duckstation

duckstation, but archived from the revision just before upstream changed it to a proprietary software project, this version is the libre one
git clone https://git.neptards.moe/u3shit/duckstation.git
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tree.h (5408B)


      1 /*
      2  * copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
      3  *
      4  * This file is part of FFmpeg.
      5  *
      6  * FFmpeg is free software; you can redistribute it and/or
      7  * modify it under the terms of the GNU Lesser General Public
      8  * License as published by the Free Software Foundation; either
      9  * version 2.1 of the License, or (at your option) any later version.
     10  *
     11  * FFmpeg is distributed in the hope that it will be useful,
     12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     14  * Lesser General Public License for more details.
     15  *
     16  * You should have received a copy of the GNU Lesser General Public
     17  * License along with FFmpeg; if not, write to the Free Software
     18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
     19  */
     20 
     21 /**
     22  * @file
     23  * A tree container.
     24  * @author Michael Niedermayer <michaelni@gmx.at>
     25  */
     26 
     27 #ifndef AVUTIL_TREE_H
     28 #define AVUTIL_TREE_H
     29 
     30 #include "attributes.h"
     31 
     32 /**
     33  * @addtogroup lavu_tree AVTree
     34  * @ingroup lavu_data
     35  *
     36  * Low-complexity tree container
     37  *
     38  * Insertion, removal, finding equal, largest which is smaller than and
     39  * smallest which is larger than, all have O(log n) worst-case complexity.
     40  * @{
     41  */
     42 
     43 
     44 struct AVTreeNode;
     45 extern const int av_tree_node_size;
     46 
     47 /**
     48  * Allocate an AVTreeNode.
     49  */
     50 struct AVTreeNode *av_tree_node_alloc(void);
     51 
     52 /**
     53  * Find an element.
     54  * @param root a pointer to the root node of the tree
     55  * @param next If next is not NULL, then next[0] will contain the previous
     56  *             element and next[1] the next element. If either does not exist,
     57  *             then the corresponding entry in next is unchanged.
     58  * @param cmp compare function used to compare elements in the tree,
     59  *            API identical to that of Standard C's qsort
     60  *            It is guaranteed that the first and only the first argument to cmp()
     61  *            will be the key parameter to av_tree_find(), thus it could if the
     62  *            user wants, be a different type (like an opaque context).
     63  * @return An element with cmp(key, elem) == 0 or NULL if no such element
     64  *         exists in the tree.
     65  */
     66 void *av_tree_find(const struct AVTreeNode *root, void *key,
     67                    int (*cmp)(const void *key, const void *b), void *next[2]);
     68 
     69 /**
     70  * Insert or remove an element.
     71  *
     72  * If *next is NULL, then the supplied element will be removed if it exists.
     73  * If *next is non-NULL, then the supplied element will be inserted, unless
     74  * it already exists in the tree.
     75  *
     76  * @param rootp A pointer to a pointer to the root node of the tree; note that
     77  *              the root node can change during insertions, this is required
     78  *              to keep the tree balanced.
     79  * @param key  pointer to the element key to insert in the tree
     80  * @param next Used to allocate and free AVTreeNodes. For insertion the user
     81  *             must set it to an allocated and zeroed object of at least
     82  *             av_tree_node_size bytes size. av_tree_insert() will set it to
     83  *             NULL if it has been consumed.
     84  *             For deleting elements *next is set to NULL by the user and
     85  *             av_tree_insert() will set it to the AVTreeNode which was
     86  *             used for the removed element.
     87  *             This allows the use of flat arrays, which have
     88  *             lower overhead compared to many malloced elements.
     89  *             You might want to define a function like:
     90  *             @code
     91  *             void *tree_insert(struct AVTreeNode **rootp, void *key,
     92  *                               int (*cmp)(void *key, const void *b),
     93  *                               AVTreeNode **next)
     94  *             {
     95  *                 if (!*next)
     96  *                     *next = av_mallocz(av_tree_node_size);
     97  *                 return av_tree_insert(rootp, key, cmp, next);
     98  *             }
     99  *             void *tree_remove(struct AVTreeNode **rootp, void *key,
    100  *                               int (*cmp)(void *key, const void *b, AVTreeNode **next))
    101  *             {
    102  *                 av_freep(next);
    103  *                 return av_tree_insert(rootp, key, cmp, next);
    104  *             }
    105  *             @endcode
    106  * @param cmp compare function used to compare elements in the tree, API identical
    107  *            to that of Standard C's qsort
    108  * @return If no insertion happened, the found element; if an insertion or
    109  *         removal happened, then either key or NULL will be returned.
    110  *         Which one it is depends on the tree state and the implementation. You
    111  *         should make no assumptions that it's one or the other in the code.
    112  */
    113 void *av_tree_insert(struct AVTreeNode **rootp, void *key,
    114                      int (*cmp)(const void *key, const void *b),
    115                      struct AVTreeNode **next);
    116 
    117 void av_tree_destroy(struct AVTreeNode *t);
    118 
    119 /**
    120  * Apply enu(opaque, &elem) to all the elements in the tree in a given range.
    121  *
    122  * @param cmp a comparison function that returns < 0 for an element below the
    123  *            range, > 0 for an element above the range and == 0 for an
    124  *            element inside the range
    125  *
    126  * @note The cmp function should use the same ordering used to construct the
    127  *       tree.
    128  */
    129 void av_tree_enumerate(struct AVTreeNode *t, void *opaque,
    130                        int (*cmp)(void *opaque, void *elem),
    131                        int (*enu)(void *opaque, void *elem));
    132 
    133 /**
    134  * @}
    135  */
    136 
    137 #endif /* AVUTIL_TREE_H */