SDL_nullvideo.c (4224B)
1 /* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20 */ 21 #include "../../SDL_internal.h" 22 23 #if SDL_VIDEO_DRIVER_DUMMY 24 25 /* Dummy SDL video driver implementation; this is just enough to make an 26 * SDL-based application THINK it's got a working video driver, for 27 * applications that call SDL_Init(SDL_INIT_VIDEO) when they don't need it, 28 * and also for use as a collection of stubs when porting SDL to a new 29 * platform for which you haven't yet written a valid video driver. 30 * 31 * This is also a great way to determine bottlenecks: if you think that SDL 32 * is a performance problem for a given platform, enable this driver, and 33 * then see if your application runs faster without video overhead. 34 * 35 * Initial work by Ryan C. Gordon (icculus@icculus.org). A good portion 36 * of this was cut-and-pasted from Stephane Peter's work in the AAlib 37 * SDL video driver. Renamed to "DUMMY" by Sam Lantinga. 38 */ 39 40 #include "SDL_video.h" 41 #include "SDL_mouse.h" 42 #include "../SDL_sysvideo.h" 43 #include "../SDL_pixels_c.h" 44 #include "../../events/SDL_events_c.h" 45 46 #include "SDL_nullvideo.h" 47 #include "SDL_nullevents_c.h" 48 #include "SDL_nullframebuffer_c.h" 49 50 #define DUMMYVID_DRIVER_NAME "dummy" 51 52 /* Initialization/Query functions */ 53 static int DUMMY_VideoInit(_THIS); 54 static int DUMMY_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode); 55 static void DUMMY_VideoQuit(_THIS); 56 57 /* DUMMY driver bootstrap functions */ 58 59 static int 60 DUMMY_Available(void) 61 { 62 const char *envr = SDL_getenv("SDL_VIDEODRIVER"); 63 if ((envr) && (SDL_strcmp(envr, DUMMYVID_DRIVER_NAME) == 0)) { 64 return (1); 65 } 66 67 return (0); 68 } 69 70 static void 71 DUMMY_DeleteDevice(SDL_VideoDevice * device) 72 { 73 SDL_free(device); 74 } 75 76 static SDL_VideoDevice * 77 DUMMY_CreateDevice(int devindex) 78 { 79 SDL_VideoDevice *device; 80 81 if (!DUMMY_Available()) { 82 return (0); 83 } 84 85 /* Initialize all variables that we clean on shutdown */ 86 device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); 87 if (!device) { 88 SDL_OutOfMemory(); 89 return (0); 90 } 91 device->is_dummy = SDL_TRUE; 92 93 /* Set the function pointers */ 94 device->VideoInit = DUMMY_VideoInit; 95 device->VideoQuit = DUMMY_VideoQuit; 96 device->SetDisplayMode = DUMMY_SetDisplayMode; 97 device->PumpEvents = DUMMY_PumpEvents; 98 device->CreateWindowFramebuffer = SDL_DUMMY_CreateWindowFramebuffer; 99 device->UpdateWindowFramebuffer = SDL_DUMMY_UpdateWindowFramebuffer; 100 device->DestroyWindowFramebuffer = SDL_DUMMY_DestroyWindowFramebuffer; 101 102 device->free = DUMMY_DeleteDevice; 103 104 return device; 105 } 106 107 VideoBootStrap DUMMY_bootstrap = { 108 DUMMYVID_DRIVER_NAME, "SDL dummy video driver", 109 DUMMY_CreateDevice 110 }; 111 112 113 int 114 DUMMY_VideoInit(_THIS) 115 { 116 SDL_DisplayMode mode; 117 118 /* Use a fake 32-bpp desktop mode */ 119 mode.format = SDL_PIXELFORMAT_RGB888; 120 mode.w = 1024; 121 mode.h = 768; 122 mode.refresh_rate = 0; 123 mode.driverdata = NULL; 124 if (SDL_AddBasicVideoDisplay(&mode) < 0) { 125 return -1; 126 } 127 128 SDL_zero(mode); 129 SDL_AddDisplayMode(&_this->displays[0], &mode); 130 131 /* We're done! */ 132 return 0; 133 } 134 135 static int 136 DUMMY_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode) 137 { 138 return 0; 139 } 140 141 void 142 DUMMY_VideoQuit(_THIS) 143 { 144 } 145 146 #endif /* SDL_VIDEO_DRIVER_DUMMY */ 147 148 /* vi: set ts=4 sw=4 expandtab: */