xserver

xserver with xephyr scale patch
git clone https://git.neptards.moe/u3shit/xserver.git
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shadow.h (4834B)


      1 /*
      2  *
      3  * Copyright © 2000 Keith Packard
      4  *
      5  * Permission to use, copy, modify, distribute, and sell this software and its
      6  * documentation for any purpose is hereby granted without fee, provided that
      7  * the above copyright notice appear in all copies and that both that
      8  * copyright notice and this permission notice appear in supporting
      9  * documentation, and that the name of Keith Packard not be used in
     10  * advertising or publicity pertaining to distribution of the software without
     11  * specific, written prior permission.  Keith Packard makes no
     12  * representations about the suitability of this software for any purpose.  It
     13  * is provided "as is" without express or implied warranty.
     14  *
     15  * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
     16  * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
     17  * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
     18  * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
     19  * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
     20  * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
     21  * PERFORMANCE OF THIS SOFTWARE.
     22  */
     23 
     24 #ifndef _SHADOW_H_
     25 #define _SHADOW_H_
     26 
     27 #include "scrnintstr.h"
     28 
     29 #include "picturestr.h"
     30 
     31 #include "damage.h"
     32 #include "damagestr.h"
     33 typedef struct _shadowBuf *shadowBufPtr;
     34 
     35 typedef void (*ShadowUpdateProc) (ScreenPtr pScreen, shadowBufPtr pBuf);
     36 
     37 #define SHADOW_WINDOW_RELOCATE 1
     38 #define SHADOW_WINDOW_READ 2
     39 #define SHADOW_WINDOW_WRITE 4
     40 
     41 typedef void *(*ShadowWindowProc) (ScreenPtr pScreen,
     42                                    CARD32 row,
     43                                    CARD32 offset,
     44                                    int mode, CARD32 *size, void *closure);
     45 
     46 typedef struct _shadowBuf {
     47     DamagePtr pDamage;
     48     ShadowUpdateProc update;
     49     ShadowWindowProc window;
     50     PixmapPtr pPixmap;
     51     void *closure;
     52     int randr;
     53 
     54     /* screen wrappers */
     55     GetImageProcPtr GetImage;
     56     CloseScreenProcPtr CloseScreen;
     57     ScreenBlockHandlerProcPtr BlockHandler;
     58 } shadowBufRec;
     59 
     60 /* Match defines from randr extension */
     61 #define SHADOW_ROTATE_0	    1
     62 #define SHADOW_ROTATE_90    2
     63 #define SHADOW_ROTATE_180   4
     64 #define SHADOW_ROTATE_270   8
     65 #define SHADOW_ROTATE_ALL   (SHADOW_ROTATE_0|SHADOW_ROTATE_90|\
     66 			     SHADOW_ROTATE_180|SHADOW_ROTATE_270)
     67 #define SHADOW_REFLECT_X    16
     68 #define SHADOW_REFLECT_Y    32
     69 #define SHADOW_REFLECT_ALL  (SHADOW_REFLECT_X|SHADOW_REFLECT_Y)
     70 
     71 extern _X_EXPORT Bool
     72  shadowSetup(ScreenPtr pScreen);
     73 
     74 extern _X_EXPORT Bool
     75 
     76 shadowAdd(ScreenPtr pScreen,
     77           PixmapPtr pPixmap,
     78           ShadowUpdateProc update,
     79           ShadowWindowProc window, int randr, void *closure);
     80 
     81 extern _X_EXPORT void
     82  shadowRemove(ScreenPtr pScreen, PixmapPtr pPixmap);
     83 
     84 extern _X_EXPORT void
     85  shadowUpdateAfb4(ScreenPtr pScreen, shadowBufPtr pBuf);
     86 
     87 extern _X_EXPORT void
     88  shadowUpdateAfb8(ScreenPtr pScreen, shadowBufPtr pBuf);
     89 
     90 extern _X_EXPORT void
     91  shadowUpdateIplan2p4(ScreenPtr pScreen, shadowBufPtr pBuf);
     92 
     93 extern _X_EXPORT void
     94  shadowUpdateIplan2p8(ScreenPtr pScreen, shadowBufPtr pBuf);
     95 
     96 extern _X_EXPORT void
     97  shadowUpdatePacked(ScreenPtr pScreen, shadowBufPtr pBuf);
     98 
     99 extern _X_EXPORT void
    100  shadowUpdatePlanar4(ScreenPtr pScreen, shadowBufPtr pBuf);
    101 
    102 extern _X_EXPORT void
    103  shadowUpdatePlanar4x8(ScreenPtr pScreen, shadowBufPtr pBuf);
    104 
    105 extern _X_EXPORT void
    106  shadowUpdateRotatePacked(ScreenPtr pScreen, shadowBufPtr pBuf);
    107 
    108 extern _X_EXPORT void
    109  shadowUpdateRotate8_90(ScreenPtr pScreen, shadowBufPtr pBuf);
    110 
    111 extern _X_EXPORT void
    112  shadowUpdateRotate16_90(ScreenPtr pScreen, shadowBufPtr pBuf);
    113 
    114 extern _X_EXPORT void
    115  shadowUpdateRotate16_90YX(ScreenPtr pScreen, shadowBufPtr pBuf);
    116 
    117 extern _X_EXPORT void
    118  shadowUpdateRotate32_90(ScreenPtr pScreen, shadowBufPtr pBuf);
    119 
    120 extern _X_EXPORT void
    121  shadowUpdateRotate8_180(ScreenPtr pScreen, shadowBufPtr pBuf);
    122 
    123 extern _X_EXPORT void
    124  shadowUpdateRotate16_180(ScreenPtr pScreen, shadowBufPtr pBuf);
    125 
    126 extern _X_EXPORT void
    127  shadowUpdateRotate32_180(ScreenPtr pScreen, shadowBufPtr pBuf);
    128 
    129 extern _X_EXPORT void
    130  shadowUpdateRotate8_270(ScreenPtr pScreen, shadowBufPtr pBuf);
    131 
    132 extern _X_EXPORT void
    133  shadowUpdateRotate16_270(ScreenPtr pScreen, shadowBufPtr pBuf);
    134 
    135 extern _X_EXPORT void
    136  shadowUpdateRotate16_270YX(ScreenPtr pScreen, shadowBufPtr pBuf);
    137 
    138 extern _X_EXPORT void
    139  shadowUpdateRotate32_270(ScreenPtr pScreen, shadowBufPtr pBuf);
    140 
    141 extern _X_EXPORT void
    142  shadowUpdateRotate8(ScreenPtr pScreen, shadowBufPtr pBuf);
    143 
    144 extern _X_EXPORT void
    145  shadowUpdateRotate16(ScreenPtr pScreen, shadowBufPtr pBuf);
    146 
    147 extern _X_EXPORT void
    148  shadowUpdateRotate32(ScreenPtr pScreen, shadowBufPtr pBuf);
    149 
    150 extern _X_EXPORT void
    151  shadowUpdate32to24(ScreenPtr pScreen, shadowBufPtr pBuf);
    152 
    153 typedef void (*shadowUpdateProc) (ScreenPtr, shadowBufPtr);
    154 
    155 #endif                          /* _SHADOW_H_ */