Commit Graph

  • 631d1e7433 ImGuiFullscreen: Less jarring notifications Stenzek 2023-09-10 23:47:39 +1000
  • a4911946ec FullscreenUI: Fix incorrect achievement points display Stenzek 2023-09-07 22:51:45 +1000
  • b8a372bb6e CMake: Generate/copy base translations for Mac/Linux Stenzek 2023-09-10 17:27:45 +1000
  • a2f19143da MetalDevice: Support multisampling Stenzek 2023-09-10 16:26:58 +1000
  • 6fbea12ed3 MetalDevice: Implement GPU timing Stenzek 2023-09-10 14:45:19 +1000
  • b30c86ed75 Build: Improve MacOS support Stenzek 2023-09-10 14:14:27 +1000
  • abb39e8a00
    Merge pull request #3009 from andercard0/master Connor McLaughlin 2023-09-16 18:59:55 +1000
  • e6d5fa43af D3D11Device: Fix crash when switching renderers Stenzek 2023-09-06 11:22:18 +1000
  • 0206d9b2d0 wip stack-walk Stenzek 2023-09-06 01:25:41 +1000
  • 05cc431435 Atualização Português do Brasil Anderson Cardoso 2023-09-05 12:24:11 -0300
  • cfd1d41ced Update README.md Connor McLaughlin 2023-09-05 23:27:42 +1000
  • fc96c2f656 Common: unused-result warning fix Stenzek 2023-09-05 22:58:11 +1000
  • 56d95c3331 Build: Fix double-linking when creating Flatpak Stenzek 2023-09-05 22:57:58 +1000
  • eb07d698cd CI: Update AppImage to 22.04 + use LinuxDeploy Stenzek 2023-09-05 22:03:02 +1000
  • 519367555b Misc: Replace deprecated std::is_pod Stenzek 2023-09-05 21:27:27 +1000
  • a66fec4266 dep/xbyak: Unreachable code warning fix Stenzek 2023-09-05 21:22:43 +1000
  • 1398d789ec dep: Update rapidjson to 476ffa2 Stenzek 2023-09-05 21:21:14 +1000
  • 2efda31694 Misc: More enum cast warning fixes Stenzek 2023-09-05 21:18:22 +1000
  • 60aca2fc4d Misc: Swap LIKELY/UNLIKELY macros for attributes Stenzek 2023-09-05 21:17:11 +1000
  • adc124c759 Misc: Unreachable code warning fixes Stenzek 2023-09-05 21:13:14 +1000
  • be71fb6000 dep/cubeb: C++20 warning fixes Stenzek 2023-09-05 21:13:04 +1000
  • 0b0abc426b dep: Remove gsl Stenzek 2023-09-05 21:07:53 +1000
  • 605aa3c53a Misc: Swap gsl::span for std::span Stenzek 2023-09-05 21:07:20 +1000
  • 391307efaa Common: Drop fallback path for HeterogeneousContainers Stenzek 2023-09-05 21:03:49 +1000
  • 58b4946fb9 Build: Switch to C++20 Stenzek 2023-09-05 20:57:18 +1000
  • 9b47561c89 Misc: C++20 fixes Stenzek 2023-09-05 20:56:05 +1000
  • 1ea0854c71 CMake: Enable EGL even if Wayland is disabled Stenzek 2023-09-05 20:35:38 +1000
  • 7b068b976b CrashHandler: Use libbacktrace Stenzek 2023-09-05 20:33:54 +1000
  • d366697141 Qt: Fix theme selection Stenzek 2023-09-05 20:20:46 +1000
  • d6cf88c14f VulkanDevice: Fix persistent descriptor allocation error Stenzek 2023-09-05 20:17:32 +1000
  • 6a53929e31 Qt: Add option to exit Big Picture UI Stenzek 2023-09-05 20:12:54 +1000
  • 37f830d8b9
    Merge pull request #3008 from andercard0/master Connor McLaughlin 2023-09-05 20:01:04 +1000
  • 9d37332111 VulkanDevice: Prefer 8-bit formats for swap chain Stenzek 2023-09-05 20:00:18 +1000
  • 1cf1b6053f Atualização Português do Brasil Anderson Cardoso 2023-09-04 11:17:06 -0300
  • 5f79cf7342
    Merge pull request #3005 from andercard0/master Connor McLaughlin 2023-09-04 22:50:40 +1000
  • 2d0d357398
    Merge pull request #3007 from IlDucci/es_ES_update_20230903 Connor McLaughlin 2023-09-04 22:50:21 +1000
  • 4c5b650d11 FullscreenUI: Tag some missing translation strings Stenzek 2023-09-04 22:45:44 +1000
  • 0d09726dd3 Qt: Update Korean translation by Hackjjang Stenzek 2023-09-04 22:39:25 +1000
  • d8309b7ee9 dep/reshadefx: Hopefully fix build on some Linux systems Stenzek 2023-09-04 22:38:08 +1000
  • ce3f4aa46f Spanish (Spain) translation update IlDucci 2023-09-04 14:41:21 +0200
  • a46e17234d Atualização Português do Brasil Anderson Cardoso 2023-09-03 11:05:37 -0300
  • a4c7293d28 CPU: Fix breakpoints/single stepping Stenzek 2023-09-03 19:49:34 +1000
  • 4974a8015f GPU/HW: Fix texture filtering making everything transparent Stenzek 2023-09-03 17:23:55 +1000
  • 585cf25ac4 GPU: Add downsample scale option Stenzek 2023-09-03 17:10:40 +1000
  • c0af478dfd Common: Add ASSUME() and use for UnreachableCode() Stenzek 2023-09-03 14:42:37 +1000
  • 80e3d29ab8 Misc: clang-cl warning clean-up Stenzek 2023-09-03 14:30:26 +1000
  • 7f446526d1 FullscreenUI: Fix some option values not being translated Stenzek 2023-09-03 13:20:38 +1000
  • 76dd33626e
    Merge pull request #3004 from Mrlinkwii/master Connor McLaughlin 2023-09-03 13:15:11 +1000
  • 3874c13ae6
    Merge pull request #3003 from andercard0/patch-1 Connor McLaughlin 2023-09-03 13:15:04 +1000
  • 0076ab5cc4 System: Restore context after pumping messages Stenzek 2023-09-03 13:13:17 +1000
  • e07c694e50 Update make-appimage.sh Mrlinkwii 2023-09-02 15:46:29 +0100
  • 8386a70791
    Atualização Português do Brasil Anderson Cardoso 2023-09-02 11:26:12 -0300
  • 25fb69564b GameDatabase: Fix stale database cache check Stenzek 2023-09-02 23:17:56 +1000
  • 7ad1b8d093 GPU: Add wireframe rendering/overlay Stenzek 2023-09-02 22:26:03 +1000
  • e804b5e701 GPUDevice: Support geometry shaders Stenzek 2023-09-02 22:09:20 +1000
  • 4fc984e082 Qt: Add setup wizard Stenzek 2023-09-02 17:27:34 +1000
  • 5480e42cd1 ImGuiManager: Fix changing global scale through FSUI Stenzek 2023-09-02 19:40:23 +1000
  • bcda86d782 GPU: Fix non-internal resolution screenshots Stenzek 2023-09-02 19:29:58 +1000
  • 9e8ff3969e GPU: Clamp UVs to active rect when presenting Stenzek 2023-09-02 19:22:29 +1000
  • 4588f9ee9f CI: Build Flatpak Stenzek 2023-09-02 17:05:49 +1000
  • 59b70b6adb Build: Add Flatpak manifest and scripts Stenzek 2023-09-02 16:54:51 +1000
  • d6577b7279 Resources: Update SDL GameControllerDB Stenzek 2023-09-02 15:55:09 +1000
  • ea68c5b4b5 Build: Use dependency package on Windows Stenzek 2023-09-02 15:34:03 +1000
  • 3d8e63da9e Scripts: Add Windows dependency build scripts Stenzek 2023-09-02 14:59:08 +1000
  • cee4f93097 Build: Use precompiled headers Stenzek 2023-09-02 13:41:41 +1000
  • 817129328b dep: Move WinPixEventRuntime to root Stenzek 2023-09-02 13:38:26 +1000
  • 203e71f9fe
    Update Russian translation (#3002) shikulja 2023-09-02 14:43:52 +0300
  • d690732c7d
    Merge pull request #3001 from andercard0/master Connor McLaughlin 2023-09-01 21:30:53 +1000
  • 0da14a5442 GPU/Vulkan: Fix MSAA Stenzek 2023-09-01 21:25:10 +1000
  • 998ce379ab Atualização Português do Brasil Anderson Cardoso 2023-08-31 16:15:24 -0300
  • 0e6efb2241 Qt: Canonicalize memory card paths in settings Stenzek 2023-08-31 23:44:08 +1000
  • 09e7a5843f GPU: Add scaling shader support Stenzek 2023-08-31 23:37:17 +1000
  • 9439cf65a3 AnalogController: Always use analog mode from save state Stenzek 2023-08-31 22:09:17 +1000
  • afed8297c9 Common: Bump _WIN32_WINNT Stenzek 2023-08-31 19:49:32 +1000
  • f6c8a850ae
    Merge pull request #2999 from andercard0/master Connor McLaughlin 2023-08-31 00:20:07 +1000
  • a11c9faba9 OpenGLDevice: Lazily compile shaders Stenzek 2023-08-30 22:20:39 +1000
  • 5421900bb2 System: Add InterruptExecution() Stenzek 2023-08-30 22:18:01 +1000
  • 2915d4ce01 System: Remove memory card warnings on config change Stenzek 2023-08-30 18:26:12 +1000
  • b483931444 System: Allow overriding BIOS in boot parameters Stenzek 2023-08-30 17:39:41 +1000
  • 15af10e82a System: Expose memory save states Stenzek 2023-08-30 17:38:17 +1000
  • ae9cf5b889 BIOS: Add FindBIOSPathWithHash() Stenzek 2023-08-30 17:32:52 +1000
  • 7b196d5c3c Common: Undef GetMessage for Windows headers Stenzek 2023-08-30 17:32:36 +1000
  • afaf5ddafd System: Centralize frame presentation Stenzek 2023-08-30 20:34:48 +1000
  • 37d6754590 Atualização Português do Brasil Anderson Cardoso 2023-08-29 16:06:57 -0300
  • 358f87a74d PostProcessing/ReShade: Fix up for GL/Vulkan Stenzek 2023-08-30 02:04:07 +1000
  • 22eecc2b0a VulkanDevice: Fix multi-texture+UBO push descriptors Stenzek 2023-08-30 02:03:22 +1000
  • 9e7d48cf85 Settings: Ensure Reshade directory gets created Stenzek 2023-08-30 02:02:48 +1000
  • df4d441b4b OpenGLDevice: Fix pipeline cache leaving fields uninitialized Stenzek 2023-08-30 02:02:09 +1000
  • f993f0923d Qt: Update Korean translation by Hackjjang Stenzek 2023-08-29 21:47:37 +1000
  • 199c53f3af BIOS: Replace TTY patch with syscall hook Stenzek 2023-08-29 21:18:04 +1000
  • 34e4bfdfcd Log: Don't colourize timestamps Stenzek 2023-08-29 21:16:28 +1000
  • 92b1c21b8a CPU: Fix crash on breakpoint add/trace enable Stenzek 2023-08-29 17:17:57 +1000
  • 720b5c1e9d Data: Add reshade-shaders (mainly headers) Stenzek 2023-08-28 00:23:05 +1000
  • 8a40c7bf94 PostProcessing: Add ReShade .fx shader support Stenzek 2023-08-13 23:23:54 +1000
  • 288757ca9a dep/reshadefx: Temporarily combine textures+samplers in HLSL Stenzek 2023-08-16 22:49:53 +1000
  • b217f64bcf PostProcessing: Refactor config to use separate sections Stenzek 2023-08-27 22:48:40 +1000
  • 8db8baf33f GPUDevice: Move display logic to GPU Stenzek 2023-08-27 18:13:50 +1000
  • 6c185ca17b GPUDevice: Remove mouse pointer position Stenzek 2023-08-27 16:31:08 +1000
  • 674f9a5b1c Resources: Remove embedded crosshair image Stenzek 2023-08-27 16:23:16 +1000
  • 259193a8e5 GPUDevice: Move software cursor to ImGuiManager Stenzek 2023-08-27 16:22:45 +1000