xserver

xserver with xephyr scale patch
git clone https://git.neptards.moe/u3shit/xserver.git
Log | Files | Refs | README | LICENSE

glamor_context.h (1877B)


      1 /*
      2  * Copyright © 2013 Intel Corporation
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21  * IN THE SOFTWARE.
     22  */
     23 
     24 /**
     25  * @file glamor_context.h
     26  *
     27  * This is the struct of state required for context switching in
     28  * glamor.  It has to use types that don't require including either
     29  * server headers or Xlib headers, since it will be included by both
     30  * the server and the GLX (xlib) code.
     31  */
     32 
     33 struct glamor_context {
     34     /** Either an EGLDisplay or an Xlib Display */
     35     void *display;
     36 
     37     /** Either a GLXContext or an EGLContext. */
     38     void *ctx;
     39 
     40     /** The EGLSurface we should MakeCurrent to */
     41     void *drawable;
     42 
     43     /** The GLXDrawable we should MakeCurrent to */
     44     uint32_t drawable_xid;
     45 
     46     void (*make_current)(struct glamor_context *glamor_ctx);
     47 };
     48 
     49 Bool glamor_glx_screen_init(struct glamor_context *glamor_ctx);