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SDL_cocoavideo.m (9188B)


      1 /*
      2   Simple DirectMedia Layer
      3   Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
      4 
      5   This software is provided 'as-is', without any express or implied
      6   warranty.  In no event will the authors be held liable for any damages
      7   arising from the use of this software.
      8 
      9   Permission is granted to anyone to use this software for any purpose,
     10   including commercial applications, and to alter it and redistribute it
     11   freely, subject to the following restrictions:
     12 
     13   1. The origin of this software must not be misrepresented; you must not
     14      claim that you wrote the original software. If you use this software
     15      in a product, an acknowledgment in the product documentation would be
     16      appreciated but is not required.
     17   2. Altered source versions must be plainly marked as such, and must not be
     18      misrepresented as being the original software.
     19   3. This notice may not be removed or altered from any source distribution.
     20 */
     21 #include "../../SDL_internal.h"
     22 
     23 #if SDL_VIDEO_DRIVER_COCOA
     24 
     25 #include "SDL.h"
     26 #include "SDL_endian.h"
     27 #include "SDL_cocoavideo.h"
     28 #include "SDL_cocoashape.h"
     29 #include "SDL_cocoavulkan.h"
     30 #include "SDL_cocoametalview.h"
     31 
     32 /* Initialization/Query functions */
     33 static int Cocoa_VideoInit(_THIS);
     34 static void Cocoa_VideoQuit(_THIS);
     35 
     36 /* Cocoa driver bootstrap functions */
     37 
     38 static void
     39 Cocoa_DeleteDevice(SDL_VideoDevice * device)
     40 {
     41     SDL_free(device->driverdata);
     42     SDL_free(device);
     43 }
     44 
     45 static SDL_VideoDevice *
     46 Cocoa_CreateDevice(int devindex)
     47 {
     48     SDL_VideoDevice *device;
     49     SDL_VideoData *data;
     50 
     51     Cocoa_RegisterApp();
     52 
     53     /* Initialize all variables that we clean on shutdown */
     54     device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
     55     if (device) {
     56         data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
     57     } else {
     58         data = NULL;
     59     }
     60     if (!data) {
     61         SDL_OutOfMemory();
     62         SDL_free(device);
     63         return NULL;
     64     }
     65     device->driverdata = data;
     66 
     67     /* Set the function pointers */
     68     device->VideoInit = Cocoa_VideoInit;
     69     device->VideoQuit = Cocoa_VideoQuit;
     70     device->GetDisplayBounds = Cocoa_GetDisplayBounds;
     71     device->GetDisplayUsableBounds = Cocoa_GetDisplayUsableBounds;
     72     device->GetDisplayDPI = Cocoa_GetDisplayDPI;
     73     device->GetDisplayModes = Cocoa_GetDisplayModes;
     74     device->SetDisplayMode = Cocoa_SetDisplayMode;
     75     device->PumpEvents = Cocoa_PumpEvents;
     76     device->SuspendScreenSaver = Cocoa_SuspendScreenSaver;
     77 
     78     device->CreateSDLWindow = Cocoa_CreateWindow;
     79     device->CreateSDLWindowFrom = Cocoa_CreateWindowFrom;
     80     device->SetWindowTitle = Cocoa_SetWindowTitle;
     81     device->SetWindowIcon = Cocoa_SetWindowIcon;
     82     device->SetWindowPosition = Cocoa_SetWindowPosition;
     83     device->SetWindowSize = Cocoa_SetWindowSize;
     84     device->SetWindowMinimumSize = Cocoa_SetWindowMinimumSize;
     85     device->SetWindowMaximumSize = Cocoa_SetWindowMaximumSize;
     86     device->SetWindowOpacity = Cocoa_SetWindowOpacity;
     87     device->ShowWindow = Cocoa_ShowWindow;
     88     device->HideWindow = Cocoa_HideWindow;
     89     device->RaiseWindow = Cocoa_RaiseWindow;
     90     device->MaximizeWindow = Cocoa_MaximizeWindow;
     91     device->MinimizeWindow = Cocoa_MinimizeWindow;
     92     device->RestoreWindow = Cocoa_RestoreWindow;
     93     device->SetWindowBordered = Cocoa_SetWindowBordered;
     94     device->SetWindowResizable = Cocoa_SetWindowResizable;
     95     device->SetWindowFullscreen = Cocoa_SetWindowFullscreen;
     96     device->SetWindowGammaRamp = Cocoa_SetWindowGammaRamp;
     97     device->GetWindowGammaRamp = Cocoa_GetWindowGammaRamp;
     98     device->SetWindowGrab = Cocoa_SetWindowGrab;
     99     device->DestroyWindow = Cocoa_DestroyWindow;
    100     device->GetWindowWMInfo = Cocoa_GetWindowWMInfo;
    101     device->SetWindowHitTest = Cocoa_SetWindowHitTest;
    102     device->AcceptDragAndDrop = Cocoa_AcceptDragAndDrop;
    103 
    104     device->shape_driver.CreateShaper = Cocoa_CreateShaper;
    105     device->shape_driver.SetWindowShape = Cocoa_SetWindowShape;
    106     device->shape_driver.ResizeWindowShape = Cocoa_ResizeWindowShape;
    107 
    108 #if SDL_VIDEO_OPENGL_CGL
    109     device->GL_LoadLibrary = Cocoa_GL_LoadLibrary;
    110     device->GL_GetProcAddress = Cocoa_GL_GetProcAddress;
    111     device->GL_UnloadLibrary = Cocoa_GL_UnloadLibrary;
    112     device->GL_CreateContext = Cocoa_GL_CreateContext;
    113     device->GL_MakeCurrent = Cocoa_GL_MakeCurrent;
    114     device->GL_GetDrawableSize = Cocoa_GL_GetDrawableSize;
    115     device->GL_SetSwapInterval = Cocoa_GL_SetSwapInterval;
    116     device->GL_GetSwapInterval = Cocoa_GL_GetSwapInterval;
    117     device->GL_SwapWindow = Cocoa_GL_SwapWindow;
    118     device->GL_DeleteContext = Cocoa_GL_DeleteContext;
    119 #elif SDL_VIDEO_OPENGL_EGL
    120     device->GL_LoadLibrary = Cocoa_GLES_LoadLibrary;
    121     device->GL_GetProcAddress = Cocoa_GLES_GetProcAddress;
    122     device->GL_UnloadLibrary = Cocoa_GLES_UnloadLibrary;
    123     device->GL_CreateContext = Cocoa_GLES_CreateContext;
    124     device->GL_MakeCurrent = Cocoa_GLES_MakeCurrent;
    125     device->GL_SetSwapInterval = Cocoa_GLES_SetSwapInterval;
    126     device->GL_GetSwapInterval = Cocoa_GLES_GetSwapInterval;
    127     device->GL_SwapWindow = Cocoa_GLES_SwapWindow;
    128     device->GL_DeleteContext = Cocoa_GLES_DeleteContext;
    129 #endif
    130 
    131 #if SDL_VIDEO_VULKAN
    132     device->Vulkan_LoadLibrary = Cocoa_Vulkan_LoadLibrary;
    133     device->Vulkan_UnloadLibrary = Cocoa_Vulkan_UnloadLibrary;
    134     device->Vulkan_GetInstanceExtensions = Cocoa_Vulkan_GetInstanceExtensions;
    135     device->Vulkan_CreateSurface = Cocoa_Vulkan_CreateSurface;
    136     device->Vulkan_GetDrawableSize = Cocoa_Vulkan_GetDrawableSize;
    137 #endif
    138 
    139 #if SDL_VIDEO_METAL
    140     device->Metal_CreateView = Cocoa_Metal_CreateView;
    141     device->Metal_DestroyView = Cocoa_Metal_DestroyView;
    142     device->Metal_GetLayer = Cocoa_Metal_GetLayer;
    143     device->Metal_GetDrawableSize = Cocoa_Metal_GetDrawableSize;
    144 #endif
    145 
    146     device->StartTextInput = Cocoa_StartTextInput;
    147     device->StopTextInput = Cocoa_StopTextInput;
    148     device->SetTextInputRect = Cocoa_SetTextInputRect;
    149 
    150     device->SetClipboardText = Cocoa_SetClipboardText;
    151     device->GetClipboardText = Cocoa_GetClipboardText;
    152     device->HasClipboardText = Cocoa_HasClipboardText;
    153 
    154     device->free = Cocoa_DeleteDevice;
    155 
    156     return device;
    157 }
    158 
    159 VideoBootStrap COCOA_bootstrap = {
    160     "cocoa", "SDL Cocoa video driver",
    161     Cocoa_CreateDevice
    162 };
    163 
    164 
    165 int
    166 Cocoa_VideoInit(_THIS)
    167 {
    168     SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
    169 
    170     Cocoa_InitModes(_this);
    171     Cocoa_InitKeyboard(_this);
    172     if (Cocoa_InitMouse(_this) < 0) {
    173         return -1;
    174     }
    175 
    176     data->allow_spaces = ((floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6) && SDL_GetHintBoolean(SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES, SDL_TRUE));
    177 
    178     /* The IOPM assertion API can disable the screensaver as of 10.7. */
    179     data->screensaver_use_iopm = floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6;
    180 
    181     data->swaplock = SDL_CreateMutex();
    182     if (!data->swaplock) {
    183         return -1;
    184     }
    185 
    186     return 0;
    187 }
    188 
    189 void
    190 Cocoa_VideoQuit(_THIS)
    191 {
    192     SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
    193     Cocoa_QuitModes(_this);
    194     Cocoa_QuitKeyboard(_this);
    195     Cocoa_QuitMouse(_this);
    196     SDL_DestroyMutex(data->swaplock);
    197     data->swaplock = NULL;
    198 }
    199 
    200 /* This function assumes that it's called from within an autorelease pool */
    201 NSImage *
    202 Cocoa_CreateImage(SDL_Surface * surface)
    203 {
    204     SDL_Surface *converted;
    205     NSBitmapImageRep *imgrep;
    206     Uint8 *pixels;
    207     int i;
    208     NSImage *img;
    209 
    210     converted = SDL_ConvertSurfaceFormat(surface, SDL_PIXELFORMAT_RGBA32, 0);
    211     if (!converted) {
    212         return nil;
    213     }
    214 
    215     imgrep = [[[NSBitmapImageRep alloc] initWithBitmapDataPlanes: NULL
    216                     pixelsWide: converted->w
    217                     pixelsHigh: converted->h
    218                     bitsPerSample: 8
    219                     samplesPerPixel: 4
    220                     hasAlpha: YES
    221                     isPlanar: NO
    222                     colorSpaceName: NSDeviceRGBColorSpace
    223                     bytesPerRow: converted->pitch
    224                     bitsPerPixel: converted->format->BitsPerPixel] autorelease];
    225     if (imgrep == nil) {
    226         SDL_FreeSurface(converted);
    227         return nil;
    228     }
    229 
    230     /* Copy the pixels */
    231     pixels = [imgrep bitmapData];
    232     SDL_memcpy(pixels, converted->pixels, converted->h * converted->pitch);
    233     SDL_FreeSurface(converted);
    234 
    235     /* Premultiply the alpha channel */
    236     for (i = (surface->h * surface->w); i--; ) {
    237         Uint8 alpha = pixels[3];
    238         pixels[0] = (Uint8)(((Uint16)pixels[0] * alpha) / 255);
    239         pixels[1] = (Uint8)(((Uint16)pixels[1] * alpha) / 255);
    240         pixels[2] = (Uint8)(((Uint16)pixels[2] * alpha) / 255);
    241         pixels += 4;
    242     }
    243 
    244     img = [[[NSImage alloc] initWithSize: NSMakeSize(surface->w, surface->h)] autorelease];
    245     if (img != nil) {
    246         [img addRepresentation: imgrep];
    247     }
    248     return img;
    249 }
    250 
    251 /*
    252  * Mac OS X log support.
    253  *
    254  * This doesn't really have aything to do with the interfaces of the SDL video
    255  *  subsystem, but we need to stuff this into an Objective-C source code file.
    256  *
    257  * NOTE: This is copypasted in src/video/uikit/SDL_uikitvideo.m! Be sure both
    258  *  versions remain identical!
    259  */
    260 
    261 void SDL_NSLog(const char *text)
    262 {
    263     NSLog(@"%s", text);
    264 }
    265 
    266 #endif /* SDL_VIDEO_DRIVER_COCOA */
    267 
    268 /* vim: set ts=4 sw=4 expandtab: */