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FORK: Simple Directmedia Layer
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testhotplug.c (5564B)


      1 /*
      2   Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
      3 
      4   This software is provided 'as-is', without any express or implied
      5   warranty.  In no event will the authors be held liable for any damages
      6   arising from the use of this software.
      7 
      8   Permission is granted to anyone to use this software for any purpose,
      9   including commercial applications, and to alter it and redistribute it
     10   freely.
     11 */
     12 
     13 /* Simple program to test the SDL joystick hotplugging */
     14 
     15 #include <stdio.h>
     16 #include <stdlib.h>
     17 #include <string.h>
     18 
     19 #include "SDL.h"
     20 
     21 #if !defined SDL_JOYSTICK_DISABLED && !defined SDL_HAPTIC_DISABLED
     22 
     23 int
     24 main(int argc, char *argv[])
     25 {
     26     SDL_Joystick *joystick = NULL;
     27     SDL_Haptic *haptic = NULL;
     28     SDL_JoystickID instance = -1;
     29     SDL_bool keepGoing = SDL_TRUE;
     30     int i;
     31     SDL_bool enable_haptic = SDL_TRUE;
     32     Uint32 init_subsystems = SDL_INIT_VIDEO | SDL_INIT_JOYSTICK;
     33     
     34     for (i = 1; i < argc; ++i) {
     35         if (SDL_strcasecmp(argv[i], "--nohaptic") == 0) {
     36             enable_haptic = SDL_FALSE;
     37         }
     38     }
     39 
     40     if(enable_haptic) {
     41         init_subsystems |= SDL_INIT_HAPTIC;
     42     }
     43     
     44     /* Enable standard application logging */
     45     SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
     46 
     47     SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");
     48 
     49     /* Initialize SDL (Note: video is required to start event loop) */
     50     if (SDL_Init(init_subsystems) < 0) {
     51         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
     52         exit(1);
     53     }
     54 
     55     /*
     56     //SDL_CreateWindow("Dummy", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 128, 128, 0);
     57     */
     58 
     59     SDL_Log("There are %d joysticks at startup\n", SDL_NumJoysticks());
     60     if (enable_haptic)
     61         SDL_Log("There are %d haptic devices at startup\n", SDL_NumHaptics());
     62 
     63     while(keepGoing)
     64     {
     65         SDL_Event event;
     66         while(SDL_PollEvent(&event))
     67         {
     68             switch(event.type)
     69             {
     70                 case SDL_QUIT:
     71                     keepGoing = SDL_FALSE;
     72                     break;
     73                 case SDL_JOYDEVICEADDED:
     74                     if (joystick != NULL)
     75                     {
     76                         SDL_Log("Only one joystick supported by this test\n");
     77                     }
     78                     else
     79                     {
     80                         joystick = SDL_JoystickOpen(event.jdevice.which);
     81                         instance = SDL_JoystickInstanceID(joystick);
     82                         SDL_Log("Joy Added  : %d : %s\n", event.jdevice.which, SDL_JoystickName(joystick));
     83                         if (enable_haptic)
     84                         {
     85                             if (SDL_JoystickIsHaptic(joystick))
     86                             {
     87                                 haptic = SDL_HapticOpenFromJoystick(joystick);
     88                                 if (haptic)
     89                                 {
     90                                     SDL_Log("Joy Haptic Opened\n");
     91                                     if (SDL_HapticRumbleInit( haptic ) != 0)
     92                                     {
     93                                         SDL_Log("Could not init Rumble!: %s\n", SDL_GetError());
     94                                         SDL_HapticClose(haptic);
     95                                         haptic = NULL;
     96                                     }
     97                                 } else {
     98                                     SDL_Log("Joy haptic open FAILED!: %s\n", SDL_GetError());
     99                                 }
    100                             }
    101                             else
    102                             {
    103                                 SDL_Log("No haptic found\n");
    104                             }
    105                         }
    106                     }
    107                     break;
    108                 case SDL_JOYDEVICEREMOVED:
    109                     if (instance == event.jdevice.which)
    110                     {
    111                         SDL_Log("Joy Removed: %d\n", event.jdevice.which);
    112                         instance = -1;
    113                         if(enable_haptic && haptic)
    114                         {
    115                             SDL_HapticClose(haptic);
    116                             haptic = NULL;
    117                         }
    118                         SDL_JoystickClose(joystick);
    119                         joystick = NULL;
    120                     } else {
    121                         SDL_Log("Unknown joystick diconnected\n");
    122                     }
    123                     break;
    124                 case SDL_JOYAXISMOTION:
    125 /*
    126 //                    SDL_Log("Axis Move: %d\n", event.jaxis.axis);
    127 */
    128                     if (enable_haptic)
    129                         SDL_HapticRumblePlay(haptic, 0.25, 250);
    130                     break;
    131                 case SDL_JOYBUTTONDOWN:
    132                     SDL_Log("Button Press: %d\n", event.jbutton.button);
    133                     if(enable_haptic && haptic)
    134                     {
    135                         SDL_HapticRumblePlay(haptic, 0.25, 250);
    136                     }
    137                     if (event.jbutton.button == 0) {
    138                         SDL_Log("Exiting due to button press of button 0\n");
    139                         keepGoing = SDL_FALSE;
    140                     }
    141                     break;
    142                 case SDL_JOYBUTTONUP:
    143                     SDL_Log("Button Release: %d\n", event.jbutton.button);
    144                     break;
    145             }
    146         }
    147     }
    148 
    149     SDL_Quit();
    150 
    151     return 0;
    152 }
    153 #else
    154 
    155 int
    156 main(int argc, char *argv[])
    157 {
    158     SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL compiled without Joystick and haptic support.\n");
    159     return 1;
    160 }
    161 
    162 #endif