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FORK: Simple Directmedia Layer
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SDL_windowsopengl.h (6061B)


      1 /*
      2   Simple DirectMedia Layer
      3   Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
      4 
      5   This software is provided 'as-is', without any express or implied
      6   warranty.  In no event will the authors be held liable for any damages
      7   arising from the use of this software.
      8 
      9   Permission is granted to anyone to use this software for any purpose,
     10   including commercial applications, and to alter it and redistribute it
     11   freely, subject to the following restrictions:
     12 
     13   1. The origin of this software must not be misrepresented; you must not
     14      claim that you wrote the original software. If you use this software
     15      in a product, an acknowledgment in the product documentation would be
     16      appreciated but is not required.
     17   2. Altered source versions must be plainly marked as such, and must not be
     18      misrepresented as being the original software.
     19   3. This notice may not be removed or altered from any source distribution.
     20 */
     21 #include "../../SDL_internal.h"
     22 
     23 #ifndef SDL_windowsopengl_h_
     24 #define SDL_windowsopengl_h_
     25 
     26 #if SDL_VIDEO_OPENGL_WGL
     27 
     28 struct SDL_GLDriverData
     29 {
     30     SDL_bool HAS_WGL_ARB_pixel_format;
     31     SDL_bool HAS_WGL_EXT_swap_control_tear;
     32     SDL_bool HAS_WGL_ARB_context_flush_control;
     33     SDL_bool HAS_WGL_ARB_create_context_robustness;
     34     SDL_bool HAS_WGL_ARB_create_context_no_error;
     35 
     36     /* Max version of OpenGL ES context that can be created if the
     37        implementation supports WGL_EXT_create_context_es2_profile.
     38        major = minor = 0 when unsupported.
     39      */
     40     struct {
     41         int major;
     42         int minor;
     43     } es_profile_max_supported_version;
     44 
     45     void *(WINAPI * wglGetProcAddress) (const char *proc);
     46     HGLRC(WINAPI * wglCreateContext) (HDC hdc);
     47     BOOL(WINAPI * wglDeleteContext) (HGLRC hglrc);
     48     BOOL(WINAPI * wglMakeCurrent) (HDC hdc, HGLRC hglrc);
     49     BOOL(WINAPI * wglShareLists) (HGLRC hglrc1, HGLRC hglrc2);
     50     BOOL(WINAPI * wglChoosePixelFormatARB) (HDC hdc,
     51                                             const int *piAttribIList,
     52                                             const FLOAT * pfAttribFList,
     53                                             UINT nMaxFormats,
     54                                             int *piFormats,
     55                                             UINT * nNumFormats);
     56     BOOL(WINAPI * wglGetPixelFormatAttribivARB) (HDC hdc, int iPixelFormat,
     57                                                  int iLayerPlane,
     58                                                  UINT nAttributes,
     59                                                  const int *piAttributes,
     60                                                  int *piValues);
     61     BOOL (WINAPI * wglSwapIntervalEXT) (int interval);
     62     int (WINAPI * wglGetSwapIntervalEXT) (void);
     63 };
     64 
     65 /* OpenGL functions */
     66 extern int WIN_GL_LoadLibrary(_THIS, const char *path);
     67 extern void *WIN_GL_GetProcAddress(_THIS, const char *proc);
     68 extern void WIN_GL_UnloadLibrary(_THIS);
     69 extern SDL_bool WIN_GL_UseEGL(_THIS);
     70 extern int WIN_GL_SetupWindow(_THIS, SDL_Window * window);
     71 extern SDL_GLContext WIN_GL_CreateContext(_THIS, SDL_Window * window);
     72 extern int WIN_GL_MakeCurrent(_THIS, SDL_Window * window,
     73                               SDL_GLContext context);
     74 extern int WIN_GL_SetSwapInterval(_THIS, int interval);
     75 extern int WIN_GL_GetSwapInterval(_THIS);
     76 extern int WIN_GL_SwapWindow(_THIS, SDL_Window * window);
     77 extern void WIN_GL_DeleteContext(_THIS, SDL_GLContext context);
     78 extern void WIN_GL_InitExtensions(_THIS);
     79 extern SDL_bool WIN_GL_SetPixelFormatFrom(_THIS, SDL_Window * fromWindow, SDL_Window * toWindow);
     80 
     81 #ifndef WGL_ARB_pixel_format
     82 #define WGL_NUMBER_PIXEL_FORMATS_ARB   0x2000
     83 #define WGL_DRAW_TO_WINDOW_ARB         0x2001
     84 #define WGL_DRAW_TO_BITMAP_ARB         0x2002
     85 #define WGL_ACCELERATION_ARB           0x2003
     86 #define WGL_NEED_PALETTE_ARB           0x2004
     87 #define WGL_NEED_SYSTEM_PALETTE_ARB    0x2005
     88 #define WGL_SWAP_LAYER_BUFFERS_ARB     0x2006
     89 #define WGL_SWAP_METHOD_ARB            0x2007
     90 #define WGL_NUMBER_OVERLAYS_ARB        0x2008
     91 #define WGL_NUMBER_UNDERLAYS_ARB       0x2009
     92 #define WGL_TRANSPARENT_ARB            0x200A
     93 #define WGL_TRANSPARENT_RED_VALUE_ARB  0x2037
     94 #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
     95 #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
     96 #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
     97 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
     98 #define WGL_SHARE_DEPTH_ARB            0x200C
     99 #define WGL_SHARE_STENCIL_ARB          0x200D
    100 #define WGL_SHARE_ACCUM_ARB            0x200E
    101 #define WGL_SUPPORT_GDI_ARB            0x200F
    102 #define WGL_SUPPORT_OPENGL_ARB         0x2010
    103 #define WGL_DOUBLE_BUFFER_ARB          0x2011
    104 #define WGL_STEREO_ARB                 0x2012
    105 #define WGL_PIXEL_TYPE_ARB             0x2013
    106 #define WGL_COLOR_BITS_ARB             0x2014
    107 #define WGL_RED_BITS_ARB               0x2015
    108 #define WGL_RED_SHIFT_ARB              0x2016
    109 #define WGL_GREEN_BITS_ARB             0x2017
    110 #define WGL_GREEN_SHIFT_ARB            0x2018
    111 #define WGL_BLUE_BITS_ARB              0x2019
    112 #define WGL_BLUE_SHIFT_ARB             0x201A
    113 #define WGL_ALPHA_BITS_ARB             0x201B
    114 #define WGL_ALPHA_SHIFT_ARB            0x201C
    115 #define WGL_ACCUM_BITS_ARB             0x201D
    116 #define WGL_ACCUM_RED_BITS_ARB         0x201E
    117 #define WGL_ACCUM_GREEN_BITS_ARB       0x201F
    118 #define WGL_ACCUM_BLUE_BITS_ARB        0x2020
    119 #define WGL_ACCUM_ALPHA_BITS_ARB       0x2021
    120 #define WGL_DEPTH_BITS_ARB             0x2022
    121 #define WGL_STENCIL_BITS_ARB           0x2023
    122 #define WGL_AUX_BUFFERS_ARB            0x2024
    123 #define WGL_NO_ACCELERATION_ARB        0x2025
    124 #define WGL_GENERIC_ACCELERATION_ARB   0x2026
    125 #define WGL_FULL_ACCELERATION_ARB      0x2027
    126 #define WGL_SWAP_EXCHANGE_ARB          0x2028
    127 #define WGL_SWAP_COPY_ARB              0x2029
    128 #define WGL_SWAP_UNDEFINED_ARB         0x202A
    129 #define WGL_TYPE_RGBA_ARB              0x202B
    130 #define WGL_TYPE_COLORINDEX_ARB        0x202C
    131 #endif
    132 
    133 #ifndef WGL_ARB_multisample
    134 #define WGL_SAMPLE_BUFFERS_ARB         0x2041
    135 #define WGL_SAMPLES_ARB                0x2042
    136 #endif
    137 
    138 #endif /* SDL_VIDEO_OPENGL_WGL */
    139 
    140 #endif /* SDL_windowsopengl_h_ */
    141 
    142 /* vi: set ts=4 sw=4 expandtab: */