SDL_log.c (13091B)
1 /* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20 */ 21 #include "./SDL_internal.h" 22 23 #if defined(__WIN32__) || defined(__WINRT__) 24 #include "core/windows/SDL_windows.h" 25 #endif 26 27 /* Simple log messages in SDL */ 28 29 #include "SDL_error.h" 30 #include "SDL_log.h" 31 32 #if HAVE_STDIO_H 33 #include <stdio.h> 34 #endif 35 36 #if defined(__ANDROID__) 37 #include <android/log.h> 38 #endif 39 40 #define DEFAULT_PRIORITY SDL_LOG_PRIORITY_CRITICAL 41 #define DEFAULT_ASSERT_PRIORITY SDL_LOG_PRIORITY_WARN 42 #define DEFAULT_APPLICATION_PRIORITY SDL_LOG_PRIORITY_INFO 43 #define DEFAULT_TEST_PRIORITY SDL_LOG_PRIORITY_VERBOSE 44 45 typedef struct SDL_LogLevel 46 { 47 int category; 48 SDL_LogPriority priority; 49 struct SDL_LogLevel *next; 50 } SDL_LogLevel; 51 52 /* The default log output function */ 53 static void SDLCALL SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority, const char *message); 54 55 static SDL_LogLevel *SDL_loglevels; 56 static SDL_LogPriority SDL_default_priority = DEFAULT_PRIORITY; 57 static SDL_LogPriority SDL_assert_priority = DEFAULT_ASSERT_PRIORITY; 58 static SDL_LogPriority SDL_application_priority = DEFAULT_APPLICATION_PRIORITY; 59 static SDL_LogPriority SDL_test_priority = DEFAULT_TEST_PRIORITY; 60 static SDL_LogOutputFunction SDL_log_function = SDL_LogOutput; 61 static void *SDL_log_userdata = NULL; 62 63 static const char *SDL_priority_prefixes[SDL_NUM_LOG_PRIORITIES] = { 64 NULL, 65 "VERBOSE", 66 "DEBUG", 67 "INFO", 68 "WARN", 69 "ERROR", 70 "CRITICAL" 71 }; 72 73 #ifdef __ANDROID__ 74 static const char *SDL_category_prefixes[SDL_LOG_CATEGORY_RESERVED1] = { 75 "APP", 76 "ERROR", 77 "SYSTEM", 78 "AUDIO", 79 "VIDEO", 80 "RENDER", 81 "INPUT" 82 }; 83 84 static int SDL_android_priority[SDL_NUM_LOG_PRIORITIES] = { 85 ANDROID_LOG_UNKNOWN, 86 ANDROID_LOG_VERBOSE, 87 ANDROID_LOG_DEBUG, 88 ANDROID_LOG_INFO, 89 ANDROID_LOG_WARN, 90 ANDROID_LOG_ERROR, 91 ANDROID_LOG_FATAL 92 }; 93 #endif /* __ANDROID__ */ 94 95 96 void 97 SDL_LogSetAllPriority(SDL_LogPriority priority) 98 { 99 SDL_LogLevel *entry; 100 101 for (entry = SDL_loglevels; entry; entry = entry->next) { 102 entry->priority = priority; 103 } 104 SDL_default_priority = priority; 105 SDL_assert_priority = priority; 106 SDL_application_priority = priority; 107 } 108 109 void 110 SDL_LogSetPriority(int category, SDL_LogPriority priority) 111 { 112 SDL_LogLevel *entry; 113 114 for (entry = SDL_loglevels; entry; entry = entry->next) { 115 if (entry->category == category) { 116 entry->priority = priority; 117 return; 118 } 119 } 120 121 /* Create a new entry */ 122 entry = (SDL_LogLevel *)SDL_malloc(sizeof(*entry)); 123 if (entry) { 124 entry->category = category; 125 entry->priority = priority; 126 entry->next = SDL_loglevels; 127 SDL_loglevels = entry; 128 } 129 } 130 131 SDL_LogPriority 132 SDL_LogGetPriority(int category) 133 { 134 SDL_LogLevel *entry; 135 136 for (entry = SDL_loglevels; entry; entry = entry->next) { 137 if (entry->category == category) { 138 return entry->priority; 139 } 140 } 141 142 if (category == SDL_LOG_CATEGORY_TEST) { 143 return SDL_test_priority; 144 } else if (category == SDL_LOG_CATEGORY_APPLICATION) { 145 return SDL_application_priority; 146 } else if (category == SDL_LOG_CATEGORY_ASSERT) { 147 return SDL_assert_priority; 148 } else { 149 return SDL_default_priority; 150 } 151 } 152 153 void 154 SDL_LogResetPriorities(void) 155 { 156 SDL_LogLevel *entry; 157 158 while (SDL_loglevels) { 159 entry = SDL_loglevels; 160 SDL_loglevels = entry->next; 161 SDL_free(entry); 162 } 163 164 SDL_default_priority = DEFAULT_PRIORITY; 165 SDL_assert_priority = DEFAULT_ASSERT_PRIORITY; 166 SDL_application_priority = DEFAULT_APPLICATION_PRIORITY; 167 SDL_test_priority = DEFAULT_TEST_PRIORITY; 168 } 169 170 void 171 SDL_Log(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) 172 { 173 va_list ap; 174 175 va_start(ap, fmt); 176 SDL_LogMessageV(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO, fmt, ap); 177 va_end(ap); 178 } 179 180 void 181 SDL_LogVerbose(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) 182 { 183 va_list ap; 184 185 va_start(ap, fmt); 186 SDL_LogMessageV(category, SDL_LOG_PRIORITY_VERBOSE, fmt, ap); 187 va_end(ap); 188 } 189 190 void 191 SDL_LogDebug(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) 192 { 193 va_list ap; 194 195 va_start(ap, fmt); 196 SDL_LogMessageV(category, SDL_LOG_PRIORITY_DEBUG, fmt, ap); 197 va_end(ap); 198 } 199 200 void 201 SDL_LogInfo(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) 202 { 203 va_list ap; 204 205 va_start(ap, fmt); 206 SDL_LogMessageV(category, SDL_LOG_PRIORITY_INFO, fmt, ap); 207 va_end(ap); 208 } 209 210 void 211 SDL_LogWarn(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) 212 { 213 va_list ap; 214 215 va_start(ap, fmt); 216 SDL_LogMessageV(category, SDL_LOG_PRIORITY_WARN, fmt, ap); 217 va_end(ap); 218 } 219 220 void 221 SDL_LogError(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) 222 { 223 va_list ap; 224 225 va_start(ap, fmt); 226 SDL_LogMessageV(category, SDL_LOG_PRIORITY_ERROR, fmt, ap); 227 va_end(ap); 228 } 229 230 void 231 SDL_LogCritical(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) 232 { 233 va_list ap; 234 235 va_start(ap, fmt); 236 SDL_LogMessageV(category, SDL_LOG_PRIORITY_CRITICAL, fmt, ap); 237 va_end(ap); 238 } 239 240 void 241 SDL_LogMessage(int category, SDL_LogPriority priority, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) 242 { 243 va_list ap; 244 245 va_start(ap, fmt); 246 SDL_LogMessageV(category, priority, fmt, ap); 247 va_end(ap); 248 } 249 250 #ifdef __ANDROID__ 251 static const char * 252 GetCategoryPrefix(int category) 253 { 254 if (category < SDL_LOG_CATEGORY_RESERVED1) { 255 return SDL_category_prefixes[category]; 256 } 257 if (category < SDL_LOG_CATEGORY_CUSTOM) { 258 return "RESERVED"; 259 } 260 return "CUSTOM"; 261 } 262 #endif /* __ANDROID__ */ 263 264 void 265 SDL_LogMessageV(int category, SDL_LogPriority priority, const char *fmt, va_list ap) 266 { 267 char *message; 268 size_t len; 269 270 /* Nothing to do if we don't have an output function */ 271 if (!SDL_log_function) { 272 return; 273 } 274 275 /* Make sure we don't exceed array bounds */ 276 if ((int)priority < 0 || priority >= SDL_NUM_LOG_PRIORITIES) { 277 return; 278 } 279 280 /* See if we want to do anything with this message */ 281 if (priority < SDL_LogGetPriority(category)) { 282 return; 283 } 284 285 /* !!! FIXME: why not just "char message[SDL_MAX_LOG_MESSAGE];" ? */ 286 message = SDL_stack_alloc(char, SDL_MAX_LOG_MESSAGE); 287 if (!message) { 288 return; 289 } 290 291 SDL_vsnprintf(message, SDL_MAX_LOG_MESSAGE, fmt, ap); 292 293 /* Chop off final endline. */ 294 len = SDL_strlen(message); 295 if ((len > 0) && (message[len-1] == '\n')) { 296 message[--len] = '\0'; 297 if ((len > 0) && (message[len-1] == '\r')) { /* catch "\r\n", too. */ 298 message[--len] = '\0'; 299 } 300 } 301 302 SDL_log_function(SDL_log_userdata, category, priority, message); 303 SDL_stack_free(message); 304 } 305 306 #if defined(__WIN32__) && !defined(HAVE_STDIO_H) && !defined(__WINRT__) 307 /* Flag tracking the attachment of the console: 0=unattached, 1=attached to a console, 2=attached to a file, -1=error */ 308 static int consoleAttached = 0; 309 310 /* Handle to stderr output of console. */ 311 static HANDLE stderrHandle = NULL; 312 #endif 313 314 static void SDLCALL 315 SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority, 316 const char *message) 317 { 318 #if defined(__WIN32__) || defined(__WINRT__) 319 /* Way too many allocations here, urgh */ 320 /* Note: One can't call SDL_SetError here, since that function itself logs. */ 321 { 322 char *output; 323 size_t length; 324 LPTSTR tstr; 325 SDL_bool isstack; 326 327 #if !defined(HAVE_STDIO_H) && !defined(__WINRT__) 328 BOOL attachResult; 329 DWORD attachError; 330 unsigned long charsWritten; 331 DWORD consoleMode; 332 333 /* Maybe attach console and get stderr handle */ 334 if (consoleAttached == 0) { 335 attachResult = AttachConsole(ATTACH_PARENT_PROCESS); 336 if (!attachResult) { 337 attachError = GetLastError(); 338 if (attachError == ERROR_INVALID_HANDLE) { 339 /* This is expected when running from Visual Studio */ 340 /*OutputDebugString(TEXT("Parent process has no console\r\n"));*/ 341 consoleAttached = -1; 342 } else if (attachError == ERROR_GEN_FAILURE) { 343 OutputDebugString(TEXT("Could not attach to console of parent process\r\n")); 344 consoleAttached = -1; 345 } else if (attachError == ERROR_ACCESS_DENIED) { 346 /* Already attached */ 347 consoleAttached = 1; 348 } else { 349 OutputDebugString(TEXT("Error attaching console\r\n")); 350 consoleAttached = -1; 351 } 352 } else { 353 /* Newly attached */ 354 consoleAttached = 1; 355 } 356 357 if (consoleAttached == 1) { 358 stderrHandle = GetStdHandle(STD_ERROR_HANDLE); 359 360 if (GetConsoleMode(stderrHandle, &consoleMode) == 0) { 361 /* WriteConsole fails if the output is redirected to a file. Must use WriteFile instead. */ 362 consoleAttached = 2; 363 } 364 } 365 } 366 #endif /* !defined(HAVE_STDIO_H) && !defined(__WINRT__) */ 367 368 length = SDL_strlen(SDL_priority_prefixes[priority]) + 2 + SDL_strlen(message) + 1 + 1 + 1; 369 output = SDL_small_alloc(char, length, &isstack); 370 SDL_snprintf(output, length, "%s: %s\r\n", SDL_priority_prefixes[priority], message); 371 tstr = WIN_UTF8ToString(output); 372 373 /* Output to debugger */ 374 OutputDebugString(tstr); 375 376 #if !defined(HAVE_STDIO_H) && !defined(__WINRT__) 377 /* Screen output to stderr, if console was attached. */ 378 if (consoleAttached == 1) { 379 if (!WriteConsole(stderrHandle, tstr, lstrlen(tstr), &charsWritten, NULL)) { 380 OutputDebugString(TEXT("Error calling WriteConsole\r\n")); 381 if (GetLastError() == ERROR_NOT_ENOUGH_MEMORY) { 382 OutputDebugString(TEXT("Insufficient heap memory to write message\r\n")); 383 } 384 } 385 386 } else if (consoleAttached == 2) { 387 if (!WriteFile(stderrHandle, output, lstrlenA(output), &charsWritten, NULL)) { 388 OutputDebugString(TEXT("Error calling WriteFile\r\n")); 389 } 390 } 391 #endif /* !defined(HAVE_STDIO_H) && !defined(__WINRT__) */ 392 393 SDL_free(tstr); 394 SDL_small_free(output, isstack); 395 } 396 #elif defined(__ANDROID__) 397 { 398 char tag[32]; 399 400 SDL_snprintf(tag, SDL_arraysize(tag), "SDL/%s", GetCategoryPrefix(category)); 401 __android_log_write(SDL_android_priority[priority], tag, message); 402 } 403 #elif defined(__APPLE__) && (defined(SDL_VIDEO_DRIVER_COCOA) || defined(SDL_VIDEO_DRIVER_UIKIT)) 404 /* Technically we don't need Cocoa/UIKit, but that's where this function is defined for now. 405 */ 406 extern void SDL_NSLog(const char *text); 407 { 408 char *text; 409 /* !!! FIXME: why not just "char text[SDL_MAX_LOG_MESSAGE];" ? */ 410 text = SDL_stack_alloc(char, SDL_MAX_LOG_MESSAGE); 411 if (text) { 412 SDL_snprintf(text, SDL_MAX_LOG_MESSAGE, "%s: %s", SDL_priority_prefixes[priority], message); 413 SDL_NSLog(text); 414 SDL_stack_free(text); 415 return; 416 } 417 } 418 #elif defined(__PSP__) 419 { 420 FILE* pFile; 421 pFile = fopen ("SDL_Log.txt", "a"); 422 fprintf(pFile, "%s: %s\n", SDL_priority_prefixes[priority], message); 423 fclose (pFile); 424 } 425 #endif 426 #if HAVE_STDIO_H 427 fprintf(stderr, "%s: %s\n", SDL_priority_prefixes[priority], message); 428 #if __NACL__ 429 fflush(stderr); 430 #endif 431 #endif 432 } 433 434 void 435 SDL_LogGetOutputFunction(SDL_LogOutputFunction *callback, void **userdata) 436 { 437 if (callback) { 438 *callback = SDL_log_function; 439 } 440 if (userdata) { 441 *userdata = SDL_log_userdata; 442 } 443 } 444 445 void 446 SDL_LogSetOutputFunction(SDL_LogOutputFunction callback, void *userdata) 447 { 448 SDL_log_function = callback; 449 SDL_log_userdata = userdata; 450 } 451 452 /* vi: set ts=4 sw=4 expandtab: */