duckstation

duckstation, but archived from the revision just before upstream changed it to a proprietary software project, this version is the libre one
git clone https://git.neptards.moe/u3shit/duckstation.git
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buffer.h (11998B)


      1 /*
      2  * This file is part of FFmpeg.
      3  *
      4  * FFmpeg is free software; you can redistribute it and/or
      5  * modify it under the terms of the GNU Lesser General Public
      6  * License as published by the Free Software Foundation; either
      7  * version 2.1 of the License, or (at your option) any later version.
      8  *
      9  * FFmpeg is distributed in the hope that it will be useful,
     10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     12  * Lesser General Public License for more details.
     13  *
     14  * You should have received a copy of the GNU Lesser General Public
     15  * License along with FFmpeg; if not, write to the Free Software
     16  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
     17  */
     18 
     19 /**
     20  * @file
     21  * @ingroup lavu_buffer
     22  * refcounted data buffer API
     23  */
     24 
     25 #ifndef AVUTIL_BUFFER_H
     26 #define AVUTIL_BUFFER_H
     27 
     28 #include <stddef.h>
     29 #include <stdint.h>
     30 
     31 /**
     32  * @defgroup lavu_buffer AVBuffer
     33  * @ingroup lavu_data
     34  *
     35  * @{
     36  * AVBuffer is an API for reference-counted data buffers.
     37  *
     38  * There are two core objects in this API -- AVBuffer and AVBufferRef. AVBuffer
     39  * represents the data buffer itself; it is opaque and not meant to be accessed
     40  * by the caller directly, but only through AVBufferRef. However, the caller may
     41  * e.g. compare two AVBuffer pointers to check whether two different references
     42  * are describing the same data buffer. AVBufferRef represents a single
     43  * reference to an AVBuffer and it is the object that may be manipulated by the
     44  * caller directly.
     45  *
     46  * There are two functions provided for creating a new AVBuffer with a single
     47  * reference -- av_buffer_alloc() to just allocate a new buffer, and
     48  * av_buffer_create() to wrap an existing array in an AVBuffer. From an existing
     49  * reference, additional references may be created with av_buffer_ref().
     50  * Use av_buffer_unref() to free a reference (this will automatically free the
     51  * data once all the references are freed).
     52  *
     53  * The convention throughout this API and the rest of FFmpeg is such that the
     54  * buffer is considered writable if there exists only one reference to it (and
     55  * it has not been marked as read-only). The av_buffer_is_writable() function is
     56  * provided to check whether this is true and av_buffer_make_writable() will
     57  * automatically create a new writable buffer when necessary.
     58  * Of course nothing prevents the calling code from violating this convention,
     59  * however that is safe only when all the existing references are under its
     60  * control.
     61  *
     62  * @note Referencing and unreferencing the buffers is thread-safe and thus
     63  * may be done from multiple threads simultaneously without any need for
     64  * additional locking.
     65  *
     66  * @note Two different references to the same buffer can point to different
     67  * parts of the buffer (i.e. their AVBufferRef.data will not be equal).
     68  */
     69 
     70 /**
     71  * A reference counted buffer type. It is opaque and is meant to be used through
     72  * references (AVBufferRef).
     73  */
     74 typedef struct AVBuffer AVBuffer;
     75 
     76 /**
     77  * A reference to a data buffer.
     78  *
     79  * The size of this struct is not a part of the public ABI and it is not meant
     80  * to be allocated directly.
     81  */
     82 typedef struct AVBufferRef {
     83     AVBuffer *buffer;
     84 
     85     /**
     86      * The data buffer. It is considered writable if and only if
     87      * this is the only reference to the buffer, in which case
     88      * av_buffer_is_writable() returns 1.
     89      */
     90     uint8_t *data;
     91     /**
     92      * Size of data in bytes.
     93      */
     94     size_t   size;
     95 } AVBufferRef;
     96 
     97 /**
     98  * Allocate an AVBuffer of the given size using av_malloc().
     99  *
    100  * @return an AVBufferRef of given size or NULL when out of memory
    101  */
    102 AVBufferRef *av_buffer_alloc(size_t size);
    103 
    104 /**
    105  * Same as av_buffer_alloc(), except the returned buffer will be initialized
    106  * to zero.
    107  */
    108 AVBufferRef *av_buffer_allocz(size_t size);
    109 
    110 /**
    111  * Always treat the buffer as read-only, even when it has only one
    112  * reference.
    113  */
    114 #define AV_BUFFER_FLAG_READONLY (1 << 0)
    115 
    116 /**
    117  * Create an AVBuffer from an existing array.
    118  *
    119  * If this function is successful, data is owned by the AVBuffer. The caller may
    120  * only access data through the returned AVBufferRef and references derived from
    121  * it.
    122  * If this function fails, data is left untouched.
    123  * @param data   data array
    124  * @param size   size of data in bytes
    125  * @param free   a callback for freeing this buffer's data
    126  * @param opaque parameter to be got for processing or passed to free
    127  * @param flags  a combination of AV_BUFFER_FLAG_*
    128  *
    129  * @return an AVBufferRef referring to data on success, NULL on failure.
    130  */
    131 AVBufferRef *av_buffer_create(uint8_t *data, size_t size,
    132                               void (*free)(void *opaque, uint8_t *data),
    133                               void *opaque, int flags);
    134 
    135 /**
    136  * Default free callback, which calls av_free() on the buffer data.
    137  * This function is meant to be passed to av_buffer_create(), not called
    138  * directly.
    139  */
    140 void av_buffer_default_free(void *opaque, uint8_t *data);
    141 
    142 /**
    143  * Create a new reference to an AVBuffer.
    144  *
    145  * @return a new AVBufferRef referring to the same AVBuffer as buf or NULL on
    146  * failure.
    147  */
    148 AVBufferRef *av_buffer_ref(const AVBufferRef *buf);
    149 
    150 /**
    151  * Free a given reference and automatically free the buffer if there are no more
    152  * references to it.
    153  *
    154  * @param buf the reference to be freed. The pointer is set to NULL on return.
    155  */
    156 void av_buffer_unref(AVBufferRef **buf);
    157 
    158 /**
    159  * @return 1 if the caller may write to the data referred to by buf (which is
    160  * true if and only if buf is the only reference to the underlying AVBuffer).
    161  * Return 0 otherwise.
    162  * A positive answer is valid until av_buffer_ref() is called on buf.
    163  */
    164 int av_buffer_is_writable(const AVBufferRef *buf);
    165 
    166 /**
    167  * @return the opaque parameter set by av_buffer_create.
    168  */
    169 void *av_buffer_get_opaque(const AVBufferRef *buf);
    170 
    171 int av_buffer_get_ref_count(const AVBufferRef *buf);
    172 
    173 /**
    174  * Create a writable reference from a given buffer reference, avoiding data copy
    175  * if possible.
    176  *
    177  * @param buf buffer reference to make writable. On success, buf is either left
    178  *            untouched, or it is unreferenced and a new writable AVBufferRef is
    179  *            written in its place. On failure, buf is left untouched.
    180  * @return 0 on success, a negative AVERROR on failure.
    181  */
    182 int av_buffer_make_writable(AVBufferRef **buf);
    183 
    184 /**
    185  * Reallocate a given buffer.
    186  *
    187  * @param buf  a buffer reference to reallocate. On success, buf will be
    188  *             unreferenced and a new reference with the required size will be
    189  *             written in its place. On failure buf will be left untouched. *buf
    190  *             may be NULL, then a new buffer is allocated.
    191  * @param size required new buffer size.
    192  * @return 0 on success, a negative AVERROR on failure.
    193  *
    194  * @note the buffer is actually reallocated with av_realloc() only if it was
    195  * initially allocated through av_buffer_realloc(NULL) and there is only one
    196  * reference to it (i.e. the one passed to this function). In all other cases
    197  * a new buffer is allocated and the data is copied.
    198  */
    199 int av_buffer_realloc(AVBufferRef **buf, size_t size);
    200 
    201 /**
    202  * Ensure dst refers to the same data as src.
    203  *
    204  * When *dst is already equivalent to src, do nothing. Otherwise unreference dst
    205  * and replace it with a new reference to src.
    206  *
    207  * @param dst Pointer to either a valid buffer reference or NULL. On success,
    208  *            this will point to a buffer reference equivalent to src. On
    209  *            failure, dst will be left untouched.
    210  * @param src A buffer reference to replace dst with. May be NULL, then this
    211  *            function is equivalent to av_buffer_unref(dst).
    212  * @return 0 on success
    213  *         AVERROR(ENOMEM) on memory allocation failure.
    214  */
    215 int av_buffer_replace(AVBufferRef **dst, const AVBufferRef *src);
    216 
    217 /**
    218  * @}
    219  */
    220 
    221 /**
    222  * @defgroup lavu_bufferpool AVBufferPool
    223  * @ingroup lavu_data
    224  *
    225  * @{
    226  * AVBufferPool is an API for a lock-free thread-safe pool of AVBuffers.
    227  *
    228  * Frequently allocating and freeing large buffers may be slow. AVBufferPool is
    229  * meant to solve this in cases when the caller needs a set of buffers of the
    230  * same size (the most obvious use case being buffers for raw video or audio
    231  * frames).
    232  *
    233  * At the beginning, the user must call av_buffer_pool_init() to create the
    234  * buffer pool. Then whenever a buffer is needed, call av_buffer_pool_get() to
    235  * get a reference to a new buffer, similar to av_buffer_alloc(). This new
    236  * reference works in all aspects the same way as the one created by
    237  * av_buffer_alloc(). However, when the last reference to this buffer is
    238  * unreferenced, it is returned to the pool instead of being freed and will be
    239  * reused for subsequent av_buffer_pool_get() calls.
    240  *
    241  * When the caller is done with the pool and no longer needs to allocate any new
    242  * buffers, av_buffer_pool_uninit() must be called to mark the pool as freeable.
    243  * Once all the buffers are released, it will automatically be freed.
    244  *
    245  * Allocating and releasing buffers with this API is thread-safe as long as
    246  * either the default alloc callback is used, or the user-supplied one is
    247  * thread-safe.
    248  */
    249 
    250 /**
    251  * The buffer pool. This structure is opaque and not meant to be accessed
    252  * directly. It is allocated with av_buffer_pool_init() and freed with
    253  * av_buffer_pool_uninit().
    254  */
    255 typedef struct AVBufferPool AVBufferPool;
    256 
    257 /**
    258  * Allocate and initialize a buffer pool.
    259  *
    260  * @param size size of each buffer in this pool
    261  * @param alloc a function that will be used to allocate new buffers when the
    262  * pool is empty. May be NULL, then the default allocator will be used
    263  * (av_buffer_alloc()).
    264  * @return newly created buffer pool on success, NULL on error.
    265  */
    266 AVBufferPool *av_buffer_pool_init(size_t size, AVBufferRef* (*alloc)(size_t size));
    267 
    268 /**
    269  * Allocate and initialize a buffer pool with a more complex allocator.
    270  *
    271  * @param size size of each buffer in this pool
    272  * @param opaque arbitrary user data used by the allocator
    273  * @param alloc a function that will be used to allocate new buffers when the
    274  *              pool is empty. May be NULL, then the default allocator will be
    275  *              used (av_buffer_alloc()).
    276  * @param pool_free a function that will be called immediately before the pool
    277  *                  is freed. I.e. after av_buffer_pool_uninit() is called
    278  *                  by the caller and all the frames are returned to the pool
    279  *                  and freed. It is intended to uninitialize the user opaque
    280  *                  data. May be NULL.
    281  * @return newly created buffer pool on success, NULL on error.
    282  */
    283 AVBufferPool *av_buffer_pool_init2(size_t size, void *opaque,
    284                                    AVBufferRef* (*alloc)(void *opaque, size_t size),
    285                                    void (*pool_free)(void *opaque));
    286 
    287 /**
    288  * Mark the pool as being available for freeing. It will actually be freed only
    289  * once all the allocated buffers associated with the pool are released. Thus it
    290  * is safe to call this function while some of the allocated buffers are still
    291  * in use.
    292  *
    293  * @param pool pointer to the pool to be freed. It will be set to NULL.
    294  */
    295 void av_buffer_pool_uninit(AVBufferPool **pool);
    296 
    297 /**
    298  * Allocate a new AVBuffer, reusing an old buffer from the pool when available.
    299  * This function may be called simultaneously from multiple threads.
    300  *
    301  * @return a reference to the new buffer on success, NULL on error.
    302  */
    303 AVBufferRef *av_buffer_pool_get(AVBufferPool *pool);
    304 
    305 /**
    306  * Query the original opaque parameter of an allocated buffer in the pool.
    307  *
    308  * @param ref a buffer reference to a buffer returned by av_buffer_pool_get.
    309  * @return the opaque parameter set by the buffer allocator function of the
    310  *         buffer pool.
    311  *
    312  * @note the opaque parameter of ref is used by the buffer pool implementation,
    313  * therefore you have to use this function to access the original opaque
    314  * parameter of an allocated buffer.
    315  */
    316 void *av_buffer_pool_buffer_get_opaque(const AVBufferRef *ref);
    317 
    318 /**
    319  * @}
    320  */
    321 
    322 #endif /* AVUTIL_BUFFER_H */