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waf/playground/eclipse/wscript

66 lines
1.7 KiB
Python

#! /usr/bin/env python
# encoding: utf-8
# Federico Pellegrin 2017 (fedepell)
"""
Example source tree to be used with eclipse extra.
First of all load the extra:
...
def options(opt):
opt.load('eclipse')
def configure(conf):
conf.load('eclipse')
...
Then after configuring the project you can anytime run:
waf eclipse
This will generate the needed configuration files for Eclipse:
-) .project is generic Eclipse project file
-) .cproject for C/C++ CDT
-) .classpath for Java JDT
-) .pydevproject for Pydev
If CDT is in the project (so at least one C/C++ build) then CDT builder
will be used to call waf as it is more versatile. If just JDT/PYydev are
used then an Eclipse external builder is defined that calls waf. This is
created in the file .externalToolBuilders/Waf_Builder.launch.
The example contains three directories with different supported languages
to demonstrate the features working for each of them, most importantly the
automatic addition of search paths for each language so referencing objects
or files in the IDE is done correctly. This is equivalent to configure
Eclipse by hand using Project->Properties and then each language menu.
Also the generic invocation for building and cleaning are redefined so
waf is called correctly when the respective actions are requested.
To test just the external builder definition just remove "c" from the
module_list below.
"""
module_list = 'c java python'
out = 'build'
def options(opt):
opt.load('eclipse')
# We recurse options in our submodules
opt.recurse(module_list)
def configure(conf):
conf.env.ECLIPSE_EXTRA_TARGETS = ['test', 'lint', 'foo --bar']
conf.load('eclipse')
# We recurse configurations in our submodules
conf.recurse(module_list)
def build(bld):
bld.recurse(module_list)