sdl

FORK: Simple Directmedia Layer
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SDL_waylanddyn.c (5395B)


      1 /*
      2   Simple DirectMedia Layer
      3   Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
      4 
      5   This software is provided 'as-is', without any express or implied
      6   warranty.  In no event will the authors be held liable for any damages
      7   arising from the use of this software.
      8 
      9   Permission is granted to anyone to use this software for any purpose,
     10   including commercial applications, and to alter it and redistribute it
     11   freely, subject to the following restrictions:
     12 
     13   1. The origin of this software must not be misrepresented; you must not
     14      claim that you wrote the original software. If you use this software
     15      in a product, an acknowledgment in the product documentation would be
     16      appreciated but is not required.
     17   2. Altered source versions must be plainly marked as such, and must not be
     18      misrepresented as being the original software.
     19   3. This notice may not be removed or altered from any source distribution.
     20 */
     21 #include "../../SDL_internal.h"
     22 
     23 #if SDL_VIDEO_DRIVER_WAYLAND
     24 
     25 #define DEBUG_DYNAMIC_WAYLAND 0
     26 
     27 #include "SDL_waylanddyn.h"
     28 
     29 
     30 #ifdef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC
     31 
     32 #include "SDL_name.h"
     33 #include "SDL_loadso.h"
     34 
     35 typedef struct
     36 {
     37     void *lib;
     38     const char *libname;
     39 } waylanddynlib;
     40 
     41 #ifndef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL
     42 #define SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL NULL
     43 #endif
     44 #ifndef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR
     45 #define SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR NULL
     46 #endif
     47 #ifndef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON
     48 #define SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON NULL
     49 #endif
     50 
     51 static waylanddynlib waylandlibs[] = {
     52     {NULL, SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC},
     53     {NULL, SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL},
     54     {NULL, SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR},
     55     {NULL, SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON}
     56 };
     57 
     58 static void *
     59 WAYLAND_GetSym(const char *fnname, int *pHasModule)
     60 {
     61     int i;
     62     void *fn = NULL;
     63     for (i = 0; i < SDL_TABLESIZE(waylandlibs); i++) {
     64         if (waylandlibs[i].lib != NULL) {
     65             fn = SDL_LoadFunction(waylandlibs[i].lib, fnname);
     66             if (fn != NULL)
     67                 break;
     68         }
     69     }
     70 
     71 #if DEBUG_DYNAMIC_WAYLAND
     72     if (fn != NULL)
     73         SDL_Log("WAYLAND: Found '%s' in %s (%p)\n", fnname, waylandlibs[i].libname, fn);
     74     else
     75         SDL_Log("WAYLAND: Symbol '%s' NOT FOUND!\n", fnname);
     76 #endif
     77 
     78     if (fn == NULL)
     79         *pHasModule = 0;  /* kill this module. */
     80 
     81     return fn;
     82 }
     83 
     84 #endif /* SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC */
     85 
     86 /* Define all the function pointers and wrappers... */
     87 #define SDL_WAYLAND_MODULE(modname) int SDL_WAYLAND_HAVE_##modname = 0;
     88 #define SDL_WAYLAND_SYM(rc,fn,params) SDL_DYNWAYLANDFN_##fn WAYLAND_##fn = NULL;
     89 #define SDL_WAYLAND_INTERFACE(iface) const struct wl_interface *WAYLAND_##iface = NULL;
     90 #include "SDL_waylandsym.h"
     91 
     92 static int wayland_load_refcount = 0;
     93 
     94 void
     95 SDL_WAYLAND_UnloadSymbols(void)
     96 {
     97     /* Don't actually unload if more than one module is using the libs... */
     98     if (wayland_load_refcount > 0) {
     99         if (--wayland_load_refcount == 0) {
    100 #ifdef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC            
    101             int i;
    102 #endif
    103             
    104             /* set all the function pointers to NULL. */
    105 #define SDL_WAYLAND_MODULE(modname) SDL_WAYLAND_HAVE_##modname = 0;
    106 #define SDL_WAYLAND_SYM(rc,fn,params) WAYLAND_##fn = NULL;
    107 #define SDL_WAYLAND_INTERFACE(iface) WAYLAND_##iface = NULL;
    108 #include "SDL_waylandsym.h"
    109 
    110 
    111 #ifdef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC
    112             for (i = 0; i < SDL_TABLESIZE(waylandlibs); i++) {
    113                 if (waylandlibs[i].lib != NULL) {
    114                     SDL_UnloadObject(waylandlibs[i].lib);
    115                     waylandlibs[i].lib = NULL;
    116                 }
    117             }
    118 #endif
    119         }
    120     }
    121 }
    122 
    123 /* returns non-zero if all needed symbols were loaded. */
    124 int
    125 SDL_WAYLAND_LoadSymbols(void)
    126 {
    127     int rc = 1;                 /* always succeed if not using Dynamic WAYLAND stuff. */
    128 
    129     /* deal with multiple modules (dga, wayland, etc) needing these symbols... */
    130     if (wayland_load_refcount++ == 0) {
    131 #ifdef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC
    132         int i;
    133         int *thismod = NULL;
    134         for (i = 0; i < SDL_TABLESIZE(waylandlibs); i++) {
    135             if (waylandlibs[i].libname != NULL) {
    136                 waylandlibs[i].lib = SDL_LoadObject(waylandlibs[i].libname);
    137             }
    138         }
    139 
    140 #define SDL_WAYLAND_MODULE(modname) SDL_WAYLAND_HAVE_##modname = 1; /* default yes */
    141 #include "SDL_waylandsym.h"
    142 
    143 #define SDL_WAYLAND_MODULE(modname) thismod = &SDL_WAYLAND_HAVE_##modname;
    144 #define SDL_WAYLAND_SYM(rc,fn,params) WAYLAND_##fn = (SDL_DYNWAYLANDFN_##fn) WAYLAND_GetSym(#fn,thismod);
    145 #define SDL_WAYLAND_INTERFACE(iface) WAYLAND_##iface = (struct wl_interface *) WAYLAND_GetSym(#iface,thismod);
    146 #include "SDL_waylandsym.h"
    147 
    148         if (SDL_WAYLAND_HAVE_WAYLAND_CLIENT) {
    149             /* all required symbols loaded. */
    150             SDL_ClearError();
    151         } else {
    152             /* in case something got loaded... */
    153             SDL_WAYLAND_UnloadSymbols();
    154             rc = 0;
    155         }
    156 
    157 #else  /* no dynamic WAYLAND */
    158 
    159 #define SDL_WAYLAND_MODULE(modname) SDL_WAYLAND_HAVE_##modname = 1; /* default yes */
    160 #define SDL_WAYLAND_SYM(rc,fn,params) WAYLAND_##fn = fn;
    161 #define SDL_WAYLAND_INTERFACE(iface) WAYLAND_##iface = &iface;
    162 #include "SDL_waylandsym.h"
    163 
    164 #endif
    165     }
    166 
    167     return rc;
    168 }
    169 
    170 #endif /* SDL_VIDEO_DRIVER_WAYLAND */
    171 
    172 /* vi: set ts=4 sw=4 expandtab: */