xserver

xserver with xephyr scale patch
git clone https://git.neptards.moe/u3shit/xserver.git
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renderpixswap.c (3490B)


      1 /*
      2  * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
      3  * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
      4  *
      5  * Permission is hereby granted, free of charge, to any person obtaining a
      6  * copy of this software and associated documentation files (the "Software"),
      7  * to deal in the Software without restriction, including without limitation
      8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      9  * and/or sell copies of the Software, and to permit persons to whom the
     10  * Software is furnished to do so, subject to the following conditions:
     11  *
     12  * The above copyright notice including the dates of first publication and
     13  * either this permission notice or a reference to
     14  * http://oss.sgi.com/projects/FreeB/
     15  * shall be included in all copies or substantial portions of the Software.
     16  *
     17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
     20  * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
     21  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
     22  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     23  * SOFTWARE.
     24  *
     25  * Except as contained in this notice, the name of Silicon Graphics, Inc.
     26  * shall not be used in advertising or otherwise to promote the sale, use or
     27  * other dealings in this Software without prior written authorization from
     28  * Silicon Graphics, Inc.
     29  */
     30 
     31 #ifdef HAVE_DIX_CONFIG_H
     32 #include <dix-config.h>
     33 #endif
     34 
     35 #include "glxserver.h"
     36 #include "unpack.h"
     37 #include "indirect_dispatch.h"
     38 
     39 void
     40 __glXDispSwap_SeparableFilter2D(GLbyte * pc)
     41 {
     42     __GLXdispatchConvolutionFilterHeader *hdr =
     43         (__GLXdispatchConvolutionFilterHeader *) pc;
     44     GLint hdrlen, image1len;
     45 
     46     __GLX_DECLARE_SWAP_VARIABLES;
     47 
     48     hdrlen = __GLX_PAD(__GLX_CONV_FILT_CMD_HDR_SIZE);
     49 
     50     __GLX_SWAP_INT((GLbyte *) &hdr->rowLength);
     51     __GLX_SWAP_INT((GLbyte *) &hdr->skipRows);
     52     __GLX_SWAP_INT((GLbyte *) &hdr->skipPixels);
     53     __GLX_SWAP_INT((GLbyte *) &hdr->alignment);
     54 
     55     __GLX_SWAP_INT((GLbyte *) &hdr->target);
     56     __GLX_SWAP_INT((GLbyte *) &hdr->internalformat);
     57     __GLX_SWAP_INT((GLbyte *) &hdr->width);
     58     __GLX_SWAP_INT((GLbyte *) &hdr->height);
     59     __GLX_SWAP_INT((GLbyte *) &hdr->format);
     60     __GLX_SWAP_INT((GLbyte *) &hdr->type);
     61 
     62     /*
     63      ** Just invert swapBytes flag; the GL will figure out if it needs to swap
     64      ** the pixel data.
     65      */
     66     glPixelStorei(GL_UNPACK_SWAP_BYTES, !hdr->swapBytes);
     67     glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
     68     glPixelStorei(GL_UNPACK_ROW_LENGTH, hdr->rowLength);
     69     glPixelStorei(GL_UNPACK_SKIP_ROWS, hdr->skipRows);
     70     glPixelStorei(GL_UNPACK_SKIP_PIXELS, hdr->skipPixels);
     71     glPixelStorei(GL_UNPACK_ALIGNMENT, hdr->alignment);
     72 
     73     /* XXX check this usage - internal code called
     74      ** a version without the packing parameters
     75      */
     76     image1len = __glXImageSize(hdr->format, hdr->type, 0, hdr->width, 1, 1,
     77                                0, hdr->rowLength, 0, hdr->skipRows,
     78                                hdr->alignment);
     79     image1len = __GLX_PAD(image1len);
     80 
     81     glSeparableFilter2D(hdr->target, hdr->internalformat, hdr->width,
     82                         hdr->height, hdr->format, hdr->type,
     83                         ((GLubyte *) hdr + hdrlen),
     84                         ((GLubyte *) hdr + hdrlen + image1len));
     85 }