duckstation

duckstation, but archived from the revision just before upstream changed it to a proprietary software project, this version is the libre one
git clone https://git.neptards.moe/u3shit/duckstation.git
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achievements_private.h (1078B)


      1 // SPDX-FileCopyrightText: 2019-2023 Connor McLaughlin <stenzek@gmail.com>
      2 // SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
      3 
      4 #pragma once
      5 
      6 #include "achievements.h"
      7 
      8 #include "rc_client.h"
      9 
     10 namespace Achievements {
     11 
     12 /// Returns the rc_client instance. Should have the lock held.
     13 rc_client_t* GetClient();
     14 
     15 const rc_client_user_game_summary_t& GetGameSummary();
     16 const std::string& GetGameIconPath();
     17 
     18 std::string GetAchievementBadgePath(const rc_client_achievement_t* achievement, int state,
     19                                     bool download_if_missing = true);
     20 std::string GetLeaderboardUserBadgePath(const rc_client_leaderboard_entry_t* entry);
     21 
     22 void OpenLeaderboard(const rc_client_leaderboard_t* lboard);
     23 bool OpenLeaderboardById(u32 leaderboard_id);
     24 u32 GetOpenLeaderboardId();
     25 bool IsShowingAllLeaderboardEntries();
     26 void FetchNextLeaderboardEntries();
     27 
     28 const std::vector<rc_client_leaderboard_entry_list_t*>& GetLeaderboardEntryLists();
     29 const rc_client_leaderboard_entry_list_t* GetLeaderboardNearbyEntries();
     30 
     31 void CloseLeaderboard();
     32 
     33 } // namespace Achievements