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u3shit abb0878ecf | 2 years ago | |
---|---|---|
.gitignore | 3 years ago | |
README.md | 2 years ago | |
compile.sh | 3 years ago | |
data_unpack.rb | 2 years ago | |
game.exe | 3 years ago | |
game.exe.orig | 3 years ago | |
notes.org | 2 years ago | |
patch.asm | 3 years ago | |
vm_dump.rb | 2 years ago |
README.md
Random shit I wrote while playing Tasogare no Kyoukai.
The most important is probably the patch, which fixes the too bold font on wine, wrong baseline handling and removes the extra window border. You need nasm to compile the asm or use the prebuilt exe if the default settings are ok.
Usage: the game searches for its files in the current working directory, so if
you have the CD mounted at /mnt/x
, you can do:
cd /mnt/x
LC_ALL=ja_JP.UTF-8 wine /path/to/this/git/repo/game.exe
Other things you find here:
data_unpack.rb
: unpack the game's packfilevm_dump.rb
: dump vm bytecode (*.OVL
)- to dump CG, use recoil (
*.MAG
) notes.org
: random notes I took while reversing the vm script to 100% the game, probably hard to understand, sorry