xserver

xserver with xephyr scale patch
git clone https://git.neptards.moe/u3shit/xserver.git
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glamor_lines.c (5344B)


      1 /*
      2  * Copyright © 2014 Keith Packard
      3  *
      4  * Permission to use, copy, modify, distribute, and sell this software and its
      5  * documentation for any purpose is hereby granted without fee, provided that
      6  * the above copyright notice appear in all copies and that both that copyright
      7  * notice and this permission notice appear in supporting documentation, and
      8  * that the name of the copyright holders not be used in advertising or
      9  * publicity pertaining to distribution of the software without specific,
     10  * written prior permission.  The copyright holders make no representations
     11  * about the suitability of this software for any purpose.  It is provided "as
     12  * is" without express or implied warranty.
     13  *
     14  * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
     15  * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
     16  * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
     17  * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
     18  * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
     19  * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
     20  * OF THIS SOFTWARE.
     21  */
     22 
     23 #include "glamor_priv.h"
     24 #include "glamor_program.h"
     25 #include "glamor_transform.h"
     26 #include "glamor_prepare.h"
     27 
     28 static const glamor_facet glamor_facet_poly_lines = {
     29     .name = "poly_lines",
     30     .vs_vars = "attribute vec2 primitive;\n",
     31     .vs_exec = ("       vec2 pos = vec2(0.0,0.0);\n"
     32                 GLAMOR_POS(gl_Position, primitive.xy)),
     33 };
     34 
     35 static Bool
     36 glamor_poly_lines_solid_gl(DrawablePtr drawable, GCPtr gc,
     37                            int mode, int n, DDXPointPtr points)
     38 {
     39     ScreenPtr screen = drawable->pScreen;
     40     glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
     41     PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
     42     glamor_pixmap_private *pixmap_priv;
     43     glamor_program *prog;
     44     int off_x, off_y;
     45     DDXPointPtr v;
     46     char *vbo_offset;
     47     int box_index;
     48     int add_last;
     49     Bool ret = FALSE;
     50 
     51     pixmap_priv = glamor_get_pixmap_private(pixmap);
     52     if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
     53         goto bail;
     54 
     55     add_last = 0;
     56     if (gc->capStyle != CapNotLast)
     57         add_last = 1;
     58 
     59     if (n < 2)
     60         return TRUE;
     61 
     62     glamor_make_current(glamor_priv);
     63 
     64     prog = glamor_use_program_fill(pixmap, gc,
     65                                    &glamor_priv->poly_line_program,
     66                                    &glamor_facet_poly_lines);
     67 
     68     if (!prog)
     69         goto bail;
     70 
     71     /* Set up the vertex buffers for the points */
     72 
     73     v = glamor_get_vbo_space(drawable->pScreen,
     74                              (n + add_last) * sizeof (DDXPointRec),
     75                              &vbo_offset);
     76 
     77     glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
     78     glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_SHORT, GL_FALSE,
     79                           sizeof (DDXPointRec), vbo_offset);
     80 
     81     if (mode == CoordModePrevious) {
     82         int i;
     83         DDXPointRec here = { 0, 0 };
     84 
     85         for (i = 0; i < n; i++) {
     86             here.x += points[i].x;
     87             here.y += points[i].y;
     88             v[i] = here;
     89         }
     90     } else {
     91         memcpy(v, points, n * sizeof (DDXPointRec));
     92     }
     93 
     94     if (add_last) {
     95         v[n].x = v[n-1].x + 1;
     96         v[n].y = v[n-1].y;
     97     }
     98 
     99     glamor_put_vbo_space(screen);
    100 
    101     glEnable(GL_SCISSOR_TEST);
    102 
    103     glamor_pixmap_loop(pixmap_priv, box_index) {
    104         int nbox = RegionNumRects(gc->pCompositeClip);
    105         BoxPtr box = RegionRects(gc->pCompositeClip);
    106 
    107         if (!glamor_set_destination_drawable(drawable, box_index, TRUE, TRUE,
    108                                              prog->matrix_uniform, &off_x, &off_y))
    109             goto bail;
    110 
    111         while (nbox--) {
    112             glScissor(box->x1 + off_x,
    113                       box->y1 + off_y,
    114                       box->x2 - box->x1,
    115                       box->y2 - box->y1);
    116             box++;
    117             glDrawArrays(GL_LINE_STRIP, 0, n + add_last);
    118         }
    119     }
    120 
    121     ret = TRUE;
    122 
    123 bail:
    124     glDisable(GL_SCISSOR_TEST);
    125     glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
    126 
    127     return ret;
    128 }
    129 
    130 static Bool
    131 glamor_poly_lines_gl(DrawablePtr drawable, GCPtr gc,
    132                      int mode, int n, DDXPointPtr points)
    133 {
    134     if (gc->lineWidth != 0)
    135         return FALSE;
    136 
    137     switch (gc->lineStyle) {
    138     case LineSolid:
    139         return glamor_poly_lines_solid_gl(drawable, gc, mode, n, points);
    140     case LineOnOffDash:
    141         return glamor_poly_lines_dash_gl(drawable, gc, mode, n, points);
    142     case LineDoubleDash:
    143         if (gc->fillStyle == FillTiled)
    144             return glamor_poly_lines_solid_gl(drawable, gc, mode, n, points);
    145         else
    146             return glamor_poly_lines_dash_gl(drawable, gc, mode, n, points);
    147     default:
    148         return FALSE;
    149     }
    150 }
    151 
    152 static void
    153 glamor_poly_lines_bail(DrawablePtr drawable, GCPtr gc,
    154                        int mode, int n, DDXPointPtr points)
    155 {
    156     glamor_fallback("to %p (%c)\n", drawable,
    157                     glamor_get_drawable_location(drawable));
    158 
    159     miPolylines(drawable, gc, mode, n, points);
    160 }
    161 
    162 void
    163 glamor_poly_lines(DrawablePtr drawable, GCPtr gc,
    164                   int mode, int n, DDXPointPtr points)
    165 {
    166     if (glamor_poly_lines_gl(drawable, gc, mode, n, points))
    167         return;
    168     glamor_poly_lines_bail(drawable, gc, mode, n, points);
    169 }