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SDL_cocoavulkan.h (1945B)


      1 /*
      2   Simple DirectMedia Layer
      3   Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
      4 
      5   This software is provided 'as-is', without any express or implied
      6   warranty.  In no event will the authors be held liable for any damages
      7   arising from the use of this software.
      8 
      9   Permission is granted to anyone to use this software for any purpose,
     10   including commercial applications, and to alter it and redistribute it
     11   freely, subject to the following restrictions:
     12 
     13   1. The origin of this software must not be misrepresented; you must not
     14      claim that you wrote the original software. If you use this software
     15      in a product, an acknowledgment in the product documentation would be
     16      appreciated but is not required.
     17   2. Altered source versions must be plainly marked as such, and must not be
     18      misrepresented as being the original software.
     19   3. This notice may not be removed or altered from any source distribution.
     20 */
     21 
     22 /*
     23  * @author Mark Callow, www.edgewise-consulting.com. Based on Jacob Lifshay's
     24  * SDL_x11vulkan.h.
     25  */
     26 
     27 
     28 #include "../../SDL_internal.h"
     29 
     30 #ifndef SDL_cocoavulkan_h_
     31 #define SDL_cocoavulkan_h_
     32 
     33 #include "../SDL_vulkan_internal.h"
     34 #include "../SDL_sysvideo.h"
     35 
     36 #if SDL_VIDEO_VULKAN && SDL_VIDEO_DRIVER_COCOA
     37 
     38 int Cocoa_Vulkan_LoadLibrary(_THIS, const char *path);
     39 void Cocoa_Vulkan_UnloadLibrary(_THIS);
     40 SDL_bool Cocoa_Vulkan_GetInstanceExtensions(_THIS,
     41                                           SDL_Window *window,
     42                                           unsigned *count,
     43                                           const char **names);
     44 SDL_bool Cocoa_Vulkan_CreateSurface(_THIS,
     45                                   SDL_Window *window,
     46                                   VkInstance instance,
     47                                   VkSurfaceKHR *surface);
     48 
     49 void Cocoa_Vulkan_GetDrawableSize(_THIS, SDL_Window *window, int *w, int *h);
     50 
     51 #endif
     52 
     53 #endif /* SDL_cocoavulkan_h_ */
     54 
     55 /* vi: set ts=4 sw=4 expandtab: */