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FORK: Simple Directmedia Layer
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SDL_uikitopenglview.h (2272B)


      1 /*
      2   Simple DirectMedia Layer
      3   Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
      4 
      5   This software is provided 'as-is', without any express or implied
      6   warranty.  In no event will the authors be held liable for any damages
      7   arising from the use of this software.
      8 
      9   Permission is granted to anyone to use this software for any purpose,
     10   including commercial applications, and to alter it and redistribute it
     11   freely, subject to the following restrictions:
     12 
     13   1. The origin of this software must not be misrepresented; you must not
     14      claim that you wrote the original software. If you use this software
     15      in a product, an acknowledgment in the product documentation would be
     16      appreciated but is not required.
     17   2. Altered source versions must be plainly marked as such, and must not be
     18      misrepresented as being the original software.
     19   3. This notice may not be removed or altered from any source distribution.
     20 */
     21 
     22 #if SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2
     23 
     24 #import <UIKit/UIKit.h>
     25 #import <OpenGLES/EAGL.h>
     26 #import <OpenGLES/ES3/gl.h>
     27 
     28 #import "SDL_uikitview.h"
     29 #include "SDL_uikitvideo.h"
     30 
     31 @interface SDL_uikitopenglview : SDL_uikitview
     32 
     33 - (instancetype)initWithFrame:(CGRect)frame
     34                         scale:(CGFloat)scale
     35                 retainBacking:(BOOL)retained
     36                         rBits:(int)rBits
     37                         gBits:(int)gBits
     38                         bBits:(int)bBits
     39                         aBits:(int)aBits
     40                     depthBits:(int)depthBits
     41                   stencilBits:(int)stencilBits
     42                          sRGB:(BOOL)sRGB
     43                  multisamples:(int)multisamples
     44                       context:(EAGLContext *)glcontext;
     45 
     46 @property (nonatomic, readonly, weak) EAGLContext *context;
     47 
     48 /* The width and height of the drawable in pixels (as opposed to points.) */
     49 @property (nonatomic, readonly) int backingWidth;
     50 @property (nonatomic, readonly) int backingHeight;
     51 
     52 @property (nonatomic, readonly) GLuint drawableRenderbuffer;
     53 @property (nonatomic, readonly) GLuint drawableFramebuffer;
     54 @property (nonatomic, readonly) GLuint msaaResolveFramebuffer;
     55 
     56 - (void)swapBuffers;
     57 
     58 - (void)updateFrame;
     59 
     60 @end
     61 
     62 #endif // SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2
     63 
     64 /* vi: set ts=4 sw=4 expandtab: */