xserver

xserver with xephyr scale patch
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mipoly.h (6486B)


      1 /*
      2 
      3 Copyright 1987, 1998  The Open Group
      4 
      5 Permission to use, copy, modify, distribute, and sell this software and its
      6 documentation for any purpose is hereby granted without fee, provided that
      7 the above copyright notice appear in all copies and that both that
      8 copyright notice and this permission notice appear in supporting
      9 documentation.
     10 
     11 The above copyright notice and this permission notice shall be included
     12 in all copies or substantial portions of the Software.
     13 
     14 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     15 OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     16 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     17 IN NO EVENT SHALL THE OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR
     18 OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
     19 ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
     20 OTHER DEALINGS IN THE SOFTWARE.
     21 
     22 Except as contained in this notice, the name of The Open Group shall
     23 not be used in advertising or otherwise to promote the sale, use or
     24 other dealings in this Software without prior written authorization
     25 from The Open Group.
     26 
     27 */
     28 
     29 /*
     30  *     fill.h
     31  *
     32  *     Created by Brian Kelleher; Oct 1985
     33  *
     34  *     Include file for filled polygon routines.
     35  *
     36  *     These are the data structures needed to scan
     37  *     convert regions.  Two different scan conversion
     38  *     methods are available -- the even-odd method, and
     39  *     the winding number method.
     40  *     The even-odd rule states that a point is inside
     41  *     the polygon if a ray drawn from that point in any
     42  *     direction will pass through an odd number of
     43  *     path segments.
     44  *     By the winding number rule, a point is decided
     45  *     to be inside the polygon if a ray drawn from that
     46  *     point in any direction passes through a different
     47  *     number of clockwise and counter-clockwise path
     48  *     segments.
     49  *
     50  *     These data structures are adapted somewhat from
     51  *     the algorithm in (Foley/Van Dam) for scan converting
     52  *     polygons.
     53  *     The basic algorithm is to start at the top (smallest y)
     54  *     of the polygon, stepping down to the bottom of
     55  *     the polygon by incrementing the y coordinate.  We
     56  *     keep a list of edges which the current scanline crosses,
     57  *     sorted by x.  This list is called the Active Edge Table (AET)
     58  *     As we change the y-coordinate, we update each entry in
     59  *     in the active edge table to reflect the edges new xcoord.
     60  *     This list must be sorted at each scanline in case
     61  *     two edges intersect.
     62  *     We also keep a data structure known as the Edge Table (ET),
     63  *     which keeps track of all the edges which the current
     64  *     scanline has not yet reached.  The ET is basically a
     65  *     list of ScanLineList structures containing a list of
     66  *     edges which are entered at a given scanline.  There is one
     67  *     ScanLineList per scanline at which an edge is entered.
     68  *     When we enter a new edge, we move it from the ET to the AET.
     69  *
     70  *     From the AET, we can implement the even-odd rule as in
     71  *     (Foley/Van Dam).
     72  *     The winding number rule is a little trickier.  We also
     73  *     keep the EdgeTableEntries in the AET linked by the
     74  *     nextWETE (winding EdgeTableEntry) link.  This allows
     75  *     the edges to be linked just as before for updating
     76  *     purposes, but only uses the edges linked by the nextWETE
     77  *     link as edges representing spans of the polygon to
     78  *     drawn (as with the even-odd rule).
     79  */
     80 
     81 /*
     82  * for the winding number rule
     83  */
     84 #define CLOCKWISE          1
     85 #define COUNTERCLOCKWISE  -1
     86 
     87 typedef struct _EdgeTableEntry {
     88     int ymax;                   /* ycoord at which we exit this edge. */
     89     BRESINFO bres;              /* Bresenham info to run the edge     */
     90     struct _EdgeTableEntry *next;       /* next in the list     */
     91     struct _EdgeTableEntry *back;       /* for insertion sort   */
     92     struct _EdgeTableEntry *nextWETE;   /* for winding num rule */
     93     int ClockWise;              /* flag for winding number rule       */
     94 } EdgeTableEntry;
     95 
     96 typedef struct _ScanLineList {
     97     int scanline;               /* the scanline represented */
     98     EdgeTableEntry *edgelist;   /* header node              */
     99     struct _ScanLineList *next; /* next in the list       */
    100 } ScanLineList;
    101 
    102 typedef struct {
    103     int ymax;                   /* ymax for the polygon     */
    104     int ymin;                   /* ymin for the polygon     */
    105     ScanLineList scanlines;     /* header node              */
    106 } EdgeTable;
    107 
    108 /*
    109  * Here is a struct to help with storage allocation
    110  * so we can allocate a big chunk at a time, and then take
    111  * pieces from this heap when we need to.
    112  */
    113 #define SLLSPERBLOCK 25
    114 
    115 typedef struct _ScanLineListBlock {
    116     ScanLineList SLLs[SLLSPERBLOCK];
    117     struct _ScanLineListBlock *next;
    118 } ScanLineListBlock;
    119 
    120 /*
    121  * number of points to buffer before sending them off
    122  * to scanlines() :  Must be an even number
    123  */
    124 #define NUMPTSTOBUFFER 200
    125 
    126 /*
    127  *
    128  *     a few macros for the inner loops of the fill code where
    129  *     performance considerations don't allow a procedure call.
    130  *
    131  *     Evaluate the given edge at the given scanline.
    132  *     If the edge has expired, then we leave it and fix up
    133  *     the active edge table; otherwise, we increment the
    134  *     x value to be ready for the next scanline.
    135  *     The winding number rule is in effect, so we must notify
    136  *     the caller when the edge has been removed so he
    137  *     can reorder the Winding Active Edge Table.
    138  */
    139 #define EVALUATEEDGEWINDING(pAET, pPrevAET, y, fixWAET) { \
    140    if (pAET->ymax == y) {          /* leaving this edge */ \
    141       pPrevAET->next = pAET->next; \
    142       pAET = pPrevAET->next; \
    143       fixWAET = 1; \
    144       if (pAET) \
    145          pAET->back = pPrevAET; \
    146    } \
    147    else { \
    148       BRESINCRPGONSTRUCT(pAET->bres); \
    149       pPrevAET = pAET; \
    150       pAET = pAET->next; \
    151    } \
    152 }
    153 
    154 /*
    155  *     Evaluate the given edge at the given scanline.
    156  *     If the edge has expired, then we leave it and fix up
    157  *     the active edge table; otherwise, we increment the
    158  *     x value to be ready for the next scanline.
    159  *     The even-odd rule is in effect.
    160  */
    161 #define EVALUATEEDGEEVENODD(pAET, pPrevAET, y) { \
    162    if (pAET->ymax == y) {          /* leaving this edge */ \
    163       pPrevAET->next = pAET->next; \
    164       pAET = pPrevAET->next; \
    165       if (pAET) \
    166          pAET->back = pPrevAET; \
    167    } \
    168    else { \
    169       BRESINCRPGONSTRUCT(pAET->bres); \
    170       pPrevAET = pAET; \
    171       pAET = pAET->next; \
    172    } \
    173 }