xserver

xserver with xephyr scale patch
git clone https://git.neptards.moe/u3shit/xserver.git
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glamor_segs.c (5516B)


      1 /*
      2  * Copyright © 2014 Keith Packard
      3  *
      4  * Permission to use, copy, modify, distribute, and sell this software and its
      5  * documentation for any purpose is hereby granted without fee, provided that
      6  * the above copyright notice appear in all copies and that both that copyright
      7  * notice and this permission notice appear in supporting documentation, and
      8  * that the name of the copyright holders not be used in advertising or
      9  * publicity pertaining to distribution of the software without specific,
     10  * written prior permission.  The copyright holders make no representations
     11  * about the suitability of this software for any purpose.  It is provided "as
     12  * is" without express or implied warranty.
     13  *
     14  * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
     15  * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
     16  * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
     17  * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
     18  * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
     19  * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
     20  * OF THIS SOFTWARE.
     21  */
     22 
     23 #include "glamor_priv.h"
     24 #include "glamor_program.h"
     25 #include "glamor_transform.h"
     26 #include "glamor_prepare.h"
     27 
     28 static const glamor_facet glamor_facet_poly_segment = {
     29     .name = "poly_segment",
     30     .vs_vars = "attribute vec2 primitive;\n",
     31     .vs_exec = ("       vec2 pos = vec2(0.0,0.0);\n"
     32                 GLAMOR_POS(gl_Position, primitive.xy)),
     33 };
     34 
     35 static Bool
     36 glamor_poly_segment_solid_gl(DrawablePtr drawable, GCPtr gc,
     37                              int nseg, xSegment *segs)
     38 {
     39     ScreenPtr screen = drawable->pScreen;
     40     glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
     41     PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
     42     glamor_pixmap_private *pixmap_priv;
     43     glamor_program *prog;
     44     int off_x, off_y;
     45     xSegment *v;
     46     char *vbo_offset;
     47     int box_index;
     48     int add_last;
     49     Bool ret = FALSE;
     50 
     51     pixmap_priv = glamor_get_pixmap_private(pixmap);
     52     if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
     53         goto bail;
     54 
     55     add_last = 0;
     56     if (gc->capStyle != CapNotLast)
     57         add_last = 1;
     58 
     59     glamor_make_current(glamor_priv);
     60 
     61     prog = glamor_use_program_fill(pixmap, gc,
     62                                    &glamor_priv->poly_segment_program,
     63                                    &glamor_facet_poly_segment);
     64 
     65     if (!prog)
     66         goto bail;
     67 
     68     /* Set up the vertex buffers for the points */
     69 
     70     v = glamor_get_vbo_space(drawable->pScreen,
     71                              (nseg << add_last) * sizeof (xSegment),
     72                              &vbo_offset);
     73 
     74     glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
     75     glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_SHORT, GL_FALSE,
     76                           sizeof(DDXPointRec), vbo_offset);
     77 
     78     if (add_last) {
     79         int i, j;
     80         for (i = 0, j=0; i < nseg; i++) {
     81             v[j++] = segs[i];
     82             v[j].x1 = segs[i].x2;
     83             v[j].y1 = segs[i].y2;
     84             v[j].x2 = segs[i].x2+1;
     85             v[j].y2 = segs[i].y2;
     86             j++;
     87         }
     88     } else
     89         memcpy(v, segs, nseg * sizeof (xSegment));
     90 
     91     glamor_put_vbo_space(screen);
     92 
     93     glEnable(GL_SCISSOR_TEST);
     94 
     95     glamor_pixmap_loop(pixmap_priv, box_index) {
     96         int nbox = RegionNumRects(gc->pCompositeClip);
     97         BoxPtr box = RegionRects(gc->pCompositeClip);
     98 
     99         if (!glamor_set_destination_drawable(drawable, box_index, TRUE, TRUE,
    100                                              prog->matrix_uniform, &off_x, &off_y))
    101             goto bail;
    102 
    103         while (nbox--) {
    104             glScissor(box->x1 + off_x,
    105                       box->y1 + off_y,
    106                       box->x2 - box->x1,
    107                       box->y2 - box->y1);
    108             box++;
    109             glDrawArrays(GL_LINES, 0, nseg << (1 + add_last));
    110         }
    111     }
    112 
    113     ret = TRUE;
    114 
    115     glDisable(GL_SCISSOR_TEST);
    116     glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
    117 
    118 bail:
    119     return ret;
    120 }
    121 
    122 static Bool
    123 glamor_poly_segment_gl(DrawablePtr drawable, GCPtr gc,
    124                        int nseg, xSegment *segs)
    125 {
    126     if (gc->lineWidth != 0)
    127         return FALSE;
    128 
    129     switch (gc->lineStyle) {
    130     case LineSolid:
    131         return glamor_poly_segment_solid_gl(drawable, gc, nseg, segs);
    132     case LineOnOffDash:
    133         return glamor_poly_segment_dash_gl(drawable, gc, nseg, segs);
    134     case LineDoubleDash:
    135         if (gc->fillStyle == FillTiled)
    136             return glamor_poly_segment_solid_gl(drawable, gc, nseg, segs);
    137         else
    138             return glamor_poly_segment_dash_gl(drawable, gc, nseg, segs);
    139     default:
    140         return FALSE;
    141     }
    142 }
    143 
    144 static void
    145 glamor_poly_segment_bail(DrawablePtr drawable, GCPtr gc,
    146                          int nseg, xSegment *segs)
    147 {
    148     glamor_fallback("to %p (%c)\n", drawable,
    149                     glamor_get_drawable_location(drawable));
    150 
    151     if (gc->lineWidth == 0) {
    152         if (glamor_prepare_access(drawable, GLAMOR_ACCESS_RW) &&
    153             glamor_prepare_access_gc(gc)) {
    154             fbPolySegment(drawable, gc, nseg, segs);
    155         }
    156         glamor_finish_access_gc(gc);
    157         glamor_finish_access(drawable);
    158     } else
    159         miPolySegment(drawable, gc, nseg, segs);
    160 }
    161 
    162 void
    163 glamor_poly_segment(DrawablePtr drawable, GCPtr gc,
    164                     int nseg, xSegment *segs)
    165 {
    166     if (glamor_poly_segment_gl(drawable, gc, nseg, segs))
    167         return;
    168 
    169     glamor_poly_segment_bail(drawable, gc, nseg, segs);
    170 }