 */ {__glXDisp_CopyTexImage2D,
__glXDispSwap_CopyTexImage2D},
/* [ 289] = 4121 */ {__glXDisp_CopyTexSubImage1D,
__glXDispSwap_CopyTexSubImage1D},
/* [ 290] = 4122 */ {__glXDisp_CopyTexSubImage2D,
__glXDispSwap_CopyTexSubImage2D},
/* [ 291] = 4123 */ {__glXDisp_CopyTexSubImage3D,
__glXDispSwap_CopyTexSubImage3D},
/* [ 292] = 4124 */ {__glXDisp_FogCoordfvEXT, __glXDispSwap_FogCoordfvEXT},
/* [ 293] = 4125 */ {__glXDisp_FogCoorddv, __glXDispSwap_FogCoorddv},
/* [ 294] = 4126 */ {__glXDisp_SecondaryColor3bv,
__glXDispSwap_SecondaryColor3bv},
/* [ 295] = 4127 */ {__glXDisp_SecondaryColor3sv,
__glXDispSwap_SecondaryColor3sv},
/* [ 296] = 4176 */ {NULL, NULL},
/* [ 297] = 4177 */ {NULL, NULL},
/* [ 298] = 4178 */ {NULL, NULL},
/* [ 299] = 4179 */ {NULL, NULL},
/* [ 300] = 4180 */ {__glXDisp_BindProgramARB,
__glXDispSwap_BindProgramARB},
/* [ 301] = 4181 */ {NULL, NULL},
/* [ 302] = 4182 */ {NULL, NULL},
/* [ 303] = 4183 */ {NULL, NULL},
/* [ 304] = 4184 */ {__glXDisp_ProgramEnvParameter4fvARB,
__glXDispSwap_ProgramEnvParameter4fvARB},
/* [ 305] = 4185 */ {__glXDisp_ProgramEnvParameter4dvARB,
__glXDispSwap_ProgramEnvParameter4dvARB},
/* [ 306] = 4186 */ {NULL, NULL},
/* [ 307] = 4187 */ {NULL, NULL},
/* [ 308] = 4188 */ {NULL, NULL},
/* [ 309] = 4189 */ {__glXDisp_VertexAttrib1sv,
__glXDispSwap_VertexAttrib1sv},
/* [ 310] = 4190 */ {__glXDisp_VertexAttrib2sv,
__glXDispSwap_VertexAttrib2sv},
/* [ 311] = 4191 */ {__glXDisp_VertexAttrib3sv,
__glXDispSwap_VertexAttrib3sv},
/* [ 312] = 4192 */ {__glXDisp_VertexAttrib4sv,
__glXDispSwap_VertexAttrib4sv},
/* [ 313] = 4193 */ {__glXDisp_VertexAttrib1fvARB,
__glXDispSwap_VertexAttrib1fvARB},
/* [ 314] = 4194 */ {__glXDisp_VertexAttrib2fvARB,
__glXDispSwap_VertexAttrib2fvARB},
/* [ 315] = 4195 */ {__glXDisp_VertexAttrib3fvARB,
__glXDispSwap_VertexAttrib3fvARB},
/* [ 316] = 4196 */ {__glXDisp_VertexAttrib4fvARB,
__glXDispSwap_VertexAttrib4fvARB},
/* [ 317] = 4197 */ {__glXDisp_VertexAttrib1dv,
__glXDispSwap_VertexAttrib1dv},
/* [ 318] = 4198 */ {__glXDisp_VertexAttrib2dv,
__glXDispSwap_VertexAttrib2dv},
/* [ 319] = 4199 */ {__glXDisp_VertexAttrib3dv,
__glXDispSwap_VertexAttrib3dv},
/* [ 320] = 4200 */ {__glXDisp_VertexAttrib4dv,
__glXDispSwap_VertexAttrib4dv},
/* [ 321] = 4201 */ {__glXDisp_VertexAttrib4Nubv,
__glXDispSwap_VertexAttrib4Nubv},
/* [ 322] = 4202 */ {__glXDisp_VertexAttribs1svNV,
__glXDispSwap_VertexAttribs1svNV},
/* [ 323] = 4203 */ {__glXDisp_VertexAttribs2svNV,
__glXDispSwap_VertexAttribs2svNV},
/* [ 324] = 4204 */ {__glXDisp_VertexAttribs3svNV,
__glXDispSwap_VertexAttribs3svNV},
/* [ 325] = 4205 */ {__glXDisp_VertexAttribs4svNV,
__glXDispSwap_VertexAttribs4svNV},
/* [ 326] = 4206 */ {__glXDisp_VertexAttribs1fvNV,
__glXDispSwap_VertexAttribs1fvNV},
/* [ 327] = 4207 */ {__glXDisp_VertexAttribs2fvNV,
__glXDispSwap_VertexAttribs2fvNV},
/* [ 328] = 4208 */ {__glXDisp_VertexAttribs3fvNV,
__glXDispSwap_VertexAttribs3fvNV},
/* [ 329] = 4209 */ {__glXDisp_VertexAttribs4fvNV,
__glXDispSwap_VertexAttribs4fvNV},
/* [ 330] = 4210 */ {__glXDisp_VertexAttribs1dvNV,
__glXDispSwap_VertexAttribs1dvNV},
/* [ 331] = 4211 */ {__glXDisp_VertexAttribs2dvNV,
__glXDispSwap_VertexAttribs2dvNV},
/* [ 332] = 4212 */ {__glXDisp_VertexAttribs3dvNV,
__glXDispSwap_VertexAttribs3dvNV},
/* [ 333] = 4213 */ {__glXDisp_VertexAttribs4dvNV,
__glXDispSwap_VertexAttribs4dvNV},
/* [ 334] = 4214 */ {__glXDisp_VertexAttribs4ubvNV,
__glXDispSwap_VertexAttribs4ubvNV},
/* [ 335] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB,
__glXDispSwap_ProgramLocalParameter4fvARB},
/* [ 336] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB,
__glXDispSwap_ProgramLocalParameter4dvARB},
/* [ 337] = 4217 */ {__glXDisp_ProgramStringARB,
__glXDispSwap_ProgramStringARB},
/* [ 338] = 4218 */ {NULL, NULL},
/* [ 339] = 4219 */ {NULL, NULL},
/* [ 340] = 4220 */ {__glXDisp_ActiveStencilFaceEXT,
__glXDispSwap_ActiveStencilFaceEXT},
/* [ 341] = 4221 */ {__glXDisp_PointParameteri,
__glXDispSwap_PointParameteri},
/* [ 342] = 4222 */ {__glXDisp_PointParameteriv,
__glXDispSwap_PointParameteriv},
/* [ 343] = 4223 */ {NULL, NULL},
/* [ 344] = 4224 */ {NULL, NULL},
/* [ 345] = 4225 */ {NULL, NULL},
/* [ 346] = 4226 */ {NULL, NULL},
/* [ 347] = 4227 */ {NULL, NULL},
/* [ 348] = 4228 */ {__glXDisp_BlendEquationSeparate,
__glXDispSwap_BlendEquationSeparate},
/* [ 349] = 4229 */ {NULL, NULL},
/* [ 350] = 4230 */ {__glXDisp_VertexAttrib4bv,
__glXDispSwap_VertexAttrib4bv},
/* [ 351] = 4231 */ {__glXDisp_VertexAttrib4iv,
__glXDispSwap_VertexAttrib4iv},
/* [ 352] = 4232 */ {__glXDisp_VertexAttrib4ubv,
__glXDispSwap_VertexAttrib4ubv},
/* [ 353] = 4233 */ {__glXDisp_VertexAttrib4usv,
__glXDispSwap_VertexAttrib4usv},
/* [ 354] = 4234 */ {__glXDisp_VertexAttrib4uiv,
__glXDispSwap_VertexAttrib4uiv},
/* [ 355] = 4235 */ {__glXDisp_VertexAttrib4Nbv,
__glXDispSwap_VertexAttrib4Nbv},
/* [ 356] = 4236 */ {__glXDisp_VertexAttrib4Nsv,
__glXDispSwap_VertexAttrib4Nsv},
/* [ 357] = 4237 */ {__glXDisp_VertexAttrib4Niv,
__glXDispSwap_VertexAttrib4Niv},
/* [ 358] = 4238 */ {__glXDisp_VertexAttrib4Nusv,
__glXDispSwap_VertexAttrib4Nusv},
/* [ 359] = 4239 */ {__glXDisp_VertexAttrib4Nuiv,
__glXDispSwap_VertexAttrib4Nuiv},
/* [ 360] = 4320 */ {__glXDisp_DeleteFramebuffers,
__glXDispSwap_DeleteFramebuffers},
/* [ 361] = 4321 */ {__glXDisp_FramebufferTexture1D,
__glXDispSwap_FramebufferTexture1D},
/* [ 362] = 4322 */ {__glXDisp_FramebufferTexture2D,
__glXDispSwap_FramebufferTexture2D},
/* [ 363] = 4323 */ {__glXDisp_FramebufferTexture3D,
__glXDispSwap_FramebufferTexture3D},
/* [ 364] = 4324 */ {__glXDisp_FramebufferRenderbuffer,
__glXDispSwap_FramebufferRenderbuffer},
/* [ 365] = 4325 */ {__glXDisp_GenerateMipmap,
__glXDispSwap_GenerateMipmap},
/* [ 366] = 4326 */ {NULL, NULL},
/* [ 367] = 4327 */ {NULL, NULL},
/* [ 368] = 4328 */ {NULL, NULL},
/* [ 369] = 4329 */ {NULL, NULL},
/* [ 370] = 4330 */ {__glXDisp_BlitFramebuffer,
__glXDispSwap_BlitFramebuffer},
/* [ 371] = 4331 */ {__glXDisp_RenderbufferStorageMultisample,
__glXDispSwap_RenderbufferStorageMultisample},
/* [ 372] = 4332 */ {NULL, NULL},
/* [ 373] = 4333 */ {NULL, NULL},
/* [ 374] = 4334 */ {NULL, NULL},
/* [ 375] = 4335 */ {NULL, NULL},
/* [ 376] = 4128 */ {__glXDisp_SecondaryColor3iv,
__glXDispSwap_SecondaryColor3iv},
/* [ 377] = 4129 */ {__glXDisp_SecondaryColor3fvEXT,
__glXDispSwap_SecondaryColor3fvEXT},
/* [ 378] = 4130 */ {__glXDisp_SecondaryColor3dv,
__glXDispSwap_SecondaryColor3dv},
/* [ 379] = 4131 */ {__glXDisp_SecondaryColor3ubv,
__glXDispSwap_SecondaryColor3ubv},
/* [ 380] = 4132 */ {__glXDisp_SecondaryColor3usv,
__glXDispSwap_SecondaryColor3usv},
/* [ 381] = 4133 */ {__glXDisp_SecondaryColor3uiv,
__glXDispSwap_SecondaryColor3uiv},
/* [ 382] = 4134 */ {__glXDisp_BlendFuncSeparate,
__glXDispSwap_BlendFuncSeparate},
/* [ 383] = 4135 */ {NULL, NULL},
/* [ 384] = 4264 */ {NULL, NULL},
/* [ 385] = 4265 */ {__glXDisp_VertexAttrib1svNV,
__glXDispSwap_VertexAttrib1svNV},
/* [ 386] = 4266 */ {__glXDisp_VertexAttrib2svNV,
__glXDispSwap_VertexAttrib2svNV},
/* [ 387] = 4267 */ {__glXDisp_VertexAttrib3svNV,
__glXDispSwap_VertexAttrib3svNV},
/* [ 388] = 4268 */ {__glXDisp_VertexAttrib4svNV,
__glXDispSwap_VertexAttrib4svNV},
/* [ 389] = 4269 */ {__glXDisp_VertexAttrib1fvNV,
__glXDispSwap_VertexAttrib1fvNV},
/* [ 390] = 4270 */ {__glXDisp_VertexAttrib2fvNV,
__glXDispSwap_VertexAttrib2fvNV},
/* [ 391] = 4271 */ {__glXDisp_VertexAttrib3fvNV,
__glXDispSwap_VertexAttrib3fvNV},
/* [ 392] = 4272 */ {__glXDisp_VertexAttrib4fvNV,
__glXDispSwap_VertexAttrib4fvNV},
/* [ 393] = 4273 */ {__glXDisp_VertexAttrib1dvNV,
__glXDispSwap_VertexAttrib1dvNV},
/* [ 394] = 4274 */ {__glXDisp_VertexAttrib2dvNV,
__glXDispSwap_VertexAttrib2dvNV},
/* [ 395] = 4275 */ {__glXDisp_VertexAttrib3dvNV,
__glXDispSwap_VertexAttrib3dvNV},
/* [ 396] = 4276 */ {__glXDisp_VertexAttrib4dvNV,
__glXDispSwap_VertexAttrib4dvNV},
/* [ 397] = 4277 */ {__glXDisp_VertexAttrib4ubvNV,
__glXDispSwap_VertexAttrib4ubvNV},
/* [ 398] = 4278 */ {NULL, NULL},
/* [ 399] = 4279 */ {NULL, NULL},
/* [ 400] = 4312 */ {NULL, NULL},
/* [ 401] = 4313 */ {NULL, NULL},
/* [ 402] = 4314 */ {NULL, NULL},
/* [ 403] = 4315 */ {NULL, NULL},
/* [ 404] = 4316 */ {__glXDisp_BindRenderbuffer,
__glXDispSwap_BindRenderbuffer},
/* [ 405] = 4317 */ {__glXDisp_DeleteRenderbuffers,
__glXDispSwap_DeleteRenderbuffers},
/* [ 406] = 4318 */ {__glXDisp_RenderbufferStorage,
__glXDispSwap_RenderbufferStorage},
/* [ 407] = 4319 */ {__glXDisp_BindFramebuffer,
__glXDispSwap_BindFramebuffer},
};
static const int_fast16_t Render_size_table[408][2] = {
/* [ 0] = 0 */ {0, ~0},
/* [ 1] = 1 */ {8, ~0},
/* [ 2] = 2 */ {12, 0},
/* [ 3] = 3 */ {8, ~0},
/* [ 4] = 4 */ {8, ~0},
/* [ 5] = 5 */ {48, 1},
/* [ 6] = 6 */ {8, ~0},
/* [ 7] = 7 */ {28, ~0},
/* [ 8] = 8 */ {16, ~0},
/* [ 9] = 9 */ {16, ~0},
/* [ 10] = 10 */ {12, ~0},
/* [ 11] = 11 */ {8, ~0},
/* [ 12] = 12 */ {16, ~0},
/* [ 13] = 13 */ {12, ~0},
/* [ 14] = 14 */ {8, ~0},
/* [ 15] = 15 */ {36, ~0},
/* [ 16] = 16 */ {20, ~0},
/* [ 17] = 17 */ {20, ~0},
/* [ 18] = 18 */ {12, ~0},
/* [ 19] = 19 */ {8, ~0},
/* [ 20] = 20 */ {20, ~0},
/* [ 21] = 21 */ {12, ~0},
/* [ 22] = 22 */ {8, ~0},
/* [ 23] = 23 */ {4, ~0},
/* [ 24] = 24 */ {12, ~0},
/* [ 25] = 25 */ {8, ~0},
/* [ 26] = 26 */ {8, ~0},
/* [ 27] = 27 */ {8, ~0},
/* [ 28] = 28 */ {8, ~0},
/* [ 29] = 29 */ {28, ~0},
/* [ 30] = 30 */ {16, ~0},
/* [ 31] = 31 */ {16, ~0},
/* [ 32] = 32 */ {12, ~0},
/* [ 33] = 33 */ {20, ~0},
/* [ 34] = 34 */ {12, ~0},
/* [ 35] = 35 */ {12, ~0},
/* [ 36] = 36 */ {8, ~0},
/* [ 37] = 37 */ {28, ~0},
/* [ 38] = 38 */ {16, ~0},
/* [ 39] = 39 */ {16, ~0},
/* [ 40] = 40 */ {12, ~0},
/* [ 41] = 41 */ {36, ~0},
/* [ 42] = 42 */ {20, ~0},
/* [ 43] = 43 */ {20, ~0},
/* [ 44] = 44 */ {12, ~0},
/* [ 45] = 45 */ {36, ~0},
/* [ 46] = 46 */ {20, ~0},
/* [ 47] = 47 */ {20, ~0},
/* [ 48] = 48 */ {12, ~0},
/* [ 49] = 49 */ {12, ~0},
/* [ 50] = 50 */ {8, ~0},
/* [ 51] = 51 */ {8, ~0},
/* [ 52] = 52 */ {8, ~0},
/* [ 53] = 53 */ {20, ~0},
/* [ 54] = 54 */ {12, ~0},
/* [ 55] = 55 */ {12, ~0},
/* [ 56] = 56 */ {8, ~0},
/* [ 57] = 57 */ {28, ~0},
/* [ 58] = 58 */ {16, ~0},
/* [ 59] = 59 */ {16, ~0},
/* [ 60] = 60 */ {12, ~0},
/* [ 61] = 61 */ {36, ~0},
/* [ 62] = 62 */ {20, ~0},
/* [ 63] = 63 */ {20, ~0},
/* [ 64] = 64 */ {12, ~0},
/* [ 65] = 65 */ {20, ~0},
/* [ 66] = 66 */ {12, ~0},
/* [ 67] = 67 */ {12, ~0},
/* [ 68] = 68 */ {8, ~0},
/* [ 69] = 69 */ {28, ~0},
/* [ 70] = 70 */ {16, ~0},
/* [ 71] = 71 */ {16, ~0},
/* [ 72] = 72 */ {12, ~0},
/* [ 73] = 73 */ {36, ~0},
/* [ 74] = 74 */ {20, ~0},
/* [ 75] = 75 */ {20, ~0},
/* [ 76] = 76 */ {12, ~0},
/* [ 77] = 77 */ {40, ~0},
/* [ 78] = 78 */ {12, ~0},
/* [ 79] = 79 */ {8, ~0},
/* [ 80] = 80 */ {12, ~0},
/* [ 81] = 81 */ {8, 2},
/* [ 82] = 82 */ {12, ~0},
/* [ 83] = 83 */ {8, 3},
/* [ 84] = 84 */ {8, ~0},
/* [ 85] = 85 */ {12, ~0},
/* [ 86] = 86 */ {16, ~0},
/* [ 87] = 87 */ {12, 4},
/* [ 88] = 88 */ {16, ~0},
/* [ 89] = 89 */ {12, 5},
/* [ 90] = 90 */ {12, ~0},
/* [ 91] = 91 */ {8, 6},
/* [ 92] = 92 */ {12, ~0},
/* [ 93] = 93 */ {8, 7},
/* [ 94] = 94 */ {12, ~0},
/* [ 95] = 95 */ {8, ~0},
/* [ 96] = 96 */ {16, ~0},
/* [ 97] = 97 */ {12, 8},
/* [ 98] = 98 */ {16, ~0},
/* [ 99] = 99 */ {12, 9},
/* [100] = 100 */ {8, ~0},
/* [101] = 101 */ {12, ~0},
/* [102] = 102 */ {24, 10},
/* [103] = 103 */ {20, ~0},
/* [104] = 104 */ {8, ~0},
/* [105] = 105 */ {16, ~0},
/* [106] = 106 */ {12, 11},
/* [107] = 107 */ {16, ~0},
/* [108] = 108 */ {12, 12},
/* [109] = 109 */ {56, 13},
/* [110] = 110 */ {56, 14},
/* [111] = 111 */ {16, ~0},
/* [112] = 112 */ {12, 15},
/* [113] = 113 */ {16, ~0},
/* [114] = 114 */ {12, 16},
/* [115] = 115 */ {20, ~0},
/* [116] = 116 */ {12, 17},
/* [117] = 117 */ {16, ~0},
/* [118] = 118 */ {12, 18},
/* [119] = 119 */ {16, ~0},
/* [120] = 120 */ {12, 19},
/* [121] = 121 */ {4, ~0},
/* [122] = 122 */ {8, ~0},
/* [123] = 123 */ {8, ~0},
/* [124] = 124 */ {4, ~0},
/* [125] = 125 */ {8, ~0},
/* [126] = 126 */ {8, ~0},
/* [127] = 127 */ {8, ~0},
/* [128] = 128 */ {20, ~0},
/* [129] = 129 */ {8, ~0},
/* [130] = 130 */ {20, ~0},
/* [131] = 131 */ {8, ~0},
/* [132] = 132 */ {12, ~0},
/* [133] = 133 */ {8, ~0},
/* [134] = 134 */ {8, ~0},
/* [135] = 135 */ {8, ~0},
/* [136] = 136 */ {8, ~0},
/* [137] = 137 */ {12, ~0},
/* [138] = 138 */ {8, ~0},
/* [139] = 139 */ {8, ~0},
/* [140] = 140 */ {0, ~0},
/* [141] = 141 */ {4, ~0},
/* [142] = 142 */ {8, ~0},
/* [143] = 143 */ {28, 20},
/* [144] = 144 */ {20, 21},
/* [145] = 145 */ {48, 22},
/* [146] = 146 */ {32, 23},
/* [147] = 147 */ {24, ~0},
/* [148] = 148 */ {16, ~0},
/* [149] = 149 */ {44, ~0},
/* [150] = 150 */ {28, ~0},
/* [151] = 151 */ {12, ~0},
/* [152] = 152 */ {8, ~0},
/* [153] = 153 */ {20, ~0},
/* [154] = 154 */ {12, ~0},
/* [155] = 155 */ {16, ~0},
/* [156] = 156 */ {8, ~0},
/* [157] = 157 */ {24, ~0},
/* [158] = 158 */ {12, ~0},
/* [159] = 159 */ {12, ~0},
/* [160] = 160 */ {12, ~0},
/* [161] = 161 */ {8, ~0},
/* [162] = 162 */ {16, ~0},
/* [163] = 163 */ {16, ~0},
/* [164] = 164 */ {8, ~0},
/* [165] = 165 */ {12, ~0},
/* [166] = 166 */ {12, ~0},
/* [167] = 167 */ {12, ~0},
/* [168] = 168 */ {12, 24},
/* [169] = 169 */ {12, 25},
/* [170] = 170 */ {12, 26},
/* [171] = 171 */ {8, ~0},
/* [172] = 172 */ {24, ~0},
/* [173] = 173 */ {40, 27},
/* [174] = 174 */ {20, ~0},
/* [175] = 175 */ {52, ~0},
/* [176] = 176 */ {4, ~0},
/* [177] = 177 */ {68, ~0},
/* [178] = 178 */ {132, ~0},
/* [179] = 179 */ {8, ~0},
/* [180] = 180 */ {68, ~0},
/* [181] = 181 */ {132, ~0},
/* [182] = 182 */ {52, ~0},
/* [183] = 183 */ {4, ~0},
/* [184] = 184 */ {4, ~0},
/* [185] = 185 */ {36, ~0},
/* [186] = 186 */ {20, ~0},
/* [187] = 187 */ {28, ~0},
/* [188] = 188 */ {16, ~0},
/* [189] = 189 */ {28, ~0},
/* [190] = 190 */ {16, ~0},
/* [191] = 191 */ {20, ~0},
/* [192] = 192 */ {12, ~0},
/* [193] = 193 */ {16, 28},
/* [194] = 194 */ {8, ~0},
/* [195] = 195 */ {44, 29},
/* [196] = 196 */ {24, ~0},
/* [197] = 197 */ {8, ~0},
/* [198] = 198 */ {16, ~0},
/* [199] = 199 */ {12, ~0},
/* [200] = 200 */ {12, ~0},
/* [201] = 201 */ {12, ~0},
/* [202] = 202 */ {24, ~0},
/* [203] = 203 */ {16, ~0},
/* [204] = 204 */ {16, ~0},
/* [205] = 205 */ {12, ~0},
/* [206] = 206 */ {32, ~0},
/* [207] = 207 */ {20, ~0},
/* [208] = 208 */ {20, ~0},
/* [209] = 209 */ {16, ~0},
/* [210] = 210 */ {40, ~0},
/* [211] = 211 */ {24, ~0},
/* [212] = 212 */ {24, ~0},
/* [213] = 213 */ {16, ~0},
/* [214] = 214 */ {28, 30},
/* [215] = 215 */ {32, 31},
/* [216] = 216 */ {36, 32},
/* [217] = 217 */ {28, 33},
/* [218] = 218 */ {36, 34},
/* [219] = 219 */ {44, 35},
/* [220] = 220 */ {0, ~0},
/* [221] = 221 */ {0, ~0},
/* [222] = 222 */ {0, ~0},
/* [223] = 223 */ {0, ~0},
/* [224] = 224 */ {0, ~0},
/* [225] = 225 */ {0, ~0},
/* [226] = 226 */ {0, ~0},
/* [227] = 227 */ {0, ~0},
/* [228] = 228 */ {0, ~0},
/* [229] = 229 */ {12, ~0},
/* [230] = 230 */ {16, ~0},
/* [231] = 231 */ {12, ~0},
/* [232] = 232 */ {8, ~0},
/* [233] = 233 */ {8, 36},
/* [234] = 234 */ {12, ~0},
/* [235] = 235 */ {0, ~0},
/* [236] = 236 */ {0, ~0},
/* [237] = 237 */ {24, ~0},
/* [238] = 238 */ {0, ~0},
/* [239] = 239 */ {0, ~0},
/* [240] = 2048 */ {0, ~0},
/* [241] = 2049 */ {0, ~0},
/* [242] = 2050 */ {0, ~0},
/* [243] = 2051 */ {0, ~0},
/* [244] = 2052 */ {0, ~0},
/* [245] = 2053 */ {44, 37},
/* [246] = 2054 */ {12, 38},
/* [247] = 2055 */ {12, 39},
/* [248] = 2056 */ {24, ~0},
/* [249] = 2057 */ {0, ~0},
/* [250] = 2058 */ {0, ~0},
/* [251] = 2059 */ {0, ~0},
/* [252] = 2060 */ {0, ~0},
/* [253] = 2061 */ {0, ~0},
/* [254] = 2062 */ {0, ~0},
/* [255] = 2063 */ {0, ~0},
/* [256] = 2064 */ {0, ~0},
/* [257] = 2065 */ {12, ~0},
/* [258] = 2066 */ {8, 40},
/* [259] = 2067 */ {0, ~0},
/* [260] = 2068 */ {0, ~0},
/* [261] = 2069 */ {0, ~0},
/* [262] = 2070 */ {0, ~0},
/* [263] = 2071 */ {0, ~0},
/* [264] = 4096 */ {20, ~0},
/* [265] = 4097 */ {8, ~0},
/* [266] = 4098 */ {0, ~0},
/* [267] = 4099 */ {60, 41},
/* [268] = 4100 */ {60, 42},
/* [269] = 4101 */ {48, 43},
/* [270] = 4102 */ {48, 44},
/* [271] = 4103 */ {16, ~0},
/* [272] = 4104 */ {12, 45},
/* [273] = 4105 */ {16, ~0},
/* [274] = 4106 */ {12, 46},
/* [275] = 4107 */ {24, ~0},
/* [276] = 4108 */ {28, ~0},
/* [277] = 4109 */ {32, 47},
/* [278] = 4110 */ {20, ~0},
/* [279] = 4111 */ {16, ~0},
/* [280] = 4112 */ {8, ~0},
/* [281] = 4113 */ {8, ~0},
/* [282] = 4114 */ {84, 48},
/* [283] = 4115 */ {92, 49},
/* [284] = 4116 */ {0, ~0},
/* [285] = 4117 */ {12, ~0},
/* [286] = 4118 */ {8, 50},
/* [287] = 4119 */ {32, ~0},
/* [288] = 4120 */ {36, ~0},
/* [289] = 4121 */ {28, ~0},
/* [290] = 4122 */ {36, ~0},
/* [291] = 4123 */ {40, ~0},
/* [292] = 4124 */ {8, ~0},
/* [293] = 4125 */ {12, ~0},
/* [294] = 4126 */ {8, ~0},
/* [295] = 4127 */ {12, ~0},
/* [296] = 4176 */ {0, ~0},
/* [297] = 4177 */ {0, ~0},
/* [298] = 4178 */ {0, ~0},
/* [299] = 4179 */ {0, ~0},
/* [300] = 4180 */ {12, ~0},
/* [301] = 4181 */ {0, ~0},
/* [302] = 4182 */ {0, ~0},
/* [303] = 4183 */ {0, ~0},
/* [304] = 4184 */ {28, ~0},
/* [305] = 4185 */ {44, ~0},
/* [306] = 4186 */ {0, ~0},
/* [307] = 4187 */ {0, ~0},
/* [308] = 4188 */ {0, ~0},
/* [309] = 4189 */ {12, ~0},
/* [310] = 4190 */ {12, ~0},
/* [311] = 4191 */ {16, ~0},
/* [312] = 4192 */ {16, ~0},
/* [313] = 4193 */ {12, ~0},
/* [314] = 4194 */ {16, ~0},
/* [315] = 4195 */ {20, ~0},
/* [316] = 4196 */ {24, ~0},
/* [317] = 4197 */ {16, ~0},
/* [318] = 4198 */ {24, ~0},
/* [319] = 4199 */ {32, ~0},
/* [320] = 4200 */ {40, ~0},
/* [321] = 4201 */ {12, ~0},
/* [322] = 4202 */ {12, 51},
/* [323] = 4203 */ {12, 52},
/* [324] = 4204 */ {12, 53},
/* [325] = 4205 */ {12, 54},
/* [326] = 4206 */ {12, 55},
/* [327] = 4207 */ {12, 56},
/* [328] = 4208 */ {12, 57},
/* [329] = 4209 */ {12, 58},
/* [330] = 4210 */ {12, 59},
/* [331] = 4211 */ {12, 60},
/* [332] = 4212 */ {12, 61},
/* [333] = 4213 */ {12, 62},
/* [334] = 4214 */ {12, 63},
/* [335] = 4215 */ {28, ~0},
/* [336] = 4216 */ {44, ~0},
/* [337] = 4217 */ {16, 64},
/* [338] = 4218 */ {0, ~0},
/* [339] = 4219 */ {0, ~0},
/* [340] = 4220 */ {8, ~0},
/* [341] = 4221 */ {12, ~0},
/* [342] = 4222 */ {8, 65},
/* [343] = 4223 */ {0, ~0},
/* [344] = 4224 */ {0, ~0},
/* [345] = 4225 */ {0, ~0},
/* [346] = 4226 */ {0, ~0},
/* [347] = 4227 */ {0, ~0},
/* [348] = 4228 */ {12, ~0},
/* [349] = 4229 */ {0, ~0},
/* [350] = 4230 */ {12, ~0},
/* [351] = 4231 */ {24, ~0},
/* [352] = 4232 */ {12, ~0},
/* [353] = 4233 */ {16, ~0},
/* [354] = 4234 */ {24, ~0},
/* [355] = 4235 */ {12, ~0},
/* [356] = 4236 */ {16, ~0},
/* [357] = 4237 */ {24, ~0},
/* [358] = 4238 */ {16, ~0},
/* [359] = 4239 */ {24, ~0},
/* [360] = 4320 */ {8, 66},
/* [361] = 4321 */ {24, ~0},
/* [362] = 4322 */ {24, ~0},
/* [363] = 4323 */ {28, ~0},
/* [364] = 4324 */ {20, ~0},
/* [365] = 4325 */ {8, ~0},
/* [366] = 4326 */ {0, ~0},
/* [367] = 4327 */ {0, ~0},
/* [368] = 4328 */ {0, ~0},
/* [369] = 4329 */ {0, ~0},
/* [370] = 4330 */ {44, ~0},
/* [371] = 4331 */ {24, ~0},
/* [372] = 4332 */ {0, ~0},
/* [373] = 4333 */ {0, ~0},
/* [374] = 4334 */ {0, ~0},
/* [375] = 4335 */ {0, ~0},
/* [376] = 4128 */ {16, ~0},
/* [377] = 4129 */ {16, ~0},
/* [378] = 4130 */ {28, ~0},
/* [379] = 4131 */ {8, ~0},
/* [380] = 4132 */ {12, ~0},
/* [381] = 4133 */ {16, ~0},
/* [382] = 4134 */ {20, ~0},
/* [383] = 4135 */ {0, ~0},
/* [384] = 4264 */ {0, ~0},
/* [385] = 4265 */ {12, ~0},
/* [386] = 4266 */ {12, ~0},
/* [387] = 4267 */ {16, ~0},
/* [388] = 4268 */ {16, ~0},
/* [389] = 4269 */ {12, ~0},
/* [390] = 4270 */ {16, ~0},
/* [391] = 4271 */ {20, ~0},
/* [392] = 4272 */ {24, ~0},
/* [393] = 4273 */ {16, ~0},
/* [394] = 4274 */ {24, ~0},
/* [395] = 4275 */ {32, ~0},
/* [396] = 4276 */ {40, ~0},
/* [397] = 4277 */ {12, ~0},
/* [398] = 4278 */ {0, ~0},
/* [399] = 4279 */ {0, ~0},
/* [400] = 4312 */ {0, ~0},
/* [401] = 4313 */ {0, ~0},
/* [402] = 4314 */ {0, ~0},
/* [403] = 4315 */ {0, ~0},
/* [404] = 4316 */ {12, ~0},
/* [405] = 4317 */ {8, 67},
/* [406] = 4318 */ {20, ~0},
/* [407] = 4319 */ {12, ~0},
};
static const gl_proto_size_func Render_size_func_table[68] = {
__glXCallListsReqSize,
__glXBitmapReqSize,
__glXFogfvReqSize,
__glXFogivReqSize,
__glXLightfvReqSize,
__glXLightivReqSize,
__glXLightModelfvReqSize,
__glXLightModelivReqSize,
__glXMaterialfvReqSize,
__glXMaterialivReqSize,
__glXPolygonStippleReqSize,
__glXTexParameterfvReqSize,
__glXTexParameterivReqSize,
__glXTexImage1DReqSize,
__glXTexImage2DReqSize,
__glXTexEnvfvReqSize,
__glXTexEnvivReqSize,
__glXTexGendvReqSize,
__glXTexGenfvReqSize,
__glXTexGenivReqSize,
__glXMap1dReqSize,
__glXMap1fReqSize,
__glXMap2dReqSize,
__glXMap2fReqSize,
__glXPixelMapfvReqSize,
__glXPixelMapuivReqSize,
__glXPixelMapusvReqSize,
__glXDrawPixelsReqSize,
__glXDrawArraysReqSize,
__glXColorSubTableReqSize,
__glXCompressedTexImage1DReqSize,
__glXCompressedTexImage2DReqSize,
__glXCompressedTexImage3DReqSize,
__glXCompressedTexSubImage1DReqSize,
__glXCompressedTexSubImage2DReqSize,
__glXCompressedTexSubImage3DReqSize,
__glXDrawBuffersReqSize,
__glXColorTableReqSize,
__glXColorTableParameterfvReqSize,
__glXColorTableParameterivReqSize,
__glXPointParameterfvReqSize,
__glXTexSubImage1DReqSize,
__glXTexSubImage2DReqSize,
__glXConvolutionFilter1DReqSize,
__glXConvolutionFilter2DReqSize,
__glXConvolutionParameterfvReqSize,
__glXConvolutionParameterivReqSize,
__glXSeparableFilter2DReqSize,
__glXTexImage3DReqSize,
__glXTexSubImage3DReqSize,
__glXPrioritizeTexturesReqSize,
__glXVertexAttribs1svNVReqSize,
__glXVertexAttribs2svNVReqSize,
__glXVertexAttribs3svNVReqSize,
__glXVertexAttribs4svNVReqSize,
__glXVertexAttribs1fvNVReqSize,
__glXVertexAttribs2fvNVReqSize,
__glXVertexAttribs3fvNVReqSize,
__glXVertexAttribs4fvNVReqSize,
__glXVertexAttribs1dvNVReqSize,
__glXVertexAttribs2dvNVReqSize,
__glXVertexAttribs3dvNVReqSize,
__glXVertexAttribs4dvNVReqSize,
__glXVertexAttribs4ubvNVReqSize,
__glXProgramStringARBReqSize,
__glXPointParameterivReqSize,
__glXDeleteFramebuffersReqSize,
__glXDeleteRenderbuffersReqSize,
};
const struct __glXDispatchInfo Render_dispatch_info = {
13,
Render_dispatch_tree,
Render_function_table,
Render_size_table,
Render_size_func_table
};
/*****************************************************************/
/* tree depth = 12 */
static const int_fast16_t VendorPriv_dispatch_tree[152] = {
/* [0] -> opcode range [0, 131072], node depth 1 */
2,
5,
EMPTY_LEAF,
119,
EMPTY_LEAF,
/* [5] -> opcode range [0, 32768], node depth 2 */
1,
8,
EMPTY_LEAF,
/* [8] -> opcode range [0, 16384], node depth 3 */
1,
11,
EMPTY_LEAF,
/* [11] -> opcode range [0, 8192], node depth 4 */
2,
16,
EMPTY_LEAF,
78,
EMPTY_LEAF,
/* [16] -> opcode range [0, 2048], node depth 5 */
2,
21,
EMPTY_LEAF,
36,
EMPTY_LEAF,
/* [21] -> opcode range [0, 512], node depth 6 */
1,
24,
EMPTY_LEAF,
/* [24] -> opcode range [0, 256], node depth 7 */
1,
27,
EMPTY_LEAF,
/* [27] -> opcode range [0, 128], node depth 8 */
1,
30,
EMPTY_LEAF,
/* [30] -> opcode range [0, 64], node depth 9 */
1,
33,
EMPTY_LEAF,
/* [33] -> opcode range [0, 32], node depth 10 */
1,
LEAF(0),
EMPTY_LEAF,
/* [36] -> opcode range [1024, 1536], node depth 6 */
2,
41,
EMPTY_LEAF,
53,
67,
/* [41] -> opcode range [1024, 1152], node depth 7 */
1,
44,
EMPTY_LEAF,
/* [44] -> opcode range [1024, 1088], node depth 8 */
1,
47,
EMPTY_LEAF,
/* [47] -> opcode range [1024, 1056], node depth 9 */
1,
50,
EMPTY_LEAF,
/* [50] -> opcode range [1024, 1040], node depth 10 */
1,
LEAF(16),
EMPTY_LEAF,
/* [53] -> opcode range [1280, 1408], node depth 7 */
1,
56,
EMPTY_LEAF,
/* [56] -> opcode range [1280, 1344], node depth 8 */
2,
61,
LEAF(24),
EMPTY_LEAF,
64,
/* [61] -> opcode range [1280, 1296], node depth 9 */
1,
EMPTY_LEAF,
LEAF(40),
/* [64] -> opcode range [1328, 1344], node depth 9 */
1,
LEAF(48),
EMPTY_LEAF,
/* [67] -> opcode range [1408, 1536], node depth 7 */
1,
70,
EMPTY_LEAF,
/* [70] -> opcode range [1408, 1472], node depth 8 */
1,
73,
EMPTY_LEAF,
/* [73] -> opcode range [1408, 1440], node depth 9 */
2,
EMPTY_LEAF,
LEAF(56),
LEAF(64),
EMPTY_LEAF,
/* [78] -> opcode range [4096, 6144], node depth 5 */
2,
83,
EMPTY_LEAF,
101,
EMPTY_LEAF,
/* [83] -> opcode range [4096, 4608], node depth 6 */
1,
86,
EMPTY_LEAF,
/* [86] -> opcode range [4096, 4352], node depth 7 */
1,
89,
EMPTY_LEAF,
/* [89] -> opcode range [4096, 4224], node depth 8 */
1,
92,
EMPTY_LEAF,
/* [92] -> opcode range [4096, 4160], node depth 9 */
1,
95,
EMPTY_LEAF,
/* [95] -> opcode range [4096, 4128], node depth 10 */
1,
98,
EMPTY_LEAF,
/* [98] -> opcode range [4096, 4112], node depth 11 */
1,
LEAF(72),
EMPTY_LEAF,
/* [101] -> opcode range [5120, 5632], node depth 6 */
1,
104,
EMPTY_LEAF,
/* [104] -> opcode range [5120, 5376], node depth 7 */
1,
107,
EMPTY_LEAF,
/* [107] -> opcode range [5120, 5248], node depth 8 */
1,
110,
EMPTY_LEAF,
/* [110] -> opcode range [5120, 5184], node depth 9 */
1,
EMPTY_LEAF,
113,
/* [113] -> opcode range [5152, 5184], node depth 10 */
1,
116,
EMPTY_LEAF,
/* [116] -> opcode range [5152, 5168], node depth 11 */
1,
LEAF(80),
EMPTY_LEAF,
/* [119] -> opcode range [65536, 98304], node depth 2 */
1,
122,
EMPTY_LEAF,
/* [122] -> opcode range [65536, 81920], node depth 3 */
1,
125,
EMPTY_LEAF,
/* [125] -> opcode range [65536, 73728], node depth 4 */
1,
128,
EMPTY_LEAF,
/* [128] -> opcode range [65536, 69632], node depth 5 */
1,
131,
EMPTY_LEAF,
/* [131] -> opcode range [65536, 67584], node depth 6 */
1,
134,
EMPTY_LEAF,
/* [134] -> opcode range [65536, 66560], node depth 7 */
1,
137,
EMPTY_LEAF,
/* [137] -> opcode range [65536, 66048], node depth 8 */
1,
140,
EMPTY_LEAF,
/* [140] -> opcode range [65536, 65792], node depth 9 */
1,
143,
EMPTY_LEAF,
/* [143] -> opcode range [65536, 65664], node depth 10 */
1,
146,
EMPTY_LEAF,
/* [146] -> opcode range [65536, 65600], node depth 11 */
1,
149,
EMPTY_LEAF,
/* [149] -> opcode range [65536, 65568], node depth 12 */
1,
LEAF(88),
EMPTY_LEAF,
};
static const void *VendorPriv_function_table[104][2] = {
/* [ 0] = 0 */ {NULL, NULL},
/* [ 1] = 1 */ {__glXDisp_GetConvolutionFilterEXT,
__glXDispSwap_GetConvolutionFilterEXT},
/* [ 2] = 2 */ {__glXDisp_GetConvolutionParameterfvEXT,
__glXDispSwap_GetConvolutionParameterfvEXT},
/* [ 3] = 3 */ {__glXDisp_GetConvolutionParameterivEXT,
__glXDispSwap_GetConvolutionParameterivEXT},
/* [ 4] = 4 */ {__glXDisp_GetSeparableFilterEXT,
__glXDispSwap_GetSeparableFilterEXT},
/* [ 5] = 5 */ {__glXDisp_GetHistogramEXT,
__glXDispSwap_GetHistogramEXT},
/* [ 6] = 6 */ {__glXDisp_GetHistogramParameterfvEXT,
__glXDispSwap_GetHistogramParameterfvEXT},
/* [ 7] = 7 */ {__glXDisp_GetHistogramParameterivEXT,
__glXDispSwap_GetHistogramParameterivEXT},
/* [ 8] = 8 */ {__glXDisp_GetMinmaxEXT, __glXDispSwap_GetMinmaxEXT},
/* [ 9] = 9 */ {__glXDisp_GetMinmaxParameterfvEXT,
__glXDispSwap_GetMinmaxParameterfvEXT},
/* [ 10] = 10 */ {__glXDisp_GetMinmaxParameterivEXT,
__glXDispSwap_GetMinmaxParameterivEXT},
/* [ 11] = 11 */ {__glXDisp_AreTexturesResidentEXT,
__glXDispSwap_AreTexturesResidentEXT},
/* [ 12] = 12 */ {__glXDisp_DeleteTexturesEXT,
__glXDispSwap_DeleteTexturesEXT},
/* [ 13] = 13 */ {__glXDisp_GenTexturesEXT,
__glXDispSwap_GenTexturesEXT},
/* [ 14] = 14 */ {__glXDisp_IsTextureEXT, __glXDispSwap_IsTextureEXT},
/* [ 15] = 15 */ {NULL, NULL},
/* [ 16] = 1024 */ {__glXDisp_QueryContextInfoEXT,
__glXDispSwap_QueryContextInfoEXT},
/* [ 17] = 1025 */ {NULL, NULL},
/* [ 18] = 1026 */ {NULL, NULL},
/* [ 19] = 1027 */ {NULL, NULL},
/* [ 20] = 1028 */ {NULL, NULL},
/* [ 21] = 1029 */ {NULL, NULL},
/* [ 22] = 1030 */ {NULL, NULL},
/* [ 23] = 1031 */ {NULL, NULL},
/* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB,
__glXDispSwap_GetProgramEnvParameterfvARB},
/* [ 25] = 1297 */ {__glXDisp_GetProgramEnvParameterdvARB,
__glXDispSwap_GetProgramEnvParameterdvARB},
/* [ 26] = 1298 */ {NULL, NULL},
/* [ 27] = 1299 */ {NULL, NULL},
/* [ 28] = 1300 */ {NULL, NULL},
/* [ 29] = 1301 */ {NULL, NULL},
/* [ 30] = 1302 */ {NULL, NULL},
/* [ 31] = 1303 */ {NULL, NULL},
/* [ 32] = 1304 */ {__glXDisp_IsProgramARB, __glXDispSwap_IsProgramARB},
/* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB,
__glXDispSwap_GetProgramLocalParameterfvARB},
/* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB,
__glXDispSwap_GetProgramLocalParameterdvARB},
/* [ 35] = 1307 */ {__glXDisp_GetProgramivARB,
__glXDispSwap_GetProgramivARB},
/* [ 36] = 1308 */ {__glXDisp_GetProgramStringARB,
__glXDispSwap_GetProgramStringARB},
/* [ 37] = 1309 */ {NULL, NULL},
/* [ 38] = 1310 */ {NULL, NULL},
/* [ 39] = 1311 */ {NULL, NULL},
/* [ 40] = 1288 */ {NULL, NULL},
/* [ 41] = 1289 */ {NULL, NULL},
/* [ 42] = 1290 */ {NULL, NULL},
/* [ 43] = 1291 */ {NULL, NULL},
/* [ 44] = 1292 */ {NULL, NULL},
/* [ 45] = 1293 */ {NULL, NULL},
/* [ 46] = 1294 */ {__glXDisp_DeleteProgramsARB,
__glXDispSwap_DeleteProgramsARB},
/* [ 47] = 1295 */ {__glXDisp_GenProgramsARB,
__glXDispSwap_GenProgramsARB},
/* [ 48] = 1328 */ {NULL, NULL},
/* [ 49] = 1329 */ {NULL, NULL},
/* [ 50] = 1330 */ {__glXDisp_BindTexImageEXT,
__glXDispSwap_BindTexImageEXT},
/* [ 51] = 1331 */ {__glXDisp_ReleaseTexImageEXT,
__glXDispSwap_ReleaseTexImageEXT},
/* [ 52] = 1332 */ {NULL, NULL},
/* [ 53] = 1333 */ {NULL, NULL},
/* [ 54] = 1334 */ {NULL, NULL},
/* [ 55] = 1335 */ {NULL, NULL},
/* [ 56] = 1416 */ {NULL, NULL},
/* [ 57] = 1417 */ {NULL, NULL},
/* [ 58] = 1418 */ {NULL, NULL},
/* [ 59] = 1419 */ {NULL, NULL},
/* [ 60] = 1420 */ {NULL, NULL},
/* [ 61] = 1421 */ {NULL, NULL},
/* [ 62] = 1422 */ {__glXDisp_IsRenderbuffer,
__glXDispSwap_IsRenderbuffer},
/* [ 63] = 1423 */ {__glXDisp_GenRenderbuffers,
__glXDispSwap_GenRenderbuffers},
/* [ 64] = 1424 */ {__glXDisp_GetRenderbufferParameteriv,
__glXDispSwap_GetRenderbufferParameteriv},
/* [ 65] = 1425 */ {__glXDisp_IsFramebuffer, __glXDispSwap_IsFramebuffer},
/* [ 66] = 1426 */ {__glXDisp_GenFramebuffers,
__glXDispSwap_GenFramebuffers},
/* [ 67] = 1427 */ {__glXDisp_CheckFramebufferStatus,
__glXDispSwap_CheckFramebufferStatus},
/* [ 68] = 1428 */ {__glXDisp_GetFramebufferAttachmentParameteriv,
__glXDispSwap_GetFramebufferAttachmentParameteriv},
/* [ 69] = 1429 */ {NULL, NULL},
/* [ 70] = 1430 */ {NULL, NULL},
/* [ 71] = 1431 */ {NULL, NULL},
/* [ 72] = 4096 */ {NULL, NULL},
/* [ 73] = 4097 */ {NULL, NULL},
/* [ 74] = 4098 */ {__glXDisp_GetColorTableSGI,
__glXDispSwap_GetColorTableSGI},
/* [ 75] = 4099 */ {__glXDisp_GetColorTableParameterfvSGI,
__glXDispSwap_GetColorTableParameterfvSGI},
/* [ 76] = 4100 */ {__glXDisp_GetColorTableParameterivSGI,
__glXDispSwap_GetColorTableParameterivSGI},
/* [ 77] = 4101 */ {NULL, NULL},
/* [ 78] = 4102 */ {NULL, NULL},
/* [ 79] = 4103 */ {NULL, NULL},
/* [ 80] = 5152 */ {NULL, NULL},
/* [ 81] = 5153 */ {NULL, NULL},
/* [ 82] = 5154 */ {__glXDisp_CopySubBufferMESA,
__glXDispSwap_CopySubBufferMESA},
/* [ 83] = 5155 */ {NULL, NULL},
/* [ 84] = 5156 */ {NULL, NULL},
/* [ 85] = 5157 */ {NULL, NULL},
/* [ 86] = 5158 */ {NULL, NULL},
/* [ 87] = 5159 */ {NULL, NULL},
/* [ 88] = 65536 */ {__glXDisp_SwapIntervalSGI,
__glXDispSwap_SwapIntervalSGI},
/* [ 89] = 65537 */ {__glXDisp_MakeCurrentReadSGI,
__glXDispSwap_MakeCurrentReadSGI},
/* [ 90] = 65538 */ {NULL, NULL},
/* [ 91] = 65539 */ {NULL, NULL},
/* [ 92] = 65540 */ {__glXDisp_GetFBConfigsSGIX,
__glXDispSwap_GetFBConfigsSGIX},
/* [ 93] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX,
__glXDispSwap_CreateContextWithConfigSGIX},
/* [ 94] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX,
__glXDispSwap_CreateGLXPixmapWithConfigSGIX},
/* [ 95] = 65543 */ {__glXDisp_CreateGLXPbufferSGIX,
__glXDispSwap_CreateGLXPbufferSGIX},
/* [ 96] = 65544 */ {__glXDisp_DestroyGLXPbufferSGIX,
__glXDispSwap_DestroyGLXPbufferSGIX},
/* [ 97] = 65545 */ {__glXDisp_ChangeDrawableAttributesSGIX,
__glXDispSwap_ChangeDrawableAttributesSGIX},
/* [ 98] = 65546 */ {__glXDisp_GetDrawableAttributesSGIX,
__glXDispSwap_GetDrawableAttributesSGIX},
/* [ 99] = 65547 */ {NULL, NULL},
/* [ 100] = 65548 */ {NULL, NULL},
/* [ 101] = 65549 */ {NULL, NULL},
/* [ 102] = 65550 */ {NULL, NULL},
/* [ 103] = 65551 */ {NULL, NULL},
};
const struct __glXDispatchInfo VendorPriv_dispatch_info = {
17,
VendorPriv_dispatch_tree,
VendorPriv_function_table,
NULL,
NULL
};