SDL_DirectFB_shape.c (4154B)
1 /* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20 */ 21 #include "../../SDL_internal.h" 22 23 #if SDL_VIDEO_DRIVER_DIRECTFB 24 25 #include "SDL_DirectFB_video.h" 26 #include "SDL_DirectFB_shape.h" 27 #include "SDL_DirectFB_window.h" 28 29 #include "../SDL_shape_internals.h" 30 31 SDL_WindowShaper* 32 DirectFB_CreateShaper(SDL_Window* window) { 33 SDL_WindowShaper* result = NULL; 34 SDL_ShapeData* data; 35 int resized_properly; 36 37 result = malloc(sizeof(SDL_WindowShaper)); 38 result->window = window; 39 result->mode.mode = ShapeModeDefault; 40 result->mode.parameters.binarizationCutoff = 1; 41 result->userx = result->usery = 0; 42 data = SDL_malloc(sizeof(SDL_ShapeData)); 43 result->driverdata = data; 44 data->surface = NULL; 45 window->shaper = result; 46 resized_properly = DirectFB_ResizeWindowShape(window); 47 SDL_assert(resized_properly == 0); 48 49 return result; 50 } 51 52 int 53 DirectFB_ResizeWindowShape(SDL_Window* window) { 54 SDL_ShapeData* data = window->shaper->driverdata; 55 SDL_assert(data != NULL); 56 57 if (window->x != -1000) 58 { 59 window->shaper->userx = window->x; 60 window->shaper->usery = window->y; 61 } 62 SDL_SetWindowPosition(window,-1000,-1000); 63 64 return 0; 65 } 66 67 int 68 DirectFB_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode) { 69 70 if(shaper == NULL || shape == NULL || shaper->driverdata == NULL) 71 return -1; 72 if(shape->format->Amask == 0 && SDL_SHAPEMODEALPHA(shape_mode->mode)) 73 return -2; 74 if(shape->w != shaper->window->w || shape->h != shaper->window->h) 75 return -3; 76 77 { 78 SDL_VideoDisplay *display = SDL_GetDisplayForWindow(shaper->window); 79 SDL_DFB_DEVICEDATA(display->device); 80 Uint32 *pixels; 81 Sint32 pitch; 82 Uint32 h,w; 83 Uint8 *src, *bitmap; 84 DFBSurfaceDescription dsc; 85 86 SDL_ShapeData *data = shaper->driverdata; 87 88 SDL_DFB_RELEASE(data->surface); 89 90 dsc.flags = DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS; 91 dsc.width = shape->w; 92 dsc.height = shape->h; 93 dsc.caps = DSCAPS_PREMULTIPLIED; 94 dsc.pixelformat = DSPF_ARGB; 95 96 SDL_DFB_CHECKERR(devdata->dfb->CreateSurface(devdata->dfb, &dsc, &data->surface)); 97 98 /* Assume that shaper->alphacutoff already has a value, because SDL_SetWindowShape() should have given it one. */ 99 SDL_DFB_ALLOC_CLEAR(bitmap, shape->w * shape->h); 100 SDL_CalculateShapeBitmap(shaper->mode,shape,bitmap,1); 101 102 src = bitmap; 103 104 SDL_DFB_CHECK(data->surface->Lock(data->surface, DSLF_WRITE | DSLF_READ, (void **) &pixels, &pitch)); 105 106 h = shaper->window->h; 107 while (h--) { 108 for (w = 0; w < shaper->window->w; w++) { 109 if (*src) 110 pixels[w] = 0xFFFFFFFF; 111 else 112 pixels[w] = 0; 113 src++; 114 115 } 116 pixels += (pitch >> 2); 117 } 118 SDL_DFB_CHECK(data->surface->Unlock(data->surface)); 119 SDL_DFB_FREE(bitmap); 120 121 /* FIXME: Need to call this here - Big ?? */ 122 DirectFB_WM_RedrawLayout(SDL_GetDisplayForWindow(shaper->window)->device, shaper->window); 123 } 124 125 return 0; 126 error: 127 return -1; 128 } 129 130 #endif /* SDL_VIDEO_DRIVER_DIRECTFB */