xserver

xserver with xephyr scale patch
git clone https://git.neptards.moe/u3shit/xserver.git
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wgl_ext_api.c (2453B)


      1 /*
      2  * File: wgl_ext_api.c
      3  * Purpose: Wrapper functions for Win32 OpenGL wgl extension functions
      4  *
      5  * Authors: Jon TURNEY
      6  *
      7  * Copyright (c) Jon TURNEY 2009
      8  *
      9  *
     10  * Permission is hereby granted, free of charge, to any person obtaining a
     11  * copy of this software and associated documentation files (the "Software"),
     12  * to deal in the Software without restriction, including without limitation
     13  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     14  * and/or sell copies of the Software, and to permit persons to whom the
     15  * Software is furnished to do so, subject to the following conditions:
     16  *
     17  * The above copyright notice and this permission notice shall be included in
     18  * all copies or substantial portions of the Software.
     19  *
     20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     21  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     22  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
     23  * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
     24  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
     25  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
     26  * DEALINGS IN THE SOFTWARE.
     27  */
     28 
     29 #ifdef HAVE_XWIN_CONFIG_H
     30 #include <xwin-config.h>
     31 #endif
     32 
     33 #include <X11/Xwindows.h>
     34 #include <GL/gl.h>
     35 #include <GL/glext.h>
     36 #include <glx/glxserver.h>
     37 #include <glx/glxext.h>
     38 #include <GL/wglext.h>
     39 #include <wgl_ext_api.h>
     40 #include "glwindows.h"
     41 
     42 #define RESOLVE_DECL(type) \
     43     static type type##proc = NULL;
     44 
     45 #define PRERESOLVE(type, symbol) \
     46     type##proc = (type)wglGetProcAddress(symbol);
     47 
     48 #define RESOLVE_RET(type, symbol, retval) \
     49   if (type##proc == NULL) { \
     50     ErrorF("wglwrap: Can't resolve \"%s\"\n", symbol); \
     51     __glXErrorCallBack(0); \
     52     return retval; \
     53   }
     54 
     55 #define RESOLVE(procname, symbol) RESOLVE_RET(procname, symbol,)
     56 
     57 #define RESOLVED_PROC(type) type##proc
     58 
     59 /*
     60  * Include generated cdecl wrappers for stdcall WGL functions
     61  *
     62  * There are extensions to the wgl*() API as well; again we call
     63  * these functions by using wglGetProcAddress() to get a pointer
     64  * to the function, and wrapping it for cdecl/stdcall conversion
     65  *
     66  * We arrange to resolve the functions up front, as they need a
     67  * context to work, as we like to use them to be able to select
     68  * a context.  Again, this assumption fails badly on multimontor
     69  * systems...
     70  */
     71 
     72 #include "generated_wgl_wrappers.ic"