duckstation

duckstation, but archived from the revision just before upstream changed it to a proprietary software project, this version is the libre one
git clone https://git.neptards.moe/u3shit/duckstation.git
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motion_vector.h (1770B)


      1 /*
      2  * This file is part of FFmpeg.
      3  *
      4  * FFmpeg is free software; you can redistribute it and/or
      5  * modify it under the terms of the GNU Lesser General Public
      6  * License as published by the Free Software Foundation; either
      7  * version 2.1 of the License, or (at your option) any later version.
      8  *
      9  * FFmpeg is distributed in the hope that it will be useful,
     10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     12  * Lesser General Public License for more details.
     13  *
     14  * You should have received a copy of the GNU Lesser General Public
     15  * License along with FFmpeg; if not, write to the Free Software
     16  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
     17  */
     18 
     19 #ifndef AVUTIL_MOTION_VECTOR_H
     20 #define AVUTIL_MOTION_VECTOR_H
     21 
     22 #include <stdint.h>
     23 
     24 typedef struct AVMotionVector {
     25     /**
     26      * Where the current macroblock comes from; negative value when it comes
     27      * from the past, positive value when it comes from the future.
     28      * XXX: set exact relative ref frame reference instead of a +/- 1 "direction".
     29      */
     30     int32_t source;
     31     /**
     32      * Width and height of the block.
     33      */
     34     uint8_t w, h;
     35     /**
     36      * Absolute source position. Can be outside the frame area.
     37      */
     38     int16_t src_x, src_y;
     39     /**
     40      * Absolute destination position. Can be outside the frame area.
     41      */
     42     int16_t dst_x, dst_y;
     43     /**
     44      * Extra flag information.
     45      * Currently unused.
     46      */
     47     uint64_t flags;
     48     /**
     49      * Motion vector
     50      * src_x = dst_x + motion_x / motion_scale
     51      * src_y = dst_y + motion_y / motion_scale
     52      */
     53     int32_t motion_x, motion_y;
     54     uint16_t motion_scale;
     55 } AVMotionVector;
     56 
     57 #endif /* AVUTIL_MOTION_VECTOR_H */