xserver

xserver with xephyr scale patch
git clone https://git.neptards.moe/u3shit/xserver.git
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shplanar.c (5794B)


      1 /*
      2  *
      3  * Copyright © 2000 Keith Packard
      4  *
      5  * Permission to use, copy, modify, distribute, and sell this software and its
      6  * documentation for any purpose is hereby granted without fee, provided that
      7  * the above copyright notice appear in all copies and that both that
      8  * copyright notice and this permission notice appear in supporting
      9  * documentation, and that the name of Keith Packard not be used in
     10  * advertising or publicity pertaining to distribution of the software without
     11  * specific, written prior permission.  Keith Packard makes no
     12  * representations about the suitability of this software for any purpose.  It
     13  * is provided "as is" without express or implied warranty.
     14  *
     15  * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
     16  * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
     17  * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
     18  * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
     19  * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
     20  * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
     21  * PERFORMANCE OF THIS SOFTWARE.
     22  */
     23 
     24 #ifdef HAVE_DIX_CONFIG_H
     25 #include <dix-config.h>
     26 #endif
     27 
     28 #include <stdlib.h>
     29 
     30 #include    <X11/X.h>
     31 #include    "scrnintstr.h"
     32 #include    "windowstr.h"
     33 #include    <X11/fonts/font.h>
     34 #include    "dixfontstr.h"
     35 #include    <X11/fonts/fontstruct.h>
     36 #include    "mi.h"
     37 #include    "regionstr.h"
     38 #include    "globals.h"
     39 #include    "gcstruct.h"
     40 #include    "shadow.h"
     41 #include    "fb.h"
     42 
     43 /*
     44  * 32 4-bit pixels per write
     45  */
     46 
     47 #define PL_SHIFT    7
     48 #define PL_UNIT	    (1 << PL_SHIFT)
     49 #define PL_MASK	    (PL_UNIT - 1)
     50 
     51 /*
     52  *  32->8 conversion:
     53  *
     54  *      7 6 5 4 3 2 1 0
     55  *      A B C D E F G H
     56  *
     57  *      3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
     58  *      1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
     59  * m    . . . H . . . G . . . F . . . E . . . D . . . C . . . B . . . A
     60  * m1   G . . . F . . . E . . . D . . . C . . . B . . . A . . . . . . .	    m << (7 - (p))
     61  * m2   . H . . . G . . . F . . . E . . . D . . . C . . . B . . . A . .	    (m >> (p)) << 2
     62  * m3   G               E               C               A                   m1 & 0x80808080
     63  * m4     H               F               D               B                 m2 & 0x40404040
     64  * m5   G H             E F             C D             A B                 m3 | m4
     65  * m6   G H             E F             C D     G H     A B     E F         m5 | (m5 >> 20)
     66  * m7   G H             E F             C D     G H     A B C D E F G H     m6 | (m6 >> 10)
     67  */
     68 
     69 #if 0
     70 #define GetBits(p,o,d) {\
     71     m = sha[o]; \
     72     m1 = m << (7 - (p)); \
     73     m2 = (m >> (p)) << 2; \
     74     m3 = m1 & 0x80808080; \
     75     m4 = m2 & 0x40404040; \
     76     m5 = m3 | m4; \
     77     m6 = m5 | (m5 >> 20); \
     78     d = m6 | (m6 >> 10); \
     79 }
     80 #else
     81 #define GetBits(p,o,d) {\
     82     m = sha[o]; \
     83     m5 = ((m << (7 - (p))) & 0x80808080) | (((m >> (p)) << 2) & 0x40404040); \
     84     m6 = m5 | (m5 >> 20); \
     85     d = m6 | (m6 >> 10); \
     86 }
     87 #endif
     88 
     89 void
     90 shadowUpdatePlanar4(ScreenPtr pScreen, shadowBufPtr pBuf)
     91 {
     92     RegionPtr damage = DamageRegion(pBuf->pDamage);
     93     PixmapPtr pShadow = pBuf->pPixmap;
     94     int nbox = RegionNumRects(damage);
     95     BoxPtr pbox = RegionRects(damage);
     96     CARD32 *shaBase, *shaLine, *sha;
     97     FbStride shaStride;
     98     int scrBase, scrLine, scr;
     99     int shaBpp;
    100     _X_UNUSED int shaXoff, shaYoff;
    101     int x, y, w, h, width;
    102     int i;
    103     CARD32 *winBase = NULL, *win;
    104     CARD32 winSize;
    105     int plane;
    106     CARD32 m, m5, m6;
    107     CARD8 s1, s2, s3, s4;
    108 
    109     fbGetStipDrawable(&pShadow->drawable, shaBase, shaStride, shaBpp, shaXoff,
    110                       shaYoff);
    111     while (nbox--) {
    112         x = (pbox->x1) * shaBpp;
    113         y = (pbox->y1);
    114         w = (pbox->x2 - pbox->x1) * shaBpp;
    115         h = pbox->y2 - pbox->y1;
    116 
    117         w = (w + (x & PL_MASK) + PL_MASK) >> PL_SHIFT;
    118         x &= ~PL_MASK;
    119 
    120         scrLine = (x >> PL_SHIFT);
    121         shaLine = shaBase + y * shaStride + (x >> FB_SHIFT);
    122 
    123         while (h--) {
    124             for (plane = 0; plane < 4; plane++) {
    125                 width = w;
    126                 scr = scrLine;
    127                 sha = shaLine;
    128                 winSize = 0;
    129                 scrBase = 0;
    130                 while (width) {
    131                     /* how much remains in this window */
    132                     i = scrBase + winSize - scr;
    133                     if (i <= 0 || scr < scrBase) {
    134                         winBase = (CARD32 *) (*pBuf->window) (pScreen,
    135                                                               y,
    136                                                               (scr << 4) |
    137                                                               (plane),
    138                                                               SHADOW_WINDOW_WRITE,
    139                                                               &winSize,
    140                                                               pBuf->closure);
    141                         if (!winBase)
    142                             return;
    143                         winSize >>= 2;
    144                         scrBase = scr;
    145                         i = winSize;
    146                     }
    147                     win = winBase + (scr - scrBase);
    148                     if (i > width)
    149                         i = width;
    150                     width -= i;
    151                     scr += i;
    152 
    153                     while (i--) {
    154                         GetBits(plane, 0, s1);
    155                         GetBits(plane, 1, s2);
    156                         GetBits(plane, 2, s3);
    157                         GetBits(plane, 3, s4);
    158                         *win++ = s1 | (s2 << 8) | (s3 << 16) | (s4 << 24);
    159                         sha += 4;
    160                     }
    161                 }
    162             }
    163             shaLine += shaStride;
    164             y++;
    165         }
    166         pbox++;
    167     }
    168 }