sdl

FORK: Simple Directmedia Layer
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testdropfile.c (2924B)


      1 /*
      2   Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
      3 
      4   This software is provided 'as-is', without any express or implied
      5   warranty.  In no event will the authors be held liable for any damages
      6   arising from the use of this software.
      7 
      8   Permission is granted to anyone to use this software for any purpose,
      9   including commercial applications, and to alter it and redistribute it
     10   freely.
     11 */
     12 
     13 #include <stdlib.h>
     14 #include <stdio.h>
     15 
     16 #include "SDL_test_common.h"
     17 
     18 static SDLTest_CommonState *state;
     19 
     20 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
     21 static void
     22 quit(int rc)
     23 {
     24     SDLTest_CommonQuit(state);
     25     exit(rc);
     26 }
     27 
     28 int
     29 main(int argc, char *argv[])
     30 {
     31     int i, done;
     32     SDL_Event event;
     33 
     34     /* Enable standard application logging */
     35     SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
     36 
     37     /* Initialize test framework */
     38     state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
     39     if (!state) {
     40         return 1;
     41     }
     42 
     43     for (i = 1; i < argc;) {
     44         int consumed;
     45 
     46         consumed = SDLTest_CommonArg(state, i);
     47         /* needed voodoo to allow app to launch via OS X Finder */
     48         if (SDL_strncmp(argv[i], "-psn", 4)==0) {
     49             consumed = 1;
     50         }
     51         if (consumed == 0) {
     52             consumed = -1;
     53         }
     54         if (consumed < 0) {
     55             SDLTest_CommonLogUsage(state, argv[0], NULL);
     56             quit(1);
     57         }
     58         i += consumed;
     59     }
     60     if (!SDLTest_CommonInit(state)) {
     61         quit(2);
     62     }
     63 
     64     for (i = 0; i < state->num_windows; ++i) {
     65         SDL_Renderer *renderer = state->renderers[i];
     66         SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
     67         SDL_RenderClear(renderer);
     68         SDL_RenderPresent(renderer);
     69     }
     70 
     71     SDL_EventState(SDL_DROPFILE, SDL_ENABLE);
     72 
     73     /* Main render loop */
     74     done = 0;
     75     while (!done) {
     76         /* Check for events */
     77         while (SDL_PollEvent(&event)) {
     78             if (event.type == SDL_DROPBEGIN) {
     79                 SDL_Log("Drop beginning on window %u", (unsigned int) event.drop.windowID);
     80             } else if (event.type == SDL_DROPCOMPLETE) {
     81                 SDL_Log("Drop complete on window %u", (unsigned int) event.drop.windowID);
     82             } else if ((event.type == SDL_DROPFILE) || (event.type == SDL_DROPTEXT)) {
     83                 const char *typestr = (event.type == SDL_DROPFILE) ? "File" : "Text";
     84                 char *dropped_filedir = event.drop.file;
     85                 SDL_Log("%s dropped on window %u: %s", typestr, (unsigned int) event.drop.windowID, dropped_filedir);
     86                 /* Normally you'd have to do this, but this is freed in SDLTest_CommonEvent() */
     87                 /*SDL_free(dropped_filedir);*/
     88             }
     89 
     90             SDLTest_CommonEvent(state, &event, &done);
     91         }
     92     }
     93 
     94     quit(0);
     95     /* keep the compiler happy ... */
     96     return(0);
     97 }
     98 
     99 /* vi: set ts=4 sw=4 expandtab: */